Random Options: Difference between revisions

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| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''2 random options'''</span>, with all options categories having equal chances.
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''2 random options'''</span>, with all options categories having equal chances.
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 465px;"
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 493px;"
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Option 1'''
| style="width: 50%; text-align: center; height: 23px;" | '''Option 1'''
| style="width: 50%; text-align: center; height: 23px;" | '''Option 2'''
| style="width: 50%; text-align: center; height: 23px;" | '''Option 2'''
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +5-25% against Neutral monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +5-25% against Neutral monster
| style="width: 50%; text-align: center; height: 23px;" | ASPD +1-2
| style="width: 50%; text-align: center; height: 23px;" | ASPD +1-2
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +5-25% against Water monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +5-25% against Water monster
| style="width: 50%; text-align: center; height: 23px;" | FLEE +5-45
| style="width: 50%; text-align: center; height: 23px;" | FLEE +5-45
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +5-25% against Earth monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +5-25% against Earth monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +3-20% against Small size monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +3-20% against Small size monster
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +5-25% against Fire monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +5-25% against Fire monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +3-20% against Medium size monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +3-20% against Medium size monster
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +5-25% against Wind monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +5-25% against Wind monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +3-20% against Large size monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +3-20% against Large size monster
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +5-25% against Poison monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +5-25% against Poison monster
| style="width: 50%; text-align: center; height: 23px;" | Critical attack +3-20%
| style="width: 50%; text-align: center; height: 23px;" | Variable cast time -3-20%
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +5-25% against Holy monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +5-25% against Holy monster
| style="width: 50%; text-align: center; height: 23px;" | Delay after attack -3-20%
| style="width: 50%; text-align: center; height: 23px;" | MATK +3-20% against Formless monster
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +5-25% against Shadow monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +5-25% against Shadow monster
| style="width: 50%; text-align: center; height: 23px;" | Long range physical attack +3-20%
| style="width: 50%; text-align: center; height: 23px;" | MATK +3-20% against Undead monster
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +5-25% against Ghost monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +5-25% against Ghost monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +3-20% against Formless monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +3-20% against Brute monster
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +5-25% against Undead monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +5-25% against Undead monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +3-20% against Undead monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +3-20% against Plant monster
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +20-60
| style="width: 50%; text-align: center; height: 23px;" | MATK +20-60
| style="width: 50%; text-align: center; height: 23px;" | ATK +3-20% against Brute monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +3-20% against Insect monster
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +3-15%
| style="width: 50%; text-align: center; height: 23px;" | MATK +3-15%
| style="width: 50%; text-align: center; height: 23px;" | ATK +3-20% against Plant monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +3-20% against Fish monster
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | HIT +3-20
| style="width: 50%; text-align: center; height: 23px;" | Delay after attack -3-10%
| style="width: 50%; text-align: center; height: 23px;" | ATK +3-20% against Insect monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +3-20% against Demon monster
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | CRIT +3-20
| style="width: 50%; text-align: center; height: 23px;" | -
| style="width: 50%; text-align: center; height: 23px;" | ATK +3-20% against Fish monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +3-20% against Demon monster
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | -
| style="width: 50%; text-align: center; height: 23px;" | -
| style="width: 50%; text-align: center; height: 23px;" | ATK +3-20% against Demon monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +3-20% against Angel monster
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | -
| style="width: 50%; text-align: center; height: 23px;" | -
| style="width: 50%; text-align: center; height: 23px;" | ATK +3-20% against Demon monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +3-20% against Dragon monster
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | -
| style="width: 50%; text-align: center; height: 23px;" | -
| style="width: 50%; text-align: center; height: 23px;" | ATK +3-20% against Angel monster
| style="width: 50%; text-align: center; height: 23px;" | Reduces SP cost by 1-10%
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | -
| style="width: 50%; text-align: center; height: 23px;" | -
| style="width: 50%; text-align: center; height: 23px;" | ATK +3-20% against Dragon monster
| style="width: 50%; text-align: center; height: 23px;" | Indestructible in battle
|- style="height: 28px;"
|}
| style="width: 50%; text-align: center; height: 28px;" | -
 
| style="width: 50%; text-align: center; height: 28px;" | Reduces SP cost by 1-10%
== Imperial Manteau Physical Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 23px;"
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | Receive '''<span style="color: rgb(45, 194, 107);" >1 random option</span>''', with all options categories having equal chances.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | '''Option 1'''
|-
| style="width: 100%; text-align: center;" | ATK +1-5% against Neutral monster
|-
| style="width: 100%; text-align: center;" | ATK +1-5% against Water monster
|-
| style="width: 100%; text-align: center;" | ATK +1-5% against Earth monster
|-
| style="width: 100%; text-align: center;" | ATK +1-5% against Fire monster
|-
| style="width: 100%; text-align: center;" | ATK +1-5% against Wind monster
|-
| style="width: 100%; text-align: center;" | ATK +1-5% against Poison monster
|-
| style="width: 100%; text-align: center;" | ATK +1-5% against Holy monster
|-
| style="width: 100%; text-align: center;" | ATK +1-5% against Shadow monster
|-
| style="width: 100%; text-align: center;" | ATK +1-5% against Ghost monster
|-
|-
| style="width: 50%; text-align: center;" | -
| style="width: 100%; text-align: center;" | ATK +1-5% against Undead monster
| style="width: 50%; text-align: center;" | Indestructible in battle
|}
|}


== Imperial Manteau Physical Options ==
== Imperial Manteau Magical Options ==
== Imperial Manteau Magical Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 23px;"
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | Receive '''<span style="color: rgb(45, 194, 107);">1 random option</span>''', with all options categories having equal chances.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 308px;"
|- style="height: 28px;"
| style="width: 100%; text-align: center; height: 28px;" | '''Option 1'''
|- style="height: 28px;"
| style="width: 100%; text-align: center; height: 28px;" | MATK +1-5% against Neutral monster
|- style="height: 28px;"
| style="width: 100%; text-align: center; height: 28px;" | MATK +1-5% against Water monster
|- style="height: 28px;"
| style="width: 100%; text-align: center; height: 28px;" | MATK +1-5% against Earth monster
|- style="height: 28px;"
| style="width: 100%; text-align: center; height: 28px;" | MATK +1-5% against Fire monster
|- style="height: 28px;"
| style="width: 100%; text-align: center; height: 28px;" | MATK +1-5% against Wind monster
|- style="height: 28px;"
| style="width: 100%; text-align: center; height: 28px;" | MATK +1-5% against Poison monster
|- style="height: 28px;"
| style="width: 100%; text-align: center; height: 28px;" | MATK +1-5% against Holy monster
|- style="height: 28px;"
| style="width: 100%; text-align: center; height: 28px;" | MATK +1-5% against Shadow monster
|- style="height: 28px;"
| style="width: 100%; text-align: center; height: 28px;" | MATK +1-5% against Ghost monster
|- style="height: 28px;"
| style="width: 100%; text-align: center; height: 28px;" | MATK +1-5% against Undead monster
|}
== Imperial Armor Physical Options ==
== Imperial Armor Physical Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);" >'''1 random option'''</span>, with all options categories having equal chances.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 263px;"
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | '''Option 1'''
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | Fire elemental resistance +1-5%
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | Wind elemental resistance +1-5%
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | Earth elemental resistance +1-5%
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | Water elemental resistance +1-5%
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | All elemental resistance +1-5%
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | Reduces SP cost by 1-5%
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | MaxHP +1-5%
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | MaxSP +1-5%
|}
== Imperial Armor Magical Options ==
== Imperial Armor Magical Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''1 random option'''</span>, with all options categories having equal chances.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 100%;"
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | '''Option 1'''
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | MATK +1-5% against Neutral monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | MATK +1-5% against Water monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | MATK +1-5% against Earth monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | MATK +1-5% against Fire monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | MATK +1-5% against Wind monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | MATK +1-5% against Poison monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | MATK +1-5% against Holy monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | MATK +1-5% against Shadow monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | MATK +1-5% against Ghost monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | MATK +1-5% against Undead monster
|}
== Grace Manteau Physical Options ==
== Grace Manteau Physical Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 23px;"
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | Receive '''<span style="color: rgb(45, 194, 107);">2 random options</span>''', with all options categories having equal chances.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 308px;"
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | '''Option 1'''
| style="width: 50%; text-align: center;" | '''Option 2'''
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | ATK +1-5% against Neutral monster
| style="width: 50%; text-align: center;" | ATK +1-5% against Formless monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | ATK +1-5% against Water monster
| style="width: 50%; text-align: center;" | ATK +1-5% against Undead monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | ATK +1-5% against Earth monster
| style="width: 50%; text-align: center;" | ATK +1-5% against Brute monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | ATK +1-5% against Fire monster
| style="width: 50%; text-align: center;" | ATK +1-5% against Brute monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | ATK +1-5% against Wind monster
| style="width: 50%; text-align: center;" | ATK +1-5% against Insect monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | ATK +1-5% against Poison monster
| style="width: 50%; text-align: center;" | ATK +1-5% against Fish monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | ATK +1-5% against Holy monster
| style="width: 50%; text-align: center;" | ATK +1-5% against Demon monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | ATK +1-5% against Shadow monster
| style="width: 50%; text-align: center;" | ATK +1-5% against Demihuman monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | ATK +1-5% against Ghost monster
| style="width: 50%; text-align: center;" | ATK +1-5% against Angel monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | ATK +1-5% against Undead monster
| style="width: 50%; text-align: center;" | ATK +1-5% against Dragon monster
|-
| style="width: 50%; text-align: center;" | -
| style="width: 50%; text-align: center;" | ATK +1-5% against Small size monster
|-
| style="width: 50%; text-align: center;" | -
| style="width: 50%; text-align: center;" | ATK +1-5% against Medium size monster
|-
| style="width: 50%; text-align: center;" | -
| style="width: 50%; text-align: center;" | ATK +1-5% against Large size monster
|}
== Grace Manteau Magical Options ==
== Grace Manteau Magical Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 23px;"
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | Receive '''<span style="color: rgb(45, 194, 107);">2 random options</span>''', with all options categories having equal chances.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 308px;"
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | '''Option 1'''
| style="width: 50%; text-align: center;" | '''Option 2'''
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | MATK +1-5% against Neutral monster
| style="width: 50%; text-align: center;" | MATK +1-5% against Formless monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | MATK +1-5% against Water monster
| style="width: 50%; text-align: center;" | MATK +1-5% against Undead monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | MATK +1-5% against Earth monster
| style="width: 50%; text-align: center;" | MATK +1-5% against Brute monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | MATK +1-5% against Fire monster
| style="width: 50%; text-align: center;" | MATK +1-5% against Brute monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | MATK +1-5% against Wind monster
| style="width: 50%; text-align: center;" | MATK +1-5% against Insect monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | MATK +1-5% against Poison monster
| style="width: 50%; text-align: center;" | MATK +1-5% against Fish monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | MATK +1-5% against Holy monster
| style="width: 50%; text-align: center;" | MATK +1-5% against Demon monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | MATK +1-5% against Shadow monster
| style="width: 50%; text-align: center;" | MATK +1-5% against Demihuman monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | MATK +1-5% against Ghost monster
| style="width: 50%; text-align: center;" | MATK +1-5% against Angel monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | MATK +1-5% against Undead monster
| style="width: 50%; text-align: center;" | MATK +1-5% against Dragon monster
|-
| style="width: 50%; text-align: center;" | -
| style="width: 50%; text-align: center;" | MATK +1-5% against Small size monster
|-
| style="width: 50%; text-align: center;" | -
| style="width: 50%; text-align: center;" | MATK +1-5% against Medium size monster
|-
| style="width: 50%; text-align: center;" | -
| style="width: 50%; text-align: center;" | MATK +1-5% against Large size monster
|}
== Grace Armor Physical Options ==
== Grace Armor Physical Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''2 random options'''</span>, with all options categories having equal chances.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 347px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Option 1'''
| style="width: 50%; text-align: center; height: 23px;" | '''Option 2'''
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Fire elemental resistance +1-5%
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Small size monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Wind elemental resistance +1-5%
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Medium size monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Earth elemental resistance +1-5%
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Large size monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Water elemental resistance +1-5%
| style="width: 50%; text-align: center; height: 23px;" | Formless monster resistance +1-5%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | All elemental resistance +1-5%
| style="width: 50%; text-align: center; height: 23px;" | Undead monster resistance +1-5%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Reduces SP cost by 1-5%
| style="width: 50%; text-align: center; height: 23px;" | Brute monster resistance +1-5%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MaxHP +1-5%
| style="width: 50%; text-align: center; height: 23px;" | Plant monster resistance +1-5%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MaxSP +1-5%
| style="width: 50%; text-align: center; height: 23px;" | Insect monster resistance +1-5%
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | -
| style="width: 50%; text-align: center; height: 28px;" | Fish monster resistance +1-5%
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | -
| style="width: 50%; text-align: center; height: 28px;" | Demon monster resistance +1-5%
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | -
| style="width: 50%; text-align: center; height: 28px;" | Demihuman monster resistance +1-5%
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | -
| style="width: 50%; text-align: center; height: 28px;" | Angel monster resistance +1-5%
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | -
| style="width: 50%; text-align: center; height: 28px;" | Dragon monster resistance +1-5%
|}
== Grace Armor Magical Options ==
== Grace Armor Magical Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''2 random options'''</span>, with all options categories having equal chances.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 347px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Option 1'''
| style="width: 50%; text-align: center; height: 23px;" | '''Option 2'''
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Fire elemental resistance +1-5%
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-5% against Small size monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Wind elemental resistance +1-5%
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-5% against Medium size monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Earth elemental resistance +1-5%
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-5% against Large size monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Water elemental resistance +1-5%
| style="width: 50%; text-align: center; height: 23px;" | Formless monster resistance +1-5%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | All elemental resistance +1-5%
| style="width: 50%; text-align: center; height: 23px;" | Undead monster resistance +1-5%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Reduces SP cost by 1-5%
| style="width: 50%; text-align: center; height: 23px;" | Brute monster resistance +1-5%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MaxHP +1-5%
| style="width: 50%; text-align: center; height: 23px;" | Plant monster resistance +1-5%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MaxSP +1-5%
| style="width: 50%; text-align: center; height: 23px;" | Insect monster resistance +1-5%
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | -
| style="width: 50%; text-align: center; height: 28px;" | Fish monster resistance +1-5%
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | -
| style="width: 50%; text-align: center; height: 28px;" | Demon monster resistance +1-5%
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | -
| style="width: 50%; text-align: center; height: 28px;" | Demihuman monster resistance +1-5%
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | -
| style="width: 50%; text-align: center; height: 28px;" | Angel monster resistance +1-5%
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | -
| style="width: 50%; text-align: center; height: 28px;" | Dragon monster resistance +1-5%
|}
== Automatic Weapon Physical Options 1 ==
== Automatic Weapon Physical Options 1 ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);" >'''1 random option'''</span>, with all options categories having equal chances.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | '''Option 1'''
|-
| style="width: 100%; text-align: center;" | HIT +3-10
|-
| style="width: 100%; text-align: center;" | CRIT +3-10
|-
| style="width: 100%; text-align: center;" | ATK +5-25
|-
| style="width: 100%; text-align: center;" | ATK +1-5%
|-
| style="width: 100%; text-align: center;" | ATK +3-20% against Neutral monster
|-
| style="width: 100%; text-align: center;" | ATK +3-20% against Water monster
|-
| style="width: 100%; text-align: center;" | ATK +3-20% against Earth monster
|-
| style="width: 100%; text-align: center;" | ATK +3-20% against Fire monster
|-
| style="width: 100%; text-align: center;" | ATK +3-20% against Wind monster
|-
| style="width: 100%; text-align: center;" | ATK +3-20% against Poison monster
|-
| style="width: 100%; text-align: center;" | ATK +3-20% against Holy monster
|-
| style="width: 100%; text-align: center;" | ATK +3-20% against Shadow monster
|-
| style="width: 100%; text-align: center;" | ATK +3-20% against Ghost monster
|-
| style="width: 100%; text-align: center;" | ATK +3-20% against Undead monster
|}
== Automatic Weapon Physical Options 2 ==
== Automatic Weapon Physical Options 2 ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''2 random options'''</span>, with all options categories having equal chances.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 420px;"
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | '''Option 1'''
| style="width: 50%; text-align: center; height: 28px;" | '''Option 2'''
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | HIT +3-10
| style="width: 50%; text-align: center; height: 28px;" | Delay after attack -3-15%
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | CRIT +3-10
| style="width: 50%; text-align: center; height: 28px;" | ATK +3-15% against Formless monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | ATK +5-25
| style="width: 50%; text-align: center; height: 28px;" | ATK +3-15% against Undead monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | ATK +1-5%
| style="width: 50%; text-align: center; height: 28px;" | ATK +3-15% against Brute monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | ATK +3-20% against Neutral monster
| style="width: 50%; text-align: center; height: 28px;" | ATK +3-15% against Plant monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | ATK +3-20% against Water monster
| style="width: 50%; text-align: center; height: 28px;" | ATK +3-15% against Insect monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | ATK +3-20% against Earth monster
| style="width: 50%; text-align: center; height: 28px;" | ATK +3-15% against Fish monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | ATK +3-20% against Fire monster
| style="width: 50%; text-align: center; height: 28px;" | ATK +3-15% against Demon monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | ATK +3-20% against Wind monster
| style="width: 50%; text-align: center; height: 28px;" | ATK +3-15% against Demihuman monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | ATK +3-20% against Poison monster
| style="width: 50%; text-align: center; height: 28px;" | ATK +3-15% against Angel monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | ATK +3-20% against Holy monster
| style="width: 50%; text-align: center; height: 28px;" | ATK +3-15% against Dragon monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | ATK +3-20% against Shadow monster
| style="width: 50%; text-align: center; height: 28px;" | ATK +3-15% against Small size monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | ATK +3-20% against Ghost monster
| style="width: 50%; text-align: center; height: 28px;" | ATK +3-15% against Medium size monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | ATK +3-20% against Undead monster
| style="width: 50%; text-align: center; height: 28px;" | ATK +3-15% against Large size monster
|}
== Automatic Weapon Physical Options 3 ==
== Automatic Weapon Physical Options 3 ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''3 random options'''</span>, with all options categories having equal chances.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 588px;"
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | '''Option 1'''
| style="width: 25%; text-align: center; height: 28px;" | '''Option 2'''
| style="width: 25%; text-align: center; height: 28px;" | '''Option 3'''
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | HIT +3-10
| style="width: 25%; text-align: center; height: 28px;" | Delay after attack -3-15%
| style="width: 25%; text-align: center; height: 28px;" | DEF +30-100
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | CRIT +3-10
| style="width: 25%; text-align: center; height: 28px;" | ATK +3-15% against Formless monster
| style="width: 25%; text-align: center; height: 28px;" | MDEF +10-40
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-25
| style="width: 25%; text-align: center; height: 28px;" | ATK +3-15% against Undead monster
| style="width: 25%; text-align: center; height: 28px;" | MaxHP +1-5%
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | ATK +1-5%
| style="width: 25%; text-align: center; height: 28px;" | ATK +3-15% against Brute monster
| style="width: 25%; text-align: center; height: 28px;" | MaxSP +1-5%
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | ATK +3-20% against Neutral monster
| style="width: 25%; text-align: center; height: 28px;" | ATK +3-15% against Plant monster
| style="width: 25%; text-align: center; height: 28px;" | Variable cast time -3-10%
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | ATK +3-20% against Water monster
| style="width: 25%; text-align: center; height: 28px;" | ATK +3-15% against Insect monster
| style="width: 25%; text-align: center; height: 28px;" | ATK +1-10% against Normal monster
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | ATK +3-20% against Earth monster
| style="width: 25%; text-align: center; height: 28px;" | ATK +3-15% against Fish monster
| style="width: 25%; text-align: center; height: 28px;" | Pierces 3-15% DEF of Normal monster
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | ATK +3-20% against Fire monster
| style="width: 25%; text-align: center; height: 28px;" | ATK +3-15% against Demon monster
| style="width: 25%; text-align: center; height: 28px;" | ATK +1-10% against Boss monster
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | ATK +3-20% against Wind monster
| style="width: 25%; text-align: center; height: 28px;" | ATK +3-15% against Demihuman monster
| style="width: 25%; text-align: center; height: 28px;" | Pierces 3-15% DEF of Boss monster
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | ATK +3-20% against Poison monster
| style="width: 25%; text-align: center; height: 28px;" | ATK +3-15% against Angel monster
| style="width: 25%; text-align: center; height: 28px;" | After cast delay -1-5%
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | ATK +3-20% against Holy monster
| style="width: 25%; text-align: center; height: 28px;" | ATK +3-15% against Dragon monster
| style="width: 25%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | ATK +3-20% against Shadow monster
| style="width: 25%; text-align: center; height: 28px;" | ATK +3-15% against Small size monster
| style="width: 25%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | ATK +3-20% against Ghost monster
| style="width: 25%; text-align: center; height: 28px;" | ATK +3-15% against Medium size monster
| style="width: 25%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | ATK +3-20% against Undead monster
| style="width: 25%; text-align: center; height: 28px;" | ATK +3-15% against Large size monster
| style="width: 25%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center; height: 28px;" | ASPD +1-2
| style="width: 25%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center; height: 28px;" | FLEE +5-45
| style="width: 25%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center; height: 28px;" | Reduces SP cost by 1-10%
| style="width: 25%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center; height: 28px;" | Indestructible in battle
| style="width: 25%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center; height: 28px;" | Long range physical attack +3-20%
| style="width: 25%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center; height: 28px;" | Melee physical damage +3-20%
| style="width: 25%; text-align: center; height: 28px;" | -
|-
| style="width: 25%; text-align: center;" | -
| style="width: 25%; text-align: center;" | Critical attack +3-20%
| style="width: 25%; text-align: center;" | -
|}
== Automatic Weapon Magical Options 1 ==
== Automatic Weapon Magical Options 1 ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''1 random option'''</span>, with all options categories having equal chances.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | '''Option 1'''
|-
| style="width: 100%; text-align: center;" | Delay after attack -3-10%
|-
| style="width: 100%; text-align: center;" | MATK +5-25
|-
| style="width: 100%; text-align: center;" | MATK +1-5%
|-
| style="width: 100%; text-align: center;" | MATK +3-20% against Neutral monster
|-
| style="width: 100%; text-align: center;" | MATK +3-20% against Water monster
|-
| style="width: 100%; text-align: center;" | MATK +3-20% against Earth monster
|-
| style="width: 100%; text-align: center;" | MATK +3-20% against Fire monster
|-
| style="width: 100%; text-align: center;" | MATK +3-20% against Wind monster
|-
| style="width: 100%; text-align: center;" | MATK +3-20% against Poison monster
|-
| style="width: 100%; text-align: center;" | MATK +3-20% against Holy monster
|-
| style="width: 100%; text-align: center;" | MATK +3-20% against Shadow monster
|-
| style="width: 100%; text-align: center;" | MATK +3-20% against Ghost monster
|-
| style="width: 100%; text-align: center;" | MATK +3-20% against Undead monster
|}
== Automatic Weapon Magical Options 2 ==
== Automatic Weapon Magical Options 2 ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''2 random options'''</span>, with all options categories having equal chances.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 392px;"
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | '''Option 1'''
| style="width: 50%; text-align: center; height: 28px;" | '''Option 2'''
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | Delay after attack -3-10%
| style="width: 50%; text-align: center; height: 28px;" | Variable cast time -3-10%
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | MATK +5-25
| style="width: 50%; text-align: center; height: 28px;" | MATK +3-15% against Formless monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | MATK +1-5%
| style="width: 50%; text-align: center; height: 28px;" | MATK +3-15% against Undead monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | MATK +3-20% against Neutral monster
| style="width: 50%; text-align: center; height: 28px;" | MATK +3-15% against Brute monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | MATK +3-20% against Water monster
| style="width: 50%; text-align: center; height: 28px;" | MATK +3-15% against Plant monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | MATK +3-20% against Earth monster
| style="width: 50%; text-align: center; height: 28px;" | MATK +3-15% against Insect monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | MATK +3-20% against Fire monster
| style="width: 50%; text-align: center; height: 28px;" | MATK +3-15% against Fish monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | MATK +3-20% against Wind monster
| style="width: 50%; text-align: center; height: 28px;" | MATK +3-15% against Devil monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | MATK +3-20% against Poison monster
| style="width: 50%; text-align: center; height: 28px;" | MATK +3-15% against Demihuman monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | MATK +3-20% against Holy monster
| style="width: 50%; text-align: center; height: 28px;" | MATK +3-15% against Angel monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | MATK +3-20% against Shadow monster
| style="width: 50%; text-align: center; height: 28px;" | MATK +3-15% against Dragon monster
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | MATK +3-20% against Ghost monster
| style="width: 50%; text-align: center; height: 28px;" | MATK against Small size monster +3-15%
|- style="height: 28px;"
| style="width: 50%; text-align: center; height: 28px;" | MATK +3-20% against Undead monster
| style="width: 50%; text-align: center; height: 28px;" | MATK against Medium size monster +3-15%
|-
| style="width: 50%; text-align: center;" | -
| style="width: 50%; text-align: center;" | MATK against Medium size monster +3-15%
|}
== Automatic Weapon Magical Options 3 ==
== Automatic Weapon Magical Options 3 ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''2 random options'''</span>, with all options categories having equal chances.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 548px;"
|- style="height: 16px;"
| style="width: 25%; text-align: center; height: 16px;" | '''Option 1'''
| style="width: 25%; text-align: center; height: 16px;" | '''Option 2'''
| style="width: 25%; text-align: center; height: 16px;" | '''Option 3'''
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | Delay after attack -3-10%
| style="width: 25%; text-align: center; height: 28px;" | Variable cast time -3-10%
| style="width: 25%; text-align: center; height: 28px;" | DEF +30-100
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-25
| style="width: 25%; text-align: center; height: 28px;" | MATK +3-15% against Formless monster
| style="width: 25%; text-align: center; height: 28px;" | MDEF +10-40
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | MATK +1-5%
| style="width: 25%; text-align: center; height: 28px;" | MATK +3-15% against Undead monster
| style="width: 25%; text-align: center; height: 28px;" | MaxHP +1-5%
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | MATK +3-20% against Neutral monster
| style="width: 25%; text-align: center; height: 28px;" | MATK +3-15% against Brute monster
| style="width: 25%; text-align: center; height: 28px;" | MaxSP +1-5%
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | MATK +3-20% against Water monster
| style="width: 25%; text-align: center; height: 28px;" | MATK +3-15% against Plant monster
| style="width: 25%; text-align: center; height: 28px;" | Variable cast time -3-10%
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | MATK +3-20% against Earth monster
| style="width: 25%; text-align: center; height: 28px;" | MATK +3-15% against Insect monster
| style="width: 25%; text-align: center; height: 28px;" | MATK +1-10% against Normal monster
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | MATK +3-20% against Fire monster
| style="width: 25%; text-align: center; height: 28px;" | MATK +3-15% against Fish monster
| style="width: 25%; text-align: center; height: 28px;" | Pierces 3-15% MDEF of Normal monster
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | MATK +3-20% against Wind monster
| style="width: 25%; text-align: center; height: 28px;" | MATK +3-15% against Devil monster
| style="width: 25%; text-align: center; height: 28px;" | MATK +1-10% against Boss monster
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | MATK +3-20% against Poison monster
| style="width: 25%; text-align: center; height: 28px;" | MATK +3-15% against Demihuman monster
| style="width: 25%; text-align: center; height: 28px;" | Pierces 3-15% MDEF of Boss monster
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | MATK +3-20% against Holy monster
| style="width: 25%; text-align: center; height: 28px;" | MATK +3-15% against Angel monster
| style="width: 25%; text-align: center; height: 28px;" | After cast delay -1-5%
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | MATK +3-20% against Shadow monster
| style="width: 25%; text-align: center; height: 28px;" | MATK +3-15% against Dragon monster
| style="width: 25%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | MATK +3-20% against Ghost monster
| style="width: 25%; text-align: center; height: 28px;" | MATK against Small size monster +3-15%
| style="width: 25%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | MATK +3-20% against Undead monster
| style="width: 25%; text-align: center; height: 28px;" | MATK against Medium size monster +3-15%
| style="width: 25%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center; height: 28px;" | MATK against Medium size monster +3-15%
| style="width: 25%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center; height: 28px;" | ASPD +1-2
| style="width: 25%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center; height: 28px;" | FLEE +5-45
| style="width: 25%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center; height: 28px;" | Reduces SP cost by 1-10%
| style="width: 25%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center; height: 28px;" | Indestructible in battle
| style="width: 25%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center; height: 28px;" | Variable cast time -3-15%
| style="width: 25%; text-align: center; height: 28px;" | -
|}
== Unknown Boots Random Options ==
== Unknown Boots Random Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);" >'''2 random options'''</span>, with all options categories having equal chances.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 138px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Option 1'''
| style="width: 50%; text-align: center; height: 23px;" | '''Option 2'''
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MaxHP +1-10%
| style="width: 50%; text-align: center; height: 23px;" | HP regen +25-50%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MaxSP +1-10%
| style="width: 50%; text-align: center; height: 23px;" | SP regen +25-50%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | -
| style="width: 50%; text-align: center; height: 23px;" | MaxHP +50-1000
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | -
| style="width: 50%; text-align: center; height: 23px;" | MaxSP +10-300
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | -
| style="width: 50%; text-align: center; height: 23px;" | Delay after attack -1-7%
|-
| style="width: 50%; text-align: center;" | -
| style="width: 50%; text-align: center;" | Variable cast time -1-10%
|}
== Sakray Fury Random Options ==
== Sakray Fury Random Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);" >'''2 random options'''</span>, with all options categories having equal chances.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 50%; text-align: center;" | '''Option 1'''
| style="width: 50%; text-align: center;" | '''Option 2'''
|-
| style="width: 50%; text-align: center;" | MaxHP +200-500
| style="width: 50%; text-align: center;" | Delay after attack -10-18%
|-
| style="width: 50%; text-align: center;" | MaxSP +30-120
| style="width: 50%; text-align: center;" | ATK +5-10%
|-
| style="width: 50%; text-align: center;" | CRIT +3-10
| style="width: 50%; text-align: center;" | Long range physical attack +5-15%
|-
| style="width: 50%; text-align: center;" | FLEE +10-30
| style="width: 50%; text-align: center;" | Melee physical damage +5-15%
|-
| style="width: 50%; text-align: center;" | HIT +10-30
| style="width: 50%; text-align: center;" | ATK +5-15% against Neutral monster
|-
| style="width: 50%; text-align: center;" | ASPD +1-2
| style="width: 50%; text-align: center;" | ATK +5-15% against Water monster
|-
| style="width: 50%; text-align: center;" | ATK +20-70
| style="width: 50%; text-align: center;" | ATK +5-15% against Earth monster
|-
| style="width: 50%; text-align: center;" | -
| style="width: 50%; text-align: center;" | ATK +5-15% against Fire monster
|-
| style="width: 50%; text-align: center;" | -
| style="width: 50%; text-align: center;" | ATK +5-15% against Wind monster
|-
| style="width: 50%; text-align: center;" | -
| style="width: 50%; text-align: center;" | ATK +5-15% against Poison monster
|-
| style="width: 50%; text-align: center;" | -
| style="width: 50%; text-align: center;" | ATK +5-15% against Holy monster
|-
| style="width: 50%; text-align: center;" | -
| style="width: 50%; text-align: center;" | ATK +5-15% against Shadow monster
|-
| style="width: 50%; text-align: center;" | -
| style="width: 50%; text-align: center;" | ATK +5-15% against Ghost monster
|-
| style="width: 50%; text-align: center;" | -
| style="width: 50%; text-align: center;" | ATK +5-15% against Undead monster
|}
== Sakray Fury 2 Random Options ==
== Sakray Fury 2 Random Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''3 random options'''</span>, with all options categories having equal chances.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 420px;"
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | '''Option 1'''
| style="width: 25%; text-align: center; height: 28px;" | '''Option 2'''
| style="width: 25%; text-align: center; height: 28px;" | '''Option 3'''
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | MaxHP +200-500
| style="width: 25%; text-align: center; height: 28px;" | Delay after attack -10-18%
| style="width: 25%; text-align: center; height: 28px;" | DEF +30-100
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | MaxSP +30-120
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-10%
| style="width: 25%; text-align: center; height: 28px;" | MDEF +10-40
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | CRIT +3-10
| style="width: 25%; text-align: center; height: 28px;" | Long range physical attack +5-15%
| style="width: 25%; text-align: center; height: 28px;" | MaxHP +1-5%
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | FLEE +10-30
| style="width: 25%; text-align: center; height: 28px;" | Melee physical damage +5-15%
| style="width: 25%; text-align: center; height: 28px;" | MaxSP +1-5%
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | HIT +10-30
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-15% against Neutral monster
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-10% against Small size monster
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | ASPD +1-2
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-15% against Water monster
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-10% against Medium size monster
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | ATK +20-70
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-15% against Earth monster
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-10% against Large size monster
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-15% against Fire monster
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-10% against Normal monster
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-15% against Wind monster
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-10% against Boss monster
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-15% against Poison monster
| style="width: 25%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-15% against Holy monster
| style="width: 25%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-15% against Shadow monster
| style="width: 25%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-15% against Ghost monster
| style="width: 25%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-15% against Undead monster
| style="width: 25%; text-align: center; height: 28px;" | -
|}
== Sakray Regret Random Options ==
== Sakray Regret Random Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''2 random options'''</span>, with all options categories having equal chances.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 50%; text-align: center;" | '''Option 1'''
| style="width: 50%; text-align: center;" | '''Option 2'''
|-
| style="width: 50%; text-align: center;" | MaxHP +200-500
| style="width: 50%; text-align: center;" | Delay after attack -10-18%
|-
| style="width: 50%; text-align: center;" | MaxSP +30-120
| style="width: 50%; text-align: center;" | MATK +5-10%
|-
| style="width: 50%; text-align: center;" | DEF +10-50
| style="width: 50%; text-align: center;" | Variable cast time -5-15%
|-
| style="width: 50%; text-align: center;" | FLEE +10-30
| style="width: 50%; text-align: center;" | Reduces SP cost by 5-10%
|-
| style="width: 50%; text-align: center;" | Healing skills +10-30%
| style="width: 50%; text-align: center;" | MATK +5-15% against Neutral monster
|-
| style="width: 50%; text-align: center;" | ASPD +1-2
| style="width: 50%; text-align: center;" | MATK +5-15% against Water monster
|-
| style="width: 50%; text-align: center;" | MATK +20-70
| style="width: 50%; text-align: center;" | MATK +5-15% against Earth monster
|-
| style="width: 50%; text-align: center;" | -
| style="width: 50%; text-align: center;" | MATK +5-15% against Fire monster
|-
| style="width: 50%; text-align: center;" | -
| style="width: 50%; text-align: center;" | MATK +5-15% against Wind monster
|-
| style="width: 50%; text-align: center;" | -
| style="width: 50%; text-align: center;" | MATK +5-15% against Poison monster
|-
| style="width: 50%; text-align: center;" | -
| style="width: 50%; text-align: center;" | MATK +5-15% against Holy monster
|-
| style="width: 50%; text-align: center;" | -
| style="width: 50%; text-align: center;" | MATK +5-15% against Shadow monster
|-
| style="width: 50%; text-align: center;" | -
| style="width: 50%; text-align: center;" | MATK +5-15% against Ghost monster
|-
| style="width: 50%; text-align: center;" | -
| style="width: 50%; text-align: center;" | MATK +5-15% against Undead monster
|}
== Sakray Regret 2 Random Options ==
== Sakray Regret 2 Random Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''3 random options'''</span>, with all options categories having equal chances.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 420px;"
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | '''Option 1'''
| style="width: 25%; text-align: center; height: 28px;" | '''Option 2'''
| style="width: 25%; text-align: center; height: 28px;" | '''Option 3'''
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | MaxHP +200-500
| style="width: 25%; text-align: center; height: 28px;" | Delay after attack -10-18%
| style="width: 25%; text-align: center; height: 28px;" | DEF +30-100
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | MaxSP +30-120
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-10%
| style="width: 25%; text-align: center; height: 28px;" | MDEF +10-40
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | DEF +10-50
| style="width: 25%; text-align: center; height: 28px;" | Variable cast time -5-15%
| style="width: 25%; text-align: center; height: 28px;" | MaxHP +1-5%
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | FLEE +10-30
| style="width: 25%; text-align: center; height: 28px;" | Reduces SP cost by 5-10%
| style="width: 25%; text-align: center; height: 28px;" | MaxSP +1-5%
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | Healing skills +10-30%
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-15% against Neutral monster
| style="width: 25%; text-align: center; height: 28px;" | MATK against Small size monster +5-10%
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | ASPD +1-2
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-15% against Water monster
| style="width: 25%; text-align: center; height: 28px;" | MATK against Small size monster +5-10%
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | MATK +20-70
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-15% against Earth monster
| style="width: 25%; text-align: center; height: 28px;" | MATK against Large size monster +5-10%
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-15% against Fire monster
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-10% against Normal monster
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-15% against Wind monster
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-10% against Boss monster
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-15% against Poison monster
| style="width: 25%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-15% against Holy monster
| style="width: 25%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-15% against Shadow monster
| style="width: 25%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-15% against Ghost monster
| style="width: 25%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-15% against Undead monster
| style="width: 25%; text-align: center; height: 28px;" | -
|}
== Geffen Arena Armor Random Options ==
== Geffen Arena Armor Random Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);" >'''3 random options'''</span>, with all options categories having equal chances
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 643px;"
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | '''Option 1'''
| style="width: 33.3333%; text-align: center; height: 23px;" | '''Option 2'''
| style="width: 33.3333%; text-align: center; height: 23px;" | '''Option 3'''
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | MaxHP +100-1500
| style="width: 33.3333%; text-align: center; height: 23px;" | HP regen +30-65%
| style="width: 33.3333%; text-align: center; height: 23px;" | MaxHP +100-1000
|- style="height: 22px;"
| style="width: 33.3333%; text-align: center; height: 22px;" | MaxSP +100-500
| style="width: 33.3333%; text-align: center; height: 22px;" | SP regen +30-65%
| style="width: 33.3333%; text-align: center; height: 22px;" | MaxSP +100-500
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | MaxHP +1-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | FLEE +2-30
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | MaxSP +1-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | DEF +10-55
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | MDEF +1-6
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Restoration gained from Healing skills +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Variable cast time -1-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Neutral monster physical resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Water monster physical resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Earth monster physical resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Fire monster physical resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Wind monster physical resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Poison monster physical resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Holy monster physical resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Shadow monster physical resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Ghost monster physical resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Undead monster physical resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Neutral monster magic resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Water monster magic resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Earth monster magic resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Fire monster magic resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Wind monster magic resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Poison monster magic resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Holy monster magic resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Shadow monster magic resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Ghost monster magic resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Undead monster magic resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|}
== Geffen Arena Manteau Random Options ==
== Geffen Arena Manteau Random Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''3 random options'''</span>, with all options categories having equal chances
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 877px;"
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | '''Option 1'''
| style="width: 33.3333%; text-align: center; height: 23px;" | '''Option 2'''
| style="width: 33.3333%; text-align: center; height: 23px;" | '''Option 3'''
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | MaxHP +100-1000
| style="width: 33.3333%; text-align: center; height: 23px;" | FLEE +5-20
| style="width: 33.3333%; text-align: center; height: 23px;" | MaxHP +200-800
|- style="height: 22px;"
| style="width: 33.3333%; text-align: center; height: 22px;" | MaxSP +100-300
| style="width: 33.3333%; text-align: center; height: 22px;" | DEF +5-60
| style="width: 33.3333%; text-align: center; height: 22px;" | MaxSP +50-300
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | MaxHP +1-5%
| style="width: 33.3333%; text-align: center; height: 23px;" | MDEF +1-6
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | MaxSP +1-5%
| style="width: 33.3333%; text-align: center; height: 23px;" | Restoration gained from Healing skills +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Variable cast time -1-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Neutral monster physical resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Water monster physical resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Earth monster physical resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Fire monster physical resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Wind monster physical resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Poison monster physical resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Holy monster physical resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Shadow monster physical resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Ghost monster physical resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Undead monster physical resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Neutral monster magic resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Water monster magic resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Earth monster magic resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Fire monster magic resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Wind monster magic resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Poison monster magic resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Holy monster magic resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Shadow monster magic resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Ghost monster magic resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | -
| style="width: 33.3333%; text-align: center; height: 23px;" | Undead monster magic resistance +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | -
|- style="height: 28px;"
| style="width: 33.3333%; text-align: center; height: 28px;" | -
| style="width: 33.3333%; text-align: center; height: 28px;" | Neutral elemental resistance +1-5%
| style="width: 33.3333%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 33.3333%; text-align: center; height: 28px;" | -
| style="width: 33.3333%; text-align: center; height: 28px;" | Water elemental resistance +1-5%
| style="width: 33.3333%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 33.3333%; text-align: center; height: 28px;" | -
| style="width: 33.3333%; text-align: center; height: 28px;" | Earth elemental resistance +1-5%
| style="width: 33.3333%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 33.3333%; text-align: center; height: 28px;" | -
| style="width: 33.3333%; text-align: center; height: 28px;" | Fire elemental resistance +1-5%
| style="width: 33.3333%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 33.3333%; text-align: center; height: 28px;" | -
| style="width: 33.3333%; text-align: center; height: 28px;" | Wind elemental resistance +1-5%
| style="width: 33.3333%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 33.3333%; text-align: center; height: 28px;" | -
| style="width: 33.3333%; text-align: center; height: 28px;" | Poison elemental resistance +1-5%
| style="width: 33.3333%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 33.3333%; text-align: center; height: 28px;" | -
| style="width: 33.3333%; text-align: center; height: 28px;" | Poison elemental resistance +1-5%
| style="width: 33.3333%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 33.3333%; text-align: center; height: 28px;" | -
| style="width: 33.3333%; text-align: center; height: 28px;" | Shadow elemental resistance +1-5%
| style="width: 33.3333%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 33.3333%; text-align: center; height: 28px;" | -
| style="width: 33.3333%; text-align: center; height: 28px;" | Ghost elemental resistance +1-5%
| style="width: 33.3333%; text-align: center; height: 28px;" | -
|- style="height: 28px;"
| style="width: 33.3333%; text-align: center; height: 28px;" | -
| style="width: 33.3333%; text-align: center; height: 28px;" | Ghost elemental resistance +1-5%
| style="width: 33.3333%; text-align: center; height: 28px;" | -
|}
== Geffen Arena Accessory Random Options ==
== Geffen Arena Accessory Random Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);" >'''2 random options'''</span>, with all options categories having equal chances
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 299px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Option 1'''
| style="width: 50%; text-align: center; height: 23px;" | '''Option 2'''
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Delay after attack -3-7%
| style="width: 50%; text-align: center; height: 23px;" | Delay after attack -3-7%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Variable cast time -5-10%
| style="width: 50%; text-align: center; height: 23px;" | Variable cast time -5-10%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | CRIT +5-10
| style="width: 50%; text-align: center; height: 23px;" | CRIT +5-10
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Fire elemental resistance +3-5%
| style="width: 50%; text-align: center; height: 23px;" | Fire elemental resistance +3-5%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Water elemental resistance +3-5%
| style="width: 50%; text-align: center; height: 23px;" | Water elemental resistance +3-5%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Earth elemental resistance +3-5%
| style="width: 50%; text-align: center; height: 23px;" | Earth elemental resistance +3-5%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Wind elemental resistance +3-5%
| style="width: 50%; text-align: center; height: 23px;" | Wind elemental resistance +3-5%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Reduces SP cost by 3-5%
| style="width: 50%; text-align: center; height: 23px;" | Reduces SP cost by 3-5%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MaxHP +1-5%
| style="width: 50%; text-align: center; height: 23px;" | MaxHP +1-3%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MaxSP +1-5%
| style="width: 50%; text-align: center; height: 23px;" | MaxSP +1-3%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5%
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-3%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-5%
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-3%
|}
== Geffen Arena Shield Random Options ==
== Geffen Arena Shield Random Options ==
== Charleston Weapon Physical Optioons ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);" >'''3 random options'''</span>, with all options categories having equal chances
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 851px;"
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | '''Option 1 and Option 2'''
| style="width: 33.3333%; text-align: center; height: 23px;" | '''Option 3'''
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | MDEF +3-10
| style="width: 33.3333%; text-align: center; height: 23px;" | ASPD + 1&nbsp;
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | DEF +30-100
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +5-10% against Formless monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | MaxHP +100-1000
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +5-10% against Undead monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | MaxSP +20-200
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +5-10% against Brute monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | Formless monster resistance +2-7%
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +5-10% against Plant monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | Undead monster resistance +2-7%
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +5-10% against Insect monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | Brute monster resistance +2-7%
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +5-10% against Fish monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | Plant monster resistance +2-7%
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +5-10% against Demon monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | Insect monster resistance +2-7%
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +5-10% against Demihuman monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | Fish monster resistance +2-7%
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +5-10% against Angel monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | Demon monster resistance +2-7%
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +5-10% against Dragon monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | Demihuman monster resistance +2-7%
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +5-10% against Formless monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | Angel monster resistance +2-7%
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +5-10% against Undead monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | Dragon monster resistance +2-7%
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +5-10% against Brute monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +1-5% against Formless monster
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +5-10% against Plant monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +1-5% against Undead monster
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +5-10% against Insect monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +1-5% against Brute monster
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +5-10% against Fish monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +1-5% against Plant monster
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +5-10% against Devil monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +1-5% against Insect monster
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +5-10% against Demihuman monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +1-5% against Fish monster
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +5-10% against Angel monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +1-5% against Demon monster
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +5-10% against Dragon monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +1-5% against Demihuman monster
| style="width: 33.3333%; text-align: center; height: 23px;" | After cast delay -1-3%
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +1-5% against Angel monster
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% DEF of Formless monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +1-5% against Dragon monster
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% DEF of Undead monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +1-5% against Formless monster
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% DEF of Brute monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +1-5% against Undead monster
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% DEF of Plant monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +1-5% against Brute monster
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% DEF of Insect monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +1-5% against Plant monster
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% DEF of Fish monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +1-5% against Insect monster
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% DEF of Demon monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +1-5% against Fish monster
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% DEF of Demihuman monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +1-5% against Devil monster
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% DEF of Angel monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +1-5% against Demihuman monster
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% DEF of Dragon monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +1-5% against Angel monster
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% MDEF of Formless monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +1-5% against Dragon monster
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% MDEF of Undead monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | Healing skills +5-10%
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% MDEF of Brute monster
|- style="height: 23px;"
| style="width: 33.3333%; text-align: center; height: 23px;" | Variable cast time -1-5%
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% MDEF of Plant monster
|-
| style="width: 33.3333%; text-align: center;" | -
| style="width: 33.3333%; text-align: center;" | Pierces 30-60% MDEF of Insect monster
|-
| style="width: 33.3333%; text-align: center;" | -
| style="width: 33.3333%; text-align: center;" | Pierces 30-60% MDEF of Fish monster
|-
| style="width: 33.3333%; text-align: center;" | -
| style="width: 33.3333%; text-align: center;" | Pierces 30-60% MDEF of Demon monster
|-
| style="width: 33.3333%; text-align: center;" | -
| style="width: 33.3333%; text-align: center;" | Pierces 30-60% MDEF of Demihuman monster
|-
| style="width: 33.3333%; text-align: center;" | -
| style="width: 33.3333%; text-align: center;" | Pierces 30-60% MDEF of Angel monster
|-
| style="width: 33.3333%; text-align: center;" | -
| style="width: 33.3333%; text-align: center;" | Pierces 30-60% MDEF of Dragon monster
|}
 
== Charleston Weapon Physical Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);" >'''1 random option'''</span>, with all options categories having equal chances
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 460px;"
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | '''Option 1'''
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Neutral monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Water monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Earth monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Fire monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Wind monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Poison monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Holy monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Shadow monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Ghost monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Undead monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | Critical attack +1-20%
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | Delay after attack -5-15%
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | HIT +5-15
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | CRIT +1-15
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +3-7%
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ASPD +1
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Small size monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Medium size monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Large size monster
|-
| style="width: 100%; text-align: center;" | Weapon element: Water
|-
| style="width: 100%; text-align: center;" | Weapon element: Earth
|-
| style="width: 100%; text-align: center;" | Weapon element: Fire
|-
| style="width: 100%; text-align: center;" | Weapon element: Wind
|-
| style="width: 100%; text-align: center;" | Weapon element: Holy
|-
| style="width: 100%; text-align: center;" | Weapon element: Shadow
|-
| style="width: 100%; text-align: center;" | Nullify weapon's damage size penalty
|}
 
== Charleston Weapon Ranged Options ==
== Charleston Weapon Ranged Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''1 random option'''</span>, with all options categories having equal chances
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 460px;"
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | '''Option 1'''
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Neutral monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Water monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Earth monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Fire monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Wind monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Poison monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Holy monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Shadow monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Ghost monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Undead monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | Delay after attack -5-15%
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | HIT +5-15
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | Long range physical attack +3-7%
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +5-20
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ASPD +1
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Small size monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Medium size monster
|- style="height: 23px;"
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Large size monster
|-
| style="width: 100%; text-align: center;" | Weapon element: Water
|-
| style="width: 100%; text-align: center;" | Weapon element: Earth
|-
| style="width: 100%; text-align: center;" | Weapon element: Fire
|-
| style="width: 100%; text-align: center;" | Weapon element: Wind
|-
| style="width: 100%; text-align: center;" | Weapon element: Holy
|-
| style="width: 100%; text-align: center;" | Weapon element: Shadow
|-
| style="width: 100%; text-align: center;" | Nullify weapon's damage size penalty
|}
== Thanos Weapon Ranged Options ==
== Thanos Weapon Ranged Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''2 random options'''</span>, with all options categories having equal chances.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 451px;"
|- style="height: 14px;"
| style="width: 50%; text-align: center; height: 14px;" | '''Option 1'''
| style="width: 50%; text-align: center; height: 14px;" | '''Option 2'''
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Neutral monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Formless monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Water monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Undead monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Earth monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Brute monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Fire monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Plant monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Wind monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Insect monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Poison monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Insect monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Holy monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Demon monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Shadow monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Demihuman monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Ghost monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Angel monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Undead monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Dragon monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Nullify weapon's damage size penalty
| style="width: 50%; text-align: center; height: 23px;" | ATK +5-10% against Normal monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ASPD + 1
| style="width: 50%; text-align: center; height: 23px;" | ATK +5-10% against Boss monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Delay after attack -5-10%
| style="width: 50%; text-align: center; height: 23px;" | ATK +3-7%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Long range physical attack +5-10%
| style="width: 50%; text-align: center; height: 23px;" | Critical attack +5-20%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Indestructible in battle
| style="width: 50%; text-align: center; height: 23px;" | -
|}
== Thanos Weapon Magical Options ==
== Thanos Weapon Magical Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''2 random options'''</span>, with all options categories having equal chances.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 451px;"
|- style="height: 14px;"
| style="width: 50%; text-align: center; height: 14px;" | '''Option 1'''
| style="width: 50%; text-align: center; height: 14px;" | '''Option 2'''
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Neutral monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Formless monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Water monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Undead monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Earth monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Brute monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Fire monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Plant monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Wind monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Insect monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Poison monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Insect monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Holy monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Demon monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Shadow monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Demihuman monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Ghost monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Angel monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Undead monster
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Dragon monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Variable cast time -5-10%
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-10% against Normal monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Restoration gained from Healing skills +5-20%
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-10% against Boss monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Reduces SP cost by 5-10%
| style="width: 50%; text-align: center; height: 23px;" | MATK +3-7%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | After cast delay -1-5%
| style="width: 50%; text-align: center; height: 23px;" | Variable cast time -5-10%
|}
== Thanos Weapon Physical Options ==
== Thanos Weapon Physical Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);" >'''2 random options'''</span>, with all options categories having equal chances.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 451px;"
|- style="height: 14px;"
| style="width: 50%; text-align: center; height: 14px;" | '''Option 1'''
| style="width: 50%; text-align: center; height: 14px;" | '''Option 2'''
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Neutral monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Formless monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Water monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Undead monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Earth monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Brute monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Fire monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Plant monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Wind monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Insect monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Poison monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Insect monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Holy monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Demon monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Shadow monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Demihuman monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Ghost monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Angel monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Undead monster
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Dragon monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Nullify weapon's damage size penalty
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-10% against Normal monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ASPD + 1
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-10% against Boss monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Delay after attack -5-10%
| style="width: 50%; text-align: center; height: 23px;" | ATK +3-5%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Weapon element: Water
| style="width: 50%; text-align: center; height: 23px;" | Critical attack +5-20%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Weapon element: Earth
| style="width: 50%; text-align: center; height: 23px;" | Indestructible in battle
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Weapon element: Fire
| style="width: 50%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Weapon element: Wind
| style="width: 50%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Weapon element: Holy
| style="width: 50%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Weapon element: Shadow
| style="width: 50%; text-align: center; height: 23px;" | -
|}
== True Hunting Physical Random Options ==
== True Hunting Physical Random Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);" >'''2 random options'''</span>, with all options categories having equal chances.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 322px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Option 1 and Option 2'''
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MaxHP +100-500
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MaxSP +10-50
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +5-10
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-3%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | DEF +5-20
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | FLEE +10-20
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Brute monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Insect monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Fish monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Dragon monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Small size monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Medium size monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Medium size monster
|}
== True Hunting Magical Random Options ==
== True Hunting Magical Random Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''2 random options'''</span>, with all options categories having equal chances.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 322px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Option 1 and Option 2'''
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MaxHP +100-500
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MaxSP +10-50
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +5-10
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-3%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | DEF +5-20
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | FLEE +10-20
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-5% against Brute monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-5% against Insect monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-5% against Fish monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-5% against Dragon monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-5% against Small size monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-5% against Medium size monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-5% against Medium size monster
|}
== Aegirnian Physical Random Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''2 random options'''</span>, with all options categories having equal chances.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 322px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Option 1 and Option 2'''
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MaxHP +1-5%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MaxSP +1-5%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +10-30
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-7%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | DEF +20-50
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | FLEE +10-20
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-7% against Demihuman monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-7% against Fish monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-7% against Water monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-7% against Neutral monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-7% against Small size monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-7% against Medium size monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-7% against Medium size monster
|}
== Aegirnian Magical Random Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''2 random options'''</span>, with all options categories having equal chances.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 322px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Option 1 and Option 2'''
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MaxHP +1-5%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MaxSP +1-5%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +10-30
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-7%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MDEF +10-30
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | Variable cast time reduce +5-10%
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-7% against Demihuman monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-7% against Fish monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-7% against Water monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-7% against Neutral monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-7% against Small size monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-7% against Medium size monster
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-7% against Medium size monster
|}

Latest revision as of 03:03, 20 July 2024

Table of content
A page with list of different Random Option groups in details.

Special Shadow Random Options

Option 1 Chance Option 2 (random) Chance
Max HP +100-500 630 C.Rate +1-5 2800
Max SP +20-100 630 H.Plus +3-10 2800
Max HP +1% 630 POW +1-5 1100
Max HP +2% 60 CON +1-5 1100
Max SP +1% 630 WIS +1-5 1100
Max SP +2% 60 SPL +1-5 1100
ATK +1-15 600 CRT +1-5 1100
MATK +1-15 600 STA +1-5 1100
ATK +1-3% 300 P.ATK +1-2 1100
MATK +1-3% 300 S.MATK +1-2 1100
ASPD +1 150 RES +5-15 2800
ASDP +1-5% 190 MRES +5-15 2800
HIT +5-15 633



FLEE +5-15 633



DEF +10-25 633



MDEF +1-3 633



CRIT +1-5 633



CRIT Damage +1-5% 150



All element magical damage +1-5% 150



Ranged attack damage +1-5% 150



Melee attack damage +1-5% 150



Heal skills +3-5% 632



Heal receive +3-5% 633



Variable cast time reduce 1-3% 190



Class Shadow Physical Options

Option 1 Chance
Max HP +100-500 4880
Max SP +20-100 4880
Max HP +1% 4880
Max HP +2% 490
Max SP +1% 4880
Max SP +2% 490
ATK +1-15 4880
ATK +1-3% 2440
ASPD +1 980
ASPD +1-5% 1460
HIT +5-15 4880
FLEE +5-15 4880
Variable cast time reduce +1-5% 1460
Ranged attack damage +1-3% 1460
Ranged attack damage +4-5% 490
CRIT Damage +1-3% 1460
CRIT Damage +4-5% 490
Restoration gained from Healing skills +3-5% 4880
ATK +1-5% against Neutral monster 4880
ATK +1-5% against Water monster 4880
ATK +1-5% against Earth monster 4880
ATK +1-5% against Fire monster 4880
ATK +1-5% against Wind monster 4880
ATK +1-5% against Poison monster 4880
ATK +1-5% against Holy monster 4870
ATK +1-5% against Shadow monster 4870
ATK +1-5% against Ghost monster 4870
ATK +1-5% against Undead monster 4870
Pierces 1-7% DEF of Normal monster 490
Pierces 1-7% DEF of Boss monster 490

Class Shadow Magical Options

Option 1 Chance
Max HP +100-500 4810
Max SP +20-100 4810
Max HP +1% 4810
Max HP +2% 480
Max SP +1% 4810
Max SP +2% 480
MATK +1-15 4810
MATK +1-3% 2400
ASPD +1 960
ASPD +1-5% 1440
Healing skills +3-5% 4810
FLEE +5-15 4810
Variable cast time reduce +1-5% 1440
MATK against Small size monster +1-3% 2400
MATK against Small size monster +4-5% 960
MATK against Medium size monster +1-3% 2400
MATK against Medium size monster +4-5% 960
MATK against Large size monster +1-3% 2400
MATK against Large size monster +4-5% 960
MATK +1-5% against Neutral monster 4810
MATK +1-5% against Water monster 4810
MATK +1-5% against Earth monster 4810
MATK +1-5% against Fire monster 4810
MATK +1-5% against Wind monster 4810
MATK +1-5% against Poison monster 4810
MATK +1-5% against Holy monster 4810
MATK +1-5% against Shadow monster 4810
MATK +1-5% against Ghost monster 4810
MATK +1-5% against Undead monster 4800
Pierces 1-7% MDEF of Normal monster 480
Pierces 1-7% MDEF of Boss monster 480

Skill Shadow Physical Options

Option 1 Chance
Max HP +100-500 5410
Max SP +20-100 5410
Max HP +1% 5410
Max HP +2% 540
Max SP +1% 5410
Max SP +2% 540
ATK +1-15 5410
ATK +1-3% 2700
ASPD +1 1080
ASPD +1-5% 1620
HIT +5-15 5410
FLEE +5-15 5410
Variable cast time reduce +1-3% 1620
Pierces 1-5% DEF of Formless monster 5410
Pierces 1-5% DEF of Undead monster 5400
Pierces 1-5% DEF of Brute monster 5400
Pierces 1-5% DEF of Plant monster 5400
Pierces 1-5% DEF of Insect monster 5400
Pierces 1-5% DEF of Fish monster 5400
Pierces 1-5% DEF of Demon monster 5400
Pierces 1-5% DEF of Demihuman monster 5400
Pierces 1-5% DEF of Angel monster 5410
Pierces 1-5% DEF of Dragon monster 5410

Skill Shadow Magical Options

Option 1 Chance
Max HP +100-500 5410
Max SP +20-100 5410
Max HP +1% 5410
Max HP +2% 540
Max SP +1% 5410
Max SP +2% 540
MATK +1-15 5410
MATK +1-3% 2700
ASPD +1 1080
ASPD +1-5% 1620
FLEE +5-15 5410
Variable cast time reduce +1-3% 1620
Healing skills +3-5% 5410
Pierces 1-5% DEF of Formless monster 5400
Pierces 1-5% DEF of Undead monster 5410
Pierces 1-5% DEF of Brute monster 5410
Pierces 1-5% DEF of Plant monster 5410
Pierces 1-5% DEF of Insect monster 5410
Pierces 1-5% DEF of Fish monster 5410
Pierces 1-5% DEF of Demon monster 5410
Pierces 1-5% DEF of Demihuman monster 5410
Pierces 1-5% DEF of Angel monster 5400
Pierces 1-5% DEF of Dragon monster 5400

Shadow Random Options

Option 1 Chance
Max HP +100-500 633
Max SP +20-100 633
Max HP +1% 633
Max HP +2% 63
Max SP +1% 633
Max SP +2% 63
ATK +1-15 633
MATK +1-15 633
ATK +1-3% 316
MATK +1-3% 316
ASPD +1 127
ASPD +1-5% 190
HIT +5-15 633
FLEE +5-15 633
DEF +10-25 633
MDEF +1-3 633
CRIT +1-5 633
CRIT Damage +1-3% 190
CRIT Damage +4-5% 63
Ranged attack damage +1-3% 190
Ranged attack damage +4-5% 63
Healing skills +3-5% 633
Restoration gained from Healing skills +3-5% 633
Variable cast time reduce 1-3% 190

Hero LT Weapons Physical Options

Receive 2 random options, with all options categories having different chances.
Option 1 Chance Option 2 Chance
ATK +5-45 896 ATK +3-7% 909
ASPD +1-2 269 Critical attack +3-12% 136
Delay after attack -5-15% 269 Variable cast time -5-15% 136
Long range physical attack +3-12% 134 ATK +5-25% against Formless monster 818
Melee physical damage +3-12% 134 ATK +5-25% against Undead monster 818
CRIT +3-12 134 ATK +5-25% against Brute monster 818
After cast delay -1-5% 89 ATK +5-25% against Plant monster 818
ATK +5-25% against Neutral monster 807 ATK +5-25% against Insect monster 818
ATK +5-25% against Water monster 807 ATK +5-25% against Fish monster 818
ATK +5-25% against Earth monster 807 ATK +5-25% against Demon monster 818
ATK +5-25% against Fire monster 807 ATK +5-25% against Demihuman monster 818
ATK +5-25% against Wind monster 807 ATK +5-25% against Angel monster 818
ATK +5-25% against Poison monster 807 ATK +5-25% against Dragon monster 818
ATK +5-25% against Holy monster 807 ATK +5-20% against Normal monster 272
ATK +5-25% against Shadow monster 807 ATK +5-20% against Boss monster 272
ATK +5-25% against Ghost monster 807 Indestructible in battle 90
ATK +5-25% against Undead monster 807 - -

Hero LT Weapons Magical Options

Receive 2 random options, with all options categories having different chances.
Option 1 Chance Option 2 Chance
MATK +5-45 833 MATK +3-7% 925
ASPD +1-2 83 After cast delay -1-5% 92
Variable cast time -5-20% 250 All elemental magic skill damage +3-12% 92
Delay after attack -5-15% 83 MATK +5-25% against Formless monster 833
Neutral elemental magic skill damage +3-15% 125 MATK +5-25% against Undead monster 833
Water elemental magic skill damage +3-15% 125 MATK +5-25% against Brute monster 833
Earth elemental magic skill damage +3-15% 125 MATK +5-25% against Plant monster 833
Fire elemental magic skill damage +3-15% 125 MATK +5-25% against Insect monster 833
Wind elemental magic skill damage +3-15% 125 MATK +5-25% against Fish monster 833
Poison elemental magic skill damage +3-15% 125 MATK +5-25% against Demon monster 833
Holy elemental magic skill damage +3-15% 125 MATK +5-25% against Demihuman monster 833
Shadow elemental magic skill damage +3-15% 125 MATK +5-25% against Angel monster 833
Ghost elemental magic skill damage +3-15% 125 MATK +5-25% against Dragon monster 833
MATK +5-25% against Neutral monster 750 MATK +5-20% against Normal monster 277
MATK +5-25% against Water monster 750 MATK +5-20% against Boss monster 277
MATK +5-25% against Earth monster 750 - -
MATK +5-25% against Fire monster 750 - -
MATK +5-25% against Wind monster 750 - -
MATK +5-25% against Poison monster 750 - -
MATK +5-25% against Holy monster 750 - -
MATK +5-25% against Shadow monster 750 - -
MATK +5-25% against Ghost monster 750 - -
MATK +5-25% against Undead monster 750 - -

Hero Patent Weapons Physical Options

Receive 2 random options, with all options categories having different chances.
Option 1 Chance Option 2 Chance
ATK +5-40 492 ATK +1-7% 100
ASPD +1-2 98 Critical attack +3-12% 600
Delay after attack -3-12% 246 ATK +3-25% against Formless monster 900
Long range physical attack +3-12% 147 ATK +3-25% against Undead monster 900
Melee physical damage +3-12% 147 ATK +3-25% against Brute monster 900
ATK +3-25% against Neutral monster 886 ATK +3-25% against Plant monster 900
ATK +3-25% against Water monster 886 ATK +3-25% against Insect monster 900
ATK +3-25% against Earth monster 886 ATK +3-25% against Fish monster 900
ATK +3-25% against Fire monster 886 ATK +3-25% against Demon monster 900
ATK +3-25% against Wind monster 886 ATK +3-25% against Demihuman monster 900
ATK +3-25% against Poison monster 886 ATK +3-25% against Angel monster 900
ATK +3-25% against Holy monster 886 ATK +3-25% against Dragon monster 900
ATK +3-25% against Shadow monster 886 ATK +1-12% against Normal monster 100
ATK +3-25% against Ghost monster 886 ATK +1-12% against Boss monster 100
ATK +3-25% against Undead monster 886 Indestructible in battle 100

Hero Patent Weapons Magical Options

Receive 2 random options, with all options categories having different chances.
Option 1 Chance Option 2 Chance
MATK +5-40 375 MATK +1-7% 200
Healing skills +3-25% 526 Variable cast time -3-12% 500
Variable cast time -3-12% 225 MATK +3-20% against Formless monster 900
After cast delay -1-5% 75 MATK +3-20% against Undead monster 900
Neutral elemental magic skill damage +3-12% 225 MATK +3-20% against Brute monster 900
Water elemental magic skill damage +3-12% 225 MATK +3-20% against Plant monster 900
Earth elemental magic skill damage +3-12% 225 MATK +3-20% against Insect monster 900
Fire elemental magic skill damage +3-12% 225 MATK +3-20% against Fish monster 900
Wind elemental magic skill damage +3-12% 225 MATK +3-20% against Demon monster 900
Poison elemental magic skill damage +3-12% 225 MATK +3-20% against Demihuman monster 900
Holy elemental magic skill damage +3-12% 225 MATK +3-20% against Angel monster 900
Shadow elemental magic skill damage +3-12% 225 MATK +3-20% against Dragon monster 900
Ghost elemental magic skill damage +3-12% 225 MATK +1-10% against Normal monster 150
MATK +3-25% against Neutral monster 676 MATK +1-10% against Boss monster 150
MATK +3-25% against Water monster 676 - -
MATK +3-25% against Earth monster 676 - -
MATK +3-25% against Fire monster 676 - -
MATK +3-25% against Wind monster 676 - -
MATK +3-25% against Poison monster 676 - -
MATK +3-25% against Holy monster 676 - -
MATK +3-25% against Shadow monster 676 - -
MATK +3-25% against Ghost monster 676 - -
MATK +3-25% against Undead monster 676 - -

Hero Ancient Weapons Physical Options

Receive 2 random options, with all options categories having different chances.
Option 1 Chance Option 2 Chance
ATK +5-30 500 ATK +1-5% 100
ASPD +1 125 Critical attack +3-10% 600
Delay after attack -3-10% 250 ATK +3-20% against Formless monster 900
Long range physical attack +3-10% 125 ATK +3-20% against Undead monster 900
ATK +3-20% against Neutral monster 900 ATK +3-20% against Brute monster 900
ATK +3-20% against Water monster 900 ATK +3-20% against Plant monster 900
ATK +3-20% against Earth monster 900 ATK +3-20% against Insect monster 900
ATK +3-20% against Fire monster 900 ATK +3-20% against Fish monster 900
ATK +3-20% against Wind monster 900 ATK +3-20% against Demon monster 900
ATK +3-20% against Poison monster 900 ATK +3-20% against Demihuman monster 900
ATK +3-20% against Holy monster 900 ATK +3-20% against Angel monster 900
ATK +3-20% against Shadow monster 900 ATK +3-20% against Dragon monster 900
ATK +3-20% against Ghost monster 900 ATK +1-10% against Normal monster 100
ATK +3-20% against Undead monster 900 ATK +1-10% against Boss monster 100
- - Indestructible in battle 100

Hero Ancient Weapons Magical Options

Receive 2 random options, with all options categories having different chances.
Option 1 Chance Option 2 Chance
Healing skills +3-20% 693 Variable cast time -3-10% 500
Variable cast time -3-10% 297 MATK +1-5% 200
After cast delay -1-5% 99 MATK +3-20% against Formless monster 900
MATK +3-20% against Neutral monster 891 MATK +3-20% against Undead monster 900
MATK +3-20% against Water monster 891 MATK +3-20% against Brute monster 900
MATK +3-20% against Earth monster 891 MATK +3-20% against Plant monster 900
MATK +3-20% against Fire monster 891 MATK +3-20% against Insect monster 900
MATK +3-20% against Wind monster 891 MATK +3-20% against Fish monster 900
MATK +3-20% against Poison monster 891 MATK +3-20% against Demon monster 900
MATK +3-20% against Holy monster 891 MATK +3-20% against Demihuman monster 900
MATK +3-20% against Shadow monster 891 MATK +3-20% against Angel monster 900
MATK +3-20% against Ghost monster 891 MATK +3-20% against Dragon monster 900
MATK +3-20% against Undead monster 891 MATK +1-10% against Normal monster 150
- - MATK +1-10% against Boss monster 150

Illusion Physical Options

Option 1 Chance Option 2 Chance
MaxHP +100-1500 5000 FLEE 1-20 5000
ATK +1-3% 5000 After cast delay -1-5% 5000
ATK +5-30 5000 Critical attack +1-5% 5000
Reduces SP cost by 1-10% 5000 Long range physical attack +1-5% 5000
ATK +1-10% against Neutral monster 5000 Delay after attack -1-10% 5000
ATK +1-10% against Water monster 5000 ATK +3-20% against Formless monster 5000
ATK +1-10% against Earth monster 5000 ATK +3-20% against Undead monster 5000
ATK +1-10% against Fire monster 5000 ATK +3-20% against Brute monster 5000
ATK +1-10% against Wind monster 5000 ATK +3-20% against Plant monster 5000
ATK +1-10% against Poison monster 5000 ATK +3-20% against Insect monster 5000
ATK +1-10% against Holy monster 5000 ATK +3-20% against Fish monster 5000
ATK +1-10% against Shadow monster 5000 ATK +3-20% against Demon monster 5000
ATK +1-10% against Ghost monster 5000 ATK +3-20% against Demihuman monster 5000
ATK +1-10% against Undead monster 5000 ATK +3-20% against Angel monster 5000
- - ATK +3-20% against Dragon monster 5000
- - ATK +1-5% against Small size monster 5000
- - ATK +1-5% against Medium size monster 5000
ATK +1-5% against Large size monster 5000

Illusion Magical Options

Option 1 Chance Option 2 Chance
MaxHP +100-1500 5000 After cast delay -1-5% 5000
MATK +1-3% 5000 Delay after attack -1-10% 5000
MATK +5-30 5000 MATK +3-20% against Formless monster 5000
Reduces SP cost by 1-10% 5000 MATK +3-20% against Undead monster 5000
Variable cast time -1-15% 5000 MATK +3-20% against Brute monster 5000
MATK +1-10% against Neutral monster 5000 MATK +3-20% against Plant monster 5000
MATK +1-10% against Water monster 5000 MATK +3-20% against Insect monster 5000
MATK +1-10% against Earth monster 5000 MATK +3-20% against Fish monster 5000
MATK +1-10% against Fire monster 5000 MATK +3-20% against Demon monster 5000
MATK +1-10% against Wind monster 5000 MATK +3-20% against Demihuman monster 5000
MATK +1-10% against Poison monster 5000 MATK +3-20% against Angel monster 5000
MATK +1-10% against Holy monster 5000 MATK +3-20% against Dragon monster 5000
MATK +1-10% against Shadow monster 5000 MATK against Small size monster +1-5% 5000
MATK +1-10% against Ghost monster 5000 MATK against Medium size monster +1-5% 5000
MATK +1-10% against Undead monster 5000 MATK against Large size monster +1-5% 5000

Illusion Physical Options Expanded

Option 1 Chance Option 2 Chance
MaxHP +100-5000 5000 FLEE 5-50 5000
ATK +1-10% 5000 After cast delay -1-10% 5000
ATK +5-50 5000 Critical attack +1-10% 5000
Reduces SP cost by 1-15% 5000 Long range physical attack +1-10% 5000
ATK +1-20% against Neutral monster 5000 Delay after attack -1-10% 5000
ATK +1-20% against Water monster 5000 ATK +1-20% against Formless monster 5000
ATK +1-20% against Earth monster 5000 ATK +1-20% against Undead monster 5000
ATK +1-20% against Fire monster 5000 ATK +1-20% against Brute monster 5000
ATK +1-20% against Wind monster 5000 ATK +1-20% against Plant monster 5000
ATK +1-20% against Poison monster 5000 ATK +1-20% against Insect monster 5000
ATK +1-20% against Holy monster 5000 ATK +1-20% against Fish monster 5000
ATK +1-20% against Shadow monster 5000 ATK +1-20% against Demon monster 5000
ATK +1-20% against Ghost monster 5000 ATK +1-20% against Demihuman monster 5000
ATK +1-20% against Undead monster 5000 ATK +1-20% against Angel monster 5000
- - ATK +1-20% against Dragon monster 5000
- - ATK +1-10% against Small size monster 5000
- - ATK +1-10% against Medium size monster 5000



ATK +1-10% against Large size monster 5000
Option 3 Chance Option 4 (Random) Chance
Pierces 5-20% DEF of Formless monster 5000 Pierces 5-15% DEF of Normal monster 2500
Pierces 5-20% DEF of Undead monster 5000 Pierces 5-15% DEF of Boss monster 2500
Pierces 5-20% DEF of Brute monster 5000 ATK +1-15% against Normal monster 2500
Pierces 5-20% DEF of Plant monster 5000 ATK +1-15% against Boss monster 2500
Pierces 5-20% DEF of Insect monster 5000 - -
Pierces 5-20% DEF of Fish monster 5000 - -
Pierces 5-20% DEF of Demon monster 5000 - -
Pierces 5-20% DEF of Demihuman monster 5000 - -
Pierces 5-20% DEF of Angel monster 5000 - -
Pierces 5-20% DEF of Dragon monster 5000 - -

Illusion Magical Options Expanded

Option 1 Chance Option 2 Chance
MaxHP +100-5000 5000 FLEE +5-50 5000
MATK +1-10% 5000 Healing skills +10-30% 5000
MATK +5-50 5000 MATK +1-20% against Formless monster 5000
Reduces SP cost by 1-15% 5000 MATK +1-20% against Undead monster 5000
Variable cast time -1-20% 5000 MATK +1-20% against Brute monster 5000
MATK +1-20% against Neutral monster 5000 MATK +1-20% against Plant monster 5000
MATK +1-20% against Water monster 5000 MATK +1-20% against Insect monster 5000
MATK +1-20% against Earth monster 5000 MATK +1-20% against Fish monster 5000
MATK +1-20% against Fire monster 5000 MATK +1-20% against Demon monster 5000
MATK +1-20% against Wind monster 5000 MATK +1-20% against Demihuman monster 5000
MATK +1-20% against Poison monster 5000 MATK +1-20% against Angel monster 5000
MATK +1-20% against Holy monster 5000 MATK +1-20% against Dragon monster 5000
MATK +1-20% against Shadow monster 5000 MATK against Small size monster +1-10% 5000
MATK +1-20% against Ghost monster 5000 MATK against Medium size monster +1-10% 5000
MATK +1-20% against Undead monster 5000 MATK against Large size monster +1-10% 5000



Reduces SP cost by 1-15%




After cast delay -1-10%


Option 3 Chance Option 4 (Random) Chance
Pierces 5-20% MDEF of Formless monster 5000 Pierces 5-15% MDEF of Normal monster 2500
Pierces 5-20% MDEF of Undead monster 5000 Pierces 5-15% MDEF of Boss monster 2500
Pierces 5-20% MDEF of Brute monster 5000 MATK +1-15% against Normal monster 2500
Pierces 5-20% MDEF of Plant monster 5000 MATK +1-15% against Boss monster 2500
Pierces 5-20% MDEF of Insect monster 5000 - -
Pierces 5-20% MDEF of Fish monster 5000 - -
Pierces 5-20% MDEF of Demon monster 5000 - -
Pierces 5-20% MDEF of Demihuman monster 5000 - -
Pierces 5-20% MDEF of Angel monster 5000 - -
Pierces 5-20% MDEF of Dragon monster 5000 - -

Lava Leather Options

Receive 4 random options, with all options categories having equal chances.
Option 1 Option 2 Option 3 Option 4
MaxHP +150-350 HP regen +15-50% MaxHP +150-300 Indestructible in battle
MaxSP +25-50 SP regen +15-50% MaxSP +25-50 Armor element: Water
MaxHP +1-5% FLEE +5-15 Formless monster resistance +3-7% Armor element: Earth
MaxSP +1-5% DEF +10-30 Undead monster resistance +3-7% Armor element: Fire
- MDEF +1-3 Brute monster resistance +3-7% Armor element: Wind
- Healing skills +3-7% Plant monster resistance +3-7% Armor element: Holy
- Variable cast time -5-10% Insect monster resistance +3-7% Armor element: Shadow
- Neutral monster physical resistance +5-10% Fish monster resistance +3-7% -
- Water monster physical resistance +5-10% Demon monster resistance +3-7% -
- Earth monster physical resistance +5-10% Demihuman monster resistance +3-7% -
- Fire monster physical resistance +5-10% Angel monster resistance +3-7% -
- Wind monster physical resistance +5-10% Dragon monster resistance +3-7% -
- Poison monster physical resistance +5-10% - -
- Holy monster physical resistance +5-10% - -
- Shadow monster physical resistance +5-10% - -
- Ghost monster physical resistance +5-10% - -
- Undead monster physical resistance +5-10% - -
- Neutral monster magic resistance +5-10% - -
- Water monster magic resistance +5-10% - -
- Earth monster magic resistance +5-10% - -
- Fire monster magic resistance +5-10% - -
- Wind monster magic resistance +5-10% - -
- Poison monster magic resistance +5-10% - -
- Holy monster magic resistance +5-10% - -
- Shadow monster magic resistance +5-10% - -
- Ghost monster magic resistance +5-10% - -
- Undead monster magic resistance +5-10% - -

Einbech Weapon Physical Options

Receive 2 up to 3 random options, with all options categories having equal chances.
Option 1 Option 2 Option 3 (random 5000 chance)
ATK +5-45 HIT +5-35 ATK +3-20% against Formless monster
ATK +1-10% FLEE +7-35 ATK +3-20% against Undead monster
- ASPD +1-2 ATK +3-20% against Brute monster
- CRIT +2-10 ATK +3-20% against Plant monster
- Critical attack +5-20% ATK +3-20% against Insect monster
- ATK +3-20% against Neutral monster ATK +3-20% against Fish monster
- ATK +3-20% against Water monster ATK +3-20% against Demon monster
- ATK +3-20% against Earth monster ATK +3-20% against Demihuman monster
- ATK +3-20% against Fire monster ATK +3-20% against Angel monster
- ATK +3-20% against Wind monster ATK +3-20% against Dragon monster
- ATK +3-20% against Poison monster ATK +3-20% against Normal monster
- ATK +3-20% against Holy monster ATK +3-20% against Boss monster
- ATK +3-20% against Shadow monster Pierces 3-25% DEF of Formless monster
- ATK +3-20% against Ghost monster Pierces 3-25% DEF of Undead monster
- ATK +3-20% against Undead monster Pierces 3-25% DEF of Brute monster
- Delay after attack -5-10% Pierces 3-25% DEF of Plant monster
- - Pierces 3-25% DEF of Insect monster
- - Pierces 3-25% DEF of Fish monster
- - Pierces 3-25% DEF of Demon monster
- - Pierces 3-25% DEF of Demihuman monster
- - Pierces 3-25% DEF of Angel monster
- - Pierces 3-25% DEF of Dragon monster
- - Pierces 3-18% DEF of Normal monster

Einbech Weapon Magical Options

Receive 2 up to 3 random options, with all options categories having equal chances.
Option 1 Option 2 Option 3 (random 5000 chance)
MATK +5-45 FLEE +7-35 Healing skills +7-25%
MATK +1-10% MATK +3-20% against Neutral monster MATK +3-20% against Formless monster
- MATK +3-20% against Water monster MATK +3-20% against Undead monster
- MATK +3-20% against  Earth monster MATK +3-20% against Brute monster
- MATK +3-20% against Fire monster MATK +3-20% against Plant monster
- MATK +3-20% against Wind monster MATK +3-20% against Insect monster
- MATK +3-20% against Poison monster MATK +3-20% against Fish monster
- MATK +3-20% against Holy monster MATK +3-20% against Devil monster
- MATK +3-20% against Shadow monster MATK +3-20% against Demihuman monster
- MATK +3-20% against Ghost monster MATK +3-20% against Angel monster
- MATK +3-20% against Undead monster MATK +3-20% against Dragon monster
- Variable cast time -5-10% MATK +3-20% against Normal monster
- - MATK +3-20% against Boss monster
- - Pierces 3-25% MDEF of Formless monster
- - Pierces 3-25% MDEF of Undead monster
- - Pierces 3-25% MDEF of Brute monster
- - Pierces 3-25% MDEF of Plant monster
- - Pierces 3-25% MDEF of Insect monster
- - Pierces 3-25% MDEF of Fish monster
- - Pierces 3-25% MDEF of Demon monster
- - Pierces 3-25% MDEF of Demihuman monster
- - Pierces 3-25% MDEF of Angel monster
- - Pierces 3-25% MDEF of Dragon monster
- - Pierces 3-18% MDEF of Normal monster
- - Variable cast time -5-10%

Dragon Plate Turbulence Options

Receive 3 random options, with all options categories having equal chances.
Option 1 Option 2 Option 3
MaxHP +500-1000 HP regen +20-60% MaxHP +500-1500
MaxSP +100-300 SP regen +20-60% MaxSP +100-300
MaxHP +5-10% FLEE +3-25 Formless monster resistance +3-7%
MaxSP +5-10% DEF +20-50 Undead monster resistance +3-7%
- MDEF +2-6 Brute monster resistance +3-7%
- Restoration gained from Healing skills +5-10% Plant monster resistance +3-7%
- Variable cast time -5-10% Insect monster resistance +3-7%
- Neutral monster physical resistance +5-10% Fish monster resistance +3-7%
- Water monster physical resistance +5-10% Demon monster resistance +3-7%
- Earth monster physical resistance +5-10% Demihuman monster resistance +3-7%
- Fire monster physical resistance +5-10% Angel monster resistance +3-7%
- Wind monster physical resistance +5-10% Dragon monster resistance +3-7%
- Poison monster physical resistance +5-10% -
- Holy monster physical resistance +5-10% -
- Shadow monster physical resistance +5-10% -
- Ghost monster physical resistance +5-10% -
- Undead monster physical resistance +5-10% -
- Neutral monster magic resistance +5-10% -
- Water monster magic resistance +5-10% -
- Earth monster magic resistance +5-10% -
- Fire monster magic resistance +5-10% -
- Wind monster magic resistance +5-10% -
- Poison monster magic resistance +5-10% -
- Holy monster magic resistance +5-10% -
- Shadow monster magic resistance +5-10% -
- Ghost monster magic resistance +5-10% -
- Undead monster magic resistance +5-10% -

Dragon Plate Stable Options

Receive 3 random options, with all options categories having equal chances.
Option 1 Option 2 Option 3
MaxHP +750-2000 HP regen +30-65% MaxHP +550-1700
MaxSP +200-500 SP regen +30-65% MaxSP +150-400
MaxHP +5-13% FLEE +5-30 Formless monster resistance +4-7%
MaxSP +5-13% DEF +25-55 Undead monster resistance +4-7%
- MDEF +3-8 Brute monster resistance +4-7%
- Restoration gained from Healing skills +6-10% Plant monster resistance +4-7%
- Variable cast time -6-10% Insect monster resistance +4-7%
- Neutral monster physical resistance +6-10% Fish monster resistance +4-7%
- Water monster physical resistance +6-10% Demon monster resistance +4-7%
- Earth monster physical resistance +6-10% Demihuman monster resistance +4-7%
- Fire monster physical resistance +6-10% Angel monster resistance +4-7%
- Wind monster physical resistance +6-10% Dragon monster resistance +4-7%
- Poison monster physical resistance +6-10% -
- Holy monster physical resistance +6-10% -
- Shadow monster physical resistance +6-10% -
- Ghost monster physical resistance +6-10% -
- Undead monster physical resistance +6-10% -
- Neutral monster magic resistance +6-10% -
- Water monster magic resistance +6-10% -
- Earth monster magic resistance +6-10% -
- Fire monster magic resistance +6-10% -
- Wind monster magic resistance +6-10% -
- Poison monster magic resistance +6-10% -
- Holy monster magic resistance +6-10% -
- Shadow monster magic resistance +6-10% -
- Ghost monster magic resistance +6-10% -
- Undead monster magic resistance +6-10% -

Dragon Hood Options

Receive 3 random options, with all options categories having equal chances.
Option 1 Option 2 Option 3
MaxHP +300-1000 FLEE +3-18 MaxHP +200-800
MaxSP +50-300 DEF +12-55 MaxSP +50-300
MaxHP +1-5% MDEF +3-7 Formless monster resistance +3-7%
MaxSP +1-5% Restoration gained from Healing skills +5-10% Undead monster resistance +3-7%
- Variable cast time -5-10% Brute monster resistance +3-7%
- Neutral monster physical resistance +5-10% Plant monster resistance +3-7%
- Water monster physical resistance +5-10% Insect monster resistance +3-7%
- Earth monster physical resistance +5-10% Fish monster resistance +3-7%
- Fire monster physical resistance +5-10% Demon monster resistance +3-7%
- Wind monster physical resistance +5-10% Demihuman monster resistance +3-7%
- Poison monster physical resistance +5-10% Angel monster resistance +3-7%
- Holy monster physical resistance +5-10% Dragon monster resistance +3-7%
- Shadow monster physical resistance +5-10% -
- Ghost monster physical resistance +5-10% -
- Undead monster physical resistance +5-10% -
- Neutral monster magic resistance +5-10% -
- Water monster magic resistance +5-10% -
- Earth monster magic resistance +5-10% -
- Fire monster magic resistance +5-10% -
- Wind monster magic resistance +5-10% -
- Poison monster magic resistance +5-10% -
- Holy monster magic resistance +5-10% -
- Shadow monster magic resistance +5-10% -
- Ghost monster magic resistance +5-10% -
- Undead monster magic resistance +5-10% -
- Neutral elemental resistance +1-5% -
- Water elemental resistance +1-5% -
- Earth elemental resistance +1-5% -
- Fire elemental resistance +1-5% -
- Wind elemental resistance +1-5% -
- Poison elemental resistance +1-5% -
- Holy elemental resistance +1-5% -
- Shadow elemental resistance +1-5% -
- Ghost elemental resistance +1-5% -
- Undead elemental resistance +1-5% -

Dragon Boots Options

Receive 3 random options, with all options categories having equal chances.
Option 1 Option 2 Option 3
MaxHP +200-800 FLEE +8-18 MaxHP +200-600
MaxSP +50-200 DEF +12-55 MaxSP +50-200
MaxHP +1-5% MDEF +3-7 Formless monster resistance +3-7%
MaxSP +1-5% Restoration gained from Healing skills +5-10% Undead monster resistance +3-7%
- HIT +2-10 Brute monster resistance +3-7%
- - Plant monster resistance +3-7%
- - Insect monster resistance +3-7%
- - Fish monster resistance +3-7%
- - Demon monster resistance +3-7%
- - Demihuman monster resistance +3-7%
- - Angel monster resistance +3-7%
- - Dragon monster resistance +3-7%

Deep Blue Sunglasses Options

Receive 2 random options, with all options categories having different chances.

Option 1 and Option 2 Chance
MaxHP +50-200 950
MaxSP +10-100 950
MaxHP +1-7% 900
MaxSP +1-7% 900
FLEE +5-20 900
HIT +5-10 900
Healing skills +1-5% 900
Restoration gained from Healing skills +1-5% 900
ATK +1-3% 600
ATK +1-10 600
MATK +1-3% 600
MATK +1-10 600
Variable cast time -1-5% 300

EXP Advisor Options

Receive 2 random options, with all options categories having different chances.
Option 1 and Option 2 Chance
Experience gained from Formless race monsters +1-7%

700

Experience gained from Undead race monsters +1-7%

700

Experience gained from Brute race monsters +1-7%

700

Experience gained from Plant race monsters +1-7%

700

Experience gained from Insect race monsters +1-7%

700

Experience gained from Fish race monsters +1-7%

700

Experience gained from Demon race monsters +1-7%

700

Experience gained from Demi-Human race monsters +1-7%

700

Experience gained from Angel race monsters +1-7%

700

Experience gained from Dragon race monsters +1-7%

700

Experience gained from all race monsters +1-7%

199

ATK +10-30

700

MATK +10-30 700
Delay after attack -1-5% 700
Variable cast time -1-5% 700

Thana Pendant Options

Receive 2 random options, with all options categories having equal chances.
Option 1 and Option 2
MaxHP +1-3%
MaxSP +1-3%
ATK +1-3%
MATK +1-3%
Delay after attack -3-5%
Variable cast time -5-8%
Critical attack +5-8%
Water elemental resistance +3-5%
Earth elemental resistance +3-5%
Fire elemental resistance +3-5%
Wind elemental resistance +3-5%
All elemental resistance +1-3%
Reduces SP cost by 3-5%

Battle Processor Options

Receive 2 random options, with all options categories having different chances.

Option 1 and Option 2 Chance
ATK +1-20 2000
MATK +1-20 2000
Melee physical damage +1-5% 1000
Long range physical attack +1-5% 1000
ASPD +1 400
Neutral elemental magic skill damage +1-7% 400
Water elemental magic skill damage +1-7% 400
Earth elemental magic skill damage +1-7% 400
Fire elemental magic skill damage +1-7% 400
Wind elemental magic skill damage +1-7% 400
Poison elemental magic skill damage +1-7% 400
Holy elemental magic skill damage +1-7% 400
Shadow elemental magic skill damage +1-7% 400
Ghost elemental magic skill damage +1-7% 400

Victory Ears Options

Receive 2 random options, with all options categories having different chances.
Option 1 Chance Option 2 Chance
ATK +1-10 857 ATK +1-3% 938
MATK +1-10 857 MATK +1-3% 938
CRIT +1-3 857 CRIT +1-3 938
FLEE +5-20 857 MaxHP +1-2% 938
MaxHP +50-200 857 MaxSP +1-2% 938
MaxSP +10-100 857 Delay after attack -1-5% 938
HIT +5-10 857 Healing skills +1-7% 938
Healing skills +1-5% 857 Variable cast time -1-3% 938
Variable cast time -1-3% 857 Critical attack +1-3% 938
Critical attack +1-3% 857 Long range physical attack +1-3% 938
Long range physical attack +1-3% 857 After cast delay -1-3% 620
After cast delay -1-3% 573 - -

Temporal Armor Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
ATK +3-20

ATK +3-20

ATK +1-3%

ATK +1-3%

MATK +3-20

MATK +3-20

MATK +1-3%

MATK +1-3%

MaxHP +500-1000

MaxHP +500-1000

MaxHP +1-5%

MaxHP +1-5%

MaxSP +50-500

MaxSP +50-500

MaxSP +1-5%

MaxSP +1-5%

HIT +1-5

HIT +1-5

FLEE +5-30

FLEE +5-30

CRIT +1-5

CRIT +1-5

Variable cast time -1-5%

Variable cast time -1-5%

Delay after attack -1-5%

Delay after attack -1-5%

Critical attack +1-5%

Critical attack +1-5%

Healing skills +3-20%

Healing skills +3-20%

Long range physical attack +3-20%

Long range physical attack +3-20%

After cast delay -3-20% After cast delay -3-20%
- Indestructible in battle
- Armor element: Water
- Armor element: Earth
- Armor element: Fire
- Armor element: Wind
- Armor element: Poison
- Armor element: Holy
- Armor element: Shadow
- Armor element: Ghost
- Armor element: Neutral

Temporal Manteau Options

Receive 1 random option, with all options categories having equal chances.
Option 1
ATK +5-40
ATK +1-6%
MATK +5-40
MATK +1-6%
MaxHP +500-2000
MaxHP +3-10%
MaxSP +50-1000
MaxSP +3-10%
HIT +3-10
FLEE +10-50
CRIT +3-10
Variable cast time -3-10%
Delay after attack -3-10%
Critical attack +3-10%
Healing skills +3-10%
Long range physical attack +3-10%
After cast delay -3-15%

Bloody Knight Shield Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Chance Option 2 Chance
MDEF +3-10 833 Delay after attack -1-5% 833
MaxSP +20-200 833 MDEF +3-10 833
MaxHP +100-1000 833 MaxSP +20-200 833
DEF +30-100 833 MaxHP +100-1000 833
Formless monster resistance +2-7% 166 DEF +30-100 833
Undead monster resistance +2-7% 166 Formless monster resistance +2-7% 166
Brute monster resistance +2-7% 166 Undead monster resistance +2-7% 166
Plant monster resistance +2-7% 166 Brute monster resistance +2-7% 166
Insect monster resistance +2-7% 166 Plant monster resistance +2-7% 166
Fish monster resistance +2-7% 166 Insect monster resistance +2-7% 166
Demon monster resistance +2-7% 166 Fish monster resistance +2-7% 166
Demihuman monster resistance +2-7% 166 Demon monster resistance +2-7% 166
Angel monster resistance +2-7% 166 Demihuman monster resistance +2-7% 166
Dragon monster resistance +2-7% 166 Angel monster resistance +2-7% 166
ATK +1-5% against Formless monster 166 Dragon monster resistance +2-7% 166
ATK +1-5% against Undead monster 166 ATK +1-5% against Formless monster 166
ATK +1-5% against Brute monster 166 ATK +1-5% against Undead monster 166
ATK +1-5% against Plant monster 166 ATK +1-5% against Brute monster 166
ATK +1-5% against Insect monster 166 ATK +1-5% against Plant monster 166
ATK +1-5% against Fish monster 166 ATK +1-5% against Insect monster 166
ATK +1-5% against Demon monster 166 ATK +1-5% against Fish monster 166
ATK +1-5% against Demihuman monster 166 ATK +1-5% against Demon monster 166
ATK +1-5% against Angel monster 166 ATK +1-5% against Demihuman monster 166
ATK +1-5% against Dragon monster 166 ATK +1-5% against Angel monster 166
MATK +1-5% against Formless monster 166 ATK +1-5% against Dragon monster 166
MATK +1-5% against Undead monster 166 MATK +1-5% against Formless monster 166
MATK +1-5% against Brute monster 166 MATK +1-5% against Undead monster 166
MATK +1-5% against Plant monster 166 MATK +1-5% against Brute monster 166
MATK +1-5% against Insect monster 166 MATK +1-5% against Plant monster 166
MATK +1-5% against Fish monster 166 MATK +1-5% against Insect monster 166
MATK +1-5% against Devil monster 166 MATK +1-5% against Fish monster 166
MATK +1-5% against Demihuman monster 166 MATK +1-5% against Devil monster 166
MATK +1-5% against Angel monster 166 MATK +1-5% against Demihuman monster 166
MATK +1-5% against Dragon monster 166 MATK +1-5% against Angel monster 166
Healing skills +5-10% 833 MATK +1-5% against Dragon monster 166
Variable cast time -1-5% 833 Healing skills +5-10% 833

Purified Knight Shield Options

Receive 3 random options, with all options categories having equal chances.
Option 1 Chance Option 2 Chance Option 3 Chance
MDEF +3-10 833 Delay after attack -1-5% 833 ASPD +1 228
MaxSP +20-200 833 MDEF +3-10 833 MATK +5-10% against Formless monster 228
MaxHP +100-1000 833 MaxSP +20-200 833 MATK +5-10% against Undead monster 228
DEF +30-100 833 MaxHP +100-1000 833 MATK +5-10% against Brute monster 228
Formless monster resistance +2-7% 166 DEF +30-100 833 MATK +5-10% against Plant monster 228
Undead monster resistance +2-7% 166 Formless monster resistance +2-7% 166 MATK +5-10% against Insect monster 228
Brute monster resistance +2-7% 166 Undead monster resistance +2-7% 166 MATK +5-10% against Fish monster 228
Plant monster resistance +2-7% 166 Brute monster resistance +2-7% 166 MATK +5-10% against Devil monster 228
Insect monster resistance +2-7% 166 Plant monster resistance +2-7% 166 MATK +5-10% against Demihuman monster 228
Fish monster resistance +2-7% 166 Insect monster resistance +2-7% 166 MATK +5-10% against Angel monster 228
Demon monster resistance +2-7% 166 Fish monster resistance +2-7% 166 MATK +5-10% against Dragon monster 228
Demihuman monster resistance +2-7% 166 Demon monster resistance +2-7% 166 Pierces 30-60% MDEF of Formless monster 228
Angel monster resistance +2-7% 166 Demihuman monster resistance +2-7% 166 Pierces 30-60% MDEF of Undead monster 228
Dragon monster resistance +2-7% 166 Angel monster resistance +2-7% 166 Pierces 30-60% MDEF of Brute monster 228
ATK +1-5% against Formless monster 166 Dragon monster resistance +2-7% 166 Pierces 30-60% MDEF of Plant monster 228
ATK +1-5% against Undead monster 166 ATK +1-5% against Formless monster 166 Pierces 30-60% MDEF of Insect monster 228
ATK +1-5% against Brute monster 166 ATK +1-5% against Undead monster 166 Pierces 30-60% MDEF of Fish monster 228
ATK +1-5% against Plant monster 166 ATK +1-5% against Brute monster 166 Pierces 30-60% MDEF of Demon monster 228
ATK +1-5% against Insect monster 166 ATK +1-5% against Plant monster 166 Pierces 30-60% MDEF of Demihuman monster 228
ATK +1-5% against Fish monster 166 ATK +1-5% against Insect monster 166 Pierces 30-60% MDEF of Angel monster 228
ATK +1-5% against Demon monster 166 ATK +1-5% against Fish monster 166 Pierces 30-60% MDEF of Dragon monster 228
ATK +1-5% against Demihuman monster 166 ATK +1-5% against Demon monster 166 Pierces 30-60% DEF of Formless monster 228
ATK +1-5% against Angel monster 166 ATK +1-5% against Demihuman monster 166 Pierces 30-60% DEF of Undead monster 228
ATK +1-5% against Dragon monster 166 ATK +1-5% against Angel monster 166 Pierces 30-60% DEF of Brute monster 228
MATK +1-5% against Formless monster 166 ATK +1-5% against Dragon monster 166 Pierces 30-60% DEF of Plant monster 228
MATK +1-5% against Undead monster 166 MATK +1-5% against Formless monster 166 Pierces 30-60% DEF of Insect monster 228
MATK +1-5% against Brute monster 166 MATK +1-5% against Undead monster 166 Pierces 30-60% DEF of Fish monster 228
MATK +1-5% against Plant monster 166 MATK +1-5% against Brute monster 166 Pierces 30-60% DEF of Demon monster 228
MATK +1-5% against Insect monster 166 MATK +1-5% against Plant monster 166 Pierces 30-60% DEF of Demihuman monster 228
MATK +1-5% against Fish monster 166 MATK +1-5% against Insect monster 166 Pierces 30-60% DEF of Angel monster 228
MATK +1-5% against Devil monster 166 MATK +1-5% against Fish monster 166 Pierces 30-60% DEF of Dragon monster 228
MATK +1-5% against Demihuman monster 166 MATK +1-5% against Devil monster 166 ATK +5-10% against Formless monster 228
MATK +1-5% against Angel monster 166 MATK +1-5% against Demihuman monster 166 ATK +5-10% against Formless monster 228
MATK +1-5% against Dragon monster 166 MATK +1-5% against Angel monster 166 ATK +5-10% against Undead monster 228
Healing skills +5-10% 833 MATK +1-5% against Dragon monster 166 ATK +5-10% against Brute monster 228
Variable cast time -1-5% 833 Healing skills +5-10% 833 ATK +5-10% against Plant monster 228
- - - - ATK +5-10% against Insect monster 228
- - - - ATK +5-10% against Fish monster 228
- - - - ATK +5-10% against Demon monster 228
- - - - ATK +5-10% against Demihuman monster 228
- - - - ATK +5-10% against Angel monster 228
- - - - ATK +5-10% against Dragon monster 228
- - - - After cast delay -1-5% 228
- - - - Nullify weapon's damage size penalty 45
- - - - Pierces 30-60% MDEF of Normal monster 91
- - - - Pierces 30-60% MDEF of Boss monster 91
- - - - Pierces 30-60% DEF of Normal monster 91
- - - - Pierces 30-60% DEF of Boss monster 91

Gambler Seal Bronze Options

Receive 2 random options, with all options categories having different chances.
Option 1 and Option 2 Chance
MaxHP +300-1000 950
MaxSP +300-1000 950
MaxHP +1-5% 950
MaxSP +1-5% 950
ATK +1-5% 700
ATK +1-20 700
DEF +10-30 1000
MDEF +5-10 1000
CRIT +1-5 600
Melee physical damage +1-5% 600
Critical attack +1-5% 600
Variable cast time -1-5% 600
After cast delay -1-5% 400

Gambler Seal White Options

Receive 2 random options, with all options categories having different chances.
Option 1 and Option 2 Chance
MaxHP +300-1000 950
MaxSP +300-1000 950
MaxHP +1-5% 950
MaxSP +1-5% 950
MATK +1-5% 700
MATK +1-20 700
DEF +10-30 1000
MDEF +5-10 1000
Healing skills +1-5% 600
All elemental magic skill damage +1-5% 600
S.MATK + 1-5 600
Variable cast time -1-5% 600
After cast delay -1-5% 400

Gambler Seal Black Options

Receive 2 random options, with all options categories having different chances.
Option 1 and Option 2 Chance
MaxHP +300-1000 950
MaxSP +300-1000 950
MaxHP +1-5% 950
MaxSP +1-5% 950
ATK +1-5% 700
ATK +1-20 700
DEF +10-30 1000
MDEF +5-10 1000
CRIT +1-5 600
Long range physical attack +1-5% 600
Critical attack +1-5% 600
Variable cast time -1-5% 600
After cast delay -1-5% 400

Gambler Seal Gold Options

Receive 2 random options, with all options categories having different chances.
Option 1 and Option 2 Chance
MaxHP +300-1000 1130
MaxSP +300-1000 1130
MaxHP +1-5% 1130
MaxSP +1-5% 1130
DEF +20-100 1180
MDEF +5-25 1180
RES +1-20 720
MRES +1-10 720
STA +1-10 480
Variable cast time -1-5% 720
After cast delay -1-5% 480

Ace of Heart Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
STR +1-5 CRIT +1-5
AGI +1-5 Critical attack +1-7%
VIT +1-5 Melee physical damage +1-7%
INT +1-5 Variable cast time -1-5%
DEX +1-5 Delay after attack -1-5%
LUK +1-5 -

Ace of Spade Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
STR +1-5 Healing skills +1-5%
AGI +1-5 S.MATK +1-7
VIT +1-5 All elemental magic skill damage +1-7%
INT +1-5 Variable cast time -1-5%
DEX +1-5 Delay after attack -1-5%
LUK +1-5 -

Ace of Diamond Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
STR +1-5 CRIT +1-5
AGI +1-5 Critical attack +1-7%
VIT +1-5 Long range physical attack +1-7%
INT +1-5 Variable cast time -1-5%
DEX +1-5 Delay after attack -1-5%
LUK +1-5 -

Ace of Clover Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
STR +1-5 DEF +50-100
AGI +1-5 MDEF +5-25
VIT +1-5 RES +1-20
INT +1-5 MRES +1-10
DEX +1-5 Variable cast time -1-5%
LUK +1-5 Delay after attack -1-5%

Sea Otter Fan LT Options

Receive 2 up to 3 random options, with all options categories having different chances.
Option 1 Chance Option 2 Chance Option 3 Chance
MaxHP +1-5% 1000 MaxHP +1-5% 1000 Experience gained from Formless race monsters +5-10% 5000
MaxSP +1-5% 1000 MaxSP +1-5% 1000 Experience gained from Undead race monsters +5-10% 5000
ATK +1-5% 900 ATK +1-5% 900 Experience gained from Brute race monsters +5-10% 5000
MATK +1-5% 900 MATK +1-5% 900 Experience gained from Plant race monsters +5-10% 5000
Reduces SP cost by 3-5% 600 Reduces SP cost by 3-5% 600 Experience gained from Insect race monsters +5-10% 5000
HIT +5-15 1000 HIT +5-15 1000 Experience gained from Fish race monsters +5-10% 5000
CRIT +1-7 1000 CRIT +1-7 1000 Experience gained from Demon race monsters +5-10% 5000
All elemental magic skill damage +1-7% 600 All elemental magic skill damage +1-7% 600 Experience gained from Demi-Human race monsters +5-10% 5000
Long range physical attack +1-7% 600 Long range physical attack +1-7% 600 Experience gained from Angel race monsters +5-10% 5000
Melee physical damage +1-7% 600 Melee physical damage +1-7% 600 Experience gained from Dragon race monsters +5-10% 5000
Critical attack +3-10% 600 Critical attack +3-10% 600 Experience gained from all race monsters +3-5% 1000
Variable cast time -3-10% 600 Variable cast time -3-10% 600 - -
Delay after attack -3-10% 600 Delay after attack -3-10% 600 - -

Booster Physical Random Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
ATK +5-30 ATK +1-5%
ASPD +1 Critical attack +3-10%
Delay after attack -3-10% ATK +3-20% against Formless monster
Long range physical attack +3-10% ATK +3-20% against Undead monster
ATK +3-20% against Neutral monster ATK +3-20% against Brute monster
ATK +3-20% against Water monster ATK +3-20% against Plant monster
ATK +3-20% against Earth monster ATK +3-20% against Insect monster
ATK +3-20% against Fire monster ATK +3-20% against Fish monster
ATK +3-20% against Wind monster ATK +3-20% against Demon monster
ATK +3-20% against Poison monster ATK +3-20% against Demihuman monster
ATK +3-20% against Holy monster ATK +3-20% against Angel monster
ATK +3-20% against Shadow monster ATK +3-20% against Dragon monster
ATK +3-20% against Ghost monster ATK +1-10% against Normal monster
ATK +3-20% against Undead monster ATK +1-10% against Boss monster
- Indestructible in battle

Booster Magical Random Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
MATK +5-40 MATK +1-5%
Healing skills +3-20% Variable cast time -3-10%
Variable cast time -3-10% MATK +3-20% against Formless monster
After cast delay -1-5% MATK +3-20% against Undead monster
MATK +3-20% against Neutral monster MATK +3-20% against Brute monster
MATK +3-20% against Water monster MATK +3-20% against Plant monster
MATK +3-20% against Earth monster MATK +3-20% against Insect monster
MATK +3-20% against Fire monster MATK +3-20% against Fish monster
MATK +3-20% against Wind monster MATK +3-20% against Demon monster
MATK +3-20% against Poison monster MATK +3-20% against Demihuman monster
MATK +3-20% against Holy monster MATK +3-20% against Angel monster
MATK +3-20% against Shadow monster MATK +3-20% against Dragon monster
MATK +3-20% against Ghost monster MATK +1-10% against Normal monster
MATK +3-20% against Undead monster MATK +1-10% against Boss monster

Pontifex Courage Random Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
MaxHP +200+1000 ATK +2-10% against Neutral monster
MaxSP +50+250 ATK +2-10% against Water monster
ATK +1-5% ATK +2-10% against Earth monster
ATK +10-50 ATK +2-10% against Fire monster
DEF +10-50 ATK +2-10% against Wind monster
FLEE +5-25 ATK +2-10% against Poison monster
HIT +5-25 ATK +2-10% against Holy monster
ATK +3-15% against Formless monster ATK +2-10% against Shadow monster
ATK +3-15% against Undead monster ATK +2-10% against Ghost monster
ATK +3-15% against Brute monster ATK +2-10% against Undead monster
ATK +3-15% against Plant monster Long range physical attack +2-10%
ATK +3-15% against Insect monster Melee physical damage +2-10%
ATK +3-15% against Fish monster Critical attack +2-10%
ATK +3-15% against Demon monster ATK +2-10% against Small size monster
ATK +3-15% against Demihuman monster ATK +2-10% against Medium size monster
ATK +3-15% against Angel monster ATK +2-10% against Large size monster
ATK +3-15% against Dragon monster After cast delay -1-3%
Long range physical attack +2-10% -
Melee physical damage +2-10% -
Critical attack +2-10% -
After cast delay -1-3% -

Pontifex Wisdom Random Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
MaxHP +200+1000 MATK +2-10% against Neutral monster
MaxSP +50+250 MATK +2-10% against Water monster
MATK +1-5% MATK +2-10% against Earth monster
MATK +10-50 MATK +2-10% against Fire monster
DEF +10-50 MATK +2-10% against Wind monster
FLEE +5-25 MATK +2-10% against Poison monster
Variable cast time -2-10% MATK +2-10% against Holy monster
MATK +3-15% against Formless monster MATK +2-10% against Shadow monster
MATK +3-15% against Undead monster MATK +2-10% against Ghost monster
MATK +3-15% against Brute monster MATK +2-10% against Undead monster
MATK +3-15% against Plant monster Water elemental magic skill damage +2-10%
MATK +3-15% against Insect monster Wind elemental magic skill damage +2-10%
MATK +3-15% against Fish monster Earth elemental magic skill damage +2-10%
MATK +3-15% against Demon monster Fire elemental magic skill damage +2-10%
MATK +3-15% against Demihuman monster Holy elemental magic skill damage +2-10%
MATK +3-15% against Angel monster Shadow elemental magic skill damage +2-10%
MATK +3-15% against Dragon monster Poison elemental magic skill damage +2-10%
Water elemental magic skill damage +2-10% Neutral elemental magic skill damage +2-10%
Wind elemental magic skill damage +2-10% Ghost elemental magic skill damage +2-10%
Earth elemental magic skill damage +2-10% MATK against Small size monster +2-10%
Fire elemental magic skill damage +2-10% MATK against Medium size monster +2-10%
Holy elemental magic skill damage +2-10% MATK against Large size monster +2-10%
Shadow elemental magic skill damage +2-10% After cast delay -1-3%
Poison elemental magic skill damage +2-10% -
Neutral elemental magic skill damage +2-10% -
Ghost elemental magic skill damage +2-10% -
After cast delay -1-3% -

Pontifex Tenacity Random Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
MaxHP +250+1250 ATK +3-15% against Neutral monster
MaxSP +75+375 ATK +3-15% against Water monster
ATK +2-10% ATK +3-15% against Earth monster
ATK +12-60 ATK +3-15% against Fire monster
DEF +12-60 ATK +3-15% against Wind monster
FLEE +6-30 ATK +3-15% against Poison monster
HIT +6-30 ATK +3-15% against Holy monster
ATK +4-20% against Formless monster ATK +3-15% against Shadow monster
ATK +4-20% against Undead monster ATK +3-15% against Ghost monster
ATK +4-20% against Brute monster ATK +3-15% against Undead monster
ATK +4-20% against Plant monster Long range physical attack +3-15%
ATK +4-20% against Insect monster Melee physical damage +3-15%
ATK +4-20% against Fish monster Critical attack +3-15%
ATK +4-20% against Demon monster ATK +3-15% against Small size monster
ATK +4-20% against Demihuman monster ATK +3-15% against Medium size monster
ATK +4-20% against Angel monster ATK +3-15% against Large size monster
ATK +4-20% against Dragon monster After cast delay -1-5%
Long range physical attack +2-10% -
Melee physical damage +2-10% -
Critical attack +2-10% -
After cast delay -1-5% -

Pontifex Belief Random Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
MaxHP +250+1250 MATK +3-15% against Neutral monster
MaxSP +75+375 MATK +3-15% against Water monster
MATK +2-10% MATK +3-15% against Earth monster
MATK +12-60 MATK +3-15% against Fire monster
DEF +12-60 MATK +3-15% against Wind monster
FLEE +6-30 MATK +3-15% against Poison monster
Variable cast time -3-15% MATK +3-15% against Holy monster
MATK +4-20% against Formless monster MATK +3-15% against Shadow monster
MATK +4-20% against Undead monster MATK +3-15% against Ghost monster
MATK +4-20% against Brute monster MATK +3-15% against Undead monster
MATK +4-20% against Plant monster Water elemental magic skill damage +3-15%
MATK +4-20% against Insect monster Wind elemental magic skill damage +3-15%
MATK +4-20% against Fish monster Earth elemental magic skill damage +3-15%
MATK +4-20% against Demon monster Fire elemental magic skill damage +3-15%
MATK +4-20% against Demihuman monster Holy elemental magic skill damage +3-15%
MATK +4-20% against Angel monster Shadow elemental magic skill damage +3-15%
MATK +4-20% against Dragon monster Poison elemental magic skill damage +3-15%
Water elemental magic skill damage +3-15% Neutral elemental magic skill damage +3-15%
Wind elemental magic skill damage +3-15% Ghost elemental magic skill damage +3-15%
Earth elemental magic skill damage +3-15% MATK against Small size monster +3-15%
Fire elemental magic skill damage +3-15% MATK against Medium size monster +3-15%
Holy elemental magic skill damage +3-15% MATK against Large size monster +3-15%
Shadow elemental magic skill damage +3-15% After cast delay -1-5%
Poison elemental magic skill damage +3-15% -
Neutral elemental magic skill damage +3-15% -
Ghost elemental magic skill damage +3-15% -
After cast delay -1-5% -

OS Weapon Physical Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
ATK +3-15% against Neutral monster ASPD +1
ATK +3-15% against Water monster FLEE +5-15
ATK +3-15% against Earth monster ATK +3-10% against Small size monster
ATK +3-15% against Fire monster ATK +3-10% against Medium size monster
ATK +3-15% against Wind monster ATK +3-10% against Large size monster
ATK +3-15% against Poison monster Critical attack +3-10%
ATK +3-15% against Holy monster Delay after attack -3-10%
ATK +3-15% against Shadow monster Long range physical attack +3-10%
ATK +3-15% against Ghost monster ATK +3-10% against Formless monster
ATK +3-15% against Undead monster ATK +3-10% against Undead monster
ATK +5-20 ATK +3-10% against Brute monster
ATK +1-5% ATK +3-10% against Plant monster
HIT +3-10 ATK +3-10% against Insect monster
CRIT +3-10 ATK +3-10% against Fish monster
- ATK +3-10% against Demon monster
- ATK +3-10% against Demon monster
- ATK +3-10% against Angel monster
- ATK +3-10% against Dragon monster

OS Advanced Weapon Physical Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
ATK +3-20% against Neutral monster ASPD +1
ATK +3-20% against Water monster FLEE +5-30
ATK +3-20% against Earth monster ATK +3-15% against Small size monster
ATK +3-20% against Fire monster ATK +3-15% against Medium size monster
ATK +3-20% against Wind monster ATK +3-15% against Large size monster
ATK +3-20% against Poison monster Critical attack +3-15%
ATK +3-20% against Holy monster Delay after attack -3-15%
ATK +3-20% against Shadow monster Long range physical attack +3-15%
ATK +3-20% against Ghost monster ATK +3-15% against Formless monster
ATK +3-20% against Undead monster ATK +3-15% against Undead monster
ATK +15-40 ATK +3-15% against Brute monster
ATK +1-10% ATK +3-15% against Plant monster
HIT +3-15 ATK +3-15% against Insect monster
CRIT +3-15 ATK +3-15% against Fish monster
- ATK +3-15% against Demon monster
- ATK +3-15% against Demon monster
- ATK +3-15% against Angel monster
- ATK +3-15% against Dragon monster
- Reduces SP cost by 1-5%

OS Super Weapon Physical Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
ATK +5-25% against Neutral monster ASPD +1-2
ATK +5-25% against Water monster FLEE +5-45
ATK +5-25% against Earth monster ATK +3-20% against Small size monster
ATK +5-25% against Fire monster ATK +3-20% against Medium size monster
ATK +5-25% against Wind monster ATK +3-20% against Large size monster
ATK +5-25% against Poison monster Critical attack +3-20%
ATK +5-25% against Holy monster Delay after attack -3-20%
ATK +5-25% against Shadow monster Long range physical attack +3-20%
ATK +5-25% against Ghost monster ATK +3-20% against Formless monster
ATK +5-25% against Undead monster ATK +3-20% against Undead monster
ATK +20-60 ATK +3-20% against Brute monster
ATK +3-15% ATK +3-20% against Plant monster
HIT +3-20 ATK +3-20% against Insect monster
CRIT +3-20 ATK +3-20% against Fish monster
- ATK +3-20% against Demon monster
- ATK +3-20% against Demon monster
- ATK +3-20% against Angel monster
- ATK +3-20% against Dragon monster
- Reduces SP cost by 1-10%
- Indestructible in battle

OS Weapon Magical Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
MATK +3-15% against Neutral monster ASPD +1
MATK +3-15% against Water monster FLEE +5-15
MATK +3-15% against Earth monster MATK +3-10% against Small size monster
MATK +3-15% against Fire monster MATK +3-10% against Medium size monster
MATK +3-15% against Wind monster MATK +3-10% against Large size monster
MATK +3-15% against Poison monster Variable cast time -3-10%
MATK +3-15% against Holy monster MATK +3-10% against Formless monster
MATK +3-15% against Shadow monster MATK +3-10% against Undead monster
MATK +3-15% against Ghost monster MATK +3-10% against Brute monster
MATK +3-15% against Undead monster MATK +3-10% against Plant monster
MATK +5-20 MATK +3-10% against Insect monster
MATK +1-5% MATK +3-10% against Fish monster
Delay after attack -3-10% MATK +3-10% against Demon monster
- MATK +3-10% against Demon monster
- MATK +3-10% against Angel monster
- MATK +3-10% against Dragon monster

OS Advanced Weapon Magical Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
MATK +3-20% against Neutral monster ASPD +1
MATK +3-20% against Water monster FLEE +5-30
MATK +3-20% against Earth monster MATK +3-15% against Small size monster
MATK +3-20% against Fire monster MATK +3-15% against Medium size monster
MATK +3-20% against Wind monster MATK +3-15% against Large size monster
MATK +3-20% against Poison monster Variable cast time -3-15%
MATK +3-20% against Holy monster MATK +3-15% against Formless monster
MATK +3-20% against Shadow monster MATK +3-15% against Undead monster
MATK +3-20% against Ghost monster MATK +3-15% against Brute monster
MATK +3-20% against Undead monster MATK +3-15% against Plant monster
MATK +15-40 MATK +3-15% against Insect monster
MATK +1-10% MATK +3-15% against Fish monster
Delay after attack -3-10% MATK +3-15% against Demon monster
- MATK +3-15% against Demon monster
- MATK +3-15% against Angel monster
- MATK +3-15% against Dragon monster
- Reduces SP cost by 1-5%

OS Super Weapon Magical Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
MATK +5-25% against Neutral monster ASPD +1-2
MATK +5-25% against Water monster FLEE +5-45
MATK +5-25% against Earth monster MATK +3-20% against Small size monster
MATK +5-25% against Fire monster MATK +3-20% against Medium size monster
MATK +5-25% against Wind monster MATK +3-20% against Large size monster
MATK +5-25% against Poison monster Variable cast time -3-20%
MATK +5-25% against Holy monster MATK +3-20% against Formless monster
MATK +5-25% against Shadow monster MATK +3-20% against Undead monster
MATK +5-25% against Ghost monster MATK +3-20% against Brute monster
MATK +5-25% against Undead monster MATK +3-20% against Plant monster
MATK +20-60 MATK +3-20% against Insect monster
MATK +3-15% MATK +3-20% against Fish monster
Delay after attack -3-10% MATK +3-20% against Demon monster
- MATK +3-20% against Demon monster
- MATK +3-20% against Angel monster
- MATK +3-20% against Dragon monster
- Reduces SP cost by 1-10%
- Indestructible in battle

Imperial Manteau Physical Options

Receive 1 random option, with all options categories having equal chances.
Option 1
ATK +1-5% against Neutral monster
ATK +1-5% against Water monster
ATK +1-5% against Earth monster
ATK +1-5% against Fire monster
ATK +1-5% against Wind monster
ATK +1-5% against Poison monster
ATK +1-5% against Holy monster
ATK +1-5% against Shadow monster
ATK +1-5% against Ghost monster
ATK +1-5% against Undead monster

Imperial Manteau Magical Options

Receive 1 random option, with all options categories having equal chances.
Option 1
MATK +1-5% against Neutral monster
MATK +1-5% against Water monster
MATK +1-5% against Earth monster
MATK +1-5% against Fire monster
MATK +1-5% against Wind monster
MATK +1-5% against Poison monster
MATK +1-5% against Holy monster
MATK +1-5% against Shadow monster
MATK +1-5% against Ghost monster
MATK +1-5% against Undead monster

Imperial Armor Physical Options

Receive 1 random option, with all options categories having equal chances.
Option 1
Fire elemental resistance +1-5%
Wind elemental resistance +1-5%
Earth elemental resistance +1-5%
Water elemental resistance +1-5%
All elemental resistance +1-5%
Reduces SP cost by 1-5%
MaxHP +1-5%
MaxSP +1-5%

Imperial Armor Magical Options

Receive 1 random option, with all options categories having equal chances.
Option 1
MATK +1-5% against Neutral monster
MATK +1-5% against Water monster
MATK +1-5% against Earth monster
MATK +1-5% against Fire monster
MATK +1-5% against Wind monster
MATK +1-5% against Poison monster
MATK +1-5% against Holy monster
MATK +1-5% against Shadow monster
MATK +1-5% against Ghost monster
MATK +1-5% against Undead monster

Grace Manteau Physical Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
ATK +1-5% against Neutral monster ATK +1-5% against Formless monster
ATK +1-5% against Water monster ATK +1-5% against Undead monster
ATK +1-5% against Earth monster ATK +1-5% against Brute monster
ATK +1-5% against Fire monster ATK +1-5% against Brute monster
ATK +1-5% against Wind monster ATK +1-5% against Insect monster
ATK +1-5% against Poison monster ATK +1-5% against Fish monster
ATK +1-5% against Holy monster ATK +1-5% against Demon monster
ATK +1-5% against Shadow monster ATK +1-5% against Demihuman monster
ATK +1-5% against Ghost monster ATK +1-5% against Angel monster
ATK +1-5% against Undead monster ATK +1-5% against Dragon monster
- ATK +1-5% against Small size monster
- ATK +1-5% against Medium size monster
- ATK +1-5% against Large size monster

Grace Manteau Magical Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
MATK +1-5% against Neutral monster MATK +1-5% against Formless monster
MATK +1-5% against Water monster MATK +1-5% against Undead monster
MATK +1-5% against Earth monster MATK +1-5% against Brute monster
MATK +1-5% against Fire monster MATK +1-5% against Brute monster
MATK +1-5% against Wind monster MATK +1-5% against Insect monster
MATK +1-5% against Poison monster MATK +1-5% against Fish monster
MATK +1-5% against Holy monster MATK +1-5% against Demon monster
MATK +1-5% against Shadow monster MATK +1-5% against Demihuman monster
MATK +1-5% against Ghost monster MATK +1-5% against Angel monster
MATK +1-5% against Undead monster MATK +1-5% against Dragon monster
- MATK +1-5% against Small size monster
- MATK +1-5% against Medium size monster
- MATK +1-5% against Large size monster

Grace Armor Physical Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
Fire elemental resistance +1-5% ATK +1-5% against Small size monster
Wind elemental resistance +1-5% ATK +1-5% against Medium size monster
Earth elemental resistance +1-5% ATK +1-5% against Large size monster
Water elemental resistance +1-5% Formless monster resistance +1-5%
All elemental resistance +1-5% Undead monster resistance +1-5%
Reduces SP cost by 1-5% Brute monster resistance +1-5%
MaxHP +1-5% Plant monster resistance +1-5%
MaxSP +1-5% Insect monster resistance +1-5%
- Fish monster resistance +1-5%
- Demon monster resistance +1-5%
- Demihuman monster resistance +1-5%
- Angel monster resistance +1-5%
- Dragon monster resistance +1-5%

Grace Armor Magical Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
Fire elemental resistance +1-5% MATK +1-5% against Small size monster
Wind elemental resistance +1-5% MATK +1-5% against Medium size monster
Earth elemental resistance +1-5% MATK +1-5% against Large size monster
Water elemental resistance +1-5% Formless monster resistance +1-5%
All elemental resistance +1-5% Undead monster resistance +1-5%
Reduces SP cost by 1-5% Brute monster resistance +1-5%
MaxHP +1-5% Plant monster resistance +1-5%
MaxSP +1-5% Insect monster resistance +1-5%
- Fish monster resistance +1-5%
- Demon monster resistance +1-5%
- Demihuman monster resistance +1-5%
- Angel monster resistance +1-5%
- Dragon monster resistance +1-5%

Automatic Weapon Physical Options 1

Receive 1 random option, with all options categories having equal chances.
Option 1
HIT +3-10
CRIT +3-10
ATK +5-25
ATK +1-5%
ATK +3-20% against Neutral monster
ATK +3-20% against Water monster
ATK +3-20% against Earth monster
ATK +3-20% against Fire monster
ATK +3-20% against Wind monster
ATK +3-20% against Poison monster
ATK +3-20% against Holy monster
ATK +3-20% against Shadow monster
ATK +3-20% against Ghost monster
ATK +3-20% against Undead monster

Automatic Weapon Physical Options 2

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
HIT +3-10 Delay after attack -3-15%
CRIT +3-10 ATK +3-15% against Formless monster
ATK +5-25 ATK +3-15% against Undead monster
ATK +1-5% ATK +3-15% against Brute monster
ATK +3-20% against Neutral monster ATK +3-15% against Plant monster
ATK +3-20% against Water monster ATK +3-15% against Insect monster
ATK +3-20% against Earth monster ATK +3-15% against Fish monster
ATK +3-20% against Fire monster ATK +3-15% against Demon monster
ATK +3-20% against Wind monster ATK +3-15% against Demihuman monster
ATK +3-20% against Poison monster ATK +3-15% against Angel monster
ATK +3-20% against Holy monster ATK +3-15% against Dragon monster
ATK +3-20% against Shadow monster ATK +3-15% against Small size monster
ATK +3-20% against Ghost monster ATK +3-15% against Medium size monster
ATK +3-20% against Undead monster ATK +3-15% against Large size monster

Automatic Weapon Physical Options 3

Receive 3 random options, with all options categories having equal chances.
Option 1 Option 2 Option 3
HIT +3-10 Delay after attack -3-15% DEF +30-100
CRIT +3-10 ATK +3-15% against Formless monster MDEF +10-40
ATK +5-25 ATK +3-15% against Undead monster MaxHP +1-5%
ATK +1-5% ATK +3-15% against Brute monster MaxSP +1-5%
ATK +3-20% against Neutral monster ATK +3-15% against Plant monster Variable cast time -3-10%
ATK +3-20% against Water monster ATK +3-15% against Insect monster ATK +1-10% against Normal monster
ATK +3-20% against Earth monster ATK +3-15% against Fish monster Pierces 3-15% DEF of Normal monster
ATK +3-20% against Fire monster ATK +3-15% against Demon monster ATK +1-10% against Boss monster
ATK +3-20% against Wind monster ATK +3-15% against Demihuman monster Pierces 3-15% DEF of Boss monster
ATK +3-20% against Poison monster ATK +3-15% against Angel monster After cast delay -1-5%
ATK +3-20% against Holy monster ATK +3-15% against Dragon monster -
ATK +3-20% against Shadow monster ATK +3-15% against Small size monster -
ATK +3-20% against Ghost monster ATK +3-15% against Medium size monster -
ATK +3-20% against Undead monster ATK +3-15% against Large size monster -
- ASPD +1-2 -
- FLEE +5-45 -
- Reduces SP cost by 1-10% -
- Indestructible in battle -
- Long range physical attack +3-20% -
- Melee physical damage +3-20% -
- Critical attack +3-20% -

Automatic Weapon Magical Options 1

Receive 1 random option, with all options categories having equal chances.
Option 1
Delay after attack -3-10%
MATK +5-25
MATK +1-5%
MATK +3-20% against Neutral monster
MATK +3-20% against Water monster
MATK +3-20% against Earth monster
MATK +3-20% against Fire monster
MATK +3-20% against Wind monster
MATK +3-20% against Poison monster
MATK +3-20% against Holy monster
MATK +3-20% against Shadow monster
MATK +3-20% against Ghost monster
MATK +3-20% against Undead monster

Automatic Weapon Magical Options 2

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
Delay after attack -3-10% Variable cast time -3-10%
MATK +5-25 MATK +3-15% against Formless monster
MATK +1-5% MATK +3-15% against Undead monster
MATK +3-20% against Neutral monster MATK +3-15% against Brute monster
MATK +3-20% against Water monster MATK +3-15% against Plant monster
MATK +3-20% against Earth monster MATK +3-15% against Insect monster
MATK +3-20% against Fire monster MATK +3-15% against Fish monster
MATK +3-20% against Wind monster MATK +3-15% against Devil monster
MATK +3-20% against Poison monster MATK +3-15% against Demihuman monster
MATK +3-20% against Holy monster MATK +3-15% against Angel monster
MATK +3-20% against Shadow monster MATK +3-15% against Dragon monster
MATK +3-20% against Ghost monster MATK against Small size monster +3-15%
MATK +3-20% against Undead monster MATK against Medium size monster +3-15%
- MATK against Medium size monster +3-15%

Automatic Weapon Magical Options 3

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2 Option 3
Delay after attack -3-10% Variable cast time -3-10% DEF +30-100
MATK +5-25 MATK +3-15% against Formless monster MDEF +10-40
MATK +1-5% MATK +3-15% against Undead monster MaxHP +1-5%
MATK +3-20% against Neutral monster MATK +3-15% against Brute monster MaxSP +1-5%
MATK +3-20% against Water monster MATK +3-15% against Plant monster Variable cast time -3-10%
MATK +3-20% against Earth monster MATK +3-15% against Insect monster MATK +1-10% against Normal monster
MATK +3-20% against Fire monster MATK +3-15% against Fish monster Pierces 3-15% MDEF of Normal monster
MATK +3-20% against Wind monster MATK +3-15% against Devil monster MATK +1-10% against Boss monster
MATK +3-20% against Poison monster MATK +3-15% against Demihuman monster Pierces 3-15% MDEF of Boss monster
MATK +3-20% against Holy monster MATK +3-15% against Angel monster After cast delay -1-5%
MATK +3-20% against Shadow monster MATK +3-15% against Dragon monster -
MATK +3-20% against Ghost monster MATK against Small size monster +3-15% -
MATK +3-20% against Undead monster MATK against Medium size monster +3-15% -
- MATK against Medium size monster +3-15% -
- ASPD +1-2 -
- FLEE +5-45 -
- Reduces SP cost by 1-10% -
- Indestructible in battle -
- Variable cast time -3-15% -

Unknown Boots Random Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
MaxHP +1-10% HP regen +25-50%
MaxSP +1-10% SP regen +25-50%
- MaxHP +50-1000
- MaxSP +10-300
- Delay after attack -1-7%
- Variable cast time -1-10%

Sakray Fury Random Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
MaxHP +200-500 Delay after attack -10-18%
MaxSP +30-120 ATK +5-10%
CRIT +3-10 Long range physical attack +5-15%
FLEE +10-30 Melee physical damage +5-15%
HIT +10-30 ATK +5-15% against Neutral monster
ASPD +1-2 ATK +5-15% against Water monster
ATK +20-70 ATK +5-15% against Earth monster
- ATK +5-15% against Fire monster
- ATK +5-15% against Wind monster
- ATK +5-15% against Poison monster
- ATK +5-15% against Holy monster
- ATK +5-15% against Shadow monster
- ATK +5-15% against Ghost monster
- ATK +5-15% against Undead monster

Sakray Fury 2 Random Options

Receive 3 random options, with all options categories having equal chances.
Option 1 Option 2 Option 3
MaxHP +200-500 Delay after attack -10-18% DEF +30-100
MaxSP +30-120 ATK +5-10% MDEF +10-40
CRIT +3-10 Long range physical attack +5-15% MaxHP +1-5%
FLEE +10-30 Melee physical damage +5-15% MaxSP +1-5%
HIT +10-30 ATK +5-15% against Neutral monster ATK +5-10% against Small size monster
ASPD +1-2 ATK +5-15% against Water monster ATK +5-10% against Medium size monster
ATK +20-70 ATK +5-15% against Earth monster ATK +5-10% against Large size monster
- ATK +5-15% against Fire monster ATK +5-10% against Normal monster
- ATK +5-15% against Wind monster ATK +5-10% against Boss monster
- ATK +5-15% against Poison monster -
- ATK +5-15% against Holy monster -
- ATK +5-15% against Shadow monster -
- ATK +5-15% against Ghost monster -
- ATK +5-15% against Undead monster -

Sakray Regret Random Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
MaxHP +200-500 Delay after attack -10-18%
MaxSP +30-120 MATK +5-10%
DEF +10-50 Variable cast time -5-15%
FLEE +10-30 Reduces SP cost by 5-10%
Healing skills +10-30% MATK +5-15% against Neutral monster
ASPD +1-2 MATK +5-15% against Water monster
MATK +20-70 MATK +5-15% against Earth monster
- MATK +5-15% against Fire monster
- MATK +5-15% against Wind monster
- MATK +5-15% against Poison monster
- MATK +5-15% against Holy monster
- MATK +5-15% against Shadow monster
- MATK +5-15% against Ghost monster
- MATK +5-15% against Undead monster

Sakray Regret 2 Random Options

Receive 3 random options, with all options categories having equal chances.
Option 1 Option 2 Option 3
MaxHP +200-500 Delay after attack -10-18% DEF +30-100
MaxSP +30-120 MATK +5-10% MDEF +10-40
DEF +10-50 Variable cast time -5-15% MaxHP +1-5%
FLEE +10-30 Reduces SP cost by 5-10% MaxSP +1-5%
Healing skills +10-30% MATK +5-15% against Neutral monster MATK against Small size monster +5-10%
ASPD +1-2 MATK +5-15% against Water monster MATK against Small size monster +5-10%
MATK +20-70 MATK +5-15% against Earth monster MATK against Large size monster +5-10%
- MATK +5-15% against Fire monster MATK +5-10% against Normal monster
- MATK +5-15% against Wind monster MATK +5-10% against Boss monster
- MATK +5-15% against Poison monster -
- MATK +5-15% against Holy monster -
- MATK +5-15% against Shadow monster -
- MATK +5-15% against Ghost monster -
- MATK +5-15% against Undead monster -

Geffen Arena Armor Random Options

Receive 3 random options, with all options categories having equal chances
Option 1 Option 2 Option 3
MaxHP +100-1500 HP regen +30-65% MaxHP +100-1000
MaxSP +100-500 SP regen +30-65% MaxSP +100-500
MaxHP +1-10% FLEE +2-30 -
MaxSP +1-10% DEF +10-55 -
- MDEF +1-6 -
- Restoration gained from Healing skills +5-10% -
- Variable cast time -1-10% -
- Neutral monster physical resistance +5-10% -
- Water monster physical resistance +5-10% -
- Earth monster physical resistance +5-10% -
- Fire monster physical resistance +5-10% -
- Wind monster physical resistance +5-10% -
- Poison monster physical resistance +5-10% -
- Holy monster physical resistance +5-10% -
- Shadow monster physical resistance +5-10% -
- Ghost monster physical resistance +5-10% -
- Undead monster physical resistance +5-10% -
- Neutral monster magic resistance +5-10% -
- Water monster magic resistance +5-10% -
- Earth monster magic resistance +5-10% -
- Fire monster magic resistance +5-10% -
- Wind monster magic resistance +5-10% -
- Poison monster magic resistance +5-10% -
- Holy monster magic resistance +5-10% -
- Shadow monster magic resistance +5-10% -
- Ghost monster magic resistance +5-10% -
- Undead monster magic resistance +5-10% -

Geffen Arena Manteau Random Options

Receive 3 random options, with all options categories having equal chances
Option 1 Option 2 Option 3
MaxHP +100-1000 FLEE +5-20 MaxHP +200-800
MaxSP +100-300 DEF +5-60 MaxSP +50-300
MaxHP +1-5% MDEF +1-6 -
MaxSP +1-5% Restoration gained from Healing skills +5-10% -
- Variable cast time -1-10% -
- Neutral monster physical resistance +5-10% -
- Water monster physical resistance +5-10% -
- Earth monster physical resistance +5-10% -
- Fire monster physical resistance +5-10% -
- Wind monster physical resistance +5-10% -
- Poison monster physical resistance +5-10% -
- Holy monster physical resistance +5-10% -
- Shadow monster physical resistance +5-10% -
- Ghost monster physical resistance +5-10% -
- Undead monster physical resistance +5-10% -
- Neutral monster magic resistance +5-10% -
- Water monster magic resistance +5-10% -
- Earth monster magic resistance +5-10% -
- Fire monster magic resistance +5-10% -
- Wind monster magic resistance +5-10% -
- Poison monster magic resistance +5-10% -
- Holy monster magic resistance +5-10% -
- Shadow monster magic resistance +5-10% -
- Ghost monster magic resistance +5-10% -
- Undead monster magic resistance +5-10% -
- Neutral elemental resistance +1-5% -
- Water elemental resistance +1-5% -
- Earth elemental resistance +1-5% -
- Fire elemental resistance +1-5% -
- Wind elemental resistance +1-5% -
- Poison elemental resistance +1-5% -
- Poison elemental resistance +1-5% -
- Shadow elemental resistance +1-5% -
- Ghost elemental resistance +1-5% -
- Ghost elemental resistance +1-5% -

Geffen Arena Accessory Random Options

Receive 2 random options, with all options categories having equal chances
Option 1 Option 2
Delay after attack -3-7% Delay after attack -3-7%
Variable cast time -5-10% Variable cast time -5-10%
CRIT +5-10 CRIT +5-10
Fire elemental resistance +3-5% Fire elemental resistance +3-5%
Water elemental resistance +3-5% Water elemental resistance +3-5%
Earth elemental resistance +3-5% Earth elemental resistance +3-5%
Wind elemental resistance +3-5% Wind elemental resistance +3-5%
Reduces SP cost by 3-5% Reduces SP cost by 3-5%
MaxHP +1-5% MaxHP +1-3%
MaxSP +1-5% MaxSP +1-3%
ATK +1-5% ATK +1-3%
MATK +1-5% MATK +1-3%

Geffen Arena Shield Random Options

Receive 3 random options, with all options categories having equal chances
Option 1 and Option 2 Option 3
MDEF +3-10 ASPD + 1 
DEF +30-100 ATK +5-10% against Formless monster
MaxHP +100-1000 ATK +5-10% against Undead monster
MaxSP +20-200 ATK +5-10% against Brute monster
Formless monster resistance +2-7% ATK +5-10% against Plant monster
Undead monster resistance +2-7% ATK +5-10% against Insect monster
Brute monster resistance +2-7% ATK +5-10% against Fish monster
Plant monster resistance +2-7% ATK +5-10% against Demon monster
Insect monster resistance +2-7% ATK +5-10% against Demihuman monster
Fish monster resistance +2-7% ATK +5-10% against Angel monster
Demon monster resistance +2-7% ATK +5-10% against Dragon monster
Demihuman monster resistance +2-7% MATK +5-10% against Formless monster
Angel monster resistance +2-7% MATK +5-10% against Undead monster
Dragon monster resistance +2-7% MATK +5-10% against Brute monster
ATK +1-5% against Formless monster MATK +5-10% against Plant monster
ATK +1-5% against Undead monster MATK +5-10% against Insect monster
ATK +1-5% against Brute monster MATK +5-10% against Fish monster
ATK +1-5% against Plant monster MATK +5-10% against Devil monster
ATK +1-5% against Insect monster MATK +5-10% against Demihuman monster
ATK +1-5% against Fish monster MATK +5-10% against Angel monster
ATK +1-5% against Demon monster MATK +5-10% against Dragon monster
ATK +1-5% against Demihuman monster After cast delay -1-3%
ATK +1-5% against Angel monster Pierces 30-60% DEF of Formless monster
ATK +1-5% against Dragon monster Pierces 30-60% DEF of Undead monster
MATK +1-5% against Formless monster Pierces 30-60% DEF of Brute monster
MATK +1-5% against Undead monster Pierces 30-60% DEF of Plant monster
MATK +1-5% against Brute monster Pierces 30-60% DEF of Insect monster
MATK +1-5% against Plant monster Pierces 30-60% DEF of Fish monster
MATK +1-5% against Insect monster Pierces 30-60% DEF of Demon monster
MATK +1-5% against Fish monster Pierces 30-60% DEF of Demihuman monster
MATK +1-5% against Devil monster Pierces 30-60% DEF of Angel monster
MATK +1-5% against Demihuman monster Pierces 30-60% DEF of Dragon monster
MATK +1-5% against Angel monster Pierces 30-60% MDEF of Formless monster
MATK +1-5% against Dragon monster Pierces 30-60% MDEF of Undead monster
Healing skills +5-10% Pierces 30-60% MDEF of Brute monster
Variable cast time -1-5% Pierces 30-60% MDEF of Plant monster
- Pierces 30-60% MDEF of Insect monster
- Pierces 30-60% MDEF of Fish monster
- Pierces 30-60% MDEF of Demon monster
- Pierces 30-60% MDEF of Demihuman monster
- Pierces 30-60% MDEF of Angel monster
- Pierces 30-60% MDEF of Dragon monster

Charleston Weapon Physical Options

Receive 1 random option, with all options categories having equal chances
Option 1
ATK +1-20% against Neutral monster
ATK +1-20% against Water monster
ATK +1-20% against Earth monster
ATK +1-20% against Fire monster
ATK +1-20% against Wind monster
ATK +1-20% against Poison monster
ATK +1-20% against Holy monster
ATK +1-20% against Shadow monster
ATK +1-20% against Ghost monster
ATK +1-20% against Undead monster
Critical attack +1-20%
Delay after attack -5-15%
HIT +5-15
CRIT +1-15
ATK +3-7%
ASPD +1
ATK +1-20% against Small size monster
ATK +1-20% against Medium size monster
ATK +1-20% against Large size monster
Weapon element: Water
Weapon element: Earth
Weapon element: Fire
Weapon element: Wind
Weapon element: Holy
Weapon element: Shadow
Nullify weapon's damage size penalty

Charleston Weapon Ranged Options

Receive 1 random option, with all options categories having equal chances
Option 1
ATK +1-20% against Neutral monster
ATK +1-20% against Water monster
ATK +1-20% against Earth monster
ATK +1-20% against Fire monster
ATK +1-20% against Wind monster
ATK +1-20% against Poison monster
ATK +1-20% against Holy monster
ATK +1-20% against Shadow monster
ATK +1-20% against Ghost monster
ATK +1-20% against Undead monster
Delay after attack -5-15%
HIT +5-15
Long range physical attack +3-7%
ATK +5-20
ASPD +1
ATK +1-20% against Small size monster
ATK +1-20% against Medium size monster
ATK +1-20% against Large size monster
Weapon element: Water
Weapon element: Earth
Weapon element: Fire
Weapon element: Wind
Weapon element: Holy
Weapon element: Shadow
Nullify weapon's damage size penalty

Thanos Weapon Ranged Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
ATK +1-20% against Neutral monster ATK +1-20% against Formless monster
ATK +1-20% against Water monster ATK +1-20% against Undead monster
ATK +1-20% against Earth monster ATK +1-20% against Brute monster
ATK +1-20% against Fire monster ATK +1-20% against Plant monster
ATK +1-20% against Wind monster ATK +1-20% against Insect monster
ATK +1-20% against Poison monster ATK +1-20% against Insect monster
ATK +1-20% against Holy monster ATK +1-20% against Demon monster
ATK +1-20% against Shadow monster ATK +1-20% against Demihuman monster
ATK +1-20% against Ghost monster ATK +1-20% against Angel monster
ATK +1-20% against Undead monster ATK +1-20% against Dragon monster
Nullify weapon's damage size penalty ATK +5-10% against Normal monster
ASPD + 1 ATK +5-10% against Boss monster
Delay after attack -5-10% ATK +3-7%
Long range physical attack +5-10% Critical attack +5-20%
Indestructible in battle -

Thanos Weapon Magical Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
MATK +1-20% against Neutral monster MATK +1-20% against Formless monster
MATK +1-20% against Water monster MATK +1-20% against Undead monster
MATK +1-20% against Earth monster MATK +1-20% against Brute monster
MATK +1-20% against Fire monster MATK +1-20% against Plant monster
MATK +1-20% against Wind monster MATK +1-20% against Insect monster
MATK +1-20% against Poison monster MATK +1-20% against Insect monster
MATK +1-20% against Holy monster MATK +1-20% against Demon monster
MATK +1-20% against Shadow monster MATK +1-20% against Demihuman monster
MATK +1-20% against Ghost monster MATK +1-20% against Angel monster
MATK +1-20% against Undead monster MATK +1-20% against Dragon monster
Variable cast time -5-10% MATK +1-10% against Normal monster
Restoration gained from Healing skills +5-20% MATK +1-10% against Boss monster
Reduces SP cost by 5-10% MATK +3-7%
After cast delay -1-5% Variable cast time -5-10%

Thanos Weapon Physical Options

Receive 2 random options, with all options categories having equal chances.
Option 1 Option 2
ATK +1-20% against Neutral monster ATK +1-20% against Formless monster
ATK +1-20% against Water monster ATK +1-20% against Undead monster
ATK +1-20% against Earth monster ATK +1-20% against Brute monster
ATK +1-20% against Fire monster ATK +1-20% against Plant monster
ATK +1-20% against Wind monster ATK +1-20% against Insect monster
ATK +1-20% against Poison monster ATK +1-20% against Insect monster
ATK +1-20% against Holy monster ATK +1-20% against Demon monster
ATK +1-20% against Shadow monster ATK +1-20% against Demihuman monster
ATK +1-20% against Ghost monster ATK +1-20% against Angel monster
ATK +1-20% against Undead monster ATK +1-20% against Dragon monster
Nullify weapon's damage size penalty ATK +1-10% against Normal monster
ASPD + 1 ATK +1-10% against Boss monster
Delay after attack -5-10% ATK +3-5%
Weapon element: Water Critical attack +5-20%
Weapon element: Earth Indestructible in battle
Weapon element: Fire -
Weapon element: Wind -
Weapon element: Holy -
Weapon element: Shadow -

True Hunting Physical Random Options

Receive 2 random options, with all options categories having equal chances.
Option 1 and Option 2
MaxHP +100-500
MaxSP +10-50
ATK +5-10
ATK +1-3%
DEF +5-20
FLEE +10-20
ATK +1-5% against Brute monster
ATK +1-5% against Insect monster
ATK +1-5% against Fish monster
ATK +1-5% against Dragon monster
ATK +1-5% against Small size monster
ATK +1-5% against Medium size monster
ATK +1-5% against Medium size monster

True Hunting Magical Random Options

Receive 2 random options, with all options categories having equal chances.
Option 1 and Option 2
MaxHP +100-500
MaxSP +10-50
MATK +5-10
MATK +1-3%
DEF +5-20
FLEE +10-20
MATK +1-5% against Brute monster
MATK +1-5% against Insect monster
MATK +1-5% against Fish monster
MATK +1-5% against Dragon monster
MATK +1-5% against Small size monster
MATK +1-5% against Medium size monster
MATK +1-5% against Medium size monster

Aegirnian Physical Random Options

Receive 2 random options, with all options categories having equal chances.
Option 1 and Option 2
MaxHP +1-5%
MaxSP +1-5%
ATK +10-30
ATK +1-7%
DEF +20-50
FLEE +10-20
ATK +1-7% against Demihuman monster
ATK +1-7% against Fish monster
ATK +1-7% against Water monster
ATK +1-7% against Neutral monster
ATK +1-7% against Small size monster
ATK +1-7% against Medium size monster
ATK +1-7% against Medium size monster

Aegirnian Magical Random Options

Receive 2 random options, with all options categories having equal chances.
Option 1 and Option 2
MaxHP +1-5%
MaxSP +1-5%
MATK +10-30
MATK +1-7%
MDEF +10-30
Variable cast time reduce +5-10%
MATK +1-7% against Demihuman monster
MATK +1-7% against Fish monster
MATK +1-7% against Water monster
MATK +1-7% against Neutral monster
MATK +1-7% against Small size monster
MATK +1-7% against Medium size monster
MATK +1-7% against Medium size monster