Shadow Cross
Intro
| Novice | Thief
(1st Job) |
Assassin
(2nd Job) |
Assassin Cross
(2nd Job Transcedent) |
Guillotine Cross
(3rd Job) |
Shadow Cross
(4th Job) |
|
|
|
|
|
|
Description |
Max Level HP/SP | Stats Bonus when Max Job Level |
|
- |
|
Str+8, Agi+11, Vit+6, Int+5, Dex+9, Luk+4 Pow+12, Sta+8, Wis+4, Spl+0, Con+8, Ctr+8 |
1st Job Skills
2nd Job Skills
2nd Job Transcendent Skills
3rd Job Skills
4th Job Skills
| ||||
|
| ||||
| ||||
|
| ||||
| ||||
|
| ||||
| ||||
|
| ||||
|
| ||||
| ||||
|
| ||||
| ||||
|
| Basic Info | Skill Animation | Description | Formula |
|
Enchants the power of shadow to your weapon. Attacking has a chance to inflict Shadow Wound on the target, which increases the damage taken for the enemy based on the number of wounds. Consumes 1
|
Shadow Wound = + Damage x (3 x Shadow Wound stack) / 100 Duration: 18000 ms Max Shadow Wound = 20 stacks Shadow Wound = reduces max HP for Dragon Knight, Meisters and Inquisitors. |
| Basic Info | Skill Animation | Description | Formula |
|
Can only be used if Enchant Deadly Poison is active. Grants the ability to ignore physical resistance (RES) of your enemies.
|
Pierces Res 2% x Skill Level. |
| Basic Info | Skill Animation | Description | Formula |
|
Maximizes one's ability by increases the damage of Savage Impact and Eternal Slash during the skill duration.
|
Increases damage for Savage Impact and Eternal Slash. 20 x skill level; // res bonus 9 x skill level; // mres bonus |
Related NPC
|
Poison Herb Merchant Department Store |
|
Exchange for Crafting |
| Magician Steven
Department Store |
|
Poison Crafting Details
| Product | Item Description | Material required |
| A skeleton-shaped bottle that contains deadly poison. If any class other than Assassin Cross Classes use this item, it will kill the user instantly. Buffing the user for 1 minute, Aspd + 20%. |
||
| An antidote to cure special kind of new poisons. Used for Guillotine Cross skills. |
||
| A poison that paralyzes senses. It continues for 300 seconds and decreases Attack speed(After attack delay increases for 10%), - 10% Dodge, movement speed cuts in half. |
||
| A poison which has the same properties of a leech. It consumes some HP for 300 seconds. |
||
| An ash powder that causes the Oblivion state. Oblivion lasts for 300 seconds. If under Oblivion state, SP doesn't recover naturally and cannot be canceled by Lex Divine or Green Potion. You cannot use skills while caught by Oblivion ashes. |
||
| A poison that pollutes a wound. When a target is caught by this poison for 300 seconds, recovery skills decrease in effect by 20%. The poison is extra potent if also inflicted by fatal wound. |
25x | |
| A poison that numbs nerves. It continues for 300 seconds, and generates damage every 3 seconds. This ignores the weapons or card options which don't disconnect spell. |
||
| A poison that causes a feverish state. For 300 seconds, it spells darkness that can't be removed and causes hallucination. Gets 100 damages for one second, and while getting damages if casting was ongoing, the casting also can be cancelled. |
20x | |
A poison that has the effect of a laughing mushroom. |
10x | |
| A poison that reduces physical strength. MaxHP decreases by 15% for 15 seconds. |
















