Night Watch: Difference between revisions

From Midgard Tales Wiki

Line 29: Line 29:
== 4th Job Skills ==
== 4th Job Skills ==
==== [[File:4th 5401.png|300px|frameless|P. F. I.]]P. F. I. ====
==== [[File:4th 5401.png|300px|frameless|P. F. I.]]P. F. I. ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level 
*Active 
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5414.png|300px|frameless|Hidden Card]]Hidden Card ====
==== [[File:4th 5414.png|300px|frameless|Hidden Card]]Hidden Card ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5403.png|300px|frameless|Intensive Aim]]Intensive Aim ====
==== [[File:4th 5403.png|300px|frameless|Intensive Aim]]Intensive Aim ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5405.png|300px|frameless|The Vigilante at Night]]The Vigilante at Night ====
==== [[File:4th 5405.png|300px|frameless|The Vigilante at Night]]The Vigilante at Night ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5406.png|300px|frameless|Only One Bullet]]Only One Bullet ====
==== [[File:4th 5406.png|300px|frameless|Only One Bullet]]Only One Bullet ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5407.png|300px|frameless|Spiral Shooting]]Spiral Shooting ====
==== [[File:4th 5407.png|300px|frameless|Spiral Shooting]]Spiral Shooting ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5408.png|300px|frameless|Magazine for One]]Magazine for One ====
==== [[File:4th 5408.png|300px|frameless|Magazine for One]]Magazine for One ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5409.png|300px|frameless|Wild Fire]]Wild Fire ====
==== [[File:4th 5409.png|300px|frameless|Wild Fire]]Wild Fire ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5402.png|300px|frameless|Grenade Mastery]]Grenade Mastery ====
==== [[File:4th 5402.png|300px|frameless|Grenade Mastery]]Grenade Mastery ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5410.png|300px|frameless|Basic Grenade]]Basic Grenade ====
==== [[File:4th 5410.png|300px|frameless|Basic Grenade]]Basic Grenade ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5404.png|300px|frameless|Grenade Fragment]]Grenade Fragment ====
==== [[File:4th 5404.png|300px|frameless|Grenade Fragment]]Grenade Fragment ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5411.png|300px|frameless|Hasty Fire in the Hole]]Hasty Fire in the Hole ====
==== [[File:4th 5411.png|300px|frameless|Hasty Fire in the Hole]]Hasty Fire in the Hole ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5412.png|300px|frameless|Grenades Dropping]]Grenades Dropping ====
==== [[File:4th 5412.png|300px|frameless|Grenades Dropping]]Grenades Dropping ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5413.png|300px|frameless|Aura Firing Launcher]]Aura Firing Launcher ====
==== [[File:4th 5413.png|300px|frameless|Aura Firing Launcher]]Aura Firing Launcher ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5415.png|300px|frameless|Mission Bombard]]Mission Bombard ====
==== [[File:4th 5415.png|300px|frameless|Mission Bombard]]Mission Bombard ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}


== Related NPC ==
== Related NPC ==

Revision as of 00:56, 9 March 2024

Table of content

Overview

Night Watch


Max Level Max Level HP/SP Stats Bonus when Max Job Level
RO, Ragnarok Online.
  • Base Level: 260
  • Job Level: 55
  • Base Max HP: 40500
  • Base Max SP: 2780

Str+3, Agi+8, Vit+6, Int+8, Dex+11, Luk+7

Pow+11, Sta+3, Wis+5, Spl+0, Con+11, Ctr+5

4th Job Skills

P. F. I.P. F. I.

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Hidden CardHidden Card

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Intensive AimIntensive Aim

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

The Vigilante at NightThe Vigilante at Night

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Only One BulletOnly One Bullet

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Spiral ShootingSpiral Shooting

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Magazine for OneMagazine for One

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Wild FireWild Fire

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Grenade MasteryGrenade Mastery

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Basic GrenadeBasic Grenade

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Grenade FragmentGrenade Fragment

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Hasty Fire in the HoleHasty Fire in the Hole

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Grenades DroppingGrenades Dropping

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Aura Firing LauncherAura Firing Launcher

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Mission BombardMission Bombard

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Related NPC

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