Skills (Dragon Knight)
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Cast Times (ms)
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Descriptions 1
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Descriptions 2
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Servant Weapon
Max Level 5
Active Support
Single Self Target
Range 1 Cell
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AfterCastActDelay: 500
Cooldown: 30000 / 60000 / 90000 / 120000 / 150000
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Summons the aura weapons, When dealing normal melee physical damage, the weapon is consumed and dealing melee physical damage for 2 hits to the target and surrounding enemies within 9 x 9 cells around the target. Up to 5 weapons can be controlled as once, the weapon recovery interval is faster and the trigger chance is increased depends on skill level. Deals additional damage depends on user's base level and POW, has a chance to trigger critical, critical chance is the user's Cri. The effectiveness of critical modifier is applied by half.
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[Level 1]: 900% Atk per hit / last for 30 seconds. [Level 2]: 1300% Atk per hit / last for 60 seconds. [Level 3]: 1700% Atk per hit / last for 90 seconds. [Level 4]: 2100% Atk per hit / last for 120 seconds. [Level 5]: 2500% Atk per hit / last for 150 seconds.
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Servant Weapon Sign
Max Level 5
Active Support
Single Other Target
Range 9 Cells
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N / A
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Weapon consumption skill. Blows the weapon to the target, marks the sign for the Servant Weapon - Phantom and Servant Weapon - Demolition.
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[Level 1]: Mark duration 2 seconds. [Level 2]: Mark duration 4 seconds. [Level 3]: Mark duration 6 seconds. [Level 4]: Mark duration 8 seconds. [Level 5]: Mark duration 10 seconds.
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Servant Weapon Phantom
Max Level 5
Active Physical Melee
Single Other Target
Range 9 Cells
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Cooldown: 500
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Weapon consumption skill. Instantly dashes to the target who is within 7 x 7 cells around the target marked by Servant Weapon-Sign and deals physical damage equal to the number of weapons consumed to the target and surrounding enemies within 5 x 5 cells around the target, has a chance to inflict [Deep Blind] status to the targets. Can dash to the target even the user has no servant weapon summoned or the target doesn't be marked by Sign. Deals additional damage depends on user's base level and POW, has a chance to trigger critical, critical chance is the user's Cri. The effectiveness of critical modifier is applied by half.
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[Level 1]: 500% Atk per hit / Deep Blind inflicting chance: 40%. [Level 2]: 800% Atk per hit / Deep Blind inflicting chance: 50%. [Level 3]: 1100% Atk per hit / Deep Blind inflicting chance: 60%. [Level 4]: 1400% Atk per hit / Deep Blind inflicting chance: 70%. [Level 5]: 1700% Atk per hit / Deep Blind inflicting chance: 80%.
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Servant Weapon Demolition
Max Level 5
Active Physical Melee
Around Self Target
Range 13x13 Cells
AP Recovery: 2
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AfterCastActDelay: 500
Cooldown: 500
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Weapon consumption skill. Consumes all weapons to deals melee physical damage equal to the number of weapons consumed to all target who have been marked by Servant Weapon-Sign within 13 x 13 cells around the caster and restores the weapon equal to the number of targets hit. Deals additional damage depends on user's base level and POW, has a chance to trigger critical, critical chance is the user's Cri. The effectiveness of critical modifier is applied by half.
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[Level 1]: 500% Atk per hit. [Level 2]: 1000% Atk per hit. [Level 3]: 1500% Atk per hit. [Level 4]: 2000% Atk per hit. [Level 5]: 2500% Atk per hit.
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Charging Pierce
Max Level 10
Active Support
Single Self Target
Range 1 Cell
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CastTime: 800
AfterCastActDelay: 500
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Spear series and two-handed sword exclusive skill. When the user uses Pierce, Clashing Spiral, Hundred Spears or Madness Crusher during the skill duration. Charging counter will be collected. Charging counter last for 5 seconds. If charging counter doesn't be collected within 5 seconds it will be reset. Charging counter can be collected up to 10 stacks. When reach 10 stacks. Increases Pierce, Clashing Spiral, Hundred Spears and Madness Crusher damage significantly.
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[Level 1]: Duration: 90 seconds. [Level 2]: Duration: 100 seconds. [Level 3]: Duration: 110 seconds. [Level 4]: Duration: 120 seconds. [Level 5]: Duration: 130 seconds. [Level 6]: Duration: 140 seconds. [Level 7]: Duration: 150 seconds. [Level 8]: Duration: 160 seconds. [Level 9]: Duration: 170 seconds. [Level 10]: Duration: 180 seconds.
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Two Handed Defense
Max Level 10
Passive
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N / A
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When equipping two-handed sword, two-handed spear or two-handed axe, reduces physical damage taken from enemies depends on their size.
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[Level 1]: Small: 1% / medium: 2% / large: 3%. [Level 2]: Small: 2% / medium: 3% / large: 5%. [Level 3]: Small: 3% / medium: 5% / large: 7%. [Level 4]: Small: 4% / medium: 6% / large: 9%. [Level 5]: Small: 5% / medium: 8% / large: 10%. [Level 6]: Small: 6% / medium: 9% / large: 12%. [Level 7]: Small: 7% / medium: 11% / large: 13%. [Level 8]: Small: 8% / medium: 12% / large: 15%. [Level 9]: Small: 9% / medium: 14% / large: 16%. [Level 10]: Small: 10% / medium: 15% / large: 18%.
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Hack and Slasher
Max Level 10
Active Physical Melee/Ranged
Single Other and Around Target
Range 1 Cell
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AfterCastActDelay: 250
Cooldown: 700
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Two-handed sword and two-handed spear exclusive skill. Swings the weapon to deals physical damage to the target and surrounding enemies for 2 hits. If user equips two-handed sword, damage type is melee physical damage. If user equips two-handed spear, damage type is long ranged physical damage. Deals additional damage depends on user's base level and POW, has a chance to trigger critical, critical chance is the user's Cri. The effectiveness of critical modifier is applied by half.
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[Level 1]: 950% Atk per hit / area of effect: 3 x 3 cells. [Level 2]: 1700% Atk per hit / area of effect: 3 x 3 cells. [Level 3]: 2450% Atk per hit / area of effect: 3 x 3 cells. [Level 4]: 3200% Atk per hit / area of effect: 3 x 3 cells. [Level 5]: 3950% Atk per hit / area of effect: 5 x 5 cells. [Level 6]: 4700% Atk per hit / area of effect: 5 x 5 cells. [Level 7]: 5450% Atk per hit / area of effect: 5 x 5 cells. [Level 8]: 6200% Atk per hit / area of effect: 5 x 5 cells. [Level 9]: 6950% Atk per hit / area of effect: 7 x 7 cells. [Level 10]: 7700% Atk per hit / area of effect: 7 x 7 cells.
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Dragonic Aura
Max Level 10
Active Physical Ranged
Single Other Target
Range 7 Cell
AP Cost: 150
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AfterCastActDelay: 500
Cooldown: 120000
FixedCastTime: 500
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Deals powerful long ranged physical damage to single target, increases Dragon Breath, Dragon Breath - Water and Hundred Spears damage for 300 seconds. Deals additional damage depends on user's base level and POW. This skill deals additional damage against demihuman and angel race monsters. Upon learning Dragonic Aura, certain value of POW and P.Atk will increase the influence of Dragon Training skill on Dragon Breath skills damage.
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[Level 1]: 3650% Atk / damage against demihuman and angel: 3800% Atk. [Level 2]: 7300% Atk / damage against demihuman and angel: 7600% Atk. [Level 3]: 10950% Atk / damage against demihuman and angel: 11400% Atk. [Level 4]: 14600% Atk / damage against demihuman and angel: 15200% Atk. [Level 5]: 18250% Atk / damage against demihuman and angel: 19000% Atk. [Level 6]: 21900% Atk / damage against demihuman and angel: 22800% Atk. [Level 7]: 25500% Atk / damage against demihuman and angel: 26600% Atk. [Level 8]: 29200% Atk / damage against demihuman and angel: 30400% Atk. [Level 9]: 32850% Atk / damage against demihuman and angel: 34200% Atk. [Level 10]: 36500% Atk / damage against demihuman and angel: 38000% Atk.
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Madness Crusher
Max Level 5
Active Physical Ranged
Single Other Target
Range 7 Cell
AP Recovery: 3
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AfterCastActDelay: 500
Cooldown: 350
FixedCastTime: 500
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Two-handed spear and two-handed sword exclusive skill. Strikes the single target and inflicts long ranged physical damage to the surrounding enemies around the target. Deals additional damage depends on user's base level, POW, weapon level and weapon weight.
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[Level 1]: 1950% Atk / area of effect: 3 x 3 cells. [Level 2]: 3550% Atk / area of effect: 5 x 5 cells. [Level 3]: 5150% Atk / area of effect: 5 x 5 cells. [Level 4]: 6750% Atk / area of effect: 7 x 7 cells. [Level 5]: 8350% Atk / area of effect: 7 x 7 cells.
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Vigor
Max Level 10
Active Support
Single Self Target
Range 1 Cell
AP Cost: 125
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Cooldown: 60000
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Increases normal melee physical damage for the skill duration. Each attack consumes a certain amount of HP, increases physical damage against demihuman and angel race monsters.
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[Level 1]: +115% normal dmg / +10% damage against demihuman and angel / Skill duration: 30 seconds / HP consumption: 100. [Level 2]: +130% normal dmg / +20% damage against demihuman and angel / Skill duration: 60 seconds / HP consumption: 90. [Level 3]: +145% normal dmg / +30% damage against demihuman and angel / Skill duration: 90 seconds / HP consumption: 80. [Level 4]: +160% normal dmg / +40% damage against demihuman and angel / Skill duration: 120 seconds / HP consumption: 70. [Level 5]: +175% normal dmg / +50% damage against demihuman and angel / Skill duration: 150 seconds / HP consumption: 60. [Level 6]: +190% normal dmg / +60% damage against demihuman and angel / Skill duration: 180 seconds / HP consumption: 50. [Level 7]: +205% normal dmg / +70% damage against demihuman and angel / Skill duration: 210 seconds / HP consumption: 40. [Level 8]: +220% normal dmg / +80% damage against demihuman and angel / Skill duration: 240 seconds / HP consumption: 30. [Level 9]: +235% normal dmg / +90% damage against demihuman and angel / Skill duration: 270 seconds / HP consumption: 20. [Level 10]: +250% normal dmg / +100% damage against demihuman and angel / Skill duration: 300 seconds / HP consumption: 10.
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