Windhawk: Difference between revisions

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[[File:Crescivebolt.gif|300px|frameless|Crescive Bolt]]
[[File:Crescivebolt.gif|300px|frameless|Crescive Bolt]]
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<br>
Fires 1 shot of ranged physical damage to the target.&nbsp;<br>Increases damage and SP consumption of the next cast of this skill for each time while standing still (stacks up to 3 times).<br>Also, after the maximum stack has been reached, the AP recovered increases to 3.<br>The stack resets if the caster moves or changes position with a skill or after 10 seconds after last time it was casted.<br>Damage additionally increases according to the caster's Base Level and CON, can inflict half of the total Critical Damage based on the caster's Critical chance.<br>Consumes 1 Arrow.<br>
#ATK 1800%
#ATK 3100%
#ATK 4400%
#ATK 5700%
#ATK 7000%
#ATK 8300%
#ATK 9600%
#ATK 10900%
#ATK 12200%
#ATK 13500%
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ATK% = -100 + 50 + 350 x Skill Level.
ATK% = -100 + 50 + 350 x Skill Level.

Revision as of 18:11, 7 March 2024

Overview

Shadow Cross


Max Level Max Level HP/SP Stats Bonus when Max Job Level

Windhawk

RO, Ragnarok Online. Wind Hawk, the advanced class for Ranger, is capable of wielding the power of the wind. Armed with skills to shoot powerful wind arrows, they also have the ability to communicate with wildlife, allowing them to use Warg and Falcon together.
  • Base Level: 260
  • Job Level: 55
  • Base Max HP: 41000
  • Base Max SP: 1970

Str+2, Agi+12, Vit+8, Int+8, Dex+8, Luk+4

Pow+9, Sta+4, Wis+5, Spl+4, Con+11, Ctr+3

4th Job Skills

Nature FriendlyNature Friendly

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Passive
N/A

Enhances Wind Hawk's wildlife training. Your Hawk becomes more proficient from training.

  1. Auto Hawk Rush Chance +20%
  2. Auto Hawk Rush Chance +40%
  3. Auto Hawk Rush Chance +60%
  4. Auto Hawk Rush Chance +80%
  5. Auto Hawk Rush Chance +100%

Rate = 20 x Skill Level / 100.

Wind SignWind Sign

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Ignores Defense
  • Can damage Traps
  • Range 9 Cells
  • Element: Weapon
  • AP Recovery: 2
  • Costs: 88 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 150
  • Cooldown(ms): 500
  • FixedCastTime(ms): 500

Wind Sign Skill

Marks the target with a Wind Sign for the skill duration.
Has a chance to recover AP when inflicting ranged physical damage on marked targets.
The mark is still visible even when the target uses Hiding, Cloaking or Cloaking Exceed.

  1. Duration: 20 seconds, Chance for AP Recovery: 14%
  2. Duration: 30 seconds, Chance for AP Recovery: 20%
  3. Duration: 40 seconds, Chance for AP Recovery: 26%
  4. Duration: 50 seconds, Chance for AP Recovery: 32%
  5. Duration: 60 seconds, Chance for AP Recovery: 40%

ATK% = -100 + 50 + 350 x Skill Level.

ATK% = + 7 x POW.

ATK% = + Base Level / 100.

Item Boosts Equipment Combo Boosts



Crescive BoltCrescive Bolt

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Ignores Defense
  • Can damage Traps
  • Range 9 Cells
  • Element: Weapon
  • AP Recovery: 2
  • Costs: 88 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 150
  • Cooldown(ms): 500
  • FixedCastTime(ms): 500

Crescive Bolt

Fires 1 shot of ranged physical damage to the target. 
Increases damage and SP consumption of the next cast of this skill for each time while standing still (stacks up to 3 times).
Also, after the maximum stack has been reached, the AP recovered increases to 3.
The stack resets if the caster moves or changes position with a skill or after 10 seconds after last time it was casted.
Damage additionally increases according to the caster's Base Level and CON, can inflict half of the total Critical Damage based on the caster's Critical chance.
Consumes 1 Arrow.

  1. ATK 1800%
  2. ATK 3100%
  3. ATK 4400%
  4. ATK 5700%
  5. ATK 7000%
  6. ATK 8300%
  7. ATK 9600%
  8. ATK 10900%
  9. ATK 12200%
  10. ATK 13500%

ATK% = -100 + 50 + 350 x Skill Level.

ATK% = + 7 x POW.

ATK% = + Base Level / 100.

Item Boosts Equipment Combo Boosts



Gale StormGale Storm

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Ignores Defense
  • Can damage Traps
  • Range 9 Cells
  • Element: Weapon
  • AP Recovery: 2
  • Costs: 88 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 150
  • Cooldown(ms): 500
  • FixedCastTime(ms): 500

Gale Storm


ATK% = -100 + 50 + 350 x Skill Level.

ATK% = + 7 x POW.

ATK% = + Base Level / 100.

Item Boosts Equipment Combo Boosts



Calamity GaleCalamity Gale

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Ignores Defense
  • Can damage Traps
  • Range 9 Cells
  • Element: Weapon
  • AP Recovery: 2
  • Costs: 88 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 150
  • Cooldown(ms): 500
  • FixedCastTime(ms): 500

Calamity Gale


ATK% = -100 + 50 + 350 x Skill Level.

ATK% = + 7 x POW.

ATK% = + Base Level / 100.

Item Boosts Equipment Combo Boosts



Advanced TrapAdvanced Trap

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Passive
N/A

Increases the effects of Wind Hawk traps.

Increases the effectiveness of Deep Blind Trap, Swift Trap, Solid Trap and Flame Trap.

  1. Duration +1 seconds, Damage +20%
  2. Duration +2 seconds, Damage +40%
  3. Duration +3 seconds, Damage +60%, AP Recovery +1
  4. Duration +4 seconds, Damage +80%, AP Recovery +1
  5. Duration +5 seconds, Damage +100%, AP Recovery +1

Same as description.

Solid TrapSolid Trap

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Ignores Defense
  • Can damage Traps
  • Range 9 Cells
  • Element: Weapon
  • AP Recovery: 2
  • Costs: 88 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 150
  • Cooldown(ms): 500
  • FixedCastTime(ms): 500

Solid Trap


ATK% = -100 + 50 + 350 x Skill Level.

ATK% = + 7 x POW.

ATK% = + Base Level / 100.

Item Boosts Equipment Combo Boosts



Flame TrapFlame Trap

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Ignores Defense
  • Can damage Traps
  • Range 9 Cells
  • Element: Weapon
  • AP Recovery: 2
  • Costs: 88 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 150
  • Cooldown(ms): 500
  • FixedCastTime(ms): 500

Flame Trap Skill


ATK% = -100 + 50 + 350 x Skill Level.

ATK% = + 7 x POW.

ATK% = + Base Level / 100.

Item Boosts Equipment Combo Boosts



Deep Blind TrapDeep Blind Trap

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Ignores Defense
  • Can damage Traps
  • Range 9 Cells
  • Element: Weapon
  • AP Recovery: 2
  • Costs: 88 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 150
  • Cooldown(ms): 500
  • FixedCastTime(ms): 500

Deep Blind Trap Skill


ATK% = -100 + 50 + 350 x Skill Level.

ATK% = + 7 x POW.

ATK% = + Base Level / 100.

Item Boosts Equipment Combo Boosts



Swift TrapSwift Trap

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Ignores Defense
  • Can damage Traps
  • Range 9 Cells
  • Element: Weapon
  • AP Recovery: 2
  • Costs: 88 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 150
  • Cooldown(ms): 500
  • FixedCastTime(ms): 500

Swift Trap Skill


ATK% = -100 + 50 + 350 x Skill Level.

ATK% = + 7 x POW.

ATK% = + Base Level / 100.

Item Boosts Equipment Combo Boosts



Hawk MasteryHawk Mastery

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Ignores Defense
  • Can damage Traps
  • Range 9 Cells
  • Element: Weapon
  • AP Recovery: 2
  • Costs: 88 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 150
  • Cooldown(ms): 500
  • FixedCastTime(ms): 500

Hawk Mastery Skill


ATK% = -100 + 50 + 350 x Skill Level.

ATK% = + 7 x POW.

ATK% = + Base Level / 100.

Item Boosts Equipment Combo Boosts



Hawk RushHawk Rush

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Ignores Defense
  • Can damage Traps
  • Range 9 Cells
  • Element: Weapon
  • AP Recovery: 2
  • Costs: 88 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 150
  • Cooldown(ms): 500
  • FixedCastTime(ms): 500

Hawk Rush Skill


ATK% = -100 + 50 + 350 x Skill Level.

ATK% = + 7 x POW.

ATK% = + Base Level / 100.

Item Boosts Equipment Combo Boosts



Hawk BoomerangHawk Boomerang

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Ranged
  • Single Other Target
  • Ignores Defense
  • Can damage Traps
  • Range 9 Cells
  • Element: Weapon
  • AP Recovery: 2
  • Costs: 88 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 150
  • Cooldown(ms): 500
  • FixedCastTime(ms): 500

Hawk Boomerang Skill


ATK% = -100 + 50 + 350 x Skill Level.

ATK% = + 7 x POW.

ATK% = + Base Level / 100.

Item Boosts Equipment Combo Boosts



Related NPC



Wallpaper