Meister: Difference between revisions

From Midgard Tales Wiki

Line 95: Line 95:


==== [[File:4th 6004.png|300px|frameless|Mighty Smash]]Mighty Smash ====
==== [[File:4th 6004.png|300px|frameless|Mighty Smash]]Mighty Smash ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level 10
*Active Physical Ranged
*Single Other Target<br>
*Ignores Defense
*Can damage Traps
*Range 9 Cells<br>
*Element: Weapon
*AP Recovery: 1
*Costs: 88 SP
*CastTime(ms): 800
*AfterCastActDelay(ms): 700
*Cooldown(ms): 350
*FixedCastTime(ms): 200
| style="width: 12.5%; height: 23px; text-align: center;" |
| style="width: 25%; height: 23px;" |
| style="width: 12.5%; height: 23px;" |
ATK% = -100 + 500 + 1300 x Skill Level.
ATK% = + 5 x POW.
ATK% = + Base Level / 100.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 50%; text-align: center;" | '''Item Boosts'''
| style="width: 50%; text-align: center;" | '''Equipment Combo Boosts'''
|-
| style="width: 50%; text-align: center;" |
| style="width: 50%; text-align: center;" |
|}
==== [[File:4th 5296.png|300px|frameless|Rush Quake]]Rush Quake ====
==== [[File:4th 5296.png|300px|frameless|Rush Quake]]Rush Quake ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level 10
*Active Physical Ranged
*Single Other Target<br>
*Ignores Defense
*Can damage Traps
*Range 9 Cells<br>
*Element: Weapon
*AP Recovery: 1
*Costs: 88 SP
*CastTime(ms): 800
*AfterCastActDelay(ms): 700
*Cooldown(ms): 350
*FixedCastTime(ms): 200
| style="width: 12.5%; height: 23px; text-align: center;" |
| style="width: 25%; height: 23px;" |
| style="width: 12.5%; height: 23px;" |
ATK% = -100 + 500 + 1300 x Skill Level.
ATK% = + 5 x POW.
ATK% = + Base Level / 100.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 50%; text-align: center;" | '''Item Boosts'''
| style="width: 50%; text-align: center;" | '''Equipment Combo Boosts'''
|-
| style="width: 50%; text-align: center;" |
| style="width: 50%; text-align: center;" |
|}
==== [[File:4th 5297.png|300px|frameless|Manufacture Machine]]Manufacture Machine ====
==== [[File:4th 5297.png|300px|frameless|Manufacture Machine]]Manufacture Machine ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level 10
*Active Physical Ranged
*Single Other Target<br>
*Ignores Defense
*Can damage Traps
*Range 9 Cells<br>
*Element: Weapon
*AP Recovery: 1
*Costs: 88 SP
*CastTime(ms): 800
*AfterCastActDelay(ms): 700
*Cooldown(ms): 350
*FixedCastTime(ms): 200
| style="width: 12.5%; height: 23px; text-align: center;" |
| style="width: 25%; height: 23px;" |
| style="width: 12.5%; height: 23px;" |
ATK% = -100 + 500 + 1300 x Skill Level.
ATK% = + 5 x POW.
ATK% = + Base Level / 100.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 50%; text-align: center;" | '''Item Boosts'''
| style="width: 50%; text-align: center;" | '''Equipment Combo Boosts'''
|-
| style="width: 50%; text-align: center;" |
| style="width: 50%; text-align: center;" |
|}
==== [[File:4th 5298.png|300px|frameless|Activation Attack Machine]]Activation Attack Machine ====
==== [[File:4th 5298.png|300px|frameless|Activation Attack Machine]]Activation Attack Machine ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level 10
*Active Physical Ranged
*Single Other Target<br>
*Ignores Defense
*Can damage Traps
*Range 9 Cells<br>
*Element: Weapon
*AP Recovery: 1
*Costs: 88 SP
*CastTime(ms): 800
*AfterCastActDelay(ms): 700
*Cooldown(ms): 350
*FixedCastTime(ms): 200
| style="width: 12.5%; height: 23px; text-align: center;" |
| style="width: 25%; height: 23px;" |
| style="width: 12.5%; height: 23px;" |
ATK% = -100 + 500 + 1300 x Skill Level.
ATK% = + 5 x POW.
ATK% = + Base Level / 100.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 50%; text-align: center;" | '''Item Boosts'''
| style="width: 50%; text-align: center;" | '''Equipment Combo Boosts'''
|-
| style="width: 50%; text-align: center;" |
| style="width: 50%; text-align: center;" |
|}
==== [[File:4th 5299.png|300px|frameless|Activation Defense Machine]]Activation Defense Machine ====
==== [[File:4th 5299.png|300px|frameless|Activation Defense Machine]]Activation Defense Machine ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level 10
*Active Physical Ranged
*Single Other Target<br>
*Ignores Defense
*Can damage Traps
*Range 9 Cells<br>
*Element: Weapon
*AP Recovery: 1
*Costs: 88 SP
*CastTime(ms): 800
*AfterCastActDelay(ms): 700
*Cooldown(ms): 350
*FixedCastTime(ms): 200
| style="width: 12.5%; height: 23px; text-align: center;" |
| style="width: 25%; height: 23px;" |
| style="width: 12.5%; height: 23px;" |
ATK% = -100 + 500 + 1300 x Skill Level.
ATK% = + 5 x POW.
ATK% = + Base Level / 100.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 50%; text-align: center;" | '''Item Boosts'''
| style="width: 50%; text-align: center;" | '''Equipment Combo Boosts'''
|-
| style="width: 50%; text-align: center;" |
| style="width: 50%; text-align: center;" |
|}
==== [[File:4th 5301.png|300px|frameless|ABR Mastery]]ABR Mastery ====
==== [[File:4th 5301.png|300px|frameless|ABR Mastery]]ABR Mastery ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level 10
*Active Physical Ranged
*Single Other Target<br>
*Ignores Defense
*Can damage Traps
*Range 9 Cells<br>
*Element: Weapon
*AP Recovery: 1
*Costs: 88 SP
*CastTime(ms): 800
*AfterCastActDelay(ms): 700
*Cooldown(ms): 350
*FixedCastTime(ms): 200
| style="width: 12.5%; height: 23px; text-align: center;" |
| style="width: 25%; height: 23px;" |
| style="width: 12.5%; height: 23px;" |
ATK% = -100 + 500 + 1300 x Skill Level.
ATK% = + 5 x POW.
ATK% = + Base Level / 100.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 50%; text-align: center;" | '''Item Boosts'''
| style="width: 50%; text-align: center;" | '''Equipment Combo Boosts'''
|-
| style="width: 50%; text-align: center;" |
| style="width: 50%; text-align: center;" |
|}
==== [[File:4th 5302.png|300px|frameless|ABR - Battle Warrior]]ABR - Battle Warrior ====
==== [[File:4th 5302.png|300px|frameless|ABR - Battle Warrior]]ABR - Battle Warrior ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level 10
*Active Physical Ranged
*Single Other Target<br>
*Ignores Defense
*Can damage Traps
*Range 9 Cells<br>
*Element: Weapon
*AP Recovery: 1
*Costs: 88 SP
*CastTime(ms): 800
*AfterCastActDelay(ms): 700
*Cooldown(ms): 350
*FixedCastTime(ms): 200
| style="width: 12.5%; height: 23px; text-align: center;" |
| style="width: 25%; height: 23px;" |
| style="width: 12.5%; height: 23px;" |
ATK% = -100 + 500 + 1300 x Skill Level.
ATK% = + 5 x POW.
ATK% = + Base Level / 100.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 50%; text-align: center;" | '''Item Boosts'''
| style="width: 50%; text-align: center;" | '''Equipment Combo Boosts'''
|-
| style="width: 50%; text-align: center;" |
| style="width: 50%; text-align: center;" |
|}
==== [[File:4th 5303.png|300px|frameless|ABR - Dual Cannon]]ABR - Dual Cannon ====
==== [[File:4th 5303.png|300px|frameless|ABR - Dual Cannon]]ABR - Dual Cannon ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level 10
*Active Physical Ranged
*Single Other Target<br>
*Ignores Defense
*Can damage Traps
*Range 9 Cells<br>
*Element: Weapon
*AP Recovery: 1
*Costs: 88 SP
*CastTime(ms): 800
*AfterCastActDelay(ms): 700
*Cooldown(ms): 350
*FixedCastTime(ms): 200
| style="width: 12.5%; height: 23px; text-align: center;" |
| style="width: 25%; height: 23px;" |
| style="width: 12.5%; height: 23px;" |
ATK% = -100 + 500 + 1300 x Skill Level.
ATK% = + 5 x POW.
ATK% = + Base Level / 100.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 50%; text-align: center;" | '''Item Boosts'''
| style="width: 50%; text-align: center;" | '''Equipment Combo Boosts'''
|-
| style="width: 50%; text-align: center;" |
| style="width: 50%; text-align: center;" |
|}
==== [[File:4th 5304.png|300px|frameless|ABR - Mother Net]]ABR - Mother Net ====
==== [[File:4th 5304.png|300px|frameless|ABR - Mother Net]]ABR - Mother Net ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level 10
*Active Physical Ranged
*Single Other Target<br>
*Ignores Defense
*Can damage Traps
*Range 9 Cells<br>
*Element: Weapon
*AP Recovery: 1
*Costs: 88 SP
*CastTime(ms): 800
*AfterCastActDelay(ms): 700
*Cooldown(ms): 350
*FixedCastTime(ms): 200
| style="width: 12.5%; height: 23px; text-align: center;" |
| style="width: 25%; height: 23px;" |
| style="width: 12.5%; height: 23px;" |
ATK% = -100 + 500 + 1300 x Skill Level.
ATK% = + 5 x POW.
ATK% = + Base Level / 100.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 50%; text-align: center;" | '''Item Boosts'''
| style="width: 50%; text-align: center;" | '''Equipment Combo Boosts'''
|-
| style="width: 50%; text-align: center;" |
| style="width: 50%; text-align: center;" |
|}
==== [[File:4th 5305.png|300px|frameless|ABR - Infinity]]ABR - Infinity ====
==== [[File:4th 5305.png|300px|frameless|ABR - Infinity]]ABR - Infinity ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level 10
*Active Physical Ranged
*Single Other Target<br>
*Ignores Defense
*Can damage Traps
*Range 9 Cells<br>
*Element: Weapon
*AP Recovery: 1
*Costs: 88 SP
*CastTime(ms): 800
*AfterCastActDelay(ms): 700
*Cooldown(ms): 350
*FixedCastTime(ms): 200
| style="width: 12.5%; height: 23px; text-align: center;" |
| style="width: 25%; height: 23px;" |
| style="width: 12.5%; height: 23px;" |
ATK% = -100 + 500 + 1300 x Skill Level.
ATK% = + 5 x POW.
ATK% = + Base Level / 100.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 50%; text-align: center;" | '''Item Boosts'''
| style="width: 50%; text-align: center;" | '''Equipment Combo Boosts'''
|-
| style="width: 50%; text-align: center;" |
| style="width: 50%; text-align: center;" |
|}
==== [[File:4th 6002.png|300px|frameless|Spark Blaster]]Spark Blaster ====
==== [[File:4th 6002.png|300px|frameless|Spark Blaster]]Spark Blaster ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level 10
*Active Physical Ranged
*Single Other Target<br>
*Ignores Defense
*Can damage Traps
*Range 9 Cells<br>
*Element: Weapon
*AP Recovery: 1
*Costs: 88 SP
*CastTime(ms): 800
*AfterCastActDelay(ms): 700
*Cooldown(ms): 350
*FixedCastTime(ms): 200
| style="width: 12.5%; height: 23px; text-align: center;" |
| style="width: 25%; height: 23px;" |
| style="width: 12.5%; height: 23px;" |
ATK% = -100 + 500 + 1300 x Skill Level.
ATK% = + 5 x POW.
ATK% = + Base Level / 100.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 50%; text-align: center;" | '''Item Boosts'''
| style="width: 50%; text-align: center;" | '''Equipment Combo Boosts'''
|-
| style="width: 50%; text-align: center;" |
| style="width: 50%; text-align: center;" |
|}
==== [[File:4th 6003.png|300px|frameless|Triple Laser]]Triple Laser ====
==== [[File:4th 6003.png|300px|frameless|Triple Laser]]Triple Laser ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level 10
*Active Physical Ranged
*Single Other Target<br>
*Ignores Defense
*Can damage Traps
*Range 9 Cells<br>
*Element: Weapon
*AP Recovery: 1
*Costs: 88 SP
*CastTime(ms): 800
*AfterCastActDelay(ms): 700
*Cooldown(ms): 350
*FixedCastTime(ms): 200
| style="width: 12.5%; height: 23px; text-align: center;" |
| style="width: 25%; height: 23px;" |
| style="width: 12.5%; height: 23px;" |
ATK% = -100 + 500 + 1300 x Skill Level.
ATK% = + 5 x POW.
ATK% = + Base Level / 100.
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 50%; text-align: center;" | '''Item Boosts'''
| style="width: 50%; text-align: center;" | '''Equipment Combo Boosts'''
|-
| style="width: 50%; text-align: center;" |
| style="width: 50%; text-align: center;" |
|}


== Related NPC ==
== Related NPC ==

Revision as of 04:30, 8 March 2024

Overview

Cardinal


Max Level Max Level HP/SP Stats Bonus when Max Job Level

Meister

RO, Ragnarok Online.

Meister, the advanced class for Mechanic, excels on mechanical engineering. They can summon Auto Battle Robots to support them in battle. In addition they have various abilities to and strengthen allies with various devices.

  • Base Level: 260
  • Job Level: 55
  • Base Max HP: 39200
  • Base Max SP: 2590

Str+10, Agi+6, Vit+10, Int+6, Dex+5, Luk+6

Pow+9, Sta+10, Wis+5, Spl+0, Con+7, Ctr+7

4th Job Skills

Two-Handed Axe DefendingTwo-Handed Axe Defending

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Passive
N/A

Decreases physical damage taken from enemies of each size, when equipped with a Two-Handed Axe.

  1. Small -1%, Medium -2%, Large -3%
  2. Small -2%, Medium -3%, Large -5%
  3. Small -3%, Medium -5%, Large -7%
  4. Small -4%, Medium -6%, Large -9%
  5. Small -5%, Medium -8%, Large -10%
  6. Small -6%, Medium -9%, Large -12%
  7. Small -7%, Medium -11%, Large -13%
  8. Small -8%, Medium -12%, Large -15%
  9. Small -9%, Medium -14%, Large -16%
  10. Small -10%, Medium -15%, Large -18%

Same as description.

Axe StompAxe Stomp

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Ignores Defense
  • Can damage Traps
  • Range 9 Cells
  • Element: Weapon
  • AP Recovery: 1
  • Costs: 88 SP
  • CastTime(ms): 800
  • AfterCastActDelay(ms): 700
  • Cooldown(ms): 350
  • FixedCastTime(ms): 200

ATK% = -100 + 500 + 1300 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.

Item Boosts Equipment Combo Boosts

Mighty SmashMighty Smash

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Ignores Defense
  • Can damage Traps
  • Range 9 Cells
  • Element: Weapon
  • AP Recovery: 1
  • Costs: 88 SP
  • CastTime(ms): 800
  • AfterCastActDelay(ms): 700
  • Cooldown(ms): 350
  • FixedCastTime(ms): 200

ATK% = -100 + 500 + 1300 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.

Item Boosts Equipment Combo Boosts

Rush QuakeRush Quake

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Ignores Defense
  • Can damage Traps
  • Range 9 Cells
  • Element: Weapon
  • AP Recovery: 1
  • Costs: 88 SP
  • CastTime(ms): 800
  • AfterCastActDelay(ms): 700
  • Cooldown(ms): 350
  • FixedCastTime(ms): 200

ATK% = -100 + 500 + 1300 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.

Item Boosts Equipment Combo Boosts

Manufacture MachineManufacture Machine

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Ignores Defense
  • Can damage Traps
  • Range 9 Cells
  • Element: Weapon
  • AP Recovery: 1
  • Costs: 88 SP
  • CastTime(ms): 800
  • AfterCastActDelay(ms): 700
  • Cooldown(ms): 350
  • FixedCastTime(ms): 200

ATK% = -100 + 500 + 1300 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.

Item Boosts Equipment Combo Boosts

Activation Attack MachineActivation Attack Machine

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Ignores Defense
  • Can damage Traps
  • Range 9 Cells
  • Element: Weapon
  • AP Recovery: 1
  • Costs: 88 SP
  • CastTime(ms): 800
  • AfterCastActDelay(ms): 700
  • Cooldown(ms): 350
  • FixedCastTime(ms): 200

ATK% = -100 + 500 + 1300 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.

Item Boosts Equipment Combo Boosts

Activation Defense MachineActivation Defense Machine

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Ignores Defense
  • Can damage Traps
  • Range 9 Cells
  • Element: Weapon
  • AP Recovery: 1
  • Costs: 88 SP
  • CastTime(ms): 800
  • AfterCastActDelay(ms): 700
  • Cooldown(ms): 350
  • FixedCastTime(ms): 200

ATK% = -100 + 500 + 1300 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.

Item Boosts Equipment Combo Boosts

ABR MasteryABR Mastery

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Ignores Defense
  • Can damage Traps
  • Range 9 Cells
  • Element: Weapon
  • AP Recovery: 1
  • Costs: 88 SP
  • CastTime(ms): 800
  • AfterCastActDelay(ms): 700
  • Cooldown(ms): 350
  • FixedCastTime(ms): 200

ATK% = -100 + 500 + 1300 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.

Item Boosts Equipment Combo Boosts

ABR - Battle WarriorABR - Battle Warrior

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Ignores Defense
  • Can damage Traps
  • Range 9 Cells
  • Element: Weapon
  • AP Recovery: 1
  • Costs: 88 SP
  • CastTime(ms): 800
  • AfterCastActDelay(ms): 700
  • Cooldown(ms): 350
  • FixedCastTime(ms): 200

ATK% = -100 + 500 + 1300 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.

Item Boosts Equipment Combo Boosts

ABR - Dual CannonABR - Dual Cannon

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Ignores Defense
  • Can damage Traps
  • Range 9 Cells
  • Element: Weapon
  • AP Recovery: 1
  • Costs: 88 SP
  • CastTime(ms): 800
  • AfterCastActDelay(ms): 700
  • Cooldown(ms): 350
  • FixedCastTime(ms): 200

ATK% = -100 + 500 + 1300 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.

Item Boosts Equipment Combo Boosts

ABR - Mother NetABR - Mother Net

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Ignores Defense
  • Can damage Traps
  • Range 9 Cells
  • Element: Weapon
  • AP Recovery: 1
  • Costs: 88 SP
  • CastTime(ms): 800
  • AfterCastActDelay(ms): 700
  • Cooldown(ms): 350
  • FixedCastTime(ms): 200

ATK% = -100 + 500 + 1300 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.

Item Boosts Equipment Combo Boosts

ABR - InfinityABR - Infinity

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Ignores Defense
  • Can damage Traps
  • Range 9 Cells
  • Element: Weapon
  • AP Recovery: 1
  • Costs: 88 SP
  • CastTime(ms): 800
  • AfterCastActDelay(ms): 700
  • Cooldown(ms): 350
  • FixedCastTime(ms): 200

ATK% = -100 + 500 + 1300 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.

Item Boosts Equipment Combo Boosts

Spark BlasterSpark Blaster

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Ignores Defense
  • Can damage Traps
  • Range 9 Cells
  • Element: Weapon
  • AP Recovery: 1
  • Costs: 88 SP
  • CastTime(ms): 800
  • AfterCastActDelay(ms): 700
  • Cooldown(ms): 350
  • FixedCastTime(ms): 200

ATK% = -100 + 500 + 1300 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.

Item Boosts Equipment Combo Boosts

Triple LaserTriple Laser

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Ignores Defense
  • Can damage Traps
  • Range 9 Cells
  • Element: Weapon
  • AP Recovery: 1
  • Costs: 88 SP
  • CastTime(ms): 800
  • AfterCastActDelay(ms): 700
  • Cooldown(ms): 350
  • FixedCastTime(ms): 200

ATK% = -100 + 500 + 1300 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.

Item Boosts Equipment Combo Boosts

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