Soul Ascetic: Difference between revisions

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[[File:Talismanofmagician.gif|300px|alt=Talisman of Magician Skill Animation|frameless|Talisman of Magician]]
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Attaches the magician's amulet to the weapon of either yourself or one party member to increase S.MATK for a certain duration. Can only be used on targets equipped with Weapons.<br>Consumes 1 Soul Talisman.<br>
Attaches the magician's amulet to the weapon of either yourself or one party member to increase S.MATK for a certain duration. Can only be used on targets equipped with Weapons.<br>Consumes 1 Soul Talisman.<br>

Revision as of 20:55, 11 March 2024

Table of content

Overview

Soul Ascetic


Max Level Max Level HP/SP Stats Bonus when Max Job Level
RO, Ragnarok Online.
  • Base Level: 260
  • Job Level: 55
  • Base Max HP: 36900
  • Base Max SP: 3660

Str+3, Agi+4, Vit+4, Int+11, Dex+13, Luk+2

Pow+0, Sta+4, Wis+7, Spl+13, Con+7, Ctr+3

4th Job Skills

Soul MasterySoul Mastery

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Passive

N/A

The studying of Soul Mastery increases your SPL.

  1. SPL +1
  2. SPL +2
  3. SPL +3
  4. SPL +4
  5. SPL +5
  6. SPL +6
  7. SPL +7
  8. SPL +8
  9. SPL +9
  10. SPL +10

N/A

Soul GatheringSoul Gathering

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Soul Gathering Skill Animation

Can only be used when Soul Collect is active.
Gathers the wandering spirits that lingering around, instantly filling your Soul Energy to the maximum amount that the caster can accumulate.

  1. Skill Cooldown: 5 seconds
  2. Skill Cooldown: 4 seconds
  3. Skill Cooldown: 3 seconds
  4. Skill Cooldown: 2 seconds
  5. Skill Cooldown: 1 seconds


Item Boosts Equipment Combo Boosts



Exorcism  of Malicious SoulExorcism of Malicious Soul

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Exorcism of Malicious Soul Skill Animation

Consumes all of your Soul Energy and inflicts Neutral elemental magic damage to all targets around the caster.
Inflicts more damage if the target is under the Curse of Evil Spirit effect or if the caster is under the Totem of Tutelary effect.
Damage additionally increases according to the consumed Soul Energy, Soul Mastery skill level, the caster's Base Level and SPL.
The damage element is according on the used Mild Wind.

  1. MATK 150+((Mastery Lv x2) xSoul Energy)% Curse of Evil Spirit: MATK 250+((Mastery Lv x2) xSoul Energy)% AoE: 11x11 cells
  2. MATK 300+((Mastery Lv x2) xSoul Energy)% Curse of Evil Spirit: MATK 500+((Mastery Lv x2) xSoul Energy)% AoE: 11x11 cells
  3. MATK 450+((Mastery Lv x2) xSoul Energy)% Curse of Evil Spirit: MATK 750+((Mastery Lv x2) xSoul Energy)% AoE: 11x11 cells
  4. MATK 600+((Mastery Lv x2) xSoul Energy)% Curse of Evil Spirit: MATK 1000+((Mastery Lv x2) xSoul Energy)% AoE: 13x13 cells
  5. MATK 750+((Mastery Lv x2) xSoul Energy)% Curse of Evil Spirit: MATK 1250+((Mastery Lv x2) xSoul Energy)% AoE: 13x13 cells


Item Boosts Equipment Combo Boosts



Talisman MasteryTalisman Mastery

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Passive

N/A

Increases the insight of talismans, increasing S.MATK and effectiveness of skills that use talismans.

  1. S.MATK +1
  2. S.MATK +2
  3. S.MATK +3
  4. S.MATK +4
  5. S.MATK +5
  6. S.MATK +6
  7. S.MATK +7
  8. S.MATK +8
  9. S.MATK +9
  10. S.MATK +10

N/A

Talisman of ProtectionTalisman of Protection

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Talisman of Protection Skill Animation

Attaches a protective amulet to either yourself or one party member to recover the target's HP every 3 seconds.
HP Recovery is additionally increased according to the Talisman Mastery skill level, the caster's Base Level and CRT.
Consumes 1 Soul Talisman.

  1. HP: 500+(Talisman Mastery Lv x50) Duration: 180 seconds
  2. HP: 1000+(Talisman Mastery Lv x100) Duration: 210 seconds
  3. HP: 1500+(Talisman Mastery Lv x150) Duration: 240 seconds
  4. HP: 2000+(Talisman Mastery Lv x200) Duration: 270 seconds
  5. HP: 2500+(Talisman Mastery Lv x250) Duration: 300 seconds


Item Boosts Equipment Combo Boosts



Talisman of WarriorTalisman of Warrior

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Talisman of Warrior Skill Animation

Attaching a warrior talisman to the weapon of either yourself or one party member to increase P.ATK for a certain duration. Can only be used on targets equipped with Weapons.
Consumes 1 Soul Talisman.

  1. P.ATK +2/Duration: 180 seconds
  2. P.ATK +4/Duration: 210 seconds
  3. P.ATK +6/Duration: 240 seconds
  4. P.ATK +8/Duration: 270 seconds
  5. P.ATK +10/Duration: 300 seconds


Item Boosts Equipment Combo Boosts



Talisman of MagicianTalisman of Magician

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Talisman of Magician Skill Animation

Attaches the magician's amulet to the weapon of either yourself or one party member to increase S.MATK for a certain duration. Can only be used on targets equipped with Weapons.
Consumes 1 Soul Talisman.

  1. S.MATK +2/Duration: 180 seconds
  2. S.MATK +4/Duration: 210 seconds
  3. S.MATK +6/Duration: 240 seconds
  4. S.MATK +8/Duration: 270 seconds
  5. S.MATK +10/Duration: 300 seconds


Item Boosts Equipment Combo Boosts



Talisman of Five ElementsTalisman of Five Elements

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Increases physical and magical damage inflicted on Water, Wind, Earth, Fire and Neutral elemental enemies by attaching talisman to five elements to the weapon of either yourself or one party member.
Can only be used on targets equipped with Weapons.
Consumes 5 Soul Talisman.

  1. Damage +4%/Duration: 180 seconds
  2. Damage +8%/Duration: 210 seconds
  3. Damage +12%/Duration: 240 seconds
  4. Damage +16%/Duration: 270 seconds
  5. Damage +20%/Duration: 300 seconds


Item Boosts Equipment Combo Boosts



Soul of Heaven and EarthSoul of Heaven and Earth

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Calls the divine power from the heaven upon the earth, fully recovering SP of all party members within 23x23 cells around the caster.
Increases melee and ranged physical damage as well as magical damage with every element of every party member for 300 seconds.
While you are under the effect of Totem of Tutelary, it also recovers AP of the party members.

  1. Melee/Ranged Physical Damage +7%, Magic Damage of every Element +7%/AP +3
  2. Melee/Ranged Physical Damage +9%, Magic Damage of every Element +9%/AP +6
  3. Melee/Ranged Physical Damage +11%, Magic Damage of every Element +11%/AP +9
  4. Melee/Ranged Physical Damage +13%, Magic Damage of every Element +13%/AP +12
  5. Melee/Ranged Physical Damage +15%, Magic Damage of every Element +15%/AP +15
  6. Melee/Ranged Physical Damage +17%, Magic Damage of every Element +17%/AP +18
  7. Melee/Ranged Physical Damage +19%, Magic Damage of every Element +19%/AP +21
  8. Melee/Ranged Physical Damage +21%, Magic Damage of every Element +21%/AP +24
  9. Melee/Ranged Physical Damage +23%, Magic Damage of every Element +23%/AP +27
  10. Melee/Ranged Physical Damage +25%, Magic Damage of every Element +25%/AP +30


Item Boosts Equipment Combo Boosts



Talisman of Soul StealingTalisman of Soul Stealing

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Throws a talisman at the target to inflict Neutral elemental magic damage and restores the caster's SP.
Damage is increased according to the Talisman Mastery and Soul Mastery skill level, the caster's Base Level and SPL.
SP Recovery is additionally increased by the caster's Base Level.
The damage element is according on the used Mild Wind.
Consumes 1 Soul Talisman.

  1. MATK 1750 +((Talisman+Soul Mastery Lv)x7)%
  2. MATK 3000 +((Talisman+Soul Mastery Lv)x14)%
  3. MATK 4250 +((Talisman+Soul Mastery Lv)x21)%
  4. MATK 5500 +((Talisman+Soul Mastery Lv)x28)%
  5. MATK 6750 +((Talisman+Soul Mastery Lv)x35)%


Item Boosts Equipment Combo Boosts



Totem of TutelaryTotem of Tutelary

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Summons the Totem of Tutelary which worships the guardian deity on ground to recover HP and SP of nearby party members including the caster at certain intervals.
HP Recovery is additionally increased according to the Talisman Mastery skill level, the caster's Base Level and CRT.
Consumes 10 Soul Talisman.

  1. HP: 1000+(Talisman Mastery Lv x50), SP: 50+(Talisman Mastery Lv x5) AoE: 5x5 cells
  2. HP: 1500+(Talisman Mastery Lv x100), SP: 100+(Talisman Mastery Lv x10) AoE: 5x5 cells
  3. HP: 2000+(Talisman Mastery Lv x150), SP: 150+(Talisman Mastery Lv x15) AoE: 7x7 cells
  4. HP: 2500+(Talisman Mastery Lv x200), SP: 200+(Talisman Mastery Lv x20) AoE: 7x7 cells
  5. HP: 3000+(Talisman Mastery Lv x250), SP: 250+(Talisman Mastery Lv x25) AoE: 9x9 cells


Item Boosts Equipment Combo Boosts



Talisman of Blue DragonTalisman of Blue Dragon

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Throws an amulet imbued the power of Cheongnyong, guardian deity of the east, to the target and inflicts Neutral elemental magic damage to it and apply Blessing of the East effect to yourself.
Inflicts more damage when the caster is under the effect of Blessing of Four Directions.
Damage additionally increases according to the Talisman Mastery skill level, the caster's Base Level and SPL.
The damage element is according on the used Mild Wind.
Consumes 1 Soul Talisman.

  1. MATK 3100+(Talisman Mastery Lv x15)% Blessing of Four Directions: MATK 3900+(Talisman Mastery Lv x15)%
  2. MATK 5350+(Talisman Mastery Lv x30)% Blessing of Four Directions: MATK 6850+(Talisman Mastery Lv x30)%
  3. MATK 7600+(Talisman Mastery Lv x45)% Blessing of Four Directions: MATK 9800+(Talisman Mastery Lv x45)%
  4. MATK 9850+(Talisman Mastery Lv x60)% Blessing of Four Directions: MATK 12750+(Talisman Mastery Lv x60)%
  5. MATK 12100+(Talisman Mastery Lv x75)% Blessing of Four Directions: MATK 15700+(Talisman Mastery Lv x75)%


Item Boosts Equipment Combo Boosts



Talisman of White TigerTalisman of White Tiger

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Throws the talisman imbued with the power of White Tiger,
guardian deity of the west, to all targets around the caster and inflicts Neutral elemental magical damage.
If you have Blessing of the East active, it will be changed to Blessing of the West.
Inflicts more damage when the caster is under the effect of Blessing of Four Directions.
Damage additionally increases according to the Talisman Mastery skill level, the caster's Base Level and SPL.
The damage element is according on the used Mild Wind.
Consumes 1 Soul Talisman.

  1. MATK 1400+(Talisman Mastery Lv x15)% Blessing of Four Directions: MATK 1800+(Talisman Mastery Lv x15)% AoE: 11x11 cells 
  2. MATK 2400+(Talisman Mastery Lv x30)% Blessing of Four Directions: MATK 3200+(Talisman Mastery Lv x30)% AoE: 11x11 cells
  3. MATK 3400+(Talisman Mastery Lv x45)% Blessing of Four Directions: MATK 4600+(Talisman Mastery Lv x45)% AoE: 13x13 cells
  4. MATK 4400+(Talisman Mastery Lv x60)% Blessing of Four Directions: MATK 6000+(Talisman Mastery Lv x60)% AoE: 13x13 cells
  5. MATK 5400+(Talisman Mastery Lv x75)% Blessing of Four Directions: MATK 7400+(Talisman Mastery Lv x75)% AoE: 15x15 cells


Item Boosts Equipment Combo Boosts



Talisman of Red PhoenixTalisman of Red Phoenix

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Throws a talisman imbued the power of Jujak, guardian deity of the south, to the target and inflicts Neutral elemental magic damage to it and targets within its surrounding range.
If you have Blessing of the West active, it will be changed to Blessing of the South.
Inflicts more damage when the caster is under the effect of Blessing of Four Directions.
Damage additionally increases according to the Talisman Mastery skill level, the caster's Base Level and SPL.
The damage element is according on the used Mild Wind.
Consumes 1 Soul Talisman.

  1. MATK 2850+(Talisman Mastery Lv x15)% Blessing of Four Directions: MATK 3450+(Talisman Mastery Lv x15)% AoE: 3x3 cells
  2. MATK 4300+(Talisman Mastery Lv x30)% Blessing of Four Directions: MATK 5300+(Talisman Mastery Lv x30)% AoE: 3x3 cells
  3. MATK 5750+(Talisman Mastery Lv x45)% Blessing of Four Directions: MATK 7150+(Talisman Mastery Lv x45)% AoE: 5x5 cells
  4. MATK 7200+(Talisman Mastery Lv x60)% Blessing of Four Directions: MATK 9000+(Talisman Mastery Lv x60)% AoE: 5x5 cells
  5. MATK 8650+(Talisman Mastery Lv x75)% Blessing of Four Directions: MATK 10850+(Talisman Mastery Lv x75)% AoE: 7x7 cells


Item Boosts Equipment Combo Boosts



Talisman of Black TortoiseTalisman of Black Tortoise

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Throws a talisman imbued the power of Xuanwu, guardian deity of the north, inflicting Neutral elemental magic damage to enemies within range.
If you have Blessing of the South active, it will be changed to Blessing of the North.
Inflicts more damage when the caster is under the effect of Blessing of Four Directions.
Damage additionally increases according to the Talisman Mastery skill level, the caster's Base Level and SPL.
The damage element is according on the used Mild Wind.
Consumes 1 Soul Talisman.

  1. MATK 3750+(Talisman Mastery Lv x15)% Blessing of Four Directions: MATK 4400+(Talisman Mastery Lv x15)% AoE: 7x7 cells
  2. MATK 5350+(Talisman Mastery Lv x30)% Blessing of Four Directions: MATK 6500+(Talisman Mastery Lv x30)% AoE: 7x7 cells
  3. MATK 6950+(Talisman Mastery Lv x45)% Blessing of Four Directions: MATK 8600+(Talisman Mastery Lv x45)% AoE: 9x9 cells
  4. MATK 8550+(Talisman Mastery Lv x60)% Blessing of Four Directions: MATK 10700+(Talisman Mastery Lv x60)% AoE: 9x9 cells
  5. MATK 10150+(Talisman Mastery Lv x75)% Blessing of Four Directions: MATK 12800+(Talisman Mastery Lv x75)% AoE: 11x11 cells


Item Boosts Equipment Combo Boosts



Talisman of Four Breaing GodTalisman of Four Bearing God

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Throws a talisman at one target to inflict Neutral elemental magic damage to the target and enemies within its range.
Basically, it attacks once, but it attacks

  • > 2 times with Blessing of the East
  • > 3 times with Blessing of the West
  • > 4 times with Blessing of the South
  • > 5 times with Blessing of the North
  • > 7 times with Blessing of the Four Directions

Damage additionally increases according to the Talisman Mastery skill level, the caster's Base Level and SPL.
The damage element is according on the used Mild Wind.
Consumes 1 Soul Talisman.

  1. MATK 300+(Mastery Lv x15)% per Hit AoE: 7x7 cells
  2. MATK 550+(Mastery Lv x30)% per Hit AoE: 7x7 cells
  3. MATK 800+(Mastery Lv x45)% per Hit AoE: 9x9 cells
  4. MATK 1050+(Mastery Lv x60)% per Hit AoE: 9x9 cells
  5. MATK 1300+(Mastery Lv x75)% per Hit AoE: 11x11 cells


Item Boosts Equipment Combo Boosts



Circle of Direction and ElementalsCircle of Directions and Elementals

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Can only be used when Blessing of the North effect is active.
Inflicts powerful Neutral elemental magic damage 5 times to the target and enemies in the surrounding range by fusing the power of the four gods and the five elements together.
Additionally, Blessing of the North is changed to Blessing of the Four Directions and the caster's S.MATK  is increased for it's duration.
Damage is additionally increased according to the Talisman Mastery and Soul Mastery skill level, the caster's Base Level and SPL.
The damage element is according on the used Mild Wind.

  1. MATK 2500+((Talisman+Soul Mastery Lv) x15)% per Hit AoE: 7x7 cells/S.MATK +5 for 60 seconds
  2. MATK 4500+((Talisman+Soul Mastery Lv) x30)% per Hit AoE: 7x7 cells/S.MATK +10 for 120 seconds 
  3. MATK 6500+((Talisman+Soul Mastery Lv) x45)% per Hit AoE: 9x9 cells/S.MATK +15 for 180 seconds
  4. MATK 8500+((Talisman+Soul Mastery Lv) x60)% per Hit AoE: 9x9 cells/S.MATK +20 for 240 seconds
  5. MATK 10500+((Talisman+Soul Mastery Lv) x75)% per Hit AoE: 11x11 cells/S.MATK +25 for 300 seconds


Item Boosts Equipment Combo Boosts



Related NPC

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