Abyss Chaser

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Overview

Abyss Chaser


Max Level Max Level HP/SP Stats Bonus when Max Job Level

Abyss Chaser

RO, Ragnarok Online.

Abyss Chaser, the advanced class for Shadow Chaser, is capable of using the power of the abyss to perform various attacks. Utilize everything from Abyss magic to chain attacks, for maximum damage.

  • Base Level: 260
  • Job Level: 55
  • Base Max HP: 41600
  • Base Max SP: 1970

Str+8, Agi+9, Vit+8, Int+6, Dex+6, Luk+6

Pow+8, Sta+8, Wis+4, Spl+7, Con+5, Ctr+6

4th Job Skills

Dagger and Bow MasteryDagger & Bow Mastery

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Passive

N/A

Increases physical damage against enemies of their size when equipped with a Dagger or Bow.

  1. Small +1%, Medium +2%, Large +2%
  2. Small +2%, Medium +3%, Large +4%
  3. Small +3%, Medium +5%, Large +6%
  4. Small +4%, Medium +6%, Large +8%
  5. Small +5%, Medium +8%, Large +10%
  6. Small +6%, Medium +9%, Large +12%
  7. Small +7%, Medium +11%, Large +14%
  8. Small +8%, Medium +12%, Large +16%
  9. Small +9%, Medium +14%, Large +18%
  10. Small +10%, Medium +15%, Large +20%

N/A

Abyss DaggerAbyss Dagger

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Abyss Dagger Skill Animation

Inflicts melee physical damage twice to nearby targets within 7x7 cells around the caster.
Increases damage of Fatal Menace during the skill duration.
Damage additionally increases according to the caster's Base Level and POW.
Requires a Dagger or One-Handed Sword.

  1. ATK 1750% per Hit, Effect Duration: 3 seconds
  2. ATK 3150% per Hit, Effect Duration: 6 seconds
  3. ATK 4550% per Hit, Effect Duration: 9 seconds
  4. ATK 5950% per Hit, Effect Duration: 12 seconds
  5. ATK 7350% per Hit, Effect Duration: 15 seconds


Item Boosts Equipment Combo Boosts



Strip ShadowStrip Shadow

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Strip Shadow Skill Animation

Strips all of the target's Shadow Equipment and can't be equipped for the skill duration.
Decreases physical and magical resistance when used on monsters.

  1. Strip Chance: 20%, Duration: 60 seconds
  2. Strip Chance: 25%, Duration: 70 seconds
  3. Strip Chance: 30%, Duration: 80 seconds
  4. Strip Chance: 35%, Duration: 90 seconds
  5. Strip Chance: 40%, Duration: 100 seconds


Item Boosts Equipment Combo Boosts



Unlucky RushUnlucky Rush

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Instantly dashes to the target and inflicts melee physical damage, which also has a chance to inflict Misfortune status on the target. 
Damage additionally increases according to the caster's Base Level and POW.

  1. ATK 400%, Unlucky Chance: 40%
  2. ATK 700%, Unlucky Chance: 50%
  3. ATK 1000%, Unlucky Chance: 60%
  4. ATK 1300%, Unlucky Chance: 70%
  5. ATK 1600%, Unlucky Chance: 80%


Item Boosts Equipment Combo Boosts



Deft StabDeft Stab

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Quickly attacks the target and surrounding enemies around the target by inflicting melee physical damage 5 times.
Damage additionally increases according to the caster's Base Level and POW.

  1. ATK 1250% per Hit/AoE: 5x5 cells
  2. ATK 1800% per Hit/AoE: 5x5 cells
  3. ATK 2350% per Hit/AoE: 5x5 cells
  4. ATK 2900% per Hit/AoE: 5x5 cells
  5. ATK 3450% per Hit/AoE: 5x5 cells
  6. ATK 4000% per Hit/AoE: 7x7 cells
  7. ATK 4550% per Hit/AoE: 7x7 cells
  8. ATK 5100% per Hit/AoE: 7x7 cells
  9. ATK 5650% per Hit/AoE: 7x7 cells
  10. ATK 6200% per Hit/AoE: 7x7 cells


Item Boosts Equipment Combo Boosts



Abyss SlayerAbyss Slayer

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Endows the caster's body with the power of abyss for 300 seconds. 
The power of abyss increases the caster's abilities rapidly.

  1. P.ATK/S.MATK +12, HIT +120
  2. P.ATK/S.MATK +14, HIT +140
  3. P.ATK/S.MATK +16, HIT +160
  4. P.ATK/S.MATK +18, HIT +180
  5. P.ATK/S.MATK +20, HIT +200
  6. P.ATK/S.MATK +22, HIT +220
  7. P.ATK/S.MATK +24, HIT +240
  8. P.ATK/S.MATK +26, HIT +260
  9. P.ATK/S.MATK +28, HIT +280
  10. P.ATK/S.MATK +30, HIT +300


Item Boosts Equipment Combo Boosts



Chain Reaction ShotChain Reaction Shot

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Inflicts ranged physical damage to the target and surrounding enemies.
Inflicts additional ranged physical damage to targets within 7x7 cells of the main target.
Damage additionally increases according to the caster's Base Level and CON.
Requires a Bow and consumes 7 Arrows.
(You need at at least 8 to use this skill).

  1. ATK 850%/3350%(Secondary) AoE: 5x5 cells
  2. ATK 1700%/5900%(Secondary) AoE: 5x5 cells
  3. ATK 2550%/8450%(Secondary) AoE: 7x7 cells
  4. ATK 3400%/11000%(Secondary) AoE: 7x7 cells
  5. ATK 4250%/13550%(Secondary) AoE: 9x9 cells


Item Boosts Equipment Combo Boosts



Frenzy ShotFrenzy Shot

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Inflicts ranged physical damage to the target twice and has a chance to inflict 3 times the damage.
Damage additionally increases according to the caster's Base Level and CON, can inflict half of the total Critical Damage at the caster's Critical chance.
Requires a Bow and consumes 3 Arrows.

  1. ATK 1050% per Hit, Trigger Chance: 5%
  2. ATK 1850% per Hit, Trigger Chance: 10%
  3. ATK 2650% per Hit, Trigger Chance: 15%
  4. ATK 3450% per Hit, Trigger Chance: 20%
  5. ATK 4250% per Hit, Trigger Chance: 25%
  6. ATK 5050% per Hit, Trigger Chance: 30%
  7. ATK 5850% per Hit, Trigger Chance: 35%
  8. ATK 6650% per Hit, Trigger Chance: 40%
  9. ATK 7450% per Hit, Trigger Chance: 45%
  10. ATK 8250% per Hit, Trigger Chance: 50%


Item Boosts Equipment Combo Boosts



Magic Sword MasteryMagic Sword Mastery

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Increases magical damage against enemies of their size when equipped with a Dagger or One-Handed Sword.

  1. Small +2%, Medium +2%, Large +2%
  2. Small +3%, Medium +3%, Large +3%
  3. Small +5%, Medium +5%, Large +5%
  4. Small +6%, Medium +6%, Large +6%
  5. Small +8%, Medium +8%, Large +8%
  6. Small +9%, Medium +9%, Large +9%
  7. Small +11%, Medium +11%, Large +11%
  8. Small +12%, Medium +12%, Large +12%
  9. Small +14%, Medium +14%, Large +14%
  10. Small +15%, Medium +15%, Large +15%


Item Boosts Equipment Combo Boosts



From the AbyssFrom the Abyss

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Summons spheres containing power of the abyss for the skill duration.
5 Abyss Spheres are summoned upon using this skill.
Inflicting physical damage has a chance to consume 1 Abyss Sphere to inflict Neutral elemental magic damage 5 times to the target and surrounding enemies within 9x9 cells around the target.
Summons Abyss Spheres over time.
Damage additionally increases according to the caster's Base Level and SPL.

  1. MATK 800%, Duration: 30 seconds, Abyss Sphere Interval: 3 seconds
  2. MATK 1450%, Duration: 60 seconds, Abyss Sphere Interval: 2.5 seconds
  3. MATK 2100%, Duration: 90 seconds, Abyss Sphere Interval: 2 seconds
  4. MATK 2750%, Duration: 120 seconds, Abyss Sphere Interval: 1.5 seconds
  5. MATK 3400%, Duration: 150 seconds, Abyss Sphere Interval: 1 seconds


Item Boosts Equipment Combo Boosts



Abyss SquareAbyss Square

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Inflicts Neutral elemental magic damage by awakening the abyss within 7x7 cells in the targeted area.
If the caster is within skill range, inflicts the damage twice.
Damage additionally increases according to the caster's Base Level and SPL.
When From the Abyss is active, there is a chance to autocast Abyss Square, when inflicting physical damage.
Learned skill level will be casted, but will not recover AP from auto-casting.

  1. MATK 750+(Magic Sword Mastery Lv x40)%
  2. MATK 1500+(Magic Sword Mastery Lv x80)%
  3. MATK 2250+(Magic Sword Mastery Lv x120)%
  4. MATK 3000+(Magic Sword Mastery Lv x160)%
  5. MATK 3750+(Magic Sword Mastery Lv x200)%


Item Boosts Equipment Combo Boosts



Omega Abyss StrikeOmega Abyss Strike

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Drops the powerful meteorite at the targeted area, inflicting Fire elemental magic damage to all targets within 9x9 cells.
Inflicts additional damage against Angel and Demon race monsters.
Damage additionally increases according to the caster's Base Level and SPL.

  1. MATK 2650%/2850%(Angel/Demon)
  2. MATK 5300%/5700%(Angel/Demon)
  3. MATK 7950%/8550%(Angel/Demon)
  4. MATK 10600%/11400%(Angel/Demon)
  5. MATK 13250%/14250%(Angel/Demon)
  6. MATK 15900%/17100%(Angel/Demon)
  7. MATK 18550%/19950%(Angel/Demon)
  8. MATK 21200%/22800%(Angel/Demon)
  9. MATK 23850%/25650%(Angel/Demon)
  10. MATK 26500%/28500%(Angel/Demon)


Item Boosts Equipment Combo Boosts



Related NPC

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