Hyper Novice: Difference between revisions

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[[File:HYPER NOVICEsprite.gif|300px|link=Hyper Novice|frameless|Hyper Novice]]
| style="width: 25%; text-align: center;" | RO, Ragnarok Online.
| style="width: 25%; text-align: center;" | RO, Ragnarok Online.
|
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*Max Level 
*Max Level 10
*Active 
*Active Physical Melee
*Single Self Target
*Single Other Target
*AP Recovery: 20
*Range 2 Cells
*Costs: 60 SP
*Hit Count: 3x
*CastTime(ms): 1000
*Element: Weapon
*AfterCastActDelay(ms): 500
*AP Recovery: 3
*Cooldown(ms): 30000
*Costs: 65 SP
*FixedCastTime(ms): 1000
*CastTime(ms): 300
*AfterCastActDelay(ms): 1000
*Cooldown(ms): 1000
*FixedCastTime(ms): 200
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[[File:Doublebowlingbash.gif|300px|alt=Double Bowling Bash Skill Animation|frameless|Double Bowling Bash]]
[[File:Doublebowlingbash.gif|300px|alt=Double Bowling Bash Skill Animation|frameless|Double Bowling Bash]]
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#ATK 4250+(Tactics Lv x30)% per Hit
#ATK 4250+(Tactics Lv x30)% per Hit
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<br>
ATK% = -100 + 250 + 400 x Skill Level.
 
ATK% = + 5 x POW.
 
ATK% = + Self Study Tactic Skill Level x 3 x Skill Level.
 
ATK% = x Base Level / 100.
 
ATK% if Breaking Limit = + Skill Damage x 120 / 100.
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*Max Level&nbsp;
*Max Level 10
*Active&nbsp;
*Active Physical Range
*Single Self Target
*Single Other Target
*AP Recovery: 20
*Range 7 Cells
*Costs: 60 SP
*Hit Count: Visual 5x
*CastTime(ms): 1000
*Element: Weapon
*AP Recovery: 2
*Costs: 62 SP
*CastTime(ms): 1200
*AfterCastActDelay(ms): 500
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*Cooldown(ms): 350
*FixedCastTime(ms): 1000
*FixedCastTime(ms): 300
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[[File:Shieldchainrush.gif|300px|alt=Shield Chain Rush Skill Animation|frameless|Shield Chain Rush]]
[[File:Shieldchainrush.gif|300px|alt=Shield Chain Rush Skill Animation|frameless|Shield Chain Rush]]
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Throws a shield, inflicting ranged physical damage at the target and surrounding enemies within 9x9 cells.<br>Enemies hit have their Movement Speed decreased by 20% for 5 seconds and the damage received by them is increased by 10% (excluding Boss class monsters).<br>Damage is additionaly increased according to the Self Study Tactics skill level, the caster's Base Level and POW.<br>The weapon can't be swapped for 1.2 seconds after using this skill.<br>Requires a Shield.<br>
Throws a shield, inflicting ranged physical damage at the target and surrounding enemies within 9x9 cells.<br>Enemies hit have their Movement Speed decreased by 20% for 5 seconds and the damage received by them is increased by 10%.<br>Damage is additionaly increased according to the Self Study Tactics skill level, the caster's Base Level and POW.<br>The weapon can't be swapped for 1.2 seconds after using this skill.<br>Requires a Shield.<br>
#ATK 1900+(Self Study Tactics Lv x3)%
#ATK 1900+(Self Study Tactics Lv x3)%
#ATK 2950+(Self Study Tactics Lv x6)%
#ATK 2950+(Self Study Tactics Lv x6)%
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#ATK 11350+(Self Study Tactics Lv x30)%
#ATK 11350+(Self Study Tactics Lv x30)%
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<br>
ATK% = -100 + 850 + 1050 x Skill Level.
 
ATK% = Self Study Skill Level x 3 x Skill Level.
 
ATK% = + 5 x POW.
 
ATK% = x Base Level / 100.
 
ATK% if Breaking Limit = + Skill Damage x 120 / 100.
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*Max Level&nbsp;
*Max Level 10
*Active&nbsp;
*Active Physical Melee
*Single Self Target
*Single Other Target
*AP Recovery: 20
*Range 2 Cells
*Hit Count: Visual 8x<br>Element: Weapon
*AP Recovery: 2
*Costs: 60 SP
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*Cooldown(ms): 350
*FixedCastTime(ms): 1000
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[[File:Megasonicblow.gif|300px|alt=Mega Sonic Blow Skill Animation|frameless|Mega Sonic Blow]]
[[File:Megasonicblow.gif|300px|alt=Mega Sonic Blow Skill Animation|frameless|Mega Sonic Blow]]
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#ATK 8400+(Self Study Tactics Lv x50)%
#ATK 8400+(Self Study Tactics Lv x50)%
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<br>
ATK% = -100 + 900 + 750 x Skill Level.
 
ATK% = Self Study Tactics Skill Level x 5 x Skill Level.
 
ATK% = + 5 x POW.
 
ATK% if Target HP &lt; Target Max HP / 2 = Skill Damage x 2.
 
ATK% = x Base Level / 100.
 
ATK% if Breaking Limit = Skill damage x 2.
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*Max Level&nbsp;
*Max Level 10
*Active&nbsp;
*Active Physical Range
*Single Self Target
*Single Other Target
*AP Recovery: 20
*Range 7 Cells
*Costs: 60 SP
*Hit Count: Visual 5x
*Element: Weapon
*AP Recovery: 2
*Costs: 55 SP
*CastTime(ms): 1000
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*Cooldown(ms): 350
*FixedCastTime(ms): 1000
*FixedCastTime(ms): 300
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| style="width: 12.5%; height: 23px; text-align: center;" |
[[File:Spiralpiercemax.gif|300px|alt=Spiral Pierce Max Skill Animation|frameless|Spiral Pierce Max]]
[[File:Spiralpiercemax.gif|300px|alt=Spiral Pierce Max Skill Animation|frameless|Spiral Pierce Max]]
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#ATK (16000+(Self Study Tactics Lv x30)x Damage Factor)%
#ATK (16000+(Self Study Tactics Lv x30)x Damage Factor)%
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<br>
ATK% = -100 + 1000 + 1500 x Skill Level.
 
ATK% = Self Study Tactics Level x 3 x Skill Level.
 
ATK% = + 5 x POW.
 
ATK% if Small Size = Skill Damage x 150 / 100.
 
ATK% if Medium Size = Skill Damage x 130 / 100.
 
ATK% if Large Size = Skill Damage x 120 / 100.
 
ATK% = x Base Level / 100.
 
ATK% if Breaking Limit = Skill Damage x 2.
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| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
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*Max Level&nbsp;
*Max Level 1
*Active&nbsp;
*Active Buff
*Single Self Target
*Single Self Target
*AP Recovery: 20
*Costs: 150 SP, 150 AP
*Costs: 60 SP
*Cooldown(ms): 60000
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
*FixedCastTime(ms): 1000
*Can be dispelled
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[[File:Breakinglimit.gif|300px|alt=Breaking Limit Skill Animation|frameless|Breaking Limit]]
[[File:Breakinglimit.gif|300px|alt=Breaking Limit Skill Animation|frameless|Breaking Limit]]
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*Shield Chain Rush: +120% Damage
*Shield Chain Rush: +120% Damage
*Spiral Pierce Max: +100% Damage
*Spiral Pierce Max: +100% Damage
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<br>
N/A
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*Max Level&nbsp;
*Max Level 10
*Active&nbsp;
*Active Magical
*Single Self Target
*Ground
*AP Recovery: 20
*Range 9 Cells
*Costs: 60 SP
*Element: Fire
*CastTime(ms): 1000
*AP Recovery: 3
*AfterCastActDelay(ms): 500
*Costs: 110 SP
*Cooldown(ms): 30000
*CastTime(ms): 4000
*FixedCastTime(ms): 1000
*Cooldown(ms): 2100 / 2200 / 2300 / 2400 / 2500 / 2600 / 2700 / 2800 / 2900 / 3000
*FixedCastTime(ms): 1500
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| style="width: 12.5%; height: 23px; text-align: center;" |
[[File:Meteorstormbuster.gif|300px|alt=Meteor Storm Buster Skill Animation|frameless|Meteor Storm Buster]]
[[File:Meteorstormbuster.gif|300px|alt=Meteor Storm Buster Skill Animation|frameless|Meteor Storm Buster]]
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#MATK 3500+(Sorcery Lv x50)%/2050+(Sorcery Lv x50)%(Explosion)
#MATK 3500+(Sorcery Lv x50)%/2050+(Sorcery Lv x50)%(Explosion)
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<br>
MATK%&nbsp; = -100 + 300 + 160 x Skill Level x 2.
 
MATK% Explosion = -100 + 450 + 160 x Skill Level.
 
MATK% = Self Study Sorcery Level x 5 x Skill Level.
 
MATK% = + 5 x SPL.
 
MATK% = x Base Level / 100.
 
MATK% if Rule Break = Skill Damage x 2.
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==== [[File:4th 5456.png|300px|frameless|Jupital Thunderstorm]]Jupitel Thunderstorm ====
==== [[File:4th 5456.png|300px|frameless|Jupital Thunderstorm]]Jupitel Thunderstorm ====
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|- style="height: 23px;"
|- style="height: 23px;"  
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
|- style="height: 23px;"  
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*Max Level&nbsp;
*Max Level 10
*Active&nbsp;
*Active Magical
*Single Self Target
*Single Other Target
*AP Recovery: 20
*Range 11 Cells
*Costs: 60 SP
*Hit Count: Visual 10x
*CastTime(ms): 1000
*Element: Wind
*AP Recovery: 2
*Costs: 120 SP
*CastTime(ms): 1100 / 1200 / 1300 / 1400 / 1500 / 1600 / 1700 / 1800 / 1900 / 2000
*AfterCastActDelay(ms): 500
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*Cooldown(ms): 1800
*FixedCastTime(ms): 1000
*FixedCastTime(ms): 1000
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#MATK 18000+(Sorcery Lv x30)% AoE: 9x9 cells
#MATK 18000+(Sorcery Lv x30)% AoE: 9x9 cells
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<br>
MATK% = -100 + 1800 x Skill Level.<p>MATK% = Self Study Sorcery Level x 3 x Skill Level.</p><p>MATK% = + 5 x SPL.</p><p>MATK% = x Base Level / 100.</p><p>MATK% if Rule Break = Skill Damage x 70 / 100.</p>
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<span>[[image:312694.png|middle|24px]][https://www.midgardtales.com/item/view/?id=312694 Hyper Novice Stone (Lower II)] + <span>[[image:312404.png|middle|24px]][https://www.midgardtales.com/item/view/?id=312404 Super Novice Stone (Upper II)]</span></span>
<span>[[image:312694.png|middle|24px]][https://www.midgardtales.com/item/view/?id=312694 Hyper Novice Stone (Lower II)] + <span>[[image:312404.png|middle|24px]][https://www.midgardtales.com/item/view/?id=312404 Super Novice Stone (Upper II)]</span></span>
|}
|}
&nbsp;


==== [[File:4th 5457.png|300px|frameless|Jack Frost Nova]]Jack Frost Nova ====
==== [[File:4th 5457.png|300px|frameless|Jack Frost Nova]]Jack Frost Nova ====
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*Max Level&nbsp;
*Max Level 10
*Active&nbsp;
*Active Magical
*Single Self Target
*Ground
*AP Recovery: 20
*Range 9 Cells
*Costs: 60 SP
*Hit Count: Visual 2x
*CastTime(ms): 1000
*Element: Water
*AfterCastActDelay(ms): 500
*AP Recovery: 3
*Cooldown(ms): 30000
*Costs: 95 SP
*FixedCastTime(ms): 1000
*CastTime(ms): 1600 / 1700 / 1800 / 1900 / 2000 / 2100 / 2200 / 2300 / 2400 / 2500
*AfterCastActDelay(ms): 300
*Cooldown(ms): 3000
*FixedCastTime(ms): 1500
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| style="width: 12.5%; height: 23px; text-align: center;" |
[[File:Jackfrostnova.gif|300px|alt=Jack Frost Nova Skill Animation|frameless|Jack Frost Nova]]
[[File:Jackfrostnova.gif|300px|alt=Jack Frost Nova Skill Animation|frameless|Jack Frost Nova]]
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Creates an ice sphere on the ground and inflicts Water elemental magic damage to enemies within range.<br>The ice sphere creates a strong explosion, inflicting additional Water elemental magic damage to enemies within range every 0.3 seconds, and Bitter Cold effect for 5 seconds.<br>Bitter Cold: Increases Damage recieved from Water elemental attacks by 15%. (Does not apply to Boss class monsters.)<br>Damage is additionaly increased according to the Self Study Sorcery skill level, the caster's Base Level and SPL.<br>The AoE is 7x7 cells for skill level 1~5 and 9x9 cells for skill level 6~10.<br>
Creates an ice sphere on the ground and inflicts Water elemental magic damage to enemies within range.<br>The ice sphere creates a strong explosion, inflicting additional Water elemental magic damage to enemies within range every 0.3 seconds, and Bitter Cold effect for 5 seconds.<br>Bitter Cold: Increases Damage recieved from Water elemental attacks by 15%.<br>Damage is additionaly increased according to the Self Study Sorcery skill level, the caster's Base Level and SPL.<br>The AoE is 7x7 cells for skill level 1~5 and 9x9 cells for skill level 6~10.<br>
#MATK 200+(Sorcery Lv x3)% Explosion: MATK 900+(Sorcery Lv x3)% per Hit
#MATK 200+(Sorcery Lv x3)% Explosion: MATK 900+(Sorcery Lv x3)% per Hit
#MATK 400+(Sorcery Lv x6)% Explosion: MATK 1400+(Sorcery Lv x6)% per Hit
#MATK 400+(Sorcery Lv x6)% Explosion: MATK 1400+(Sorcery Lv x6)% per Hit
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#MATK 2000+(Sorcery Lv x30)% Explosion: MATK 5400+(Sorcery Lv x30)% per Hit
#MATK 2000+(Sorcery Lv x30)% Explosion: MATK 5400+(Sorcery Lv x30)% per Hit
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| style="width: 12.5%; height: 23px;" |
<br>
<p>MATK% = -100 + 200 x Skill Level.</p>
<p>MATK% Explosion = -100 + 400 + 500 x Skill Level.</p>
<p>MATK% = Self Study Sorcery Level x 3 x Skill Level.</p>
<p>MATK% = + 5 x SPL.</p>
<p>MATK% = x Base Level / 100.</p>
<p>MATK% if Rule Break = Skill Damage x 70 / 100.</p>
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<br>
<span>[[image:550062.png|middle|24px]][https://www.midgardtales.com/item/view/?id=550062 Poenitentia Ferrum [2]]</span>
 
<span><span>[[image:311340.png|middle|24px]][https://www.midgardtales.com/item/view/?id=311340 Glacier Magic Orb (Hell's Jack)]</span></span>
 
<span><span><span>[[image:312296.png|middle|24px]][https://www.midgardtales.com/item/view/?id=312296 Hyper Novice Soul (Jack Frost Nova)]</span></span></span>
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<br>
<span>[[image:312694.png|middle|24px]][https://www.midgardtales.com/item/view/?id=312694 Hyper Novice Stone (Lower II)] + <span>[[image:312405.png|middle|24px]][https://www.midgardtales.com/item/view/?id=312405 Super Novice Stone (Lower)]</span></span>
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*Max Level&nbsp;
*Max Level 10
*Active&nbsp;
*Active Magical
*Single Self Target
*Target Around Self
*AP Recovery: 20
*Hit Count: Visual 3x
*Costs: 60 SP
*Element: Earth
*CastTime(ms): 1000
*AP Recovery: 2
*AfterCastActDelay(ms): 500
*Costs: 115 SP
*Cooldown(ms): 30000
*CastTime(ms): 1200
*AfterCastActDelay(ms): 1000
*Cooldown(ms): 2500 / 2300 / 2100 / 1900 / 1700 / 1500 / 1300 / 1100 / 900 / 700&nbsp;
*FixedCastTime(ms): 1000
*FixedCastTime(ms): 1000
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#MATK 10700+(Self Study Sorcery Lv x40)% AoE: 9x9 cells
#MATK 10700+(Self Study Sorcery Lv x40)% AoE: 9x9 cells
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| style="width: 12.5%; height: 23px;" |
<br>
MATK% = -100 + 1700 + 900 x Skill Level.<p>MATK% = Self Study Sorcery Level x 4 x Skill Level.</p><p>MATK% = + 5 x SPL.</p><p>MATK% = x Base Level / 100.</p><p>MATK% if Rule Break = Skill Damage x 70 / 100.</p>
|}
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<br>
<span>[[image:400545.png|middle|24px]][https://www.midgardtales.com/item/view/?id=400545 Dimensions Crown (Hyper Novice) [1]]</span>
 
<span><span>[[image:550133.png|middle|24px]][https://www.midgardtales.com/item/view/?id=550133 Dimensions Hyper Road [2]]</span></span>
 
<span><span><span>[[image:311340.png|middle|24px]][https://www.midgardtales.com/item/view/?id=311340 Glacier Magic Orb (Hell's Jack)]</span></span></span>
 
<span><span><span><span>[[image:312297.png|middle|24px]][https://www.midgardtales.com/item/view/?id=312297 Hyper Novice Soul (Hell's Drive)]</span></span></span></span>
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<br>
<span>[[image:490220.png|middle|24px]][https://www.midgardtales.com/item/view/?id=490220 Heroic Token (Hyper Novice) [1]] + <span>[[image:550082.png|middle|24px]][https://www.midgardtales.com/item/view/?id=550082 Freedom Stick-LT [2]]</span></span>
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|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Max Level 10
*Active&nbsp;
*Active Magical
*Single Self Target
*Target Arond Self
*AP Recovery: 20
*Element: Neutral
*AP Recovery: 5
*Costs: 60 SP
*Costs: 60 SP
*CastTime(ms): 1000
*CastTime(ms): 3000 / 3000 / 3000 / 3200 / 3500 / 3800 / 4100 / 4400 / 4700 / 5000
*AfterCastActDelay(ms): 500
*AfterCastActDelay(ms): 2000 / 2000 / 2000 / 1800 / 1800 / 1800 / 1600 / 1400 / 1200 / 1000
*Cooldown(ms): 30000
*Cooldown(ms): 5000
*FixedCastTime(ms): 1000
*FixedCastTime(ms): 1500
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| style="width: 12.5%; height: 23px; text-align: center;" |
[[File:Groundgravitation.gif|300px|alt=Ground Gravitation Skill Animation|frameless|Ground Gravitation]]
[[File:Groundgravitation.gif|300px|alt=Ground Gravitation Skill Animation|frameless|Ground Gravitation]]
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Spreads a powerful gravitational field around you, which inflicts Neutral elemental magic damage due to strong impact to enemies within range.<br>The gravitational field lasts for 5 seconds and inflicts additional Neutral elemental magic damage to enemies within range every 0.5 seconds.<br>During it's duration, it applies Gravitational Field effect to the targets.<br>Gravitational Field: Decreases Movement Speed and increases recieved Physical and Magical Damage. (Does not apply to Boss class monsters.)<br>Damage is additionaly increased according to the Self Study Sorcery skill level, the caster's Base Level and SPL.<br>The AoE ranges from 5x5 to 9x9 cells depending on the skill level.<br>
Spreads a powerful gravitational field around you, which inflicts Neutral elemental magic damage due to strong impact to enemies within range.<br>The gravitational field lasts for 5 seconds and inflicts additional Neutral elemental magic damage to enemies within range every 0.5 seconds.<br>During it's duration, it applies Gravitational Field effect to the targets.<br>Gravitational Field: Decreases Movement Speed and increases recieved Physical and Magical Damage.<br>Damage is additionaly increased according to the Self Study Sorcery skill level, the caster's Base Level and SPL.<br>The AoE ranges from 5x5 to 9x9 cells depending on the skill level.<br>
#MATK 4500+(Sorcery Lv x4)%/1500+(Sorcery Lv x2)% per Hit(Field)
#MATK 4500+(Sorcery Lv x4)%/1500+(Sorcery Lv x2)% per Hit(Field)
#MATK 6000+(Sorcery Lv x8)%/2200+(Sorcery Lv x4)% per Hit(Field)
#MATK 6000+(Sorcery Lv x8)%/2200+(Sorcery Lv x4)% per Hit(Field)
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#MATK 18000+(Sorcery Lv x40)%/7800+(Sorcery Lv x20)% per Hit(Field)
#MATK 18000+(Sorcery Lv x40)%/7800+(Sorcery Lv x20)% per Hit(Field)
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<br>
MATK% = -100 + 3000 + 1500 x Skill Level.
 
MATK% = Self Study Sorcery x 4 x Skill Level.
 
 
 
MATK% Explosion = -100 + 800 + 700 x Skill Level + Self Study Sorcery x 2 x Skill Level.
 
 
 
MATK% = + 5 x SPL.
 
MATK% = x Base Level / 100.
 
MATK% if Rule Break = + Skill Damage / 2.
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<br>
<span>[[image:500062.png|middle|24px]][https://www.midgardtales.com/item/view/?id=500062 Devil Cursed Sword [2]]</span>
 
<span><span>[[image:311340.png|middle|24px]][https://www.midgardtales.com/item/view/?id=311340 Glacier Magic Orb (Hell's Jack)]</span></span>
 
<span><span><span>[[image:312298.png|middle|24px]][https://www.midgardtales.com/item/view/?id=312298 Hyper Novice Soul (Ground Gravitation)]</span></span></span>
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
<br>
<span>[[image:490220.png|middle|24px]][https://www.midgardtales.com/item/view/?id=490220 Heroic Token (Hyper Novice) [1]] + <span>[[image:550082.png|middle|24px]][https://www.midgardtales.com/item/view/?id=550082 Freedom Stick-LT [2]]</span></span>
 
<span><span><span>[[image:400389.png|middle|24px]][https://www.midgardtales.com/item/view/?id=400389 Crown of Good and Evil (Hyper Novice) [1]] + <span>[[image:312021.png|middle|24px]][https://www.midgardtales.com/item/view/?id=312021 Evil Spell] + <span>[[image:500062.png|middle|24px]][https://www.midgardtales.com/item/view/?id=500062 Devil Cursed Sword [2]]</span></span></span></span></span>
 
<span><span><span><span><span><span>[[image:312690.png|middle|24px]][https://www.midgardtales.com/item/view/?id=312690 Evil Vigor (Hyper Novice)] + <span>[[image:312021.png|middle|24px]][https://www.midgardtales.com/item/view/?id=312021 Evil Spell]</span></span></span></span></span></span></span>
|}
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*Max Level&nbsp;
*Max Level 10
*Active&nbsp;
*Active Magical
*Single Self Target
*Single Other Target
*AP Recovery: 20
*Range 11 Cells
*Costs: 60 SP
*Hit Count: Visual 7x
*CastTime(ms): 1000
*Element: Ghost
*AP Recovery: 2
*Costs: 75 SP
*CastTime(ms): 500
*AfterCastActDelay(ms): 500
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*Cooldown(ms): 300
*FixedCastTime(ms): 1000
*FixedCastTime(ms): 1000
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#MATK 6850+(Self Study Sorcery Lv x40)%
#MATK 6850+(Self Study Sorcery Lv x40)%
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<br>
MATK% = -100 + 350 + 650 x Skill Level.<p>MATK% = Self Study Sorcery Level x 4 x Skill Level.</p><p>MATK% = + 5 x SPL.</p><p>MATK% = x Base Level / 100.</p><p>MATK% if Rule Break = + Skill Damage x 40 / 100.</p>
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<br>
<span>[[image:500062.png|middle|24px]][https://www.midgardtales.com/item/view/?id=500062 Devil Cursed Sword [2]]</span>
 
<span><span>[[image:550055.png|middle|24px]][https://www.midgardtales.com/item/view/?id=550055 Solid Rod [2]]</span></span>
 
<span><span><span>[[image:311341.png|middle|24px]][https://www.midgardtales.com/item/view/?id=311341 Glacier Magic Orb (Napalm Gravitation)]</span></span></span>
 
<span><span><span><span>[[image:312299.png|middle|24px]][https://www.midgardtales.com/item/view/?id=312299 Hyper Novice Soul (Napalm Vulcan Strike)]</span></span></span></span>
 
<span><span><span><span><span>[[image:312694.png|middle|24px]][https://www.midgardtales.com/item/view/?id=312694 Hyper Novice Stone (Lower II)]</span></span></span></span></span>
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
<br>
<span>[[image:400389.png|middle|24px]][https://www.midgardtales.com/item/view/?id=400389 Crown of Good and Evil (Hyper Novice) [1]] + <span>[[image:312021.png|middle|24px]][https://www.midgardtales.com/item/view/?id=312021 Evil Spell] + <span>[[image:500062.png|middle|24px]][https://www.midgardtales.com/item/view/?id=500062 Devil Cursed Sword [2]]</span></span></span>
 
<span><span><span><span>[[image:400389.png|middle|24px]][https://www.midgardtales.com/item/view/?id=400389 Crown of Good and Evil (Hyper Novice) [1]] + <span>[[image:500062.png|middle|24px]][https://www.midgardtales.com/item/view/?id=500062 Devil Cursed Sword [2]]</span></span></span></span></span>
 
<span><span><span><span><span><span>[[image:312690.png|middle|24px]][https://www.midgardtales.com/item/view/?id=312690 Evil Vigor (Hyper Novice)] + <span>[[image:312021.png|middle|24px]][https://www.midgardtales.com/item/view/?id=312021 Evil Spell]</span></span></span></span></span></span></span>
 
<span><span><span><span><span><span><span><span>[[image:550133.png|middle|24px]][https://www.midgardtales.com/item/view/?id=550133 Dimensions Hyper Road [2]] + <span>[[image:400545.png|middle|24px]][https://www.midgardtales.com/item/view/?id=400545 Dimensions Crown (Hyper Novice) [1]]</span></span></span></span></span></span></span></span></span><span><span><span><span><span><span><span><span><span></span></span></span></span></span></span></span></span></span>
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*Max Level&nbsp;
*Max Level 1
*Active&nbsp;
*Active Buff
*Single Self Target
*Single Self Target
*AP Recovery: 20
*Costs: 150 SP, 150 AP
*Costs: 60 SP
*Cooldown(ms): 60000
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
*FixedCastTime(ms): 1000
*Can be dispelled
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[[File:Rulebreak.gif|300px|alt=Rule Break Skill Animation|frameless|Rule Break]]
[[File:Rulebreak.gif|300px|alt=Rule Break Skill Animation|frameless|Rule Break]]
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*Ground Gravitation: +50% Damage
*Ground Gravitation: +50% Damage
*Napalm Vulcan Strike: +40% Damage
*Napalm Vulcan Strike: +40% Damage
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<br>
N/A
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|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
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<br>
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<br>
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== Related NPC ==
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|-
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== Wallpaper ==
== Wallpaper ==
[[File:Hyper Novice Large.png|300px|thumb|Hyper Novice]][[File:Hyper Novice Cute.png|300px|thumb|Hyper Novice]]

Latest revision as of 20:28, 4 July 2024

Table of content

Overview

Hyper Novice


Max Level Max Level HP/SP Stats Bonus when Max Job Level

Hyper Novice

RO, Ragnarok Online.
  • Base Level: 260
  • Job Level: 55
  • Base Max HP: 34000
  • Base Max SP: 2080

Str+10, Agi+5, Vit+6, Int+10, Dex+5, Luk+6

Pow+9, Sta+11, Wis+4, Spl+9, Con+8, Ctr+3

4th Job Skills

Self Study TacticsSelf Study Tactics

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Passive

N/A

Improves the knowledge of physical techniques, increasing P.ATK and the damage of various physical skills.
Increases damage of Double Bowling Bash, Mega Sonic Blow, Spiral Pierce Max by (Skill Level+5)% and Shield Chain Rush by (Skill Level x2+10)%.

  1. P.ATK +1
  2. P.ATK +2
  3. P.ATK +3
  4. P.ATK +4
  5. P.ATK +5
  6. P.ATK +6
  7. P.ATK +7
  8. P.ATK +8
  9. P.ATK +9
  10. P.ATK +10

N/A

Double Bowling BashDouble Bowling Bash

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Melee
  • Single Other Target
  • Range 2 Cells
  • Hit Count: 3x
  • Element: Weapon
  • AP Recovery: 3
  • Costs: 65 SP
  • CastTime(ms): 300
  • AfterCastActDelay(ms): 1000
  • Cooldown(ms): 1000
  • FixedCastTime(ms): 200

Double Bowling Bash Skill Animation

Inflicts melee physical damage to the target and surrounding enemies within 9x9 cells and knocks them back 1 cell.
The number of attacks increases according to the number of enemies within range, and attacks up to 5 times.
Damage is additionaly increased according to the Self Study Tactics skill level, the caster's Base Level and POW.
The weapon can't be swapped for 1 second after using this skill.

  1. ATK 650+(Tactics Lv x3)% per Hit
  2. ATK 1050+(Tactics Lv x6)% per Hit
  3. ATK 1450+(Tactics Lv x9)% per Hit
  4. ATK 1850+(Tactics Lv x12)% per Hit
  5. ATK 2250+(Tactics Lv x15)% per Hit
  6. ATK 2650+(Tactics Lv x18)% per Hit
  7. ATK 3050+(Tactics Lv x21)% per Hit
  8. ATK 3450+(Tactics Lv x24)% per Hit
  9. ATK 3850+(Tactics Lv x27)% per Hit
  10. ATK 4250+(Tactics Lv x30)% per Hit

ATK% = -100 + 250 + 400 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Self Study Tactic Skill Level x 3 x Skill Level.

ATK% = x Base Level / 100.

ATK% if Breaking Limit = + Skill Damage x 120 / 100.

Item Boosts Equipment Combo Boosts

500044.pngSolid Edge [2]

500046.pngPoenitentia Orbis [2]

510054.pngFortified Edge [2][1]

311057.pngDouble Bowling Bash Tuning Device

311189.pngIce Magic Orb (Hyper Melee)

311335.pngGlacier Magic Orb (Double Bowling Bash)

312290.pngHyper Novice Soul (Double Bowling Bash)

490220.pngHeroic Token (Hyper Novice) [1] + 510072.pngBlessed Knife-LT [2]

500094.pngDimensions Hyper Sword [2] + 400545.pngDimensions Crown (Hyper Novice) [1]

Shield Chain RushShield Chain Rush

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Range
  • Single Other Target
  • Range 7 Cells
  • Hit Count: Visual 5x
  • Element: Weapon
  • AP Recovery: 2
  • Costs: 62 SP
  • CastTime(ms): 1200
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 350
  • FixedCastTime(ms): 300

Shield Chain Rush Skill Animation

Throws a shield, inflicting ranged physical damage at the target and surrounding enemies within 9x9 cells.
Enemies hit have their Movement Speed decreased by 20% for 5 seconds and the damage received by them is increased by 10%.
Damage is additionaly increased according to the Self Study Tactics skill level, the caster's Base Level and POW.
The weapon can't be swapped for 1.2 seconds after using this skill.
Requires a Shield.

  1. ATK 1900+(Self Study Tactics Lv x3)%
  2. ATK 2950+(Self Study Tactics Lv x6)%
  3. ATK 4000+(Self Study Tactics Lv x9)%
  4. ATK 5050+(Self Study Tactics Lv x12)%
  5. ATK 6100+(Self Study Tactics Lv x15)%
  6. ATK 7150+(Self Study Tactics Lv x18)%
  7. ATK 8200+(Self Study Tactics Lv x21)%
  8. ATK 9250+(Self Study Tactics Lv x24)%
  9. ATK 10300+(Self Study Tactics Lv x27)%
  10. ATK 11350+(Self Study Tactics Lv x30)%

ATK% = -100 + 850 + 1050 x Skill Level.

ATK% = Self Study Skill Level x 3 x Skill Level.

ATK% = + 5 x POW.

ATK% = x Base Level / 100.

ATK% if Breaking Limit = + Skill Damage x 120 / 100.

Item Boosts Equipment Combo Boosts

500046.pngPoenitentia Orbis [2]

500063.pngGuardian Saber [2]

311190.pngIce Magic Orb (Hyper Range)

311336.pngGlacier Magic Orb (Mega Sonic Blow)

312292.pngHyper Novice Soul (Shield Chain Rush)

400389.pngCrown of Good and Evil (Hyper Novice) [1] + 312014.pngGood Spell + 500063.pngGuardian Saber [2]

400389.pngCrown of Good and Evil (Hyper Novice) [1] + 500063.pngGuardian Saber [2]

312689.pngGood Vigor (Hyper Novice) + 312014.pngGood Spell

Mega Sonic BlowMega Sonic Blow

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Melee
  • Single Other Target
  • Range 2 Cells
  • Hit Count: Visual 8x
    Element: Weapon
  • AP Recovery: 2
  • Costs: 60 SP
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 350

Mega Sonic Blow Skill Animation

Inflicts powerful melee physical damage to the target and has a chance to inflict Stun status.
The Stun chance and duration are affected by target's resistance to status abnormalities.
Doubles damage to the target whose HP is less than 50%.
Damage is additionaly increased according to the Self Study Tactics skill level, the caster's Base Level and POW and has a chance to inflict half of the total Critical Damage based on the caster's Critical chance.

  1. ATK 1650+(Self Study Tactics Lv x5)%
  2. ATK 2400+(Self Study Tactics Lv x10)%
  3. ATK 3150+(Self Study Tactics Lv x15)%
  4. ATK 3900+(Self Study Tactics Lv x20)%
  5. ATK 4650+(Self Study Tactics Lv x25)%
  6. ATK 5400+(Self Study Tactics Lv x30)%
  7. ATK 6150+(Self Study Tactics Lv x35)%
  8. ATK 6900+(Self Study Tactics Lv x40)%
  9. ATK 7650+(Self Study Tactics Lv x45)%
  10. ATK 8400+(Self Study Tactics Lv x50)%

ATK% = -100 + 900 + 750 x Skill Level.

ATK% = Self Study Tactics Skill Level x 5 x Skill Level.

ATK% = + 5 x POW.

ATK% if Target HP < Target Max HP / 2 = Skill Damage x 2.

ATK% = x Base Level / 100.

ATK% if Breaking Limit = Skill damage x 2.

Item Boosts Equipment Combo Boosts

400545.pngDimensions Crown (Hyper Novice) [1]

500044.pngSolid Edge [2]

500094.pngDimensions Hyper Sword [2]

590063.pngMuqaddas Ayyasy [2]

311189.pngIce Magic Orb (Hyper Melee)

311336.pngGlacier Magic Orb (Mega Sonic Blow)

312291.pngHyper Novice Soul (Mega Sonic Blow)

N/A

Spiral Pierce MaxSpiral Pierce Max

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Physical Range
  • Single Other Target
  • Range 7 Cells
  • Hit Count: Visual 5x
  • Element: Weapon
  • AP Recovery: 2
  • Costs: 55 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 350
  • FixedCastTime(ms): 300

Spiral Pierce Max Skill Animation

Inflicts ranged physical damage with a powerful spinning stab to a target.
Enemies hit become immobilized for 2 seconds. (Excludig Boss class monsters.)
The damage factor depends on the target's size.
(Small: x1.5 / Medium: x1.3 / Large: x1.2)
Damage is additionaly increased according to the Self Study Tactics skill level, the caster's Base Level and POW.

  1. ATK (2500+(Self Study Tactics Lv x3)x Damage Factor)%
  2. ATK (4000+(Self Study Tactics Lv x6)x Damage Factor)%
  3. ATK (5500+(Self Study Tactics Lv x9)x Damage Factor)%
  4. ATK (7000+(Self Study Tactics Lv x12)x Damage Factor)%
  5. ATK (8500+(Self Study Tactics Lv x15)x Damage Factor)%
  6. ATK (10000+(Self Study Tactics Lv x18)x Damage Factor)%
  7. ATK (11500+(Self Study Tactics Lv x21)x Damage Factor)%
  8. ATK (13000+(Self Study Tactics Lv x24)x Damage Factor)%
  9. ATK (14500+(Self Study Tactics Lv x27)x Damage Factor)%
  10. ATK (16000+(Self Study Tactics Lv x30)x Damage Factor)%

ATK% = -100 + 1000 + 1500 x Skill Level.

ATK% = Self Study Tactics Level x 3 x Skill Level.

ATK% = + 5 x POW.

ATK% if Small Size = Skill Damage x 150 / 100.

ATK% if Medium Size = Skill Damage x 130 / 100.

ATK% if Large Size = Skill Damage x 120 / 100.

ATK% = x Base Level / 100.

ATK% if Breaking Limit = Skill Damage x 2.

Item Boosts Equipment Combo Boosts

500063.pngGuardian Saber [2]

311190.pngIce Magic Orb (Hyper Range)

311338.pngGlacier Magic Orb (Spiral Pierce Max)

312293.pngHyper Novice Soul (Spiral Pierce Max)

400389.pngCrown of Good and Evil (Hyper Novice) [1] + 312014.pngGood Spell + 500063.pngGuardian Saber [2]

400389.pngCrown of Good and Evil (Hyper Novice) [1] + 500063.pngGuardian Saber [2]

312689.pngGood Vigor (Hyper Novice) + 312014.pngGood Spell

Breaking LimitBreaking Limit

Basic Info Skill Animation Description Formula
  • Max Level 1
  • Active Buff
  • Single Self Target
  • Costs: 150 SP, 150 AP
  • Cooldown(ms): 60000
  • FixedCastTime(ms): 1000
  • Can be dispelled

Breaking Limit Skill Animation

Break through one's own physical limits to exert powerful physical power.
Increases the damge of Double Bowling Bash, Mega Sonic Blow, Shield Chain Rush and Spiral Pierce Max for 300 seconds.

  • Double Bowling Bash: +120% Damage
  • Mega Sonic Blow: +100% Damage
  • Shield Chain Rush: +120% Damage
  • Spiral Pierce Max: +100% Damage

N/A

Self Study SorcerySelf Study Sorcery

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Passive

N/A

Improves the knowledge of magical techniques, increasing S.MATK and the damage of various magical skills.
Increases damage of Meteor Storm Buster (Fall Damage), Jupitel Thunderstorm, Jack Frost Nova (Explosion Damage), Hell's Drive, Ground Gravitation (Gravitation Field Damage) by (Skill Level)% and Napalm Vulcan Strike by (Skill Level x2)%.

  1. S.MATK +1
  2. S.MATK +2
  3. S.MATK +3
  4. S.MATK +4
  5. S.MATK +5
  6. S.MATK +6
  7. S.MATK +7
  8. S.MATK +8
  9. S.MATK +9
  10. S.MATK +10

N/A

Meteor Storm BusterMeteor Storm Buster

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Magical
  • Ground
  • Range 9 Cells
  • Element: Fire
  • AP Recovery: 3
  • Costs: 110 SP
  • CastTime(ms): 4000
  • Cooldown(ms): 2100 / 2200 / 2300 / 2400 / 2500 / 2600 / 2700 / 2800 / 2900 / 3000
  • FixedCastTime(ms): 1500

Meteor Storm Buster Skill Animation

Drops meteorites at random locations within 9x9 cells on the ground, inflicting Fire elemental magic damage to enemies within 5x5 cells and has a chance to inflict Stun status.
Afterwards, it explodes, inflicting secondary Fire elemental magic damage.
The Stun chance and duration are affected by the target's resistance to status abnormalities.
Damage is additionaly increased according to the Self Study Sorcery skill level, the caster's Base Level and SPL.
The number of meteorites ranges from 3~6 and the explosion range of the meteorites from 7x7 to 9x9 cells depending on the skill level.

  1. MATK 620+(Sorcery Lv x5)%/610+(Sorcery Lv x5)%(Explosion)
  2. MATK 940+(Sorcery Lv x10)%/770+(Sorcery Lv x10)%(Explosion)
  3. MATK 1260+(Sorcery Lv x15)%/930+(Sorcery Lv x15)%(Explosion)
  4. MATK 1580+(Sorcery Lv x20)%/1090+(Sorcery Lv x20)%(Explosion)
  5. MATK 1900+(Sorcery Lv x25)%/1250+(Sorcery Lv x25)%(Explosion)
  6. MATK 2220+(Sorcery Lv x30)%/1410+(Sorcery Lv x30)%(Explosion)
  7. MATK 2540+(Sorcery Lv x35)%/1570+(Sorcery Lv x35)%(Explosion)
  8. MATK 2860+(Sorcery Lv x40)%/1730+(Sorcery Lv x40)%(Explosion)
  9. MATK 3180+(Sorcery Lv x45)%/1890+(Sorcery Lv x45)%(Explosion)
  10. MATK 3500+(Sorcery Lv x50)%/2050+(Sorcery Lv x50)%(Explosion)

MATK%  = -100 + 300 + 160 x Skill Level x 2.

MATK% Explosion = -100 + 450 + 160 x Skill Level.

MATK% = Self Study Sorcery Level x 5 x Skill Level.

MATK% = + 5 x SPL.

MATK% = x Base Level / 100.

MATK% if Rule Break = Skill Damage x 2.

Item Boosts Equipment Combo Boosts

400545.pngDimensions Crown (Hyper Novice) [1]

550055.pngSolid Rod [2]

550057.pngFortified Rod [2]

550062.pngPoenitentia Ferrum [2]

550133.pngDimensions Hyper Road [2]

311058.pngMeteor Storm Tuning Device

311191.pngIce Magic Orb (Hyper Magic)

311339.pngGlacier Magic Orb (Meteor Thunder)

312294.pngHyper Novice Soul (Meteor Storm Buster)

N/A

Jupital ThunderstormJupitel Thunderstorm

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Magical
  • Single Other Target
  • Range 11 Cells
  • Hit Count: Visual 10x
  • Element: Wind
  • AP Recovery: 2
  • Costs: 120 SP
  • CastTime(ms): 1100 / 1200 / 1300 / 1400 / 1500 / 1600 / 1700 / 1800 / 1900 / 2000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 1800
  • FixedCastTime(ms): 1000

Jupitel Thunderstorm

Fires a highly concentrated lightning ball, inflicting Wind elemental magic damage at the target and surrounding enemies.
Damage is additionaly increased according to the Self Study Sorcery skill level, the caster's Base Level and SPL.

  1. MATK 1800+(Sorcery Lv x3)% AoE: 5x5 cells
  2. MATK 3600+(Sorcery Lv x6)% AoE: 5x5 cells
  3. MATK 5400+(Sorcery Lv x9)% AoE: 5x5 cells
  4. MATK 7200+(Sorcery Lv x12)% AoE: 5x5 cells
  5. MATK 9000+(Sorcery Lv x15)% AoE: 7x7 cells
  6. MATK 10800+(Sorcery Lv x18)% AoE: 7x7 cells
  7. MATK 12600+(Sorcery Lv x21)% AoE: 7x7 cells
  8. MATK 14400+(Sorcery Lv x24)% AoE: 7x7 cells
  9. MATK 16200+(Sorcery Lv x27)% AoE: 9x9 cells
  10. MATK 18000+(Sorcery Lv x30)% AoE: 9x9 cells
MATK% = -100 + 1800 x Skill Level.

MATK% = Self Study Sorcery Level x 3 x Skill Level.

MATK% = + 5 x SPL.

MATK% = x Base Level / 100.

MATK% if Rule Break = Skill Damage x 70 / 100.

Item Boosts Equipment Combo Boosts

550055.pngSolid Rod [2]

550057.pngFortified Rod [2]

311058.pngMeteor Storm Tuning Device

311191.pngIce Magic Orb (Hyper Magic)

311339.pngGlacier Magic Orb (Meteor Thunder)

312295.pngHyper Novice Soul (Jupitel Thunder Storm)

312694.pngHyper Novice Stone (Lower II) + 312404.pngSuper Novice Stone (Upper II)

 

Jack Frost NovaJack Frost Nova

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Magical
  • Ground
  • Range 9 Cells
  • Hit Count: Visual 2x
  • Element: Water
  • AP Recovery: 3
  • Costs: 95 SP
  • CastTime(ms): 1600 / 1700 / 1800 / 1900 / 2000 / 2100 / 2200 / 2300 / 2400 / 2500
  • AfterCastActDelay(ms): 300
  • Cooldown(ms): 3000
  • FixedCastTime(ms): 1500

Jack Frost Nova Skill Animation

Creates an ice sphere on the ground and inflicts Water elemental magic damage to enemies within range.
The ice sphere creates a strong explosion, inflicting additional Water elemental magic damage to enemies within range every 0.3 seconds, and Bitter Cold effect for 5 seconds.
Bitter Cold: Increases Damage recieved from Water elemental attacks by 15%.
Damage is additionaly increased according to the Self Study Sorcery skill level, the caster's Base Level and SPL.
The AoE is 7x7 cells for skill level 1~5 and 9x9 cells for skill level 6~10.

  1. MATK 200+(Sorcery Lv x3)% Explosion: MATK 900+(Sorcery Lv x3)% per Hit
  2. MATK 400+(Sorcery Lv x6)% Explosion: MATK 1400+(Sorcery Lv x6)% per Hit
  3. MATK 600+(Sorcery Lv x9)% Explosion: MATK 1900+(Sorcery Lv x9)% per Hit
  4. MATK 800+(Sorcery Lv x12)% Explosion: MATK 2400+(Sorcery Lv x12)% per Hit
  5. MATK 1000+(Sorcery Lv x15)% Explosion: MATK 2900+(Sorcery Lv x15)% per Hit
  6. MATK 1200+(Sorcery Lv x18)% Explosion: MATK 3400+(Sorcery Lv x18)% per Hit
  7. MATK 1400+(Sorcery Lv x21)% Explosion: MATK 3900+(Sorcery Lv x21)% per Hit
  8. MATK 1600+(Sorcery Lv x24)% Explosion: MATK 4400+(Sorcery Lv x24)% per Hit
  9. MATK 1800+(Sorcery Lv x27)% Explosion: MATK 4900+(Sorcery Lv x27)% per Hit
  10. MATK 2000+(Sorcery Lv x30)% Explosion: MATK 5400+(Sorcery Lv x30)% per Hit

MATK% = -100 + 200 x Skill Level.

MATK% Explosion = -100 + 400 + 500 x Skill Level.

MATK% = Self Study Sorcery Level x 3 x Skill Level.

MATK% = + 5 x SPL.

MATK% = x Base Level / 100.

MATK% if Rule Break = Skill Damage x 70 / 100.

Item Boosts Equipment Combo Boosts

550062.pngPoenitentia Ferrum [2]

311340.pngGlacier Magic Orb (Hell's Jack)

312296.pngHyper Novice Soul (Jack Frost Nova)

312694.pngHyper Novice Stone (Lower II) + 312405.pngSuper Novice Stone (Lower)

Hells DriveHells Drive

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Magical
  • Target Around Self
  • Hit Count: Visual 3x
  • Element: Earth
  • AP Recovery: 2
  • Costs: 115 SP
  • CastTime(ms): 1200
  • AfterCastActDelay(ms): 1000
  • Cooldown(ms): 2500 / 2300 / 2100 / 1900 / 1700 / 1500 / 1300 / 1100 / 900 / 700 
  • FixedCastTime(ms): 1000

Hells Drive Skill Animation

Twists the ground around you to inflict Earth elemental magic damage to enemies within range.
Damage is additionaly increased according to the Self Study Sorcery skill level, the caster's Base Level and SPL.

  1. MATK 2600+(Self Study Sorcery Lv x4)% AoE: 3x3 cells
  2. MATK 3500+(Self Study Sorcery Lv x8)% AoE: 3x3 cells
  3. MATK 4400+(Self Study Sorcery Lv x12)% AoE: 3x3 cells
  4. MATK 5300+(Self Study Sorcery Lv x16)% AoE: 5x5 cells
  5. MATK 6200+(Self Study Sorcery Lv x20)% AoE: 5x5 cells
  6. MATK 7100+(Self Study Sorcery Lv x24)% AoE: 5x5 cells
  7. MATK 8000+(Self Study Sorcery Lv x28)% AoE: 7x7 cells
  8. MATK 8900+(Self Study Sorcery Lv x32)% AoE: 7x7 cells
  9. MATK 9800+(Self Study Sorcery Lv x36)% AoE: 7x7 cells
  10. MATK 10700+(Self Study Sorcery Lv x40)% AoE: 9x9 cells
MATK% = -100 + 1700 + 900 x Skill Level.

MATK% = Self Study Sorcery Level x 4 x Skill Level.

MATK% = + 5 x SPL.

MATK% = x Base Level / 100.

MATK% if Rule Break = Skill Damage x 70 / 100.

Item Boosts Equipment Combo Boosts

400545.pngDimensions Crown (Hyper Novice) [1]

550133.pngDimensions Hyper Road [2]

311340.pngGlacier Magic Orb (Hell's Jack)

312297.pngHyper Novice Soul (Hell's Drive)

490220.pngHeroic Token (Hyper Novice) [1] + 550082.pngFreedom Stick-LT [2]

Ground GravitationGround Gravitation

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Magical
  • Target Arond Self
  • Element: Neutral
  • AP Recovery: 5
  • Costs: 60 SP
  • CastTime(ms): 3000 / 3000 / 3000 / 3200 / 3500 / 3800 / 4100 / 4400 / 4700 / 5000
  • AfterCastActDelay(ms): 2000 / 2000 / 2000 / 1800 / 1800 / 1800 / 1600 / 1400 / 1200 / 1000
  • Cooldown(ms): 5000
  • FixedCastTime(ms): 1500

Ground Gravitation Skill Animation

Spreads a powerful gravitational field around you, which inflicts Neutral elemental magic damage due to strong impact to enemies within range.
The gravitational field lasts for 5 seconds and inflicts additional Neutral elemental magic damage to enemies within range every 0.5 seconds.
During it's duration, it applies Gravitational Field effect to the targets.
Gravitational Field: Decreases Movement Speed and increases recieved Physical and Magical Damage.
Damage is additionaly increased according to the Self Study Sorcery skill level, the caster's Base Level and SPL.
The AoE ranges from 5x5 to 9x9 cells depending on the skill level.

  1. MATK 4500+(Sorcery Lv x4)%/1500+(Sorcery Lv x2)% per Hit(Field)
  2. MATK 6000+(Sorcery Lv x8)%/2200+(Sorcery Lv x4)% per Hit(Field)
  3. MATK 7500+(Sorcery Lv x12)%/2900+(Sorcery Lv x6)% per Hit(Field)
  4. MATK 9000+(Sorcery Lv x16)%/3600+(Sorcery Lv x8)% per Hit(Field)
  5. MATK 10500+(Sorcery Lv x20)%/4300+(Sorcery Lv x10)% per Hit(Field)
  6. MATK 12000+(Sorcery Lv x24)%/5000+(Sorcery Lv x12)% per Hit(Field)
  7. MATK 13500+(Sorcery Lv 28x)%/5700+(Sorcery Lv x14)% per Hit(Field)
  8. MATK 15000+(Sorcery Lv x32)%/6400+(Sorcery Lv x16)% per Hit(Field)
  9. MATK 16500+(Sorcery Lv x36)%/7100+(Sorcery Lv x18)% per Hit(Field)
  10. MATK 18000+(Sorcery Lv x40)%/7800+(Sorcery Lv x20)% per Hit(Field)

MATK% = -100 + 3000 + 1500 x Skill Level.

MATK% = Self Study Sorcery x 4 x Skill Level.


MATK% Explosion = -100 + 800 + 700 x Skill Level + Self Study Sorcery x 2 x Skill Level.


MATK% = + 5 x SPL.

MATK% = x Base Level / 100.

MATK% if Rule Break = + Skill Damage / 2.

Item Boosts Equipment Combo Boosts

500062.pngDevil Cursed Sword [2]

311340.pngGlacier Magic Orb (Hell's Jack)

312298.pngHyper Novice Soul (Ground Gravitation)

490220.pngHeroic Token (Hyper Novice) [1] + 550082.pngFreedom Stick-LT [2]

400389.pngCrown of Good and Evil (Hyper Novice) [1] + 312021.pngEvil Spell + 500062.pngDevil Cursed Sword [2]

312690.pngEvil Vigor (Hyper Novice) + 312021.pngEvil Spell

Napalm Vulcan StrikeNapalm Vulcan Strike

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Magical
  • Single Other Target
  • Range 11 Cells
  • Hit Count: Visual 7x
  • Element: Ghost
  • AP Recovery: 2
  • Costs: 75 SP
  • CastTime(ms): 500
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 300
  • FixedCastTime(ms): 1000

Napalm Vulcan Strike Skill Animation

Unleashes a strong wave attack through telekinesis on a target and enemies within a 7x7 cell range around it, inflicting Ghost elemental magic damage and has a chance to inflict Curse status.
The Curse status and duration are affected by the target's resistance to status abnormalities.
Damage is additionaly increased according to the Self Study Sorcery skill level, the caster's Base Level and SPL.

  1. MATK 1000+(Self Study Sorcery Lv x4)%
  2. MATK 1650+(Self Study Sorcery Lv x8)%
  3. MATK 2300+(Self Study Sorcery Lv x12)%
  4. MATK 2950+(Self Study Sorcery Lv x16)%
  5. MATK 3600+(Self Study Sorcery Lv x20)%
  6. MATK 4250+(Self Study Sorcery Lv x24)%
  7. MATK 4900+(Self Study Sorcery Lv x28)%
  8. MATK 5550+(Self Study Sorcery Lv x32)%
  9. MATK 6200+(Self Study Sorcery Lv x36)%
  10. MATK 6850+(Self Study Sorcery Lv x40)%
MATK% = -100 + 350 + 650 x Skill Level.

MATK% = Self Study Sorcery Level x 4 x Skill Level.

MATK% = + 5 x SPL.

MATK% = x Base Level / 100.

MATK% if Rule Break = + Skill Damage x 40 / 100.

Item Boosts Equipment Combo Boosts

500062.pngDevil Cursed Sword [2]

550055.pngSolid Rod [2]

311341.pngGlacier Magic Orb (Napalm Gravitation)

312299.pngHyper Novice Soul (Napalm Vulcan Strike)

312694.pngHyper Novice Stone (Lower II)

400389.pngCrown of Good and Evil (Hyper Novice) [1] + 312021.pngEvil Spell + 500062.pngDevil Cursed Sword [2]

400389.pngCrown of Good and Evil (Hyper Novice) [1] + 500062.pngDevil Cursed Sword [2]

312690.pngEvil Vigor (Hyper Novice) + 312021.pngEvil Spell

550133.pngDimensions Hyper Road [2] + 400545.pngDimensions Crown (Hyper Novice) [1]

4th 5462.pngRule Break

Basic Info Skill Animation Description Formula
  • Max Level 1
  • Active Buff
  • Single Self Target
  • Costs: 150 SP, 150 AP
  • Cooldown(ms): 60000
  • FixedCastTime(ms): 1000
  • Can be dispelled

Rule Break Skill Animation

Break through one's own magical limits to exert powerful magical power.
Increases the damge of Meteor Storm Buster, Jupital Thunderstorm, Jack Frost Nova, Hell's Drive, Ground Gravitation and Napalm Vulcan Strike for 300 seconds.

  • Meteor Storm Buster: +50% Damage
  • Jupital Thunderstorm: +70% Damage
  • Jack Frost Nova: +70% Damage
  • Hell's Drive: +70% Damage
  • Ground Gravitation: +50% Damage
  • Napalm Vulcan Strike: +40% Damage

N/A

Wallpaper

Hyper Novice
Hyper Novice