Troubadour Trouvere

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Overview

Troubadour / Trouvere


Max Level Max Level HP/SP Stats Bonus when Max Job Level

TroubadourTrouvere

RO, Ragnarok Online.

Troubadour, the advanced class for Maestro, performs a beautiful melody to boost the morale of allies. This is a job that overturns the initiative on the battlefield through song and music.

Trouvere, the advanced class for Wanderer, performs an enticing dance to boost the morale of allies. This is a job that overturns the initiative on the battlefield through song and dance.

  • Base Level: 260
  • Job Level: 55
  • Base Max HP: 34500
  • Base Max SP: 2030

Str+7, Agi+9, Vit+6, Int+10, Dex+8, Luk+3

Pow+6, Sta+7, Wis+4, Spl+6, Con+11, Ctr+4

4th Job Skills

Rhythm ShootingRhythm Shooting

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Fires an arrow at the target inflicting 3 ranged physical attacks.
If the target is marked with the Sound Brand effect, it will inflict more damage.
(This skill does not remove Sound Brand.)
Damage additionally increases according to the caster's Base Level.
When Stage Manner is learned, CON will also affect the additional damage.
Requires a Musical Instrument, Bow or Whip.
Consumes 1 Arrow.

  1. ATK 1500%/1900%(Sound Brand) per Hit
  2. ATK 2450%/2950%(Sound Brand) per Hit
  3. ATK 3400%/4000%(Sound Brand) per Hit
  4. ATK 4350%/5050%(Sound Brand) per Hit
  5. ATK 5300%/6100%(Sound Brand) per Hit


Item Boosts Equipment Combo Boosts



Sound BlendSound Blend

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Inflicts magical damage and Sound Brand status to the target.
The Sound Brand duration depends on the skill level and inflicts damage before it explodes, the element depends on the equipped Arrow. Targets marked with Sound Brand will recieve more damage from Reverberation, Metallic Fury, Rose Blossom and Rythm Shooting.
Damage additionally increases according to the caster's Base Level and SPL.
Requires a Musical Instrument or Whip.

  1. MATK 120%,Sound Brand Duration: 10 seconds
  2. MATK 240%,Sound Brand Duration: 10 seconds
  3. MATK 360%,Sound Brand Duration: 15 seconds
  4. MATK 480%,Sound Brand Duration: 15 seconds
  5. MATK 600%,Sound Brand Duration: 20 seconds


Item Boosts Equipment Combo Boosts



Metallic FuryMetallic Fury

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Fires an amplified arrow at the target, causing magical damage to surrounding targets.
Inflicts more damage when targets are marked with the Sound Brand status.
(This skill does not remove Sound Brand.)
The element depends on the equipped Arrow.
Damage additionally increases according to the caster's Base Level, SPL and Stage Manner skill level.
Requires a Musical Instrument or Whip.
Consumes 1 Arrow.

  1. MATK 3850%/4650%(Sound Brand),AoE: 5x5 cells
  2. MATK 7700%/9300%(Sound Brand),AoE: 5x5 cells
  3. MATK 11550%/13950%(Sound Brand),AoE: 5x5 cells
  4. MATK 15400%/18600%(Sound Brand),AoE: 7x7 cells
  5. MATK 19250%/23250%(Sound Brand),AoE: 9x9 cells


Item Boosts Equipment Combo Boosts



Rose BlossomRose Blossom

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Attaches a flower seed on an arrow and shoots it to a target inflicting powerfull ranged physical damage. The flower booms after a while, inflicting additional ranged physical damage to the target and surrounding enemies. 
Damage additionally increases according to the caster's Base Level.
When Stage Manner is learned, CON will also affect the additional damage.
If the target is marked with the Sound Brand effect, it will inflict more damage.
(This skill does not remove Sound Brand.)
Requires a Musical Instrument, Bow or Whip.
Consumes 1 Arrow.

  1. ATK 2200%/3050% (AoE),AoE: 5x5 cells
  2. ATK 4200%/5850% (AoE),AoE: 5x5 cells
  3. ATK 6200%/3050% (AoE),AoE: 7x7 cells
  4. ATK 8200%/3050% (AoE),AoE: 7x7 cells
  5. ATK 10200%/3050% (AoE),AoE: 9x9 cells


Item Boosts Equipment Combo Boosts



Mystic SymphonyMystic Symphony

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Stage MannerStage Manner

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

RetrospectionRetrospection

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Geffenia NoctumeGeffenia Noctume

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Rhapsody of MineworkerRhapsody of Mineworker

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Serenade of JawaiiSerenade of Jawaii

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Musical InterludeMusical Interlude

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

March of PronteraMarch of Prontera

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Capriccio of RokiCapriccio of Roki

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Requiem of NiflheimRequiem of Niflheim

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Sonata of KvasirSonata of Kvasir

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Related NPC

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