Dragon Knight: Difference between revisions
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== Intro == | == Intro == | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | {| class="wikitable" style="border-collapse: collapse; width: 100%;" | ||
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| style="width: 16.6667%; text-align: center;" | '''Novice''' | | style="width: 16.6667%; text-align: center;" | '''Novice''' | ||
| style="width: 16.6667%; text-align: center;" | '''Swordman''' | | style="width: 16.6667%; text-align: center;" | '''Swordman''' | ||
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| style="width: 16.6667%; text-align: center;" | '''Lord Knight''' | | style="width: 16.6667%; text-align: center;" | '''Lord Knight''' | ||
| style="width: 16.6667%; text-align: center;" | '''Rune Knight''' | | style="width: 16.6667%; text-align: center;" | '''Rune Knight''' | ||
| style="width: 16.6667%; text-align: center;" | <span style="color: rgb(53, 152, 219);" >'''Dragon Knight'''</span> | | style="width: 16.6667%; text-align: center;" | <span style="color: rgb(53, 152, 219);">'''Dragon Knight'''</span> | ||
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| style="width: 16.6667%; text-align: center;" | [[File:Novice.gif|300px|frameless]] | | style="width: 16.6667%; text-align: center;" | [[File:Novice.gif|300px|frameless]] | ||
| style="width: 16.6667%; text-align: center;" | [[File:Swordman.gif|300px|frameless]] | | style="width: 16.6667%; text-align: center;" | [[File:Swordman.gif|300px|frameless]] | ||
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Physical attacks, | Physical attacks, | ||
| style="width: 12.5%; height: 77px;" | | | style="width: 12.5%; height: 77px;" | | ||
*Base Max HP: | *Base Max HP: 66500 | ||
*Base Max SP: | *Base Max SP: 2150 | ||
| style="width: 25%; height: 77px;" | | | style="width: 25%; height: 77px;" | | ||
<p style="text-align: center;">Str+6, Agi+8, Vit+7, Int+8, Dex+8, Luk+6<br></p> | <p style="text-align: center;">Str+6, Agi+8, Vit+7, Int+8, Dex+8, Luk+6<br></p> | ||
Revision as of 02:53, 9 May 2026
Intro
| Novice | Swordman | Knight | Lord Knight | Rune Knight | Dragon Knight |
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Description |
Max Level HP/SP | Stats Bonus when Max Job Level |
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Physical attacks, |
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Str+6, Agi+8, Vit+7, Int+8, Dex+8, Luk+6 Pow+10, Sta+6, Wis+3, Spl+5, Con+6, Ctr+8 |
4th Job Skills
Servant Weapon
Servant Weapon - Sign
Servant Weapon - Phantom
Servant Weapon - Demolition
Two Handed Defense
| Basic Info | Skill Animation | Description | Formula |
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N/A |
When equipped with Two-Handed Sword, Two-Handed Spear or Two-Handed Axe, decreases physical damage taken from enemies depending on their size and increases RES & MRES.
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N/A |
Charging Pierce
Hack and Slasher
Storm Slash
(MT) Vigor
Madness Crusher
Dragonic Breath
(MT) Dragonic Aura
Dragonic Pierce
| Basic Info | Skill Animation | Description | Formula |
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Two-handed spear exclusive skill. Can only be used while riding an Dragon.
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ATK% = -100 + 850 + 600 x Skill Level. ATK% = + 5 x POW. ATK% = x Base Level / 100.
Dragonic Aura Buff = ATK% = + 100 + 50 x Skill Level.
Charging Pierce Counter Buff = |
Related NPC
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Rune Merchant Inside Department Store. |
You can also buy any Rune with zeny. |
Rune Mastery Crafting Details
| Product | Rune Description | Material required |
| Embraces the refreshing energy of the rune stone, it eliminates most abnormalities and debuffs, becomes immune to any status effects. Recovers 25% HP. [Following abnormal status] Stun / Sleep / Curse / Stone / Poison / Petrification / Silence / Bleeding / Confusion / Deep Sleep / Burning / Freezing / Frozen - Guillotine Cross Poisons - Marsh of Abyss - Howling of Mandragora |
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| Using a rune stone to extract the maximum power of his weapon, it dramatically increases one time attack power of melee physical attack. 20% chance that equipped weapon will be destroyed after the skill is activated. Effect is disabled if player doesn't attack for 30 sec, or equipment is changed or unequipped. |
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| Using the power of Run Stone, summons 2-4 magical shields that defend against any damage. The shield's defenses are the same as the caster, each with a HP of 1000. When receving more damage than HP that shield has, the number of shields will be reduced, but the damage that exceeds HP will be ignored. |
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| By activating the body's natural recovery capability to the limit, the effect is amplified 1.5 times when HP recovery skill or item is used on a caster. Additionally, reduce incoming melee physical reflection damage by 50%. |
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| Raisese combat consciousness using a rune stone, temporarily increases caster's attack. ATK increases as Rune Mastery level increases. Additionally, attack speed increases. |
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| Pulls out the rune stone's mana and uses it to restore the SP. Recovers 60 SP per 10 sec. |
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| It borrows the power of ancient giants through the rune stone, and increases power of the caster. Increases 30 STR, adds 30% chance to deal 2.5 damage when normal melee physical attacks. When caster is a Rune Knight, increases physical damage that is based on ATK by 250%(Siege mode or PVP area by 125%). (Rhydo Runestone : Cannot be applied to Crush Strike.) |
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| Deals strong damage to all enemies around (7 x 7 cell) the caster. Damage increases as Rune Mastery level, STR, and BaseLv increases. Critical damage applies based on caster's critical hit rate. Casting cannot be canceled by damage received. |
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| By projecting the magical power of rune stone onto his own skin, he turns his HP into a hard, stone-shelled skin at some cost. During duration, increases physical and magical armor, adds a chance to destory enemy's weapon who deals melee physical damage to a player. Effect disappears when duration is over, or stone-shelled skin HP becomes 0. In the case of monsters, the attack power of the monster decreases. However, this effect does not work for boss monsters. |
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| Rune stone's magic amplifies power. When melee physical attack, adds 15% chance to autocast Storm Blast, increase physical and critical damage to all size monsters by 30%. Increases MHP and MSP by 30%, increase melee and range physical damage by 30%. Cooltime : 5 sec |
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