Chapter 2: Difference between revisions
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== Dungeons & Fields & Monsters == | == Dungeons & Fields & Monsters == | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 300px;" | {| class="wikitable" style="border-collapse: collapse; width: 100%; height: 300px;" | ||
|- style="height: 28px;" | |- style="height: 28px;" | ||
| style="width: 12.5%; text-align: center; height: 28px;" | '''Map Name''' | | style="width: 12.5%; text-align: center; height: 28px;" | '''Map Name''' | ||
| style="width: 12.5%; text-align: center; height: 28px;" | '''Mini Map''' | | style="width: 12.5%; text-align: center; height: 28px;" | '''Mini Map''' | ||
| style="width: 25%; text-align: center; height: 28px;" | '''Map Drops''' | | style="width: 25%; text-align: center; height: 28px;" | '''Map Drops''' | ||
| style="width: 50%; text-align: center; height: 28px;" | '''Monster Spaws''' | | style="width: 50%; text-align: center; height: 28px;" | '''Monster Spaws''' | ||
|- style="height: 150px;" | |- style="height: 150px;" | ||
| style="width: 12.5%; text-align: center; height: 150px;" | | | style="width: 12.5%; text-align: center; height: 150px;" | | ||
'''Dead Rood''' | '''Dead Rood''' | ||
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| style="width: 25%; text-align: center; height: 150px;" | - | | style="width: 25%; text-align: center; height: 150px;" | - | ||
| style="width: 50%; height: 150px;" | <span></span>- <span></span><span></span> | | style="width: 50%; height: 150px;" | <span></span>- <span></span><span></span> | ||
|- style="height: 25px;" | |- style="height: 25px;" | ||
| style="width: 12.5%; text-align: center; height: 25px;" | | | style="width: 12.5%; text-align: center; height: 25px;" | | ||
'''Primordial Flame F1''' | '''Primordial Flame F1''' | ||
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| style="width: 25%; text-align: center; height: 25px;" | - | | style="width: 25%; text-align: center; height: 25px;" | - | ||
| style="width: 50%; height: 25px;" | - | | style="width: 50%; height: 25px;" | - | ||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 12.5%; text-align: center; height: 23px;" | | | style="width: 12.5%; text-align: center; height: 23px;" | | ||
'''Primordial Flame F2''' | '''Primordial Flame F2''' | ||
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| style="width: 25%; text-align: center; height: 23px;" | - | | style="width: 25%; text-align: center; height: 23px;" | - | ||
| style="width: 50%; height: 23px;" | - | | style="width: 50%; height: 23px;" | - | ||
|- style="height: 28px;" | |- style="height: 28px;" | ||
| style="width: 12.5%; text-align: center; height: 28px;" | | | style="width: 12.5%; text-align: center; height: 28px;" | | ||
'''Volund Plains''' | '''Volund Plains''' | ||
mu_fild02 | mu_fild02 | ||
| style="width: 12.5%; text-align: center; height: 28px;" | [[File:Mu fild02.png|150px|frameless]] | | style="width: 12.5%; text-align: center; height: 28px;" | [[File:Mu fild02.png|150px|frameless]] | ||
| style="width: 25%; text-align: center; height: 28px;" | | | style="width: 25%; text-align: center; height: 28px;" | <span>1~3 [[image:1002700.png|middle|24x24px]][https://www.midgardtales.com/item/view/?id=1002700 Flame Coin] (1.5% ~ 5%) (drop bonus applies)</span> | ||
| style="width: 50%; height: 28px;" | - | | style="width: 50%; height: 28px;" | - | ||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 12.5%; text-align: center; height: 23px;" | | | style="width: 12.5%; text-align: center; height: 23px;" | | ||
'''Volund Forest''' | '''Volund Forest''' | ||
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| style="width: 50%; height: 23px;" | - | | style="width: 50%; height: 23px;" | - | ||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 12.5%; text-align: center; height: 23px;" | | | style="width: 12.5%; text-align: center; height: 23px;" | | ||
'''Distorted Ragsruth''' | '''Distorted Ragsruth''' | ||
Revision as of 04:42, 18 April 2026
Intro
|
- |
Quests
| Main Quests | Side Quests | Daily Quests |
|
|
|
Merchant NPCs
Dungeons & Fields & Monsters
| Map Name | Mini Map | Map Drops | Monster Spaws |
|
Dead Rood deadroot |
- | - | |
|
Primordial Flame F1 mu_dun01 |
- | - | |
|
Primordial Flame F2 mu_dun02 |
- | - | |
|
Volund Plains mu_fild02 |
1~3 |
- | |
|
Volund Forest mu_fild03 |
- | - | |
|
Distorted Ragsruth rgs_dun1 |
- | - |
Equipment List
| Name | Defense | Weight | Description | Combo |
| 158 | 200 |
ATK + 130. [Bonus by grade] |
| |
|
126 |
120 |
MATK + 130. [Bonus by grade] |
| |
|
92 |
120 |
MaxHP + 6000, MaxSP +200, HIT + 30, CRI + 5. [Bonus by grade] |
- | |
|
73 |
70 |
MaxHP + 5000, MaxSP +400, FLEE + 35. [Bonus by grade] |
- | |
|
84 |
90 |
MaxHP + 5%, MaxSP + 5%, HIT + 30, CRI + 5. [Bonus by grade] |
- | |
|
67 |
50 |
MaxHP + 5%, MaxSP + 5%, FLEE + 35. [Bonus by grade] |
- | |
|
230 |
400 |
RES + 25, MRES + 25. [Bonus by grade] |
- | |
|
0 |
10 |
ATK + 7%, P.ATK + 5. |
- | |
|
0 |
10 |
ATK + 7%, P.ATK + 3. |
| |
|
0 |
10 |
MATK + 7%, S.MATK + 5. |
- | |
|
0 |
10 |
MATK + 7%, S.MATK + 3. |
| |
|
178 |
250 |
P.ATK + 5, ATK + 130. [Bonus by grade] |
| |
|
146 |
150 |
S.MATK + 5, MATK + 130. [Bonus by grade] |
| |
|
112 |
150 |
MaxHP + 6000, MaxSP +200, HIT + 30, CRI + 5. [Bonus by grade] |
- | |
|
93 |
90 |
MaxHP + 5000, MaxSP +400, FLEE + 35. [Bonus by grade] |
- | |
|
104 |
110 |
MaxHP + 5%, MaxSP + 5%, HIT + 30, CRI + 5. [Bonus by grade] |
- | |
|
87 |
65 |
MaxHP + 5%, MaxSP + 5%, FLEE + 35. [Bonus by grade] |
- | |
|
255 |
500 |
RES + 25, MRES + 25. [Bonus by grade] |
- | |
|
0 |
10 |
ATK + 10%, P.ATK + 7. |
- | |
|
0 |
10 |
ATK + 10%, P.ATK + 3. |
| |
|
0 |
10 |
MATK + 10%, S.MATK + 7. |
- | |
|
0 |
10 |
MATK + 10%, S.MATK + 3. |
|
Card List
| Name | Position | Description |
|
Headgear |
S.MATK + 5. Increases magical damage against poison property enemies by 7%. If refine rate is 10 or higher, increases magical damage against poison property enemies by additional 8%.
| |
|
Garment |
Reduces damage taken from neutral property by 20%. | |
|
Garment |
HIT + 45, increases hit physical damage by 25%. | |
|
Headgear |
P.ATK + 7.
| |
|
Accessory (Left) |
MATK + 5%, reduces variable casting time by 5%.
| |
|
Accessory (Left) |
HIT + 15, increases long ranged physical damage by 7%. | |
|
Accessory (Right) |
HIT + 15, increases long ranged physical damage by 8%. | |
|
Weapon |
Increases physical damage against fire property enemies and formless race monsters by 10%. | |
|
Weapon |
Increases magical damage against fire property enemies and formless race monsters by 10%.
| |
|
Weapon |
Increases physical damage against medium and large size enemies by 10%. | |
|
Weapon |
Increases magical damage against medium and large size enemies by 10%.
| |
|
Shield |
MaxHP - 4%. | |
|
Armor |
MaxHP + 3%, MaxSP + 3%. | |
|
Accessory (Right) |
S.MATK + 15, ASPD + 3. | |
|
Accessory (Right) |
Increases long ranged physical damage by 25%, MaxHP - 20%. | |
|
Accessory (Right) |
MATK + 5%, reduces global cooldown by 4%, reduces variable casting time by 5%. | |
|
Headgear |
P.ATK + 7. | |
|
Accessory (Left) |
HIT + 15, increases melee physical damage by 7%. | |
|
Accessory (Right) |
HIT + 15, increases melee physical damage by 8%. | |
|
Garment |
Reduces damage taken from neutral property by 20%. | |
|
Headgear |
S.MATK + 5. | |
|
Shoes |
Increases melee and long ranged physical damage by 20%. | |
|
Armor |
Increases physical damage against boss monsters by 40%, MaxSP - 35%. |