Random Options: Difference between revisions

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== Class Shadow Physical Options ==
== Class Shadow Physical Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 621px;"  
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 705px;"
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Option 1'''
| style="width: 50%; text-align: center; height: 23px;" | '''Option 1'''
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|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Max HP 100-500
| style="width: 50%; text-align: center; height: 23px;" | Max HP 100-500
| style="width: 50%; text-align: center; height: 23px;" | 5000
| style="width: 50%; text-align: center; height: 23px;" | 4880
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Max SP 20-100
| style="width: 50%; text-align: center; height: 23px;" | Max SP 20-100
| style="width: 50%; text-align: center; height: 23px;" | 5000
| style="width: 50%; text-align: center; height: 23px;" | 4880
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Max HP 1-2%
| style="width: 50%; text-align: center; height: 23px;" | Max HP 1%
| style="width: 50%; text-align: center; height: 23px;" | 5000
| style="width: 50%; text-align: center; height: 23px;" | 4880
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | Max HP 2%
| style="width: 50%; text-align: center; height: 28px;" | 490
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Max SP 1-2%
| style="width: 50%; text-align: center; height: 23px;" | Max SP 1%
| style="width: 50%; text-align: center; height: 23px;" | 5000
| style="width: 50%; text-align: center; height: 23px;" | 4880
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | Max SP 2%
| style="width: 50%; text-align: center; height: 28px;" | 490
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK 1-5
| style="width: 50%; text-align: center; height: 23px;" | ATK 1-15
| style="width: 50%; text-align: center; height: 23px;" | 5000
| style="width: 50%; text-align: center; height: 23px;" | 4880
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK 1-3%
| style="width: 50%; text-align: center; height: 23px;" | ATK 1-3%
| style="width: 50%; text-align: center; height: 23px;" | 5000
| style="width: 50%; text-align: center; height: 23px;" | 2440
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ASPD 1
| style="width: 50%; text-align: center; height: 23px;" | ASPD 1
| style="width: 50%; text-align: center; height: 23px;" | 5000
| style="width: 50%; text-align: center; height: 23px;" | 980
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ASPD 1-5%
| style="width: 50%; text-align: center; height: 23px;" | ASPD 1-5%
| style="width: 50%; text-align: center; height: 23px;" | 5000
| style="width: 50%; text-align: center; height: 23px;" | 1460
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | HIT 5-15
| style="width: 50%; text-align: center; height: 23px;" | HIT 5-15
| style="width: 50%; text-align: center; height: 23px;" | 5000
| style="width: 50%; text-align: center; height: 23px;" | 4880
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | FLEE 5-15
| style="width: 50%; text-align: center; height: 23px;" | FLEE 5-15
| style="width: 50%; text-align: center; height: 23px;" | 5000
| style="width: 50%; text-align: center; height: 23px;" | 4880
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Variable cast time reduce 1-5%
| style="width: 50%; text-align: center; height: 23px;" | Variable cast time reduce 1-5%
| style="width: 50%; text-align: center; height: 23px;" | 5000
| style="width: 50%; text-align: center; height: 23px;" | 1460
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Ranged attack damage<span> 1-5%</span>
| style="width: 50%; text-align: center; height: 23px;" | Ranged attack damage<span> 1-3%</span>
| style="width: 50%; text-align: center; height: 23px;" | 5000
| style="width: 50%; text-align: center; height: 23px;" | 1460
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | Ranged attack damage<span> 4-5%</span>
| style="width: 50%; text-align: center; height: 28px;" | 490
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | CRIT Damage 1-5%
| style="width: 50%; text-align: center; height: 23px;" | CRIT Damage 1-3%
| style="width: 50%; text-align: center; height: 23px;" | 5000
| style="width: 50%; text-align: center; height: 23px;" | 1460
|-
| style="width: 50%; text-align: center;" | CRIT Damage 4-5%
| style="width: 50%; text-align: center;" | 490
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Heal skills 3-5%
| style="width: 50%; text-align: center; height: 23px;" | Heal skills 3-5%
| style="width: 50%; text-align: center; height: 23px;" | 5000
| style="width: 50%; text-align: center; height: 23px;" | 4880
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Neutral monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Neutral monster
| style="width: 50%; text-align: center; height: 23px;" | 5000
| style="width: 50%; text-align: center; height: 23px;" | 4880
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Water monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Water monster
| style="width: 50%; text-align: center; height: 23px;" | 5000
| style="width: 50%; text-align: center; height: 23px;" | 4880
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Earth monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Earth monster
| style="width: 50%; text-align: center; height: 23px;" | 5000
| style="width: 50%; text-align: center; height: 23px;" | 4880
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Fire monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Fire monster
| style="width: 50%; text-align: center; height: 23px;" | 5000
| style="width: 50%; text-align: center; height: 23px;" | 4880
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Wind monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Wind monster
| style="width: 50%; text-align: center; height: 23px;" | 5000
| style="width: 50%; text-align: center; height: 23px;" | 4880
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Poison monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Poison monster
| style="width: 50%; text-align: center; height: 23px;" | 5000
| style="width: 50%; text-align: center; height: 23px;" | 4880
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Holy monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Holy monster
| style="width: 50%; text-align: center; height: 23px;" | 5000
| style="width: 50%; text-align: center; height: 23px;" | 4870
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Shadow monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Shadow monster
| style="width: 50%; text-align: center; height: 23px;" | 5000
| style="width: 50%; text-align: center; height: 23px;" | 4870
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Ghost monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Ghost monster
| style="width: 50%; text-align: center; height: 23px;" | 5000
| style="width: 50%; text-align: center; height: 23px;" | 4870
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Undead monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Undead monster
| style="width: 50%; text-align: center; height: 23px;" | 5000
| style="width: 50%; text-align: center; height: 23px;" | 4870
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Pierces 1-7% DEF of Normal monster
| style="width: 50%; text-align: center; height: 23px;" | Pierces 1-7% DEF of Normal monster
| style="width: 50%; text-align: center; height: 23px;" | 5000
| style="width: 50%; text-align: center; height: 23px;" | 490
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Pierces 1-7% DEF of Boss monster
| style="width: 50%; text-align: center; height: 23px;" | Pierces 1-7% DEF of Boss monster
| style="width: 50%; text-align: center; height: 23px;" | 5000
| style="width: 50%; text-align: center; height: 23px;" | 490
|}
|}
== Class Shadow Magical Options ==


== Hero LT Weapons Physical Options ==
== Hero LT Weapons Physical Options ==

Revision as of 17:46, 8 April 2023

A page with list of different Random Option groups in details.

Special Shadow Random Options

Option 1 Chance Option 2 (random) Chance
Max HP 100-500 630 C.Rate 1-5 2800
Max SP 20-100 630 H.Plus 3-10 2800
Max HP 1% 630 POW 1-5 1100
Max HP 2% 60 CON 1-5 1100
Max SP 1% 630 WIS 1-5 1100
Max SP 2% 60 SPL 1-5 1100
ATK 1-15 600 CRT 1-5 1100
MATK 1-15 600 STA 1-5 1100
ATK 1-3% 300 P.ATK 1-2 1100
MATK 1-3% 300 S.MATK 1-2 1100
ASPD 1 150 RES 5-15 2800
ASDP 1-5% 190 MRES 5-15 2800
HIT 5-15 633



FLEE 5-15 633



DEF 10-25 633



MDEF 1-3 633



CRIT 1-5 633



CRIT Damage 1-5% 150



All element magical damage 1-5% 150



Ranged attack damage 1-5% 150



Melee attack damage 1-5% 150



Heal skills 3-5% 632



Heal receive 3-5% 633



Variable cast time reduce 1-3% 190



Class Shadow Physical Options

Option 1 Chance
Max HP 100-500 4880
Max SP 20-100 4880
Max HP 1% 4880
Max HP 2% 490
Max SP 1% 4880
Max SP 2% 490
ATK 1-15 4880
ATK 1-3% 2440
ASPD 1 980
ASPD 1-5% 1460
HIT 5-15 4880
FLEE 5-15 4880
Variable cast time reduce 1-5% 1460
Ranged attack damage 1-3% 1460
Ranged attack damage 4-5% 490
CRIT Damage 1-3% 1460
CRIT Damage 4-5% 490
Heal skills 3-5% 4880
ATK +1-5% against Neutral monster 4880
ATK +1-5% against Water monster 4880
ATK +1-5% against Earth monster 4880
ATK +1-5% against Fire monster 4880
ATK +1-5% against Wind monster 4880
ATK +1-5% against Poison monster 4880
ATK +1-5% against Holy monster 4870
ATK +1-5% against Shadow monster 4870
ATK +1-5% against Ghost monster 4870
ATK +1-5% against Undead monster 4870
Pierces 1-7% DEF of Normal monster 490
Pierces 1-7% DEF of Boss monster 490

Class Shadow Magical Options

Hero LT Weapons Physical Options

Hero LT Weapons Magical Options

Other Options 1

Other Options 2