Imperial Guard: Difference between revisions

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Can only be used in Attack Stance.<br>Inflicts melee physical damage to a target and nearby targets within 7x7 cells.<br>The number of attacks depends on the number of targets within range:<br>(1: 3 times/2-3: 5 times/4 or more: 7 times)<br>Damage additionally increases according to the caster's Base Level and POW.<br>
#ATK 220+(Spear & Sword Mastery Lv x50)% per Hit
#ATK 440+(Spear & Sword Mastery Lv x100)% per Hit
#ATK 660+(Spear & Sword Mastery Lv x150)% per Hit
#ATK 880+(Spear & Sword Mastery Lv x200)% per Hit
#ATK 1100+(Spear & Sword Mastery Lv x250)% per Hit
#ATK 1320+(Spear & Sword Mastery Lv x300)% per Hit
#ATK 1540+(Spear & Sword Mastery Lv x350)% per Hit
#ATK 1760+(Spear & Sword Mastery Lv x400)% per Hit
#ATK 1980+(Spear & Sword Mastery Lv x450)% per Hit
#ATK 2200+(Spear & Sword Mastery Lv x500)% per Hit
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Revision as of 20:22, 8 March 2024

Table of content

Overview

Imperial Guard


Max Level Max Level HP/SP Stats Bonus when Max Job Level

Imperial Guard

RO, Ragnarok Online.

Imperial Guard's unmovable faith has granted them true strength. It's a job that pursues protecting allies rather than destruction. They are equipped with a sword and shield as well as powerful divine attacks.

  • Base Level: 260
  • Job Level: 55
  • Base Max HP: 64000
  • Base Max SP: 2525

Str+9, Agi+3, Vit+9, Int+10, Dex+9, Luk+3

Pow+7, Sta+11, Wis+6, Spl+7, Con+4, Ctr+3

4th Job Skills

Spear and Sword MasterySpear & Sword Mastery

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Increases HIT and damage of Imperial Guard related skills when equipped with a One-Handed Sword, One-Handed Spear, or Two-Handed Spear.

  1. HIT +3
  2. HIT +6
  3. HIT +9
  4. HIT +12
  5. HIT +15
  6. HIT +18
  7. HIT +21
  8. HIT +24
  9. HIT +27
  10. HIT +30


Attack StanceAttack Stance

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Increases P.ATK and S.MATK at the cost of your DEF.

  1. DEF -40, P.ATK/S.MATK +3
  2. DEF -80, P.ATK/S.MATK +6
  3. DEF -120, P.ATK/S.MATK +9
  4. DEF -160, P.ATK/S.MATK +12
  5. DEF -200, P.ATK/S.MATK +15


OverslashOverslash

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000


Can only be used in Attack Stance.
Inflicts melee physical damage to a target and nearby targets within 7x7 cells.
The number of attacks depends on the number of targets within range:
(1: 3 times/2-3: 5 times/4 or more: 7 times)
Damage additionally increases according to the caster's Base Level and POW.

  1. ATK 220+(Spear & Sword Mastery Lv x50)% per Hit
  2. ATK 440+(Spear & Sword Mastery Lv x100)% per Hit
  3. ATK 660+(Spear & Sword Mastery Lv x150)% per Hit
  4. ATK 880+(Spear & Sword Mastery Lv x200)% per Hit
  5. ATK 1100+(Spear & Sword Mastery Lv x250)% per Hit
  6. ATK 1320+(Spear & Sword Mastery Lv x300)% per Hit
  7. ATK 1540+(Spear & Sword Mastery Lv x350)% per Hit
  8. ATK 1760+(Spear & Sword Mastery Lv x400)% per Hit
  9. ATK 1980+(Spear & Sword Mastery Lv x450)% per Hit
  10. ATK 2200+(Spear & Sword Mastery Lv x500)% per Hit


Item Boosts Equipment Combo Boosts



Shield ShootingShield Shooting

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Grand JudgementGrand Judgement

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Shield MasteryShield Mastery

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Guard StanceGuard Stance

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Guardian ShieldGuardian Shield

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Rebound ShieldRebound Shield

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Ultimate SacrificeUltimate Sacrifice

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Cross RainCross Rain

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Holy ShieldHoly Shield

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Judgement CrossJudgement Cross

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Related NPC

Wallpaper