Random Options: Difference between revisions

From Midgard Tales Wiki

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== Hero LT Weapons Magical Options ==
== Hero LT Weapons Magical Options ==
== Hero Patent Weapons Physical Options ==
== Hero Patent Weapons Magical Options ==
== Hero Ancient Weapons Physical Options ==
== Hero Ancient Weapons Magical Options ==
== Illusion Physical Options ==
== Illusion Physical Options ==
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Revision as of 06:17, 11 July 2024

A page with list of different Random Option groups in details.

Special Shadow Random Options

Option 1 Chance Option 2 (random) Chance
Max HP +100-500 630 C.Rate +1-5 2800
Max SP +20-100 630 H.Plus +3-10 2800
Max HP +1% 630 POW +1-5 1100
Max HP +2% 60 CON +1-5 1100
Max SP +1% 630 WIS +1-5 1100
Max SP +2% 60 SPL +1-5 1100
ATK +1-15 600 CRT +1-5 1100
MATK +1-15 600 STA +1-5 1100
ATK +1-3% 300 P.ATK +1-2 1100
MATK +1-3% 300 S.MATK +1-2 1100
ASPD +1 150 RES +5-15 2800
ASDP +1-5% 190 MRES +5-15 2800
HIT +5-15 633



FLEE +5-15 633



DEF +10-25 633



MDEF +1-3 633



CRIT +1-5 633



CRIT Damage +1-5% 150



All element magical damage +1-5% 150



Ranged attack damage +1-5% 150



Melee attack damage +1-5% 150



Heal skills +3-5% 632



Heal receive +3-5% 633



Variable cast time reduce 1-3% 190



Class Shadow Physical Options

Option 1 Chance
Max HP +100-500 4880
Max SP +20-100 4880
Max HP +1% 4880
Max HP +2% 490
Max SP +1% 4880
Max SP +2% 490
ATK +1-15 4880
ATK +1-3% 2440
ASPD +1 980
ASPD +1-5% 1460
HIT +5-15 4880
FLEE +5-15 4880
Variable cast time reduce +1-5% 1460
Ranged attack damage +1-3% 1460
Ranged attack damage +4-5% 490
CRIT Damage +1-3% 1460
CRIT Damage +4-5% 490
Restoration gained from Healing skills +3-5% 4880
ATK +1-5% against Neutral monster 4880
ATK +1-5% against Water monster 4880
ATK +1-5% against Earth monster 4880
ATK +1-5% against Fire monster 4880
ATK +1-5% against Wind monster 4880
ATK +1-5% against Poison monster 4880
ATK +1-5% against Holy monster 4870
ATK +1-5% against Shadow monster 4870
ATK +1-5% against Ghost monster 4870
ATK +1-5% against Undead monster 4870
Pierces 1-7% DEF of Normal monster 490
Pierces 1-7% DEF of Boss monster 490

Class Shadow Magical Options

Option 1 Chance
Max HP +100-500 4810
Max SP +20-100 4810
Max HP +1% 4810
Max HP +2% 480
Max SP +1% 4810
Max SP +2% 480
MATK +1-15 4810
MATK +1-3% 2400
ASPD +1 960
ASPD +1-5% 1440
Healing skills +3-5% 4810
FLEE +5-15 4810
Variable cast time reduce +1-5% 1440
MATK against Small size monster +1-3% 2400
MATK against Small size monster +4-5% 960
MATK against Medium size monster +1-3% 2400
MATK against Medium size monster +4-5% 960
MATK against Large size monster +1-3% 2400
MATK against Large size monster +4-5% 960
MATK +1-5% against Neutral monster 4810
MATK +1-5% against Water monster 4810
MATK +1-5% against Earth monster 4810
MATK +1-5% against Fire monster 4810
MATK +1-5% against Wind monster 4810
MATK +1-5% against Poison monster 4810
MATK +1-5% against Holy monster 4810
MATK +1-5% against Shadow monster 4810
MATK +1-5% against Ghost monster 4810
MATK +1-5% against Undead monster 4800
Pierces 1-7% MDEF of Normal monster 480
Pierces 1-7% MDEF of Boss monster 480

Skill Shadow Physical Options

Option 1 Chance
Max HP +100-500 5410
Max SP +20-100 5410
Max HP +1% 5410
Max HP +2% 540
Max SP +1% 5410
Max SP +2% 540
ATK +1-15 5410
ATK +1-3% 2700
ASPD +1 1080
ASPD +1-5% 1620
HIT +5-15 5410
FLEE +5-15 5410
Variable cast time reduce +1-3% 1620
Pierces 1-5% DEF of Formless monster 5410
Pierces 1-5% DEF of Undead monster 5400
Pierces 1-5% DEF of Brute monster 5400
Pierces 1-5% DEF of Plant monster 5400
Pierces 1-5% DEF of Insect monster 5400
Pierces 1-5% DEF of Fish monster 5400
Pierces 1-5% DEF of Demon monster 5400
Pierces 1-5% DEF of Demihuman monster 5400
Pierces 1-5% DEF of Angel monster 5410
Pierces 1-5% DEF of Dragon monster 5410

Skill Shadow Magical Options

Option 1 Chance
Max HP +100-500 5410
Max SP +20-100 5410
Max HP +1% 5410
Max HP +2% 540
Max SP +1% 5410
Max SP +2% 540
MATK +1-15 5410
MATK +1-3% 2700
ASPD +1 1080
ASPD +1-5% 1620
FLEE +5-15 5410
Variable cast time reduce +1-3% 1620
Healing skills +3-5% 5410
Pierces 1-5% DEF of Formless monster 5400
Pierces 1-5% DEF of Undead monster 5410
Pierces 1-5% DEF of Brute monster 5410
Pierces 1-5% DEF of Plant monster 5410
Pierces 1-5% DEF of Insect monster 5410
Pierces 1-5% DEF of Fish monster 5410
Pierces 1-5% DEF of Demon monster 5410
Pierces 1-5% DEF of Demihuman monster 5410
Pierces 1-5% DEF of Angel monster 5400
Pierces 1-5% DEF of Dragon monster 5400

Shadow Random Options

Option 1 Chance
Max HP +100-500 633
Max SP +20-100 633
Max HP +1% 633
Max HP +2% 63
Max SP +1% 633
Max SP +2% 63
ATK +1-15 633
MATK +1-15 633
ATK +1-3% 316
MATK +1-3% 316
ASPD +1 127
ASPD +1-5% 190
HIT +5-15 633
FLEE +5-15 633
DEF +10-25 633
MDEF +1-3 633
CRIT +1-5 633
CRIT Damage +1-3% 190
CRIT Damage +4-5% 63
Ranged attack damage +1-3% 190
Ranged attack damage +4-5% 63
Healing skills +3-5% 633
Restoration gained from Healing skills +3-5% 633
Variable cast time reduce 1-3% 190

Hero LT Weapons Physical Options

Hero LT Weapons Magical Options

Hero Patent Weapons Physical Options

Hero Patent Weapons Magical Options

Hero Ancient Weapons Physical Options

Hero Ancient Weapons Magical Options

Illusion Physical Options

Option 1 Chance Option 2 Chance
MaxHP +100-1500 5000 FLEE 1-20 5000
ATK +1-3% 5000 After cast delay -1-5% 5000
ATK +5-30 5000 Critical attack +1-5% 5000
Reduces SP cost by 1-10% 5000 Long range physical attack +1-5% 5000
ATK +1-10% against Neutral monster 5000 Delay after attack -1-10% 5000
ATK +1-10% against Water monster 5000 ATK +3-20% against Formless monster 5000
ATK +1-10% against Earth monster 5000 ATK +3-20% against Undead monster 5000
ATK +1-10% against Fire monster 5000 ATK +3-20% against Brute monster 5000
ATK +1-10% against Wind monster 5000 ATK +3-20% against Plant monster 5000
ATK +1-10% against Poison monster 5000 ATK +3-20% against Insect monster 5000
ATK +1-10% against Holy monster 5000 ATK +3-20% against Fish monster 5000
ATK +1-10% against Shadow monster 5000 ATK +3-20% against Demon monster 5000
ATK +1-10% against Ghost monster 5000 ATK +3-20% against Demihuman monster 5000
ATK +1-10% against Undead monster 5000 ATK +3-20% against Angel monster 5000
- - ATK +3-20% against Dragon monster 5000
- - ATK +1-5% against Small size monster 5000
- - ATK +1-5% against Medium size monster 5000
ATK +1-5% against Large size monster 5000

Illusion Magical Options

Option 1 Chance Option 2 Chance
MaxHP +100-1500 5000 After cast delay -1-5% 5000
MATK +1-3% 5000 Delay after attack -1-10% 5000
MATK +5-30 5000 MATK +3-20% against Formless monster 5000
Reduces SP cost by 1-10% 5000 MATK +3-20% against Undead monster 5000
Variable cast time -1-15% 5000 MATK +3-20% against Brute monster 5000
MATK +1-10% against Neutral monster 5000 MATK +3-20% against Plant monster 5000
MATK +1-10% against Water monster 5000 MATK +3-20% against Insect monster 5000
MATK +1-10% against Earth monster 5000 MATK +3-20% against Fish monster 5000
MATK +1-10% against Fire monster 5000 MATK +3-20% against Demon monster 5000
MATK +1-10% against Wind monster 5000 MATK +3-20% against Demihuman monster 5000
MATK +1-10% against Poison monster 5000 MATK +3-20% against Angel monster 5000
MATK +1-10% against Holy monster 5000 MATK +3-20% against Dragon monster 5000
MATK +1-10% against Shadow monster 5000 MATK against Small size monster +1-5% 5000
MATK +1-10% against Ghost monster 5000 MATK against Medium size monster +1-5% 5000
MATK +1-10% against Undead monster 5000 MATK against Large size monster +1-5% 5000

Illusion Physical Options Expanded

Option 1 Chance Option 2 Chance
MaxHP +100-5000 5000 FLEE 5-50 5000
ATK +1-10% 5000 After cast delay -1-10% 5000
ATK +5-50 5000 Critical attack +1-10% 5000
Reduces SP cost by 1-15% 5000 Long range physical attack +1-10% 5000
ATK +1-20% against Neutral monster 5000 Delay after attack -1-10% 5000
ATK +1-20% against Water monster 5000 ATK +1-20% against Formless monster 5000
ATK +1-20% against Earth monster 5000 ATK +1-20% against Undead monster 5000
ATK +1-20% against Fire monster 5000 ATK +1-20% against Brute monster 5000
ATK +1-20% against Wind monster 5000 ATK +1-20% against Plant monster 5000
ATK +1-20% against Poison monster 5000 ATK +1-20% against Insect monster 5000
ATK +1-20% against Holy monster 5000 ATK +1-20% against Fish monster 5000
ATK +1-20% against Shadow monster 5000 ATK +1-20% against Demon monster 5000
ATK +1-20% against Ghost monster 5000 ATK +1-20% against Demihuman monster 5000
ATK +1-20% against Undead monster 5000 ATK +1-20% against Angel monster 5000
- - ATK +1-20% against Dragon monster 5000
- - ATK +1-10% against Small size monster 5000
- - ATK +1-10% against Medium size monster 5000



ATK +1-10% against Large size monster 5000
Option 3 Chance Option 4 (Random) Chance
Pierces 5-20% DEF of Formless monster 5000 Pierces 5-15% DEF of Normal monster 2500
Pierces 5-20% DEF of Undead monster 5000 Pierces 5-15% DEF of Boss monster 2500
Pierces 5-20% DEF of Brute monster 5000 ATK +1-15% against Normal monster 2500
Pierces 5-20% DEF of Plant monster 5000 ATK +1-15% against Boss monster 2500
Pierces 5-20% DEF of Insect monster 5000 - -
Pierces 5-20% DEF of Fish monster 5000 - -
Pierces 5-20% DEF of Demon monster 5000 - -
Pierces 5-20% DEF of Demihuman monster 5000 - -
Pierces 5-20% DEF of Angel monster 5000 - -
Pierces 5-20% DEF of Dragon monster 5000 - -

Illusion Magical Options Expanded

Option 1 Chance Option 2 Chance
MaxHP +100-5000 5000 FLEE +5-50 5000
MATK +1-10% 5000 Healing skills +10-30% 5000
MATK +5-50 5000 MATK +1-20% against Formless monster 5000
Reduces SP cost by 1-15% 5000 MATK +1-20% against Undead monster 5000
Variable cast time -1-20% 5000 MATK +1-20% against Brute monster 5000
MATK +1-20% against Neutral monster 5000 MATK +1-20% against Plant monster 5000
MATK +1-20% against Water monster 5000 MATK +1-20% against Insect monster 5000
MATK +1-20% against Earth monster 5000 MATK +1-20% against Fish monster 5000
MATK +1-20% against Fire monster 5000 MATK +1-20% against Demon monster 5000
MATK +1-20% against Wind monster 5000 MATK +1-20% against Demihuman monster 5000
MATK +1-20% against Poison monster 5000 MATK +1-20% against Angel monster 5000
MATK +1-20% against Holy monster 5000 MATK +1-20% against Dragon monster 5000
MATK +1-20% against Shadow monster 5000 MATK against Small size monster +1-10% 5000
MATK +1-20% against Ghost monster 5000 MATK against Medium size monster +1-10% 5000
MATK +1-20% against Undead monster 5000 MATK against Large size monster +1-10% 5000



Reduces SP cost by 1-15%




After cast delay -1-10%


Option 3 Chance Option 4 (Random) Chance
Pierces 5-20% MDEF of Formless monster 5000 Pierces 5-15% MDEF of Normal monster 2500
Pierces 5-20% MDEF of Undead monster 5000 Pierces 5-15% MDEF of Boss monster 2500
Pierces 5-20% MDEF of Brute monster 5000 MATK +1-15% against Normal monster 2500
Pierces 5-20% MDEF of Plant monster 5000 MATK +1-15% against Boss monster 2500
Pierces 5-20% MDEF of Insect monster 5000 - -
Pierces 5-20% MDEF of Fish monster 5000 - -
Pierces 5-20% MDEF of Demon monster 5000 - -
Pierces 5-20% MDEF of Demihuman monster 5000 - -
Pierces 5-20% MDEF of Angel monster 5000 - -
Pierces 5-20% MDEF of Dragon monster 5000 - -

Lava Leather Options

Receive 4 random options, with all options categories having equal chances.
Option 1 Option 2 Option 3 Option 4
MaxHP +150-350 HP regen +15-50% MaxHP +150-300 Indestructible in battle
MaxSP +25-50 SP regen +15-50% MaxSP +25-50 Armor element: Water
MaxHP +1-5% FLEE +5-15 Formless monster resistance +3-7% Armor element: Earth
MaxSP +1-5% DEF +10-30 Undead monster resistance +3-7% Armor element: Fire
- MDEF +1-3 Brute monster resistance +3-7% Armor element: Wind
- Healing skills +3-7% Plant monster resistance +3-7% Armor element: Holy
- Variable cast time -5-10% Insect monster resistance +3-7% Armor element: Shadow
- Neutral monster physical resistance +5-10% Fish monster resistance +3-7% -
- Water monster physical resistance +5-10% Demon monster resistance +3-7% -
- Earth monster physical resistance +5-10% Demihuman monster resistance +3-7% -
- Fire monster physical resistance +5-10% Angel monster resistance +3-7% -
- Wind monster physical resistance +5-10% Dragon monster resistance +3-7% -
- Poison monster physical resistance +5-10% - -
- Holy monster physical resistance +5-10% - -
- Shadow monster physical resistance +5-10% - -
- Ghost monster physical resistance +5-10% - -
- Undead monster physical resistance +5-10% - -
- Neutral monster magic resistance +5-10% - -
- Water monster magic resistance +5-10% - -
- Earth monster magic resistance +5-10% - -
- Fire monster magic resistance +5-10% - -
- Wind monster magic resistance +5-10% - -
- Poison monster magic resistance +5-10% - -
- Holy monster magic resistance +5-10% - -
- Shadow monster magic resistance +5-10% - -
- Ghost monster magic resistance +5-10% - -
- Undead monster magic resistance +5-10% - -

Einbech Weapon Physical Options

Receive 2 up to 3 random options, with all options categories having equal chances.
Option 1 Option 2 Option 3 (random 5000 chance)
ATK +5-45 HIT +5-35 ATK +3-20% against Formless monster
ATK +1-10% FLEE +7-35 ATK +3-20% against Undead monster
- ASPD +1-2 ATK +3-20% against Brute monster
- CRIT +2-10 ATK +3-20% against Plant monster
- Critical attack +5-20% ATK +3-20% against Insect monster
- ATK +3-20% against Neutral monster ATK +3-20% against Fish monster
- ATK +3-20% against Water monster ATK +3-20% against Demon monster
- ATK +3-20% against Earth monster ATK +3-20% against Demihuman monster
- ATK +3-20% against Fire monster ATK +3-20% against Angel monster
- ATK +3-20% against Wind monster ATK +3-20% against Dragon monster
- ATK +3-20% against Poison monster ATK +3-20% against Normal monster
- ATK +3-20% against Holy monster ATK +3-20% against Boss monster
- ATK +3-20% against Shadow monster Pierces 3-25% DEF of Formless monster
- ATK +3-20% against Ghost monster Pierces 3-25% DEF of Undead monster
- ATK +3-20% against Undead monster Pierces 3-25% DEF of Brute monster
- Delay after attack -5-10% Pierces 3-25% DEF of Plant monster
- - Pierces 3-25% DEF of Insect monster
- - Pierces 3-25% DEF of Fish monster
- - Pierces 3-25% DEF of Demon monster
- - Pierces 3-25% DEF of Demihuman monster
- - Pierces 3-25% DEF of Angel monster
- - Pierces 3-25% DEF of Dragon monster
- - Pierces 3-18% DEF of Normal monster

Einbech Weapon Magical Options

Receive 2 up to 3 random options, with all options categories having equal chances.
Option 1 Option 2 Option 3 (random 5000 chance)
MATK +5-45 FLEE +7-35 Healing skills +7-25%
MATK +1-10% MATK +3-20% against Neutral monster MATK +3-20% against Formless monster
- MATK +3-20% against Water monster MATK +3-20% against Undead monster
- MATK +3-20% against  Earth monster MATK +3-20% against Brute monster
- MATK +3-20% against Fire monster MATK +3-20% against Plant monster
- MATK +3-20% against Wind monster MATK +3-20% against Insect monster
- MATK +3-20% against Poison monster MATK +3-20% against Fish monster
- MATK +3-20% against Holy monster MATK +3-20% against Devil monster
- MATK +3-20% against Shadow monster MATK +3-20% against Demihuman monster
- MATK +3-20% against Ghost monster MATK +3-20% against Angel monster
- MATK +3-20% against Undead monster MATK +3-20% against Dragon monster
- Variable cast time -5-10% MATK +3-20% against Normal monster
- - MATK +3-20% against Boss monster
- - Pierces 3-25% MDEF of Formless monster
- - Pierces 3-25% MDEF of Undead monster
- - Pierces 3-25% MDEF of Brute monster
- - Pierces 3-25% MDEF of Plant monster
- - Pierces 3-25% MDEF of Insect monster
- - Pierces 3-25% MDEF of Fish monster
- - Pierces 3-25% MDEF of Demon monster
- - Pierces 3-25% MDEF of Demihuman monster
- - Pierces 3-25% MDEF of Angel monster
- - Pierces 3-25% MDEF of Dragon monster
- - Pierces 3-18% MDEF of Normal monster
- - Variable cast time -5-10%

Dragon Plate Turbulence Options

Receive 3 random options, with all options categories having equal chances.
Option 1 Option 2 Option 3
MaxHP +500-1000 HP regen +20-60% MaxHP +500-1500
MaxSP +100-300 SP regen +20-60% MaxSP +100-300
MaxHP +5-10% FLEE +3-25 Formless monster resistance +3-7%
MaxSP +5-10% DEF +20-50 Undead monster resistance +3-7%
- MDEF +2-6 Brute monster resistance +3-7%
- Restoration gained from Healing skills +5-10% Plant monster resistance +3-7%
- Variable cast time -5-10% Insect monster resistance +3-7%
- Neutral monster physical resistance +5-10% Fish monster resistance +3-7%
- Water monster physical resistance +5-10% Demon monster resistance +3-7%
- Earth monster physical resistance +5-10% Demihuman monster resistance +3-7%
- Fire monster physical resistance +5-10% Angel monster resistance +3-7%
- Wind monster physical resistance +5-10% Dragon monster resistance +3-7%
- Poison monster physical resistance +5-10% -
- Holy monster physical resistance +5-10% -
- Shadow monster physical resistance +5-10% -
- Ghost monster physical resistance +5-10% -
- Undead monster physical resistance +5-10% -
- Neutral monster magic resistance +5-10% -
- Water monster magic resistance +5-10% -
- Earth monster magic resistance +5-10% -
- Fire monster magic resistance +5-10% -
- Wind monster magic resistance +5-10% -
- Poison monster magic resistance +5-10% -
- Holy monster magic resistance +5-10% -
- Shadow monster magic resistance +5-10% -
- Ghost monster magic resistance +5-10% -
- Undead monster magic resistance +5-10% -

Dragon Plate Stable Options

Receive 3 random options, with all options categories having equal chances.
Option 1 Option 2 Option 3
MaxHP +750-2000 HP regen +30-65% MaxHP +550-1700
MaxSP +200-500 SP regen +30-65% MaxSP +150-400
MaxHP +5-13% FLEE +5-30 Formless monster resistance +4-7%
MaxSP +5-13% DEF +25-55 Undead monster resistance +4-7%
- MDEF +3-8 Brute monster resistance +4-7%
- Restoration gained from Healing skills +6-10% Plant monster resistance +4-7%
- Variable cast time -6-10% Insect monster resistance +4-7%
- Neutral monster physical resistance +6-10% Fish monster resistance +4-7%
- Water monster physical resistance +6-10% Demon monster resistance +4-7%
- Earth monster physical resistance +6-10% Demihuman monster resistance +4-7%
- Fire monster physical resistance +6-10% Angel monster resistance +4-7%
- Wind monster physical resistance +6-10% Dragon monster resistance +4-7%
- Poison monster physical resistance +6-10% -
- Holy monster physical resistance +6-10% -
- Shadow monster physical resistance +6-10% -
- Ghost monster physical resistance +6-10% -
- Undead monster physical resistance +6-10% -
- Neutral monster magic resistance +6-10% -
- Water monster magic resistance +6-10% -
- Earth monster magic resistance +6-10% -
- Fire monster magic resistance +6-10% -
- Wind monster magic resistance +6-10% -
- Poison monster magic resistance +6-10% -
- Holy monster magic resistance +6-10% -
- Shadow monster magic resistance +6-10% -
- Ghost monster magic resistance +6-10% -
- Undead monster magic resistance +6-10% -

Dragon Hood Options

Receive 3 random options, with all options categories having equal chances.
Option 1 Option 2 Option 3
MaxHP +300-1000 FLEE +3-18 MaxHP +200-800
MaxSP +50-300 DEF +12-55 MaxSP +50-300
MaxHP +1-5% MDEF +3-7 Formless monster resistance +3-7%
MaxSP +1-5% Restoration gained from Healing skills +5-10% Undead monster resistance +3-7%
- Variable cast time -5-10% Brute monster resistance +3-7%
- Neutral monster physical resistance +5-10% Plant monster resistance +3-7%
- Water monster physical resistance +5-10% Insect monster resistance +3-7%
- Earth monster physical resistance +5-10% Fish monster resistance +3-7%
- Fire monster physical resistance +5-10% Demon monster resistance +3-7%
- Wind monster physical resistance +5-10% Demihuman monster resistance +3-7%
- Poison monster physical resistance +5-10% Angel monster resistance +3-7%
- Holy monster physical resistance +5-10% Dragon monster resistance +3-7%
- Shadow monster physical resistance +5-10% -
- Ghost monster physical resistance +5-10% -
- Undead monster physical resistance +5-10% -
- Neutral monster magic resistance +5-10% -
- Water monster magic resistance +5-10% -
- Earth monster magic resistance +5-10% -
- Fire monster magic resistance +5-10% -
- Wind monster magic resistance +5-10% -
- Poison monster magic resistance +5-10% -
- Holy monster magic resistance +5-10% -
- Shadow monster magic resistance +5-10% -
- Ghost monster magic resistance +5-10% -
- Undead monster magic resistance +5-10% -
- Neutral elemental resistance +1-5% -
- Water elemental resistance +1-5% -
- Earth elemental resistance +1-5% -
- Fire elemental resistance +1-5% -
- Wind elemental resistance +1-5% -
- Poison elemental resistance +1-5% -
- Holy elemental resistance +1-5% -
- Shadow elemental resistance +1-5% -
- Ghost elemental resistance +1-5% -
- Undead elemental resistance +1-5% -

Dragon Boots Options

Receive 3 random options, with all options categories having equal chances.
Option 1 Option 2 Option 3
MaxHP +200-800 FLEE +8-18 MaxHP +200-600
MaxSP +50-200 DEF +12-55 MaxSP +50-200
MaxHP +1-5% MDEF +3-7 Formless monster resistance +3-7%
MaxSP +1-5% Restoration gained from Healing skills +5-10% Undead monster resistance +3-7%
- HIT +2-10 Brute monster resistance +3-7%
- - Plant monster resistance +3-7%
- - Insect monster resistance +3-7%
- - Fish monster resistance +3-7%
- - Demon monster resistance +3-7%
- - Demihuman monster resistance +3-7%
- - Angel monster resistance +3-7%
- - Dragon monster resistance +3-7%