Chapter 1: Difference between revisions
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== Monster | == Dungeon & Fields & Monster == | ||
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| style="width: 12.5%; text-align: center; height: 23px;" | '''Map Name''' | |||
| style="width: 25%; text-align: center; height: 23px;" | '''Map Drops''' | |||
| style="width: 50%; text-align: center; height: 23px;" | '''Monster Spawns''' | |||
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Outside the Bolund Valley | |||
mu_fild01 | |||
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0~5 <span>[[image:1000322.png|middle|24x24px]][https://www.midgardtales.com/item/view/?id=1000322 Etel Dust]</span> | |||
<span><span>0~1 [[image:1001977.png|middle|24x24px]][https://www.midgardtales.com/item/view/?id=1001977 Hal]</span></span> | |||
| style="width: 50%; text-align: left; height: 23px;" | <span>[https://midgardtales.com/monster/view/?id=22445 Charcoaring], <span>[https://midgardtales.com/monster/view/?id=22446 Vulring], <span>[https://midgardtales.com/monster/view/?id=22447 Fire Ring], <span>[https://midgardtales.com/monster/view/?id=22448 Firafflesia], <span>[https://midgardtales.com/monster/view/?id=22449 Volcano Clam], <span>[https://midgardtales.com/monster/view/?id=22450 Fire Flower]</span></span></span></span></span></span> | |||
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== Map Info == | == Map Info == | ||
== Equipment List == | == Equipment List == |
Revision as of 23:24, 13 May 2025
Intro
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Deep in the heart of Rune-Midgarts, where the winds carry forgotten tales, a strange murmur stirs the land. Travelers speak of a tiny sprout, glowing with an otherworldly light, found nestled between the shadows of Prontera's grand castles and Payon's misty forests. Some say it hums a melody only the pure of heart can hear. A call from a realm beyond mortal sight. "Follow," it seems to whisper. The World Tree awaits!!!!!!!!!!!!!!!!!! |
Quests
Main Quests | Sub Quests | Daily Quests |
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Merchant NPCs
![]() Root Gold Exchanger |
/navi ygg_fruit 168/124 |
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![]() Hotbeer Mor |
/navi ygg_fruit 168/124 |
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Dungeon & Fields & Monster
Map Name | Map Drops | Monster Spawns |
Outside the Bolund Valley mu_fild01 |
0~5 0~1 |
Charcoaring, Vulring, Fire Ring, Firafflesia, Volcano Clam, Fire Flower |
Map Info
Equipment List
Name | Defense | Weight | Description | Combo |
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158 | 200 | ATK + 120. +15 ATK per 2 refinements. At +7 refinement: Increases melee/ranged physical damage by 5%, increases attack speed (reduces post-attack delay by 10%). At +9 refinement: P.ATK + 3. At +10 refinement: Additional ATK +25, DEF +100. [Bonus by Grade] |
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126 | 120 |
MATK + 120. [Bonus by Grade] |
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92 | 120 |
MHP + 4500, MSP + 150. [Bonus by Grade] |
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73 | 70 |
MHP + 2500, MSP + 250. [Bonus by Grade] |
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84 | 90 |
DEF + 250, MDEF + 25. [Additional Options by Grade] |
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67 | 50 |
DEF + 150, MDEF + 40. [Additional Options by Grade] |
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100 | 120 |
POW + 7, CON + 7, MHP - 10%. [Additional Options by Grade] |
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100 | 120 |
POW + 7, CON + 7, MHP - 10%. [Additional Options by Grade] |
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100 | 120 |
SPL + 7, CON + 7, SP Consumption +10% when using skills. [Additional Options by Grade] |
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100 | 120 |
SPL + 7, CON + 7, SP Consumption +10% when using skills. [Additional Options by Grade] |
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100 | 120 |
POW + 5, CRT + 5, CRI + 3, MHP - 10%. [Additional Options by Grade] |
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Card List
Name | Position | Description |
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Shield |
CRT + 7 |
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Weapon |
CRT + 3 |
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Armor |
DEF + 80, RES + 40. |
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Headgear |
P.ATK + 7. |
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Garment |
Increases resistance to Neutral property attacks by 15%. |
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Shoes |
ATK + 8%. |
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Headgear |
S.MATK + 5. |
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Shoes |
ATK + 8%. |
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Garment |
Reduces variable cast time by 5%. |
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Headgear |
P.ATK + 7. |
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Garment |
Reduces variable cast time by 5%. |
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Garment |
Increases resistance to Neutral property attacks by 20%. |
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Armor |
Reduces variable cast time by 5%. |
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Armor |
FLEE + 30, CRI + 7. |
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Headgear |
S.MATK + 5. |
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Headgear |
P.ATK + 7. |
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Accessory (Left) |
Reduces variable cast time by 5%, MSP -5%. |
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Accessory (Left) |
CRI + 2, increases melee physical damage by 7%. |
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Accessory (Left) |
Reduces variable cast time by 5%, increases long-range physical damage by 7%. |
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Accessory (Right) |
Reduces global cooldown by 3%, increases variable cast time by 5%. |
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Accessory (Right) |
CRI + 5, C.RATE + 1. |
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Accessory (Right) |
CRI + 5, reduces variable cast time by 3%. |
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Shoes |
MATK + 5%. |
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Headgear |
P.ATK + 7. |
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Headgear |
S.MATK + 5. |
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Headgear |
S.MATK + 5. |
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Weapon |
P.ATK + 7. |
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Weapon |
S.MATK + 5. |
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Weapon |
P.ATK + 7. |
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Weapon |
S.MATK + 5. |
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Headgear |
S.MATK + 5. |
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Headgear |
P.ATK + 7. |
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Armor |
MHP - 25%. When equipped with When equipped with When equipped with |
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Accessory (Left) |
S.MATK + 15, ASPD + 3. |
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Shoes |
MHP + 25%, MSP - 25%. |