Imperial Guard: Difference between revisions

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Can only be used in Attack Stance.<br>Inflicts ranged physical damage to a target and nearby targets within 7x7 cells.<br>The caster gains the effect to increase the damage of Banishing Point and Cannon Spear for 150 seconds. This skill inflicts additional damage against Plant and Insect race monsters.<br>Damage additionally increases according to the caster's Base Level and POW.<br>Requires Spear.<br>
#ATK 1750%/2000%(Plant/Insect)
#ATK 3250%/3650%(Plant/Insect)
#ATK 4750%/5300%(Plant/Insect)
#ATK 6250%/6950%(Plant/Insect)
#ATK 7750%/8600%(Plant/Insect)
#ATK 9250%/10250%(Plant/Insect)
#ATK 10750%/11900%(Plant/Insect)
#ATK 12250%/13550%(Plant/Insect)
#ATK 13750%/15200%(Plant/Insect)
#ATK 15250%/16850%(Plant/Insect)
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Revision as of 20:25, 8 March 2024

Table of content

Overview

Imperial Guard


Max Level Max Level HP/SP Stats Bonus when Max Job Level

Imperial Guard

RO, Ragnarok Online.

Imperial Guard's unmovable faith has granted them true strength. It's a job that pursues protecting allies rather than destruction. They are equipped with a sword and shield as well as powerful divine attacks.

  • Base Level: 260
  • Job Level: 55
  • Base Max HP: 64000
  • Base Max SP: 2525

Str+9, Agi+3, Vit+9, Int+10, Dex+9, Luk+3

Pow+7, Sta+11, Wis+6, Spl+7, Con+4, Ctr+3

4th Job Skills

Spear and Sword MasterySpear & Sword Mastery

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Increases HIT and damage of Imperial Guard related skills when equipped with a One-Handed Sword, One-Handed Spear, or Two-Handed Spear.

  1. HIT +3
  2. HIT +6
  3. HIT +9
  4. HIT +12
  5. HIT +15
  6. HIT +18
  7. HIT +21
  8. HIT +24
  9. HIT +27
  10. HIT +30


Attack StanceAttack Stance

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Increases P.ATK and S.MATK at the cost of your DEF.

  1. DEF -40, P.ATK/S.MATK +3
  2. DEF -80, P.ATK/S.MATK +6
  3. DEF -120, P.ATK/S.MATK +9
  4. DEF -160, P.ATK/S.MATK +12
  5. DEF -200, P.ATK/S.MATK +15


OverslashOverslash

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Can only be used in Attack Stance.
Inflicts melee physical damage to a target and nearby targets within 7x7 cells.
The number of attacks depends on the number of targets within range:
(1: 3 times/2-3: 5 times/4 or more: 7 times)
Damage additionally increases according to the caster's Base Level and POW.

  1. ATK 220+(Spear & Sword Mastery Lv x50)% per Hit
  2. ATK 440+(Spear & Sword Mastery Lv x100)% per Hit
  3. ATK 660+(Spear & Sword Mastery Lv x150)% per Hit
  4. ATK 880+(Spear & Sword Mastery Lv x200)% per Hit
  5. ATK 1100+(Spear & Sword Mastery Lv x250)% per Hit
  6. ATK 1320+(Spear & Sword Mastery Lv x300)% per Hit
  7. ATK 1540+(Spear & Sword Mastery Lv x350)% per Hit
  8. ATK 1760+(Spear & Sword Mastery Lv x400)% per Hit
  9. ATK 1980+(Spear & Sword Mastery Lv x450)% per Hit
  10. ATK 2200+(Spear & Sword Mastery Lv x500)% per Hit


Item Boosts Equipment Combo Boosts



Shield ShootingShield Shooting

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Can only be used in Attack Stance.
Throws your shield to inflict ranged physical damage to a target and surrounding enemies.
The caster gains the effect to increase the damage of Shield Chain,
Shield Press and Earth Drive for 10 seconds.
Damage additionally increases according to the caster's Base Level and POW, as well as the Shield's Weight and Refine Level.
Requires Shield.

  1. ATK 4500+(Shield Mastery Lv x150)%,AoE: 5x5 cells
  2. ATK 8000+(Shield Mastery Lv x300)%,AoE: 5x5 cells
  3. ATK 11500+(Shield Mastery Lv x450)%,AoE: 5x5 cells
  4. ATK 15000+(Shield Mastery Lv x600)%,AoE: 7x7 cells
  5. ATK 18500+(Shield Mastery Lv x750)%,AoE: 7x7 cells


Item Boosts Equipment Combo Boosts



Grand JudgementGrand Judgement

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Can only be used in Attack Stance.
Inflicts ranged physical damage to a target and nearby targets within 7x7 cells.
The caster gains the effect to increase the damage of Banishing Point and Cannon Spear for 150 seconds. This skill inflicts additional damage against Plant and Insect race monsters.
Damage additionally increases according to the caster's Base Level and POW.
Requires Spear.

  1. ATK 1750%/2000%(Plant/Insect)
  2. ATK 3250%/3650%(Plant/Insect)
  3. ATK 4750%/5300%(Plant/Insect)
  4. ATK 6250%/6950%(Plant/Insect)
  5. ATK 7750%/8600%(Plant/Insect)
  6. ATK 9250%/10250%(Plant/Insect)
  7. ATK 10750%/11900%(Plant/Insect)
  8. ATK 12250%/13550%(Plant/Insect)
  9. ATK 13750%/15200%(Plant/Insect)
  10. ATK 15250%/16850%(Plant/Insect)


Item Boosts Equipment Combo Boosts



Shield MasteryShield Mastery

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Guard StanceGuard Stance

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Guardian ShieldGuardian Shield

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Rebound ShieldRebound Shield

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Ultimate SacrificeUltimate Sacrifice

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Cross RainCross Rain

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Holy ShieldHoly Shield

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Judgement CrossJudgement Cross

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Related NPC

Wallpaper