Name
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Defense
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Weight
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Description
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Combo
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Entwined Magic Armor [1]
|
158
|
200
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ATK + 120. +15 ATK per 2 refinements. At +7 refinement: Increases melee/ranged physical damage by 5%, increases attack speed (reduces post-attack delay by 10%). At +9 refinement: P.ATK + 3. At +10 refinement: Additional ATK +25, DEF +100.
[Bonus by Grade] [Grade D] POW + 3, CON + 3, reduces global cooldown by 5%. [Grade C] Increases physical damage to monsters in Destroyed Valkyrie Realm by 15%.
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Entwined Magic Manteau [1] = Reduces global cooldown by 5%, increases physical damage to monsters in Destroyed Valkyrie Realm by 10%.
Glacier Ring [1] + Glacier Pendant [1] = ATK +10%, melee/ranged physical damage +10%, increases physical damage to monsters in Destroyed Valkyrie Realm by 10%.
Venom Rune Ring [1] + Venom Magic Ring [1] = ATK +20%, melee physical damage +15%, increases physical damage to monsters in Destroyed Valkyrie Realm by 20%.
Soul Rune Ring [1] + Soul Magic Ring [1] = ATK +20%, ranged physical damage +15%, increases physical damage to monsters in Destroyed Valkyrie Realm by 20%.
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Entwined Magic Robe [1]
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126
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120
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MATK + 120. MATK + 15 per 2 refinements. At +7 refinement: All elemental magic damage +5%, Variable Cast Time -10%. At +9 refinement: S.MATK + 3. At +10 refinement: Additional MATK +25, DEF +100.
[Bonus by Grade] [Grade D] SPL + 3, CON + 3, Global Cooldown -5%. [Grade C] Magic damage +10% against monsters in Destroyed Valkyrie Realm areas.
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Entwined Magic Muffler [1] = Global Cooldown -5%, Magic damage +5% against monsters in Destroyed Valkyrie Realm areas.
Glacier Necklace [1] + Glacier Earring [1] = MATK +7%, All elemental magic damage +10%, Magic damage +7% against monsters in Destroyed Valkyrie Realm areas.
Temple Rune Ring [1] + Temple Magic Ring [1] = MATK +15%, All elemental magic damage +15%, Magic damage +15% against monsters in Destroyed Valkyrie Realm areas.
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Entwined Magic Manteau [1]
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92
|
120
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MHP + 4500, MSP + 150. HIT + 25, CRI + 5. At +7 refinement: Attack Speed increased (Attack Delay -10%). At +9 refinement: POW + 3. At +10 refinement: Variable Cast Time -5%.
[Bonus by Grade] [Grade D] Melee/Ranged physical damage +10%. [Grade C] Physical damage +15% against monsters in Destroyed Valkyrie Realm areas.
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Entwined Magic Boots [1] = Variable Cast Time -5%, Physical/Magic damage received -25% from monsters in Destroyed Valkyrie Realm areas.
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Entwined Magic Muffler [1]
|
73
|
70
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MHP + 2500, MSP + 250. FLEE + 35. At +7 refinement: Variable Cast Time -10%. At +9 refinement: SPL + 3. At +10 refinement: Attack Speed increased (Attack Delay -5%).
[Bonus by Grade] [Grade D] All elemental magic damage +10%. [Grade C] Magic damage +10% against monsters in Destroyed Valkyrie Realm areas.
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Entwined Magic Shoes [1] = Attack Speed increased (Attack Delay -5%), Physical/Magic damage received -25% from monsters in Destroyed Valkyrie Realm areas.
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Entwined Magic Boots [1]
|
84
|
90
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DEF + 250, MDEF + 25. HIT + 25, CRI + 5. At +7 refinement: Melee/Ranged physical damage +7%. At +9 refinement: P.ATK + 3. At +10 refinement: Additional DEF +50, Attack Speed increased (Attack Delay -7%).
[Additional Options by Grade] [Grade D]: RES + 25, MRES + 25. [Grade C]: Fixed Cast Time -1 second, Physical damage +15% against monsters in Destroyed Valkyrie Realm areas.
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Entwined Magic Armor [1] = Variable Cast Time -7%, Physical damage +10% against monsters in Destroyed Valkyrie Realm areas.
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Entwined Magic Shoes [1]
|
67
|
50
|
DEF + 150, MDEF + 40. FLEE + 35. At +7 refinement: All elemental magic damage +7%. At +9 refinement: S.MATK + 3. At +10 refinement: Additional DEF +50, Variable Cast Time -7%.
[Additional Options by Grade] [Grade D]: RES + 25, MRES + 25. [Grade C]: Fixed Cast Time -1 second, Magic damage +10% against monsters in Destroyed Valkyrie Realm areas.
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Entwined Magic Robe [1] = Attack Speed increased (Attack Delay -7%), Magic damage +5% against monsters in Destroyed Valkyrie Realm areas.
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Dimensional Battle Greaves [1]
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100
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120
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POW + 7, CON + 7, MHP - 10%. Variable Cast Time -1% per 2 refinements. At +7 refinement: Attack Speed increased (Attack Delay -10%). At +9 refinement: P.ATK + 5, Melee physical damage +10%. At +11 refinement: Variable Cast Time -5%, Fixed Cast Time -1 second, Additional melee physical damage +10%.
[Additional Options by Grade] [Grade D]: POW + 5, CON + 5, ATK + 25. [Grade C]: ATK + 3%, P.ATK + 3. [Grade B]: ATK + 5%, Additional P.ATK + 3. [Grade A]: Melee physical damage +15%, Physical damage +15% against monsters in Encroached Geffenia areas.
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Venom Magic Ring [1] = Physical damage +10% against enemies of all sizes and attributes, Physical damage +20% against monsters in Encroached Geffenia areas.
Signet of Circulation Spring [1] = P.ATK + 7, Physical damage +15% against monsters in Encroached Geffenia areas.
Dimensional Wanderer's Lock [1] = Physical damage +15% against monsters of all races, Physical damage +30% against monsters in Encroached Geffenia areas. Physical damage +4% against monsters of all races per 2 refinements of Dimensional Wanderer's Lock. If Dimensional Wanderer's Lock is Grade A or higher: Physical damage +15% against enemies of all sizes and attributes.
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Dimensional Hunting Boots [1]
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100
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120
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POW + 7, CON + 7, MHP - 10%. Variable Cast Time -1% per 2 refinements. At +7 refinement: Attack Speed increased (Attack Delay -10%). At +9 refinement: P.ATK + 5, Ranged physical damage +10%. At +11 refinement: Variable Cast Time -5%, Fixed Cast Time -1 second, Additional ranged physical damage +10%.
[Additional Options by Grade] [Grade D]: POW + 5, CON + 5, ATK + 25. [Grade C]: ATK + 3%, P.ATK + 3. [Grade B]: ATK + 5%, Additional P.ATK + 3. [Grade A]: Ranged physical damage +15%, Physical damage +15% against monsters in Encroached Geffenia areas.
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Soul Magic Ring [1] = Physical damage +10% against enemies of all sizes and attributes, Physical damage +20% against monsters in Encroached Geffenia areas.
Signet of Circulation Summer [1] = P.ATK + 7, Physical damage +15% against monsters in Encroached Geffenia areas.
Dimensional Wanderer's Keyring [1] = Physical damage +15% against monsters of all races, Physical damage +30% against monsters in Encroached Geffenia areas. Physical damage +4% against monsters of all races per 2 refinements of Dimensional Wanderer's Keyring. If Dimensional Wanderer's Keyring is Grade A or higher: Physical damage +15% against enemies of all sizes and attributes.
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Dimensional Spell Shoes [1]
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100
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120
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SPL + 7, CON + 7, SP Consumption +10% when using skills. Variable Cast Time -1% per 2 refinements. At +7 refinement: Attack Speed increased (Attack Delay -10%). At +9 refinement: S.MATK + 5, Poison/Shadow/Ghost property magic damage +15%. At +11 refinement: Variable Cast Time -5%, Fixed Cast Time -1 second, Water/Wind/Earth/Fire property magic damage +15%.
[Additional Options by Grade] [Grade D]: SPL + 5, CON + 5, MATK + 25. [Grade C]: MATK + 3%, S.MATK + 3. [Grade B]: MATK + 5%, Additional S.MATK + 3. [Grade A]: Water/Wind/Earth/Fire/Poison/Shadow/Ghost property magic damage +15%, Magic damage +10% against monsters in Encroached Geffenia areas.
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Temple Magic Ring [1] = Magic damage +10% against enemies of all sizes and attributes, Magic damage +15% against monsters in Encroached Geffenia areas.
Signet of Circulation Autumn [1] = S.MATK + 7, Magic damage +10% against monsters in Encroached Geffenia areas.
Dimensional Wanderer's Keyring [1] = Magic damage +15% against monsters of all races, Magic damage +20% against monsters in Encroached Geffenia areas. Magic damage +4% against monsters of all races per 2 refinements of Dimensional Wanderer's Key. If Dimensional Wanderer's Key is Grade A or higher: Magic damage +15% against enemies of all sizes and attributes.
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Dimensional Magic Shoes [1]
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100
|
120
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SPL + 7, CON + 7, SP Consumption +10% when using skills. Variable Cast Time -1% per 2 refinements. At +7 refinement: Attack Speed increased (Attack Delay -10%). At +9 refinement: S.MATK + 5, Fire/Ghost/Holy property magic damage +15%. At +11 refinement: Variable Cast Time -5%, Fixed Cast Time -1 second, Wind/Shadow/Flame/Undead property magic damage +15%.
[Additional Options by Grade] [Grade D]: SPL + 5, CON + 5, MATK + 25. [Grade C]: MATK + 3%, S.MATK + 3. [Grade B]: MATK + 5%, Additional S.MATK + 3. [Grade A]: Fire/Ghost/Holy/Wind/Shadow/Flame/Undead property magic damage +15%, Magic damage +10% against monsters in cEncroached Geffenia areas.
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Temple Magic Ring [1] = Magic damage +10% against enemies of all sizes and attributes, Magic damage +15% against monsters in Encroached Geffenia areas.
Signet of Circulation Autumn [1] = S.MATK + 7, Magic damage +10% against monsters in Encroached Geffenia areas.
Dimensional Wanderer's Keyring [1] = Magic damage +15% against monsters of all races, Magic damage +20% against monsters in Encroached Geffenia areas. Magic damage +4% against monsters of all races per 2 refinements of Dimensional Wanderer's Key. If Dimensional Wanderer's Key is Grade A or higher: Magic damage +15% against enemies of all sizes and attributes.
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Dimensional Executioner Boots [1]
|
100
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120
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POW + 5, CRT + 5, CRI + 3, MHP - 10%. Variable Cast Time -1% per 2 refinements. At +7 refinement: Attack Speed increased (Attack Delay -10%). At +9 refinement: P.ATK + 5, Critical Damage +5%. At +11 refinement: CRI + 5, Fixed Cast Time -1 second, Additional Critical Damage +10%.
[Additional Options by Grade] [Grade D]: POW + 3, CRT + 3, CRI + 10. [Grade C]: ATK + 3%, C.RATE + 4, Critical Damage +10%. [Grade B]: Additional ATK +5%, P.ATK + 4. [Grade A]: Melee and Ranged physical damage +8%, Physical damage +12% against monsters in Encroached Geffenia areas.
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Venom Magic Ring [1] or Soul Magic Ring [1] = Physical damage +10% against enemies of all sizes and attributes, Physical damage +20% against monsters in Encroached Geffenia areas.
Signet of Circulation Winter [1] = C.RATE + 5, Physical damage +15% against monsters in Encroached Geffenia areas.
Dimensional Wanderer's Lock [1] or Dimensional Wanderer's Keyring [1] = Physical damage +15% against monsters of all races, Physical damage +30% against monsters in Encroached Geffenia areas. Physical damage +4% against monsters of all races per 2 refinements of Dimensional Wanderer's Lock or Keyring. If Dimensional Wanderer's Lock or Keyring is Grade A or higher: Physical damage +15% against enemies of all sizes and attributes.
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