Abyss Chaser: Difference between revisions

From Midgard Tales Wiki

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| style="width: 25%;" | [[File:4th 5313.png|300px|frameless|Strip Shadow]] '''Strip Shadow'''
| style="width: 25%;" | [[File:4th 5313.png|300px|frameless|Strip Shadow]] '''Strip Shadow'''
| style="width: 25%;" | '''Max Level 1'''
| style="width: 25%;" | '''Max Level 1'''
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| style="width: 25%;" | '''Debuff'''
| style="width: 25%;" | '''Debuff'''
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| style="width: 25%; text-align: center;" | [[File:Stripshadow.gif|400px|alt=Strip Shadow Skill Animation|frameless|Strip Shadow]]
| style="width: 25%; text-align: center;" | [[File:Stripshadow.gif|400px|alt=Strip Shadow Skill Animation|frameless|Strip Shadow]]
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*Single Other Target
*Single Other Target
*Costs: 45 SP
*Costs: 45 SP
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| style="width: 25%;" | [[File:4th 5315.png|300px|frameless|Unlucky Rush]] '''Unlucky Rush'''
| style="width: 25%;" | [[File:4th 5315.png|300px|frameless|Unlucky Rush]] '''Unlucky Rush'''
| style="width: 25%;" | '''Max Level 5'''
| style="width: 25%;" | '''Max Level 5'''
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| style="width: 25%;" | '''Physical Range'''
| style="width: 25%;" | '''Physical Range'''
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| style="width: 25%; text-align: center;" | [[File:Unluckyrush.gif|400px|alt=Unlucky Rush Skill Animation|frameless|Unlucky Rush]]
| style="width: 25%; text-align: center;" | [[File:Unluckyrush.gif|400px|alt=Unlucky Rush Skill Animation|frameless|Unlucky Rush]]
| style="width: 25%;" | *Single Other Target
| style="width: 25%;" | *Single Other Target
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*Additional ATK
*Additional ATK
*ATK% = + 5 x POW.
*ATK% = + 5 x POW.
*ATK% = x Base Level / 100.
*ATK% = x Base Level / 100.
*Gives Misfortune debuff, can be dispeilled, can't give to Boss.
*Gives Misfortune debuff, can be dispeilled, can't give to Boss.
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#ATK 1600%, Unlucky Chance: 80%
#ATK 1600%, Unlucky Chance: 80%
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| style="width: 50%; text-align: center;" | '''Item Boosts'''
| style="width: 50%; text-align: center;" | '''Item Boosts'''
| style="width: 50%; text-align: center;" | '''Item Combo Boosts'''
| style="width: 50%; text-align: center;" | '''Item Combo Boosts'''
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| style="width: 50%; text-align: center;" | -
| style="width: 50%; text-align: center;" | -
| style="width: 50%; text-align: center;" | <span>[[image:540081.png|middle|24px]][https://www.midgardtales.com/item/view/?id=540081 Dimensions Saint Bible [2]] + [[image:400537.png|middle|24px]][https://www.midgardtales.com/item/view/?id=400537 Dimensions Crown (Cardinal) [1]]</span>
| style="width: 50%; text-align: center;" | <span>[[image:540081.png|middle|24px]][https://www.midgardtales.com/item/view/?id=540081 Dimensions Saint Bible [2]] + [[image:400537.png|middle|24px]][https://www.midgardtales.com/item/view/?id=400537 Dimensions Crown (Cardinal) [1]]</span>
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| style="width: 25%;" | [[File:4th 5320.png|300px|frameless|Deft Stab]] '''(MT) Deft Stab'''
| style="width: 25%;" | [[File:4th 5320.png|300px|frameless|Deft Stab]] '''(MT) Deft Stab'''
| style="width: 25%;" | '''Max Level 10'''
| style="width: 25%;" | '''Max Level 10'''
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| style="width: 25%;" | '''Physical Melee'''
| style="width: 25%;" | '''Physical Melee'''
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| style="width: 25%; text-align: center;" | [[File:Deftstab.gif|400px|alt=Deft Stab Skill Animation|frameless|Deft Stab]]
| style="width: 25%; text-align: center;" | [[File:Deftstab.gif|400px|alt=Deft Stab Skill Animation|frameless|Deft Stab]]
| style="width: 25%;" | *Single Other Target
| style="width: 25%;" | *Single Other Target
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#ATK 6200% per Hit/AoE: 7x7 cells
#ATK 6200% per Hit/AoE: 7x7 cells
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| style="width: 50%; text-align: center;" | '''Item Boosts'''
| style="width: 50%; text-align: center;" | '''Item Boosts'''
| style="width: 50%; text-align: center;" | '''Equipment Combo Boosts'''
| style="width: 50%; text-align: center;" | '''Equipment Combo Boosts'''
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| style="width: 50%; text-align: center;" | <span>[[image:400534.png|middle|24px]][https://www.midgardtales.com/item/view/?id=400534 Dimensions Crown (Abyss Chaser) [1]]</span>
| style="width: 50%; text-align: center;" | <span>[[image:400534.png|middle|24px]][https://www.midgardtales.com/item/view/?id=400534 Dimensions Crown (Abyss Chaser) [1]]</span>


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| style="width: 25%;" | [[File:4th 5318.png|300px|frameless|Abyss Slayer]] '''(MT) Abyss Slayer'''
| style="width: 25%;" | [[File:4th 5318.png|300px|frameless|Abyss Slayer]] '''(MT) Abyss Slayer'''
| style="width: 25%;" | '''Max Level 10'''
| style="width: 25%;" | '''Max Level 10'''
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| style="width: 25%;" | '''Supportive'''
| style="width: 25%;" | '''Supportive'''
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| style="width: 25%; text-align: center;" | [[File:Abyssslayer.gif|400px|alt=Abyss Slayer Skill Animation|frameless|Abyss Slayer]]
| style="width: 25%; text-align: center;" | [[File:Abyssslayer.gif|400px|alt=Abyss Slayer Skill Animation|frameless|Abyss Slayer]]
| style="width: 25%;" | *Single Self Target
| style="width: 25%;" | *Single Self Target
*Costs: 100 SP, 120 AP
*Costs: 100 SP, 120 AP
| style="width: 50%;" | Endows the caster's body with the power of abyss for 300 seconds.<br>The power of abyss increases the caster's abilities rapidly.<br>
| style="width: 50%;" | Endows the caster's body with the power of abyss for 300 seconds.<br>The power of abyss increases the caster's abilities rapidly.<br>Pierces 1% of target RES/MRES x skill level.
 
Pierces 1% of target RES/MRES x skill level.
#P.ATK/S.MATK +12, HIT +120
#P.ATK/S.MATK +12, HIT +120
#P.ATK/S.MATK +14, HIT +140
#P.ATK/S.MATK +14, HIT +140
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| style="width: 25%; height: 23px;" | [[File:Hidensliding.png|300px|frameless]] '''(MT) Hit and Sliding'''
| style="width: 25%; height: 23px;" | [[File:Hidensliding.png|300px|frameless]] '''(MT) Hit and Sliding'''
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| style="width: 25%; height: 23px;" | '''Physical Melee Critical'''
| style="width: 25%; height: 23px;" | '''Physical Melee Critical'''
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| style="width: 25%;" | -
| style="width: 25%; text-align: center;" | [[File:Hitnslide.gif|300px|frameless]]
| style="width: 25%;" | -
| style="width: 25%;" | -
| style="width: 50%;" | -
| style="width: 50%;" | -
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| style="width: 25%;" | [[File:Chasingbreak.png|300px|frameless]] '''(MT) Chasing Break'''
| style="width: 25%;" | [[File:Chasingbreak.png|300px|frameless]] '''(MT) Chasing Break'''
| style="width: 25%;" | '''Max Level 5'''
| style="width: 25%;" | '''Max Level 5'''
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| style="width: 25%;" | '''Physical Ranged Critical'''
| style="width: 25%;" | '''Physical Ranged Critical'''
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| style="width: 25%;" | -
| style="width: 25%; text-align: center;" | [[image:chasingbreak.gif|300px|frameless]]
| style="width: 25%;" | -
| style="width: 25%;" | -
| style="width: 50%;" | -
| style="width: 50%;" | -
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| style="width: 25%;" | [[File:4th 5316.png|300px|frameless|Chain Reaction Shot]] '''(MT) Chain Reaction Shot'''
| style="width: 25%;" | [[File:4th 5316.png|300px|frameless|Chain Reaction Shot]] '''(MT) Chain Reaction Shot'''
| style="width: 25%;" | '''Max Level 5'''
| style="width: 25%;" | '''Max Level 5'''
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| style="width: 25%; text-align: center;" | [[File:Chainreactionshot.gif|400px|alt=Chain Reaction Shot Skill Animation|frameless|Chain Reaction Shot]]
| style="width: 25%; text-align: center;" | [[File:Chainreactionshot.gif|400px|alt=Chain Reaction Shot Skill Animation|frameless|Chain Reaction Shot]]
| style="width: 25%;" | *Single Other Target
| style="width: 25%;" | *Single Other Target
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*Costs: 75 SP
*Costs: 75 SP
*ATK% = + 15 x CON.
*ATK% = + 15 x CON.
*ATK% = x Base Level / 100.
*ATK% = x Base Level / 100.
*2nd Shot
*2nd Shot
*ATK% = -100 + 800 + 2550 x Skill Level.
*ATK% = -100 + 800 + 2550 x Skill Level.
*ATK% = + 15 x CON.
*ATK% = + 15 x CON.
*ATK% = x Base Level / 100.
*ATK% = x Base Level / 100.
| style="width: 50%;" | Inflicts ranged physical damage to the target and surrounding enemies.
| style="width: 50%;" | Inflicts ranged physical damage to the target and surrounding enemies.
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| style="width: 50%; text-align: center;" | '''Item Boosts'''
| style="width: 50%; text-align: center;" | '''Item Boosts'''
| style="width: 50%; text-align: center;" | '''Item Combo Boosts'''
| style="width: 50%; text-align: center;" | '''Item Combo Boosts'''
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| style="width: 50%; text-align: center;" | <span>[[image:700066.png|middle|24px]][https://www.midgardtales.com/item/view/?id=700066 Dark Angel Ray Bow [2]]</span>
| style="width: 50%; text-align: center;" | <span>[[image:700066.png|middle|24px]][https://www.midgardtales.com/item/view/?id=700066 Dark Angel Ray Bow [2]]</span>


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| style="width: 25%;" | [[File:4th 5322.png|300px|frameless|Frenzy Shot]]''' (MT) Frenzy Shot'''
| style="width: 25%;" | [[File:4th 5322.png|300px|frameless|Frenzy Shot]]''' (MT) Frenzy Shot'''
| style="width: 25%;" | '''Max Level 10'''
| style="width: 25%;" | '''Max Level 10'''
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| style="width: 25%;" | '''Physical Ranged Critical'''
| style="width: 25%;" | '''Physical Ranged Critical'''
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| style="width: 25%; text-align: center;" | [[File:Frenzyshot.gif|400px|alt=Frenzy Shot Skill Animation|frameless|Frenzy Shot]]
| style="width: 25%; text-align: center;" | [[File:Frenzyshot.gif|400px|alt=Frenzy Shot Skill Animation|frameless|Frenzy Shot]]
| style="width: 25%;" | *Single Other Target
| style="width: 25%;" | *Single Other Target
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*Costs: 65 SP
*Costs: 65 SP
*ATK% = + 15 x CON.
*ATK% = + 15 x CON.
*ATK% = x Base Level / 100.
*ATK% = x Base Level / 100.
*3 Hits chance% = 5 x Skill Level.
*3 Hits chance% = 5 x Skill Level.
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#ATK 8250% per Hit, Trigger Chance: 50%
#ATK 8250% per Hit, Trigger Chance: 50%
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| style="width: 50%; height: 23px; text-align: center;" | '''Item Boosts'''
| style="width: 50%; height: 23px; text-align: center;" | '''Item Boosts'''
| style="width: 50%; height: 23px; text-align: center;" | '''Item Combo Boosts'''
| style="width: 50%; height: 23px; text-align: center;" | '''Item Combo Boosts'''
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| style="width: 50%; text-align: center;" | <span>[[image:400534.png|middle|24px]][https://www.midgardtales.com/item/view/?id=400534 Dimensions Crown (Abyss Chaser) [1]]</span>
| style="width: 50%; text-align: center;" | <span>[[image:400534.png|middle|24px]][https://www.midgardtales.com/item/view/?id=400534 Dimensions Crown (Abyss Chaser) [1]]</span>


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| style="width: 25%;" | [[File:4th 5312.png|300px|frameless|Magic Sword Mastery]] '''Magic Sword Mastery'''
| style="width: 25%;" | [[File:4th 5312.png|300px|frameless|Magic Sword Mastery]] '''Magic Sword Mastery'''
| style="width: 25%;" | '''Max Level 10'''
| style="width: 25%;" | '''Max Level 10'''
| style="width: 50%;" | '''Passive'''
| style="width: 50%;" | '''Passive'''
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| style="width: 100%;" | Increases magical damage against enemies of their size when equipped with a Dagger or One-Handed Sword.
| style="width: 100%;" | Increases magical damage against enemies of their size when equipped with a Dagger or One-Handed Sword.
*Level 10: Small +15%, Medium +15%, Large +15%
*Level 10: Small +15%, Medium +15%, Large +15%
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| style="width: 25%; height: 24px;" | [[File:4th 5317.png|300px|frameless|From the Abyss]] '''From the Abyss'''
| style="width: 25%; height: 24px;" | [[File:4th 5317.png|300px|frameless|From the Abyss]] '''From the Abyss'''
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| style="width: 25%; height: 24px;" | '''Magical Neutral / Supportive'''
| style="width: 25%; height: 24px;" | '''Magical Neutral / Supportive'''
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| style="width: 25%; text-align: center;" | [[File:Fromtheabyss.gif|400px|alt=From the Abyss Skill Animation|frameless|From the Abyss]]
| style="width: 25%; text-align: center;" | [[File:Fromtheabyss.gif|400px|alt=From the Abyss Skill Animation|frameless|From the Abyss]]
| style="width: 25%;" | *Single Self Target
| style="width: 25%;" | *Single Self Target
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*NoBanishingBuster, NoDispell, NoClearance
*NoBanishingBuster, NoDispell, NoClearance
*MATK% = + 5 x SPL.
*MATK% = + 5 x SPL.
*MATK% = x Base Level / 100.
*MATK% = x Base Level / 100.
*Autocast chance% = 25.
*Autocast chance% = 25.
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#MATK 3400%, Duration: 150 seconds, Abyss Sphere Interval: 1 seconds
#MATK 3400%, Duration: 150 seconds, Abyss Sphere Interval: 1 seconds
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| style="width: 50%; text-align: center;" | '''Item Boosts'''
| style="width: 50%; text-align: center;" | '''Item Boosts'''
| style="width: 50%; text-align: center;" | '''Item Combo Boosts'''
| style="width: 50%; text-align: center;" | '''Item Combo Boosts'''
|-
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| style="width: 50%; text-align: center;" | <span>[[image:510030.png|middle|24px]][https://www.midgardtales.com/item/view/?id=510030 Thanos Dagger-AD [2]] </span>
| style="width: 50%; text-align: center;" | <span>[[image:510030.png|middle|24px]][https://www.midgardtales.com/item/view/?id=510030 Thanos Dagger-AD [2]] </span>
<span>[[image:510051.png|middle|24px]][https://www.midgardtales.com/item/view/?id=510051 Wicked Dagger [2]]</span>
<span>[[image:510051.png|middle|24px]][https://www.midgardtales.com/item/view/?id=510051 Wicked Dagger [2]]</span>
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| style="width: 25%; height: 24px;" | [[File:Abyssflame.png|300px|frameless]] '''Abyss Flame'''
| style="width: 25%; height: 24px;" | [[File:Abyssflame.png|300px|frameless]] '''Abyss Flame'''
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| style="width: 25%; height: 24px;" | '''Magical Fire'''
| style="width: 25%; height: 24px;" | '''Magical Fire'''
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|- style="height: 23px;"
| style="width: 100%;" | -
| style="width: 25%; height: 23px; text-align: center;" | [[image:abyssflame.gif|300px|frameless]]
| style="width: 25%;" | -
| style="width: 50%; height: 23px;" | -
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| style="width: 25%;" | [[File:4th 5321.png|300px|frameless|Abyss Square]] '''Abyss Square'''
| style="width: 25%;" | [[File:4th 5321.png|300px|frameless|Abyss Square]] '''Abyss Square'''
| style="width: 25%;" | '''Max Level 5'''
| style="width: 25%;" | '''Max Level 5'''
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| style="width: 25%;" | '''Magical Neutral'''
| style="width: 25%;" | '''Magical Neutral'''
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| style="width: 25%; text-align: center;" | [[File:Abysssquare.gif|400px|alt=Abyss Square Skill Animation|frameless|Abyss Square]]
| style="width: 25%; text-align: center;" | [[File:Abysssquare.gif|400px|alt=Abyss Square Skill Animation|frameless|Abyss Square]]
| style="width: 25%;" | *Ground
| style="width: 25%;" | *Ground
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*Costs: 105 SP
*Costs: 105 SP
*MATK% = + 5 x SPL.
*MATK% = + 5 x SPL.
*MATK% = x Base Level / 100.
*MATK% = x Base Level / 100.
*Autocast chance% = 15.
*Autocast chance% = 15.
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#MATK 3750+(Magic Sword Mastery Lv x200)%
#MATK 3750+(Magic Sword Mastery Lv x200)%
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| style="width: 50%; text-align: center;" | '''Item Boosts'''
| style="width: 50%; text-align: center;" | '''Item Boosts'''
| style="width: 50%; text-align: center;" | '''Item Combo Boosts'''
| style="width: 50%; text-align: center;" | '''Item Combo Boosts'''
|-
|-  
| style="width: 50%; text-align: center;" | <span>[[image:510026.png|middle|24px]][https://www.midgardtales.com/item/view/?id=510026 Relapse Dagger [2]] </span>
| style="width: 50%; text-align: center;" | <span>[[image:510026.png|middle|24px]][https://www.midgardtales.com/item/view/?id=510026 Relapse Dagger [2]] </span>
<span>[[image:510051.png|middle|24px]][https://www.midgardtales.com/item/view/?id=510051 Wicked Dagger [2]]</span>
<span>[[image:510051.png|middle|24px]][https://www.midgardtales.com/item/view/?id=510051 Wicked Dagger [2]]</span>
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| style="width: 25%;" | [[File:4th 5319.png|300px|frameless|Omega Abyss Strike]] '''Omega Abyss Strike'''
| style="width: 25%;" | [[File:4th 5319.png|300px|frameless|Omega Abyss Strike]] '''Omega Abyss Strike'''
| style="width: 25%;" | '''Max Level 10'''
| style="width: 25%;" | '''Max Level 10'''
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| style="width: 25%; text-align: center;" | [[File:Abyssstrike.gif|400px|alt=Omega Abyss Strike Skill Animation|frameless|Omega Abyss Strike]]
| style="width: 25%; text-align: center;" | [[File:Abyssstrike.gif|400px|alt=Omega Abyss Strike Skill Animation|frameless|Omega Abyss Strike]]
| style="width: 25%;" | *Ground
| style="width: 25%;" | *Ground
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*Costs: 125 SP, 10 AP
*Costs: 125 SP, 10 AP
*MATK% = + 10 x SPL.
*MATK% = + 10 x SPL.
*MATK% if Demon & Angel = + 200 x Skill Level.
*MATK% if Demon & Angel = + 200 x Skill Level.
*MATK% = x Base Level / 100.
*MATK% = x Base Level / 100.
| style="width: 50%;" | Drops the powerful meteorite at the targeted area, inflicting Fire elemental magic damage to all targets within 9x9 cells.<br>Inflicts additional damage against Angel and Demon race monsters.<br>Damage additionally increases according to the caster's Base Level and SPL.<br>
| style="width: 50%;" | Drops the powerful meteorite at the targeted area, inflicting Fire elemental magic damage to all targets within 9x9 cells.<br>Inflicts additional damage against Angel and Demon race monsters.<br>Damage additionally increases according to the caster's Base Level and SPL.<br>

Revision as of 01:27, 23 May 2026

Intro

Novice Thief

(1st Job)

Rogue

(2nd Job)

Stalker

(2nd Job Transcedent)

Shadow Chaser

(3rd Job)

Abyss Chaser

(4th Job)

Novice.gif THIEF.gif ROGUE.gif Stalker.png Shadow Chaser.png Abyss Chaser

Description

Max Level HP/SP Stats Bonus when Max Job Level

-

  • Base Max HP: 73600
  • Base Max SP: 2420

Str+8, Agi+9, Vit+8, Int+6, Dex+6, Luk+6

Pow+9, Sta+8, Wis+4, Spl+8, Con+5, Ctr+6

1st Job Skills

2nd Job Skills

2nd Job Transcendent Skills

3rd Job Skills

4th Job Skills

Dagger and Bow Mastery Dagger & Bow Mastery Max Level 10 Passive

Increases physical damage against enemies of their size when equipped with a Dagger or Bow.

  • Level 10: Small +10%, Medium +15%, Large +20%
Abyss Dagger (MT) Abyss Dagger Max Level 5 Active Physical Melee
Abyss Dagger Skill Animation
  • Single Other Target
  • Hit Count: 2x
  • Element: Weapon
  • Costs: 76 SP
  • Additional ATK
  • ATK% = + 5 x POW.
  • ATK% = x Base Level / 100.
  • Gives Abyss Dagger buff, can be dispelled.
Inflicts melee physical damage twice to nearby targets within 7x7 cells around the caster.
Increases damage of Fatal Menace during the skill duration.
Damage additionally increases according to the caster's Base Level and POW.
Requires a Dagger or One-Handed Sword.
  1. ATK 1750% per Hit, Effect Duration: 3 seconds
  2. ATK 3150% per Hit, Effect Duration: 6 seconds
  3. ATK 4550% per Hit, Effect Duration: 9 seconds
  4. ATK 5950% per Hit, Effect Duration: 12 seconds
  5. ATK 7350% per Hit, Effect Duration: 15 seconds
Item Boosts Item Combo Boosts
510092.pngHoly Light Dagger [2]

311153.pngIce Magic Orb (Fatal Attack)

311285.pngGlacier Magic Orb (Abyss Dagger)

312214.pngAbyss Chaser Soul (Abyss Dagger)

400191.pngHelm of Faith (Shadow Chaser) [1] + 510033.pngVivatus Fides Dagger [2]

490165.pngHeroic Token (Abyss Chaser) [1] + 510041.pngFatalist-LT [2]

400383.pngCrown of Good and Evil (Abyss Chaser) [1] + 312014.pngGood Spell + 510092.pngHoly Light Dagger [2]

400383.pngCrown of Good and Evil (Abyss Chaser) [1] + 510092.pngHoly Light Dagger [2]

312685.pngGood Vigor (Abyss Chaser) + 312014.pngGood Spell

510139.pngDimensions Abyss Knife [2] + 400534.pngDimensions Crown (Abyss Chaser) [1]

Strip Shadow Strip Shadow Max Level 1 Active Debuff
Strip Shadow Skill Animation
  • Single Other Target
  • Costs: 45 SP
  • Rate: 50 x (Skill Level + 3) + 2 x (Dex - Dex).
  • BossResist, NoClearbuff, Debuff, NoBanisherBuster, NoDispell, NoClearance
Strips all of the target's Shadow Equipment and can't be equipped for the skill duration.
Decreases physical and magical resistance when used on monsters.
  1. Strip Chance: 20%, Duration: 60 seconds
  2. Strip Chance: 25%, Duration: 70 seconds
  3. Strip Chance: 30%, Duration: 80 seconds
  4. Strip Chance: 35%, Duration: 90 seconds
  5. Strip Chance: 40%, Duration: 100 seconds
Unlucky Rush Unlucky Rush Max Level 5 Active Physical Range
Unlucky Rush Skill Animation *Single Other Target
  • Range 9 Cells
  • Element: Weapon
  • Costs: 50 SP
  • Additional ATK
  • ATK% = + 5 x POW.
  • ATK% = x Base Level / 100.
  • Gives Misfortune debuff, can be dispeilled, can't give to Boss.
Instantly dashes to the target and inflicts melee physical damage, which also has a chance to inflict Misfortune status on the target. 
Damage additionally increases according to the caster's Base Level and POW.
  1. ATK 400%, Unlucky Chance: 40%
  2. ATK 700%, Unlucky Chance: 50%
  3. ATK 1000%, Unlucky Chance: 60%
  4. ATK 1300%, Unlucky Chance: 70%
  5. ATK 1600%, Unlucky Chance: 80%
Item Boosts Item Combo Boosts
- 540081.pngDimensions Saint Bible [2] + 400537.pngDimensions Crown (Cardinal) [1]
Deft Stab (MT) Deft Stab Max Level 10 Active Physical Melee
Deft Stab Skill Animation *Single Other Target
  • Range 2 Cells
  • Hit Count: 5x
  • Element: Weapon
  • AP Recovery: 3
  • Costs: 72 SP
  • Additional ATK
  • ATK% = + 7 x POW.
  • ATK% = x Base Level / 100.
Quickly attacks the target and surrounding enemies around the target by inflicting melee physical damage 5 times.
Damage additionally increases according to the caster's Base Level and POW.
  1. ATK 1250% per Hit/AoE: 5x5 cells
  2. ATK 1800% per Hit/AoE: 5x5 cells
  3. ATK 2350% per Hit/AoE: 5x5 cells
  4. ATK 2900% per Hit/AoE: 5x5 cells
  5. ATK 3450% per Hit/AoE: 5x5 cells
  6. ATK 4000% per Hit/AoE: 7x7 cells
  7. ATK 4550% per Hit/AoE: 7x7 cells
  8. ATK 5100% per Hit/AoE: 7x7 cells
  9. ATK 5650% per Hit/AoE: 7x7 cells
  10. ATK 6200% per Hit/AoE: 7x7 cells
Item Boosts Equipment Combo Boosts
400534.pngDimensions Crown (Abyss Chaser) [1]

510028.pngPoenitentia Dilacero [2] 510092.pngHoly Light Dagger [2]

510102.pngMuqaddas Tasyiribatiy [2] 510139.pngDimensions Abyss Knife [2]

311289.pngGlacier Magic Orb (Deft Stab) 312211.pngAbyss Chaser Soul (Deft Staff)

400383.pngCrown of Good and Evil (Abyss Chaser) [1] + 312014.pngGood Spell + 510092.pngHoly Light Dagger [2]

400383.pngCrown of Good and Evil (Abyss Chaser) [1] + 510092.pngHoly Light Dagger [2]

312685.pngGood Vigor (Abyss Chaser) + 312014.pngGood Spell

 510139.pngDimensions Abyss Knife [2] + 400534.pngDimensions Crown (Abyss Chaser) [1]

Abyss Slayer (MT) Abyss Slayer Max Level 10 Active Supportive
Abyss Slayer Skill Animation *Single Self Target
  • Costs: 100 SP, 120 AP
Endows the caster's body with the power of abyss for 300 seconds.
The power of abyss increases the caster's abilities rapidly.
Pierces 1% of target RES/MRES x skill level.
  1. P.ATK/S.MATK +12, HIT +120
  2. P.ATK/S.MATK +14, HIT +140
  3. P.ATK/S.MATK +16, HIT +160
  4. P.ATK/S.MATK +18, HIT +180
  5. P.ATK/S.MATK +20, HIT +200
  6. P.ATK/S.MATK +22, HIT +220
  7. P.ATK/S.MATK +24, HIT +240
  8. P.ATK/S.MATK +26, HIT +260
  9. P.ATK/S.MATK +28, HIT +280
  10. P.ATK/S.MATK +30, HIT +300
Hidensliding.png (MT) Hit and Sliding Max Level 5 Active Physical Melee Critical
Hitnslide.gif - -
Chasingbreak.png (MT) Chasing Break Max Level 5 Active Physical Ranged Critical
Chasingbreak.gif - -
Chain Reaction Shot (MT) Chain Reaction Shot Max Level 5 Active Physical Melee
Chain Reaction Shot Skill Animation *Single Other Target
  • Range 5 Cells + Vulture's Eye
  • Element: Weapon/Arrow
  • Costs: 75 SP
  • ATK% = + 15 x CON.
  • ATK% = x Base Level / 100.
  • 2nd Shot
  • ATK% = -100 + 800 + 2550 x Skill Level.
  • ATK% = + 15 x CON.
  • ATK% = x Base Level / 100.
Inflicts ranged physical damage to the target and surrounding enemies.

Inflicts additional ranged physical damage to targets within 7x7 cells of the main target.

Additional Range based on Vulture's Eye.

Damage additionally increases according to the caster's Base Level and CON.

Requires a Bow and consumes 2 Arrows.

(You need at at least 8 to use this skill).

  1. ATK 850%/3350%(Secondary) AoE: 5x5 cells
  2. ATK 1700%/5900%(Secondary) AoE: 5x5 cells
  3. ATK 2550%/8450%(Secondary) AoE: 7x7 cells
  4. ATK 3400%/11000%(Secondary) AoE: 7x7 cells
  5. ATK 4250%/13550%(Secondary) AoE: 9x9 cells
Item Boosts Item Combo Boosts
700066.pngDark Angel Ray Bow [2]

311286.pngGlacier Magic Orb (Chain Reaction Shot)

312212.pngAbyss Chaser Soul (Chain Reaction Shot)

400383.pngCrown of Good and Evil (Abyss Chaser) [1] + 312021.pngEvil Spell + 700066.pngDark Angel Ray Bow [2]

400383.pngCrown of Good and Evil (Abyss Chaser) [1] + 700066.pngDark Angel Ray Bow [2]

312686.pngEvil Vigor (Abyss Chaser) + 312021.pngEvil Spell

312692.pngAbyss Chaser Stone (Lower II) + 311364.pngShadow Chaser Stone (Bottom)

700092.pngDimensions Abyss Bow [2] + 400534.pngDimensions Crown (Abyss Chaser) [1]

Frenzy Shot (MT) Frenzy Shot Max Level 10 Active Physical Ranged Critical
Frenzy Shot Skill Animation *Single Other Target
  • Range 5 Cells + Vulture's Eye
  • Hit Count: 2x
  • Element: Weapon/Arrow
  • AP Recovery: 3
  • Costs: 65 SP
  • ATK% = + 15 x CON.
  • ATK% = x Base Level / 100.
  • 3 Hits chance% = 5 x Skill Level.
Inflicts ranged physical damage to the target twice and has a chance to inflict 3 times the damage.

Damage additionally increases according to the caster's Base Level and CON, can inflict half of the total Critical

Damage at the caster's Critical chance.

Additional Range based on Vulture's Eye.

Requires a Bow and consumes 3 Arrows.

  1. ATK 1050% per Hit, Trigger Chance: 5%
  2. ATK 1850% per Hit, Trigger Chance: 10%
  3. ATK 2650% per Hit, Trigger Chance: 15%
  4. ATK 3450% per Hit, Trigger Chance: 20%
  5. ATK 4250% per Hit, Trigger Chance: 25%
  6. ATK 5050% per Hit, Trigger Chance: 30%
  7. ATK 5850% per Hit, Trigger Chance: 35%
  8. ATK 6650% per Hit, Trigger Chance: 40%
  9. ATK 7450% per Hit, Trigger Chance: 45%
  10. ATK 8250% per Hit, Trigger Chance: 50%
Item Boosts Item Combo Boosts
400534.pngDimensions Crown (Abyss Chaser) [1]

700022.pngPoenitentia Tenon [2] 700066.pngDark Angel Ray Bow [2]

700092.pngDimensions Abyss Bow [2] 311155.pngIce Magic Orb (Angle Shot)

311286.pngGlacier Magic Orb (Chain Reaction Shot) 312213.pngAbyss Chaser Soul (Frenzy Shot)

400192.pngHelm of Faith II (Shadow Chaser) [1] + 700033.pngVivatus Fides Cross Bow [2]

400383.pngCrown of Good and Evil (Abyss Chaser) [1] + 312021.pngEvil Spell + 700066.pngDark Angel Ray Bow [2]

400383.pngCrown of Good and Evil (Abyss Chaser) [1] + 700066.pngDark Angel Ray Bow [2]

312686.pngEvil Vigor (Abyss Chaser) + 312021.pngEvil Spell

312692.pngAbyss Chaser Stone (Lower II) + 311363.pngShadow Chaser Stone (Upper II)

700092.pngDimensions Abyss Bow [2] + 400534.pngDimensions Crown (Abyss Chaser) [1]

Magic Sword Mastery Magic Sword Mastery Max Level 10 Passive
Increases magical damage against enemies of their size when equipped with a Dagger or One-Handed Sword.
  • Level 10: Small +15%, Medium +15%, Large +15%
From the Abyss From the Abyss Max Level 5 Active Magical Neutral / Supportive
From the Abyss Skill Animation *Single Self Target
  • AP Recovery: 4/8/12/16/20
  • Costs: 80 SP
  • NoBanishingBuster, NoDispell, NoClearance
  • MATK% = + 5 x SPL.
  • MATK% = x Base Level / 100.
  • Autocast chance% = 25.
Summons spheres containing power of the abyss for the skill duration.
5 Abyss Spheres are summoned upon using this skill.
Inflicting physical damage has a chance to consume 1 Abyss Sphere to inflict Neutral elemental magic damage 5 times to the target and surrounding enemies within 9x9 cells around the target.
Summons Abyss Spheres over time.
Damage additionally increases according to the caster's Base Level and SPL.
  1. MATK 800%, Duration: 30 seconds, Abyss Sphere Interval: 3 seconds
  2. MATK 1450%, Duration: 60 seconds, Abyss Sphere Interval: 2.5 seconds
  3. MATK 2100%, Duration: 90 seconds, Abyss Sphere Interval: 2 seconds
  4. MATK 2750%, Duration: 120 seconds, Abyss Sphere Interval: 1.5 seconds
  5. MATK 3400%, Duration: 150 seconds, Abyss Sphere Interval: 1 seconds
Item Boosts Item Combo Boosts
510030.pngThanos Dagger-AD [2]

510051.pngWicked Dagger [2]

311040.pngFrom the Abyss Tuning Device 312216.pngAbyss Chaser Soul (From the Abyss)

311373.pngEarth Magic (Magical) Lv. 1 - Lv. 3 + 510030.pngThanos Dagger-AD [2]
Abyssflame.png Abyss Flame Max Level 5 Active Magical Fire
Abyssflame.gif - -
Abyss Square Abyss Square Max Level 5 Active Magical Neutral
Abyss Square Skill Animation *Ground
  • Range 9 Cells
  • AP Recovery: 5
  • Costs: 105 SP
  • MATK% = + 5 x SPL.
  • MATK% = x Base Level / 100.
  • Autocast chance% = 15.
Inflicts Neutral elemental magic damage by awakening the abyss within 7x7 cells in the targeted area.
If the caster is within skill range, inflicts the damage twice.
Damage additionally increases according to the caster's Base Level and SPL.
When From the Abyss is active, there is a chance to autocast Abyss Square, when inflicting physical damage.
Learned skill level will be casted, but will not recover AP from auto-casting.
  1. MATK 750+(Magic Sword Mastery Lv x40)%
  2. MATK 1500+(Magic Sword Mastery Lv x80)%
  3. MATK 2250+(Magic Sword Mastery Lv x120)%
  4. MATK 3000+(Magic Sword Mastery Lv x160)%
  5. MATK 3750+(Magic Sword Mastery Lv x200)%
Item Boosts Item Combo Boosts
510026.pngRelapse Dagger [2]

510051.pngWicked Dagger [2]

510077.pngFlush Jewel Detector Mk47 [2]

311039.pngAbyss Square Tuning Device 311154.pngIce Magic Orb (Shadow Spell)

311288.pngGlacier Magic Orb (Abyss Square) 312215.pngAbyss Chaser Soul (Abyss Square)

490165.pngHeroic Token (Abyss Chaser) [1] + 510040.pngMagic Sword-LT [2]
Omega Abyss Strike Omega Abyss Strike Max Level 10 Active Magical Fire
Omega Abyss Strike Skill Animation *Ground
  • Range 9 Cells
  • Element: Fire
  • Costs: 125 SP, 10 AP
  • MATK% = + 10 x SPL.
  • MATK% if Demon & Angel = + 200 x Skill Level.
  • MATK% = x Base Level / 100.
Drops the powerful meteorite at the targeted area, inflicting Fire elemental magic damage to all targets within 9x9 cells.
Inflicts additional damage against Angel and Demon race monsters.
Damage additionally increases according to the caster's Base Level and SPL.
  1. MATK 2650%/2850%(Angel/Demon)
  2. MATK 5300%/5700%(Angel/Demon)
  3. MATK 7950%/8550%(Angel/Demon)
  4. MATK 10600%/11400%(Angel/Demon)
  5. MATK 13250%/14250%(Angel/Demon)
  6. MATK 15900%/17100%(Angel/Demon)
  7. MATK 18550%/19950%(Angel/Demon)
  8. MATK 21200%/22800%(Angel/Demon)
  9. MATK 23850%/25650%(Angel/Demon)
  10. MATK 26500%/28500%(Angel/Demon)

Related NPC

Job Change

N/A

Given 6121.pngMakeover Brush + 6122.pngPaint Brush during Job Change.

Supply Dealer

Department Store in main town

Supply Dealer

6123.pngSurface Paint

6120.pngFace Paint

7940.pngSpecial Alloy Trap

Magician Steven

Department Store in main town
Magiciansteve.png 716.pngRed Gemstone

Plagiarism NPC

Training Ground

Plagiarism NPC Copy skills available for Intimidate and Reproduce.

Wallpaper

Abyss Chaser
Abyss Chaser