Job Reborn

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Intro

  • When reaching max level of your job, talk to Job Changer
  • The job changer offers Reborn for your character
  • One character can reborn up to 5 times
  • Being reborn turns your character back to level 1/1
  • Gives +1 permanent Skill Point for each reborn
  • Gives +1% Drop Rate bonus for each reborn
  • And a permanent Reborn, I, II, III, IV and V (on the last reborn)
  • After reborn, the character can no longer get EXP from Party Share
  • Character can also no longer use Instance Shop Level Up pots
  • The EXP Rate reduces every time player reborns, from first time
  • Reborn I = 200x (original) to 100x
  • Reborn II is 50x, Reborn III is 10x, Reborn IV is 4x and Reborn V is 2x
  • Warning: Hardest is IV and V.
  • Give Up: Job changer has option for you to go back to previous tier and max level, if you regret reborn.

Reborn I

Dragon Knight Meister Shadow Cross Arch Mage

ATK +10%

MaxHP +10%

Melee Physical ATK +10%

MATK +10%

Cardinal Windhawk Imperial Guard Biolo

Resistance to all Races +10%

Range Physical ATK +10%

MaxHP +10%

ATK +10%

Abyss Chaser Elemental Master Inquisitor Troubadour/Trouvere

Resistance to all Races +10%

Resistance to all Races +10%

MaxHP +10%

Resistance to all Races +10%

Spirit Handler Hyper Novice Night Watch Shinkiro/Shiranui

MaxHP +10%

ATK / MATK +10%

Range Physical ATK +10%

ATK / MATK +10%

Sky Emperor Soul Ascetic Alitea -

Melee Physical ATK +10%

Resistance to all Races +10%

ATK / MATK +10%

-

Reborn II

Dragon Knight Meister Shadow Cross Arch Mage

ATK +15%

Critical Damage +15%

MaxHP +20%

Resistance to all Races +5%

Melee Physical ATK +15%

Critical Damage +15%

MATK +15%

Magical Damage to All Size +15%

Cardinal Windhawk Imperial Guard Biolo

Resistance to all Races +10%

Healing Power +20%

Range Physical ATK +10%

Critical Damage +20%

MaxHP +30%

Recovery any skills by 20%

ATK +20%

Critical Damage +5%

Abyss Chaser Elemental Master Inquisitor Troubadour/Trouvere

Resistance to all Races +10%

ATK & MATK +10%

Resistance to all Races +10%

MATK +10%

MaxHP +15%

ATK +15%

Resistance to all Races +10%

RES & MRES +10%

Spirit Handler Hyper Novice Night Watch Shinkiro/Shiranui

MaxHP +15%

Healing Power +15%

ATK / MATK +15%

POW & SPL +15

Range Physical ATK +15%

Hit Physical Damage +15%

ATK / MATK +15%

POW & SPL +15

Sky Emperor Soul Ascetic Alitea -

Melee Physical ATK +10%

Critical Damage +20%

Resistance to all Races +10%

MATK +15%

ATK / MATK +15%

POW & SPL +15

-

Reborn III

Dragon Knight Meister Shadow Cross Arch Mage

ATK +20%

Critical Damage +20%

POW +30

MaxHP +30%

Resistance to all Races +10%

POW +10

Melee Physical ATK +20%

Critical Damage +20%

POW +30

MATK +20%

Magical Damage to All Size +20%

SPL +30

Cardinal Windhawk Imperial Guard Biolo

Resistance to all Races +15%

Healing Power +50%

WIS & STA +15

Range Physical ATK +15%

Critical Damage +30%

CON +30

MaxHP +50%

Recovery any skills by 40%

WIS & STA +15

ATK +30%

Critical Damage +10%

POW +20

Abyss Chaser Elemental Master Inquisitor Troubadour/Trouvere

Resistance to all Races +15%

ATK & MATK +15%

POW & SPL +15

Resistance to all Races +15%

MATK +15%

SPL & WIS +15

MaxHP +30%

ATK +30%

POW +30

Resistance to all Races +15%

RES & MRES +15%

SPL & CON +15

Spirit Handler Hyper Novice Night Watch Shinkiro/Shiranui

MaxHP +30%

Healing Power +30%

Resistance to all Races +10%

ATK / MATK +30%

Resistance to all Races +5%

POW & SPL +30

Range Physical ATK +20%

Hit Physical Damage +20%

CON +30

ATK / MATK +30%

Resistance to all Races +5%

POW & SPL +30

Sky Emperor Soul Ascetic Alitea -

Melee Physical ATK +15%

Critical Damage +50%

POW +30

Resistance to all Races +15%

MATK +20%

WIS & STA +15

ATK / MATK +30%

Resistance to all Races +5%

POW & SPL +30

-

Reborn IV

Same buff as Reborn III

Reborn V

Same buff as Reborn III