Dragon Knight

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Revision as of 16:47, 29 August 2023 by WikiBot (talk | contribs) (→‎Skills)

Overview

Job Tree

Max Level Stats Bonus

Dragon Knight is turned from Novice -> Swordsman -> Knight -> Lord Knight -> Rune Knight to in short DK.

  • Base Level: 260
  • Job Level: 55
  • Str+6, Agi+8, Vit+7, Int+8, Dex+8, Luk+6
  • Pow+10, Sta+6, Wis+3, Spl+5, Con+6, Ctr+8

Skills

Skills (Novice) Cast Times (ms) Descriptions

Basic Skill

Max Level 9

Passive

None

Enables the use of Basic Interface Skills.

Such as Enables Trading, Enables Emotions, Enables Sitting, Enables Chat Room Creation, Join a Party, Enables Use of Kafra Storage, Organize Party, Enables Change to First Job Class

First Aid

Max Level 1

Recovery

None Consume 3SP to restore 5HP.

Play Dead

Max Level 1

Supportive

None

Feign death to avoid the menace of nearby enemies. The Play Dead status is cancelled by casting this skill again or attacks from an enemy.

Disabled when changing job.

Skills (Swordman) Cast Times (ms) Descriptions




Skills (Knight / Lord Knight) Cast Times (ms) Descriptions







Skills (Rune Knight) Cast Times (ms) Descriptions







Skills (Dragon Knight) Cast Times (ms) Descriptions 1 Descriptions 2
5201.pngServant Weapon

Max Level 5

Active Support

Single Self Target

Range 1 Cell

AfterCastActDelay: 500

Cooldown: 30000 / 60000 / 90000 / 120000 / 150000

Summons the aura weapons, When dealing normal melee physical damage, the weapon is consumed and dealing melee physical damage for 2 hits to the target and surrounding enemies within 9 x 9 cells around the target.
Up to 5 weapons can be controlled as once, the weapon recovery interval is faster and the trigger chance is increased depends on skill level.
Deals additional damage depends on user's base level and POW, has a chance to trigger critical, critical chance is the user's Cri.
The effectiveness of critical modifier is applied by half.

[Level 1]: 900% Atk per hit / last for 30 seconds.
[Level 2]: 1300% Atk per hit / last for 60 seconds.
[Level 3]: 1700% Atk per hit / last for 90 seconds.
[Level 4]: 2100% Atk per hit / last for 120 seconds.
[Level 5]: 2500% Atk per hit / last for 150 seconds. 

5203.pngServant Weapon Sign

Max Level 5

Active Support

Single Other Target

Range 9 Cells

N / A

Weapon consumption skill.
Blows the weapon to the target, marks the sign for the Servant Weapon - Phantom and Servant Weapon - Demolition.

[Level 1]: Mark duration 2 seconds.
[Level 2]: Mark duration 4 seconds.
[Level 3]: Mark duration 6 seconds.
[Level 4]: Mark duration 8 seconds.
[Level 5]: Mark duration 10 seconds.

5204.pngServant Weapon Phantom

Max Level 5

Active Physical Melee

Single Other Target

Range 9 Cells

Cooldown: 500

Weapon consumption skill.
Instantly dashes to the target who is within 7 x 7 cells around the target marked by Servant Weapon-Sign and deals physical damage equal to the number of weapons consumed to the target and surrounding enemies within 5 x 5 cells around the target, has a chance to inflict [Deep Blind] status to the targets.
Can dash to the target even the user has no servant weapon summoned or the target doesn't be marked by Sign.
Deals additional damage depends on user's base level and POW, has a chance to trigger critical, critical chance is the user's Cri.
The effectiveness of critical modifier is applied by half.

[Level 1]: 500% Atk per hit / Deep Blind inflicting chance: 40%.
[Level 2]: 800% Atk per hit / Deep Blind inflicting chance: 50%.
[Level 3]: 1100% Atk per hit / Deep Blind inflicting chance: 60%.
[Level 4]: 1400% Atk per hit / Deep Blind inflicting chance: 70%.
[Level 5]: 1700% Atk per hit / Deep Blind inflicting chance: 80%.

5205.pngServant Weapon Demolition

Max Level 5

Active Physical Melee

Around Self Target

Range 13x13 Cells

AP Recovery: 2

 AfterCastActDelay: 500

Cooldown: 500

Weapon consumption skill.
Consumes all weapons to deals melee physical damage equal to the number of weapons consumed to all target who have been marked by Servant Weapon-Sign within 13 x 13 cells around the caster and restores the weapon equal to the number of targets hit.
Deals additional damage depends on user's base level and POW, has a chance to trigger critical, critical chance is the user's Cri.
The effectiveness of critical modifier is applied by half.

[Level 1]: 500% Atk per hit.
[Level 2]: 1000% Atk per hit.
[Level 3]: 1500% Atk per hit.
[Level 4]: 2000% Atk per hit.
[Level 5]: 2500% Atk per hit.

































Related NPC

Rune Merchant

/navi prontera 168/228

NPC sells rune materials to craft runes.

12737.pngGeneral Rune, 12734.pngLuxurious Rune, 12738.pngRare Rune, 12735.pngAncient Rune, 12736.pngMystic Rune

7939.pngElder Branch, 7938.pngLight Granule



Basic Builds

Early Game Mid Game End Game

512.pngApple

513.pngBanana

514.pngGrape

Player's Custom Builds

Link 1 Link 2

Group Picture

Dragonknights.png

Dragon Knights in our game :3
Player name from Front Line from left to right:

  1. OVERLORD
  2. N E S T U M
  3. ?
  4. Kirito
  5. ?
  6. ?

Player name from Back Line from left to right:

  1. ?
  2. ?
  3. ?
  4. Gogon
  5. ?