Arch Mage: Difference between revisions

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== Overview ==
== Overview ==
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'''<span style="color: #000000;"><span style="font-size: 14.4px;">Shadow Cross</span></span>'''
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| style="width: 12.5%; height: 28px; text-align: center;" | '''<span style="color: #000000;"><span style="font-size: 14.4px;">Max Level</span></span>'''
| style="width: 12.5%; text-align: center;" | '''<span style="color: #000000;"><span style="font-size: 14.4px;">Max Level HP/SP</span></span>'''
| style="width: 25%; height: 28px; text-align: center;" | '''<span style="color: #000000;"><span style="font-size: 14.4px;">Stats Bonus when Max Job Level</span></span>'''
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[[File:Shadowcrosssprite.png|300px|link=Shadow Cross|alt=Shadow Cross|frameless|Shadow Cross]]
| <div style="text-align: center;" >RO, Ragnarok Online.</div><div style="text-align: center;" >A Shadow Cross is the fourth job class of an Assassin/Assassin Cross/Guillotine Cross. To attack enemies, they still wield two separate weapons (from Daggers to One Handed Swords) or Katars, but they gain access to new abilities.</div><div style="text-align: center;" >A Shadow Cross name is often shortened and abbreviated as "SX", where the "X" is like a cross.</div>
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*<span style="color: #000000;"><span style="font-size: 14.4px;">Base Level: 260</span></span>
*<span style="color: #000000;"><span style="font-size: 14.4px;">Job Level: 55</span></span>
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*<span style="color: #000000;"><span style="font-size: 14.4px;">Base Max HP: 56500</span></span>
*<span style="color: #000000;"><span style="font-size: 14.4px;">Base Max SP: 1940</span></span>
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<p style="text-align: center;"><span style="color: #000000;"><span style="font-size: 14.4px;">Str+8, Agi+11, Vit+6, Int+5, Dex+9, Luk+4<br></span></span></p>
<p style="text-align: center;"><span style="color: #000000;"><span style="font-size: 14.4px;">Pow+12, Sta+8, Wis+4, Spl+0, Con+7, Ctr+7</span></span></p>
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Revision as of 22:17, 6 March 2024

Overview

Shadow Cross


Max Level Max Level HP/SP Stats Bonus when Max Job Level

Shadow Cross

RO, Ragnarok Online.
A Shadow Cross is the fourth job class of an Assassin/Assassin Cross/Guillotine Cross. To attack enemies, they still wield two separate weapons (from Daggers to One Handed Swords) or Katars, but they gain access to new abilities.
A Shadow Cross name is often shortened and abbreviated as "SX", where the "X" is like a cross.
  • Base Level: 260
  • Job Level: 55
  • Base Max HP: 56500
  • Base Max SP: 1940

Str+8, Agi+11, Vit+6, Int+5, Dex+9, Luk+4

Pow+12, Sta+8, Wis+4, Spl+0, Con+7, Ctr+7

Job Tree

Max Level Stats Bonus

Arch Mage is turned from Novice -> Mage -> Wizard -> High Wizard -> Warlock to in short AM.

  • Base Level: 260
  • Job Level: 55
  • Str+1, Agi+8, Vit+8, Int+14, Dex+8, Luk+4
  • Pow+0, Sta+8, Wis+7, Spl+13, Con+9, Ctr+1

Skills

Skills (Arch Mage) Cast Times (ms) Descriptions 1 Descriptions 2
S 5214.pngDeadly Projection

Max Level 5

Active Magical Undead

Single Other Target

Range 9 Cells

CastTime: 3000

AfterCastActDelay: 500

Cooldown: 2000

FixedCastTime: 1500

Corrupts the somatic cells of the target.
Nullifies magical immunity of the target for the skill duration and deals undead property magical damage to the target.
Deals additional damage depends on user's base level and SPL.
[Level 1]: 2800% Matk / debuff last for 4 seconds.
[Level 2]: 5600% Matk / debuff last for 5 seconds.
[Level 3]: 8400% Matk / debuff last for 6 seconds.
[Level 4]: 11200% Matk / debuff last for 7 seconds.
[Level 5]: 14000% Matk / debuff last for 8 seconds.
S 5215.pngDestructive Hurricane

Max Level 5

Active Magical Wind

Around Self Target

Range 9 Cells

CastTime: 4000

AfterCastActDelay: 500

Cooldown: 2500

FixedCastTime: 1500

Creates the powerful wind on the target area to deals wind property magical damage to all targets within the skill range.
Deals additional damage depends on user's base level and SPL.
The effect of skill will be changed depends on level of Climax used.

Climax level 1: Adds an additional hit that deal 12500% Matk as wind property.
Climax level 2: 2Adds 2 cells knock-back inflicting effect.
Climax level 3: Increases Destructive Hurricane damage by 150%.
Climax level 4: Destructive Hurricane doesn't deal damage but the skill will gives the user Matk + 100 and wind property magical damage bonus by 30% for 900 seconds.
Climax level 5: Increases area of effect to 19 x 19 cells and reduces Destructive Hurricane damage by 20%.

[Level 1]: 3450% Matk / area of effect: 7 x 7 cells.
[Level 2]: 6300% Matk / area of effect: 7 x 7 cells.
[Level 3]: 9150% Matk / area of effect: 9 x 9 cells.
[Level 4]: 12000% Matk / area of effect: 9 x 9 cells.
[Level 5]: 14850% Matk / area of effect: 11 x 11 cells.

S 5216.pngRain Of Crystal

Max Level 5

Active Magical Water

Around Self Target

Range 9 Cells

CastTime: 3000

AfterCastActDelay: 250

Cooldown: 5000

FixedCastTime: 1500

Calls the rain of ice shard on the target area to deals water property magical damage every 0.5 seconds to all targets within the skill range for 4 seconds.
Deals additional damage depends on user's base level and SPL.

[Level 1]: 940% Matk / area of effect: 9 x 9 cells.
[Level 2]: 1700% Matk / area of effect: 9 x 9 cells.
[Level 3]: 2460% Matk / area of effect: 11 x 11 cells.
[Level 4]: 3220% Matk / area of effect: 11 x 11 cells.
[Level 5]: 3980% Matk / area of effect: 13 x 13 cells.

S 5217.pngMystery Illusion

Max Level 5

Active Magical Shadow

Ground Target

Range 9 Cells

AP Recovery: 5

CastTime: 4000

AfterCastActDelay: 500

Cooldown: 4000

FixedCastTime: 1500

Casts the mystery magic on the target area. Deals shadow property magical damage to the targets within skill range for the skill duration.
Deals additional damage depends on user's base level and SPL.

[Level 1]: 950% Matk / area of effect: 9 x 9 cells.
[Level 2]: 1900% Matk / area of effect: 9 x 9 cells.
[Level 3]: 2850% Matk / area of effect: 11 x 11 cells.
[Level 4]: 3800% Matk / area of effect: 11 x 11 cells.
[Level 5]: 4750% Matk / area of effect: 13 x 13 cells.

S 5218.pngViolent Quake

Max Level 5

Active Magical Earth

Ground Target

Range 9 Cells

CastTime: 4000

AfterCastActDelay: 500

Cooldown: 6000

FixedCastTime: 1500

Summons the earthquake on the ground, the rocks rise on the skill area randomly for the skill duration.
The rock deals earth property magical damage to all targets within 7 x 7 cells.
Deals additional damage depends on user's base level and SPL.
The effect of skill will be changed depends on level of Climax used.
Climax level 1: Reduces skill damage but 2 rocks rise simultaneously.
Climax level 2: Increases rock's attack range to 9 x 9 cells.
Climax level 3: Increases Violent Quake damage by 200%.
Climax level 4: No rock appears but all targets within range of earthquake will take more damage from earth property by 100% for 30 seconds.
Climax level 5: Fixes area of effect to 7 x 7 cells.

[Level 1]: 1400% Matk / number of rock: 4 / earthquake area: 7 x 7 cells.
[Level 2]: 2600% Matk / number of rock: 8 / earthquake area: 7 x 7 cells.
[Level 3]: 3800% Matk / number of rock: 12 / earthquake area: 9 x 9 cells.
[Level 4]: 5000% Matk / number of rock: 16 / earthquake area: 9 x 9 cells.
[Level 5]: 6200% Matk / number of rock: 20 / earthquake area: 9 x 9 cells.

S 5220.pngSoul Vulcan Strike

Max Level 5

Active Magical Ghost

Single Other and Around Target

Range 9 Cells

CastTime: 3000

AfterCastActDelay: 500

Cooldown: 700

FixedCastTime: 1000

Fires the powerful Soul Strike to the target and surrounding enemies around the target.
Deals additional damage depends on user's base level and SPL.

[Level 1]: 250% Matk / attack for 3 hits / area of effect: 3 x 3 cells.
[Level 2]: 500% Matk / attack for 4 hits / area of effect: 5 x 5 cells.
[Level 3]: 750% Matk / attack for 5 hits / area of effect: 7 x 7 cells.
[Level 4]: 1000% Matk / attack for 6 hits / area of effect: 9 x 9 cells.
[Level 5]: 1250% Matk / attack for 7 hits / area of effect: 11 x 11 cells.

S 5221.pngStrantum Tremor

Max Level 5

Active Magical Earth

Ground Target

Range 9 Cells

CastTime: 3000

AfterCastActDelay: 250

Cooldown: 4000

FixedCastTime: 1500

Shakes the ground to deals earth property magical damage every 0.4 seconds to the targets within skill range for 4 seconds.
Deals additional damage depends on user's base level and SPL.

[Level 1]: 830% Matk / area of effect: 5 x 5 cells.
[Level 2]: 1560% Matk / area of effect: 5 x 5 cells.
[Level 3]: 2290% Matk / area of effect: 7 x 7 cells.
[Level 4]: 3020% Matk / area of effect: 7 x 7 cells.
[Level 5]: 3750% Matk / area of effect: 9 x 9 cells.

S 5222.pngAll Bloom

Max Level 5

Active Magical Fire

Ground Target

Range 9 Cells

CastTime: 4000

AfterCastActDelay: 500

Cooldown: 6000

FixedCastTime: 1500

Summons the flower garden on the ground, the fiery flower buds explode on the skill area randomly for the skill duration.
The flower bud explosion deals fire property magical damage to all targets 7 x 7 cells.
Deals additional damage depends on user's base level and SPL.
The effect of skill will be changed depends on level of Climax used.
Climax level 1: Reduces flower bud spawning interval by half.
Climax level 2: 2 flower buds explode simultaneously.
Climax level 3: Increases All Bloom damage by 300%.
Climax level 4: No flower bud appears but all targets within range of flower garden will take more damage from fire property by 100% for 30 seconds.
Climax level 5: Upon all flower buds explode, deals 85000% Matk as fire property to all targets within flower garden.

[Level 1]: 1400% Matk / flower bud: 4 / flower garden area: 7 x 7 cells.
[Level 2]: 2600% Matk / flower bud: 8 / flower garden area: 7 x 7 cells.
[Level 3]: 3800% Matk / flower bud: 12 / flower garden area: 9 x 9 cells.
[Level 4]: 5000% Matk / flower bud: 16 / flower garden area: 9 x 9 cells.
[Level 5]: 6200% Matk / flower bud: 20 / flower garden area: 9 x 9 cells.

S 5225.pngCrystal Impact

Max Level 5

Active Magical Water

Around Self Target

Range 9 Cells

CastTime: 4000

AfterCastActDelay: 500

Cooldown: 2000

FixedCastTime: 1500

Creates the powerful wave of ice from the ground under the user feet to deals water property magical damage to all targets within the skill range.
Target attacked by the ice wave will take additional water property magical damage after a while.
Deals additional damage depends on user's base level and SPL.
The effect of skill will be changed depends on level of Climax used.

Climax level 1: Gives the user and the allies within the skill range take less damage from water property by 30%, Def + 300, Mdef + 100 and water property magical damage bonus by 30% for 900 seconds.
Climax level 2: 2Adds 1 more hit of ice wave.
Climax level 3: Increases ice wave damage by 50%.
Climax level 4: Reduces ice wave damage but increases aftershock damage by 150%.
Climax level 5: Increases area of effect of ice wave to the 15 x 15 cells, adds the area of effect of aftershock damage by 5 x 5 cells.

[Level 1]: 1550% Matk / area of effect: 9 x 9 cells.
[Level 2]: 2850% Matk / area of effect: 9 x 9 cells.
[Level 3]: 4150% Matk / area of effect: 11 x 11 cells.
[Level 4]: 5450% Matk / area of effect: 11 x 11 cells.
[Level 5]: 6750% Matk / area of effect: 15 x 15 cells.

S 5227.pngTornado Storm

Max Level 5

Active Magical Wind

Ground Target

Range 9 Cells

CastTime: 3000

AfterCastActDelay: 250

Cooldown: 5000

FixedCastTime: 1500

Summons the tornado enhanced by lightning on the ground to deals wind property magical damage every 0.3 seconds to the target within skill range for 3 seconds.

[Level 1]: 860% Matk / area of effect: 5 x 5 cells.
[Level 2]: 1620% Matk / area of effect: 5 x 5 cells.
[Level 3]: 2380% Matk / area of effect: 7 x 7 cells.
[Level 4]: 3140% Matk / area of effect: 7 x 7 cells.
[Level 5]: 3900% Matk / area of effect: 9 x 9 cells.

S 5228.pngTwo Hand Staff Mastery

Max Level 10

Passive

N / A

When equipping two-handed staff, increases S.Matk of the user.

[Level 1]: S.Matk + 2.
[Level 2]: S.Matk + 4.
[Level 3]: S.Matk + 6.
[Level 4]: S.Matk + 8.
[Level 5]: S.Matk + 10.
[Level 6]: S.Matk + 12.
[Level 7]: S.Matk + 14.
[Level 8]: S.Matk + 16.
[Level 9]: S.Matk + 18.
[Level 10]: S.Matk + 20.

S 5229.pngFloral Flare Road

Max Level 5

Active Magical Fire

Ground Target

Range 9 Cells

CastTime: 3000

AfterCastActDelay: 250

Cooldown: 5000

FixedCastTime: 1500

Creates the burning petals in the direction of user facing to deals fire property magical damage every 0.5 seconds to the target who enter the skill area for for 5 seconds.
Deals additional damage depends on user's base level and SPL.

[Level 1]: 790% Matk / area of effect: 3 x 3 cells.
[Level 2]: 1530% Matk / area of effect: 5 x 5 cells.
[Level 3]: 2270% Matk / area of effect: 7 x 7 cells.
[Level 4]: 3010% Matk / area of effect: 9 x 9 cells.
[Level 5]: 3750% Matk / area of effect: 11 x 11 cells.

S 5230.pngAstral Strike

Max Level 10

Active Magical

Ground Target

Range 9 Cells

AP Cost: 25

CastTime: 4000

AfterCastActDelay: 500

Cooldown: 6000

FixedCastTime: 2000

Drops the powerful meteorite on the target area. Deals neutral property magical damage on impact follow by neutral property magical damage over time for 6 seconds.
This skill deals additional damage against undead and dragon race monsters.
Deals additional damage depends on user's base level and SPL.

[Level 1]: 2100%/2500% (Dragon, Undead) Matk / additional damage: 650% Matk / area of effect: 5 x 5 cells.
[Level 2]: 3900%/4600% (Dragon, Undead) Matk / additional damage: 1300% Matk / area of effect: 5 x 5 cells.
[Level 3]: 5700%/6700% (Dragon, Undead) Matk / additional damage: 1950% Matk / area of effect: 5 x 5 cells.
[Level 4]: 7500%/8800% (Dragon, Undead) Matk / additional damage: 2600% Matk / area of effect: 7 x 7 cells.
[Level 5]: 9300%/10900% (Dragon, Undead) Matk / additional damage: 3250% Matk / area of effect: 7 x 7 cells.
[Level 6]: 11100%/13000% (Dragon, Undead) Matk / additional damage: 3900% Matk / area of effect: 7 x 7 cells.
[Level 7]: 12900%/15100% (Dragon, Undead) Matk / additional damage: 4550% Matk / area of effect: 9 x 9 cells.
[Level 8]: 14700%/17200% (Dragon, Undead) Matk / additional damage: 5200% Matk / area of effect: 9 x 9 cells.
[Level 9]: 16500%/19300% (Dragon, Undead) Matk / additional damage: 5850% Matk / area of effect: 9 x 9 cells.
[Level 10]: 18300%/21000% (Dragon, Undead) Matk / additional damage: 6500% Matk / area of effect: 11 x 11 cells.

S 5232.pngClimax

Max Level 5

Active Support

Single Self Target

Range 1 Cell

AP Cost: 200

CastTime: 2000

AfterCastActDelay: 500

Cooldown: 300000

FixedCastTime: 2500

Grants the special effects to the certain skills for 300 seconds.
the special effects are different depends on skill level.
[Level 1]: Grants Climax level 1
[Level 2]: Grants Climax level 2
[Level 3]: Grants Climax level 3
[Level 4]: Grants Climax level 4
[Level 5]: Grants Climax level 5
S 5233.pngRock Down

Max Level 5

Active Magical Earth

Single Other and Around Target

Range 9 Cells

AP Recovery: 2

CastTime: 4000

AfterCastActDelay: 500

Cooldown: 3000 / 2100 / 1500 / 900 / 300

FixedCastTime: 1500

Drops the large rock on the target, deals earth property magical damage to the target and surrounding enemies around the target.
Deals additional damage depends on user's base level and SPL.
If there is Climax buff, the skill will deal more damage (regardless of Climax level used).

[Level 1]: 1200% Matk / 1500% Matk (Climax) / area of effect: 5 x 5 cells.
[Level 2]: 2400% Matk / 3000% Matk (Climax) / area of effect: 5 x 5 cells.
[Level 3]: 3600% Matk / 4500% Matk (Climax) / area of effect: 5 x 5 cells.
[Level 4]: 4800% Matk / 6000% Matk (Climax) / area of effect: 7 x 7 cells.
[Level 5]: 6000% Matk / 7500% Matk (Climax) / area of effect: 7 x 7 cells.

S 5234.pngStorm Cannon

Max Level 5

Active Magical Wind

Single Other Target

Range 9 Cells

AP Recovery: 2

CastTime: 4000

AfterCastActDelay: 500

Cooldown: 3000 / 2100 / 1500 / 900 / 300

FixedCastTime: 1500

Creates the wind vortex to deals wind property magical damage to the target and all enemies in the straight line.
Deals additional damage depends on user's base level and SPL.
If there is Climax buff, the skill will deal more damage (regardless of Climax level used).

[Level 1]: 1200% Matk / 1500% Matk (Climax)
[Level 2]: 2400% Matk / 3000% Matk (Climax)
[Level 3]: 3600% Matk / 4500% Matk (Climax)
[Level 4]: 4800% Matk / 6000% Matk (Climax)
[Level 5]: 6000% Matk / 7500% Matk (Climax)

S 5235.pngCrimson Arrow

Max Level 5

Active Magical Fire

Single Other Target

Range 9 Cells

AP Recovery: 2

CastTime: 4000

AfterCastActDelay: 500

Cooldown: 3000 / 2100 / 1500 / 900 / 300

FixedCastTime: 1500

Fires the flame arrow to deal fire property magical damage to the target and all enemies in the straight line. When the flame arrow hit the target it will explode, dealing fire property magical damage to the target and surrounding enemies around the target.
Deals additional damage depends on user's base level and SPL.
If there is Climax buff, doubles damage of the explosion hit (regardless of Climax level used).
[Level 1]: 350% Matk / Explosion damage: 700% Matk / area of effect: 5 x 5 cells.
[Level 2]: 700% Matk / Explosion damage: 1400% Matk / area of effect: 5 x 5 cells.
[Level 3]: 1050% Matk / Explosion damage: 2100% Matk / area of effect: 5 x 5 cells.
[Level 4]: 1400% Matk / Explosion damage: 2800% Matk / area of effect: 7 x 7 cells.
[Level 5]: 1750% Matk / Explosion damage: 3500% Matk / area of effect: 7 x 7 cells.
S 5237.pngFrozen Slash

Max Level 5

Active Magical Water

Single Other Target

Range 9 Cells

AP Recovery: 2

CastTime: 4000

AfterCastActDelay: 500

Cooldown: 450

FixedCastTime: 1500

Releases the sharp ice to deals water property magical damage to all targets around the user.
Deals additional damage depends on user's base level and SPL.
If there is Climax buff, the skill will deal more damage (regardless of Climax level used).
[Level 1]: 1300% Matk / 1800% Matk (Climax) / area of effect: 9 x 9 cells.
[Level 2]: 2200% Matk / 3050% Matk (Climax) / area of effect: 9 x 9 cells.
[Level 3]: 3100% Matk / 4300% Matk (Climax) / area of effect: 11 x 11 cells.
[Level 4]: 4000% Matk / 5550% Matk (Climax) / area of effect: 11 x 11 cells.
[Level 5]: 4900% Matk / 6800% Matk (Climax) / area of effect: 13 x 13 cells.

Related NPC

Basic Builds

Early Game Mid Game End Game

512.pngApple

513.pngBanana

514.pngGrape

Player's Custom Builds

Link 1 Link 2

Group Picture

Cardinals in our game :3
Player name from Front Line from left to right:

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  4. ?
  5. ?
  6. ?

Player name from Back Line from left to right:

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  2. ?
  3. ?
  4. ?
  5. ?