Imperial Guard: Difference between revisions
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*Costs: 65 SP | *Costs: 65 SP | ||
*CastTime(ms): 1000 | *CastTime(ms): 1000 | ||
*Cooldown(ms): 300 | |||
*Cooldown(ms): | |||
*FixedCastTime(ms): 500 | *FixedCastTime(ms): 500 | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
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|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
*Max Level | *Max Level 5 | ||
*Active | *Active Physical Range | ||
*Single | *Single Other Target | ||
*AP Recovery: | *Range 9 Cells | ||
*Hit Count: Visual 7x | |||
*AP Recovery: 5 | |||
*Costs: 60 SP | *Costs: 60 SP | ||
*CastTime(ms): | *CastTime(ms): 500 | ||
*AfterCastActDelay(ms): 500 | *AfterCastActDelay(ms): 500 | ||
*Cooldown(ms): | *Cooldown(ms): 700 | ||
*FixedCastTime(ms): | *FixedCastTime(ms): 500 | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Shieldshooting.gif|300px|alt=Shield Shooting Skill Animation|frameless|Shield Shooting]] | [[File:Shieldshooting.gif|300px|alt=Shield Shooting Skill Animation|frameless|Shield Shooting]] | ||
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#ATK 18500+(Shield Mastery Lv x750)%,AoE: 7x7 cells | #ATK 18500+(Shield Mastery Lv x750)%,AoE: 7x7 cells | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
ATK% = -100 + 1000 + 3500 x Skill Level. | |||
ATK% = + 10 x POW. | |||
ATK% = Skill Level x 150 x Shield Mastery Level. | |||
ATK% = (Shield Weight / 500 + Shield Refine Level) x 1500. | |||
ATK% = x Base Level / 100. | |||
Gives status Shield Power, can be dispelled. | |||
|} | |} | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;" | {| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;" | ||
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|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
*Max Level | *Max Level 10 | ||
*Active | *Active Physical Ranged | ||
*Single | *Single Other Target | ||
* | *Range 9 Cells | ||
*Costs: | *Costs: 78 SP, 15 AP | ||
*CastTime(ms): 1000 | *CastTime(ms): 1000 | ||
*Cooldown(ms): 5000 | |||
*Cooldown(ms): | |||
*FixedCastTime(ms): 1000 | *FixedCastTime(ms): 1000 | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
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#ATK 15250%/16850%(Plant/Insect) | #ATK 15250%/16850%(Plant/Insect) | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
ATK% = -100 + 250 + 1500 x Skill Level. | |||
ATK% = + 10 x POW. | |||
ATK% = x BaseLevel / 100. | |||
ATK% if Plant & Insect = + 100 + 150 x Skill Level. | |||
ATK% = Skill Damage x Spear & Sword Mastery Level / 100. | |||
Gives Spear Scar bonus, can be dispelled. | |||
|} | |} | ||
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|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
*Max Level | *Max Level 5 | ||
*Active | *Active Supportive | ||
*Single Self Target | *Single Self Target | ||
*Costs: 50 SP | |||
*Costs: | *FixedCastTime(ms): 500 | ||
* | *NoRemoveOnDead, NoRelogSave, NoDispell, NoBanishingBuster, NoClearance | ||
* | |||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Guardstance.gif|300px|alt=Guard Stance Skill Animation|frameless|Guard Stance]] | [[File:Guardstance.gif|300px|alt=Guard Stance Skill Animation|frameless|Guard Stance]] | ||
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#DEF +300, ATK -250 | #DEF +300, ATK -250 | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
Duration: Toggle on/off or until character relog. | |||
|} | |} | ||
==== [[File:4th 5256.png|300px|frameless|Guardian Shield]]Guardian Shield ==== | ==== [[File:4th 5256.png|300px|frameless|Guardian Shield]]Guardian Shield ==== | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;" | {| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;" | ||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info''' | | style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info''' | ||
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|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
*Max Level | *Max Level 5 | ||
*Active | *Active Supportive | ||
* | *Self and Party | ||
*Costs: 60 SP, 35 AP | |||
*Costs: 60 SP | *CastTime(ms): 2000 | ||
*CastTime(ms): | *AfterCastActDelay(ms): 300 | ||
*AfterCastActDelay(ms): | *Cooldown(ms): 25000 | ||
*Cooldown(ms): | |||
*FixedCastTime(ms): 1000 | *FixedCastTime(ms): 1000 | ||
*Can be dispelled. | |||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Guardianshield.gif|300px|alt=Guardian Shield Skill Animation|frameless|Guardian Shield]] | [[File:Guardianshield.gif|300px|alt=Guardian Shield Skill Animation|frameless|Guardian Shield]] | ||
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#HP Ratio: 125% | #HP Ratio: 125% | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
Ratio: (MaxHP x 30 / 100) x (25 x Skill Level) / 100 + 15 x STA. | |||
|} | |} | ||
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|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
*Max Level | *Max Level 5 | ||
*Active | *Active Supportive | ||
*Single Self Target | *Single Self Target | ||
*Costs: 60 SP | *Costs: 60 SP | ||
*CastTime(ms): | *CastTime(ms): 2000 | ||
*AfterCastActDelay(ms): 500 | *AfterCastActDelay(ms): 500 | ||
*Cooldown(ms): | *Cooldown(ms): 5000 | ||
*FixedCastTime(ms): 1000 | *FixedCastTime(ms): 1000 | ||
*Can be dispelled. | |||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Reboundshield.gif|300px|alt=Rebound Shield Skill Animation|frameless|Rebound Shield]] | [[File:Reboundshield.gif|300px|alt=Rebound Shield Skill Animation|frameless|Rebound Shield]] | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
Can only be used when using Devotion during Guard Stance status.<br>Decreases damage received through Devotion effect for 60 seconds.<br> | Can only be used when using Devotion during Guard Stance status.<br>Decreases damage received through Devotion effect for 60 seconds.<br> | ||
#Damage Reduction: | #Damage Reduction: 18% | ||
#Damage Reduction: | #Damage Reduction: 36% | ||
#Damage Reduction: | #Damage Reduction: 54% | ||
#Damage Reduction: | #Damage Reduction: 72% | ||
#Damage Reduction: | #Damage Reduction: 90% | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
Reduction: Devotion Damage x 18 x Skill Level / 100. (Max cap 99%) | |||
<br> | <br> | ||
|} | |} | ||
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|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
*Max Level | *Max Level 5 | ||
*Active | *Active Supportive | ||
* | *Self and Party | ||
*Costs: 120 SP | |||
*Costs: | *CastTime(ms): 2000 | ||
*CastTime(ms): | |||
*AfterCastActDelay(ms): 500 | *AfterCastActDelay(ms): 500 | ||
*Cooldown(ms): | *Cooldown(ms): 20000 / 40000 / 60000 / 80000 / 100000<br> | ||
*FixedCastTime(ms): 1000 | *FixedCastTime(ms): 1000 | ||
*Can be dispelled. | |||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Ultimatesacrifice.gif|300px|alt=Ultimate Sacrifice Skill Animation|frameless|Ultimate Sacrifice]] | [[File:Ultimatesacrifice.gif|300px|alt=Ultimate Sacrifice Skill Animation|frameless|Ultimate Sacrifice]] | ||
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#Cooldown: 100 seconds/AoE: 7x7 cells | #Cooldown: 100 seconds/AoE: 7x7 cells | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
Disabled in GvG mapflags. | |||
|} | |} | ||
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|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
*Max Level | *Max Level 10 | ||
*Active | *Active Magical | ||
* | *Ground | ||
*AP Recovery: | *Range 9 Cells | ||
*Costs: | *Element: Holy | ||
*AP Recovery: 6 | |||
*Costs: 94 SP | |||
*CastTime(ms): 1000 | *CastTime(ms): 1000 | ||
*AfterCastActDelay(ms): | *AfterCastActDelay(ms): 150 | ||
*Cooldown(ms): | *Cooldown(ms): 2400 | ||
*FixedCastTime(ms): | *FixedCastTime(ms): 1500 | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Crossrain.gif|300px|alt=Cross Rain Skill Animation|frameless|Cross Rain]] | [[File:Crossrain.gif|300px|alt=Cross Rain Skill Animation|frameless|Cross Rain]] | ||
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#MATK 4500+(Mastery Lv x100)%/6500+(Mastery Lv x150)%(Holy Shield) AoE: 9x9 cells | #MATK 4500+(Mastery Lv x100)%/6500+(Mastery Lv x150)%(Holy Shield) AoE: 9x9 cells | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
MATK% = -100 + ( 450 + 10 x Spear & Sword Mastery Level) x Skill Level. | |||
MATK% if Holy Shield Buff = -100 + ( 650 + 15 x Spear & Sword Mastery Level) x Skill Level. | |||
MATK% = + 7 x SPL. | |||
MATK% = x BaseLevel / 100. | |||
If Inspiration buff changes to Neutral element. | |||
Can be overlapped. | |||
|} | |} | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;" | {| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;" | ||
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|- style="height: 10px;" | |- style="height: 10px;" | ||
| style="width: 12.5%; height: 10px;" | | | style="width: 12.5%; height: 10px;" | | ||
*Max Level | *Max Level 5 | ||
*Active | *Active Supportive | ||
*Single Self Target | *Single Self Target | ||
*Costs: 60 SP | *Costs: 60 SP | ||
*CastTime(ms): | *CastTime(ms): 2000 | ||
*AfterCastActDelay(ms): 500 | *AfterCastActDelay(ms): 500 | ||
*Cooldown(ms): | *Cooldown(ms): 120000 | ||
*FixedCastTime(ms): 1000 | *FixedCastTime(ms): 1000 | ||
*NoBanishingBuster, NoDispell, NoClearance | |||
| style="width: 12.5%; height: 10px; text-align: center;" | | | style="width: 12.5%; height: 10px; text-align: center;" | | ||
[[File:Holyshield.gif|300px|alt=Holy Shield Skill Animation|frameless|Holy Shield]] | [[File:Holyshield.gif|300px|alt=Holy Shield Skill Animation|frameless|Holy Shield]] | ||
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#Damage Reduction: 13%, Holy Elemental Magic Damage +13% | #Damage Reduction: 13%, Holy Elemental Magic Damage +13% | ||
#Damage Reduction: 15%, Holy Elemental Magic Damage +15% | #Damage Reduction: 15%, Holy Elemental Magic Damage +15% | ||
| style="width: 12.5%; height: 10px;" | | | style="width: 12.5%; height: 10px; text-align: center;" | | ||
N/A | |||
|} | |} | ||
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|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
*Max Level | *Max Level 10 | ||
*Active | *Active Magical | ||
*Single | *Single Other Target | ||
* | *Range 9 Cells | ||
*Costs: | *Hit Count: Visual 10x<br> | ||
*CastTime(ms): | *Element: Neutral | ||
*Costs: 105 SP, 10 AP | |||
*CastTime(ms): 2000 | |||
*AfterCastActDelay(ms): 500 | *AfterCastActDelay(ms): 500 | ||
*FixedCastTime(ms): 1000 | *FixedCastTime(ms): 1000 | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
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#MATK 19500%/21000%(Plant/Insect) | #MATK 19500%/21000%(Plant/Insect) | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
MATK% = -100 + 1950 x Skill Level. | |||
MATK% = + 10 x SPL. | |||
MATK% if Plant & Insect = + 150 x Skill Level. | |||
MATK% = x BaseLevel / 100. | |||
MATK% = + Skill Damage x Spear & Sword Mastery Level / 100. | |||
|} | |} | ||
== Related NPC == | == Related NPC == | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 25%; text-align: center;" | | |||
'''Rental Service''' | |||
Any town | |||
| style="width: 25%; text-align: center;" | [[image:Rentalservice.png|300px|frameless|Rental Service]] | |||
| style="width: 50%; text-align: center;" | Rent Peco Peco. | |||
|} | |||
== Wallpaper == | == Wallpaper == | ||
[[File:Imperial Guard Large.png|300px|thumb|Imperial Guard]][[File:Imperial Guard Cute.png|300px|thumb|Imperial Guard]] |
Latest revision as of 19:52, 4 July 2024
Table of content |
---|
Overview
Imperial Guard |
Max Level | Max Level HP/SP | Stats Bonus when Max Job Level | |
RO, Ragnarok Online.
Imperial Guard's unmovable faith has granted them true strength. It's a job that pursues protecting allies rather than destruction. They are equipped with a sword and shield as well as powerful divine attacks. |
|
|
Str+9, Agi+3, Vit+9, Int+10, Dex+9, Luk+3 Pow+7, Sta+11, Wis+6, Spl+7, Con+4, Ctr+3 |
4th Job Skills
Spear & Sword Mastery
Basic Info | Skill Animation | Description | Formula |
|
N/A |
Increases HIT and damage of Imperial Guard related skills when equipped with a One-Handed Sword, One-Handed Spear, or Two-Handed Spear.
|
Same as description. |
Attack Stance
Basic Info | Skill Animation | Description | Formula |
|
Increases P.ATK and S.MATK at the cost of your DEF.
|
Duration: Toggle on/off or until character relog. |
Overslash
Basic Info | Skill Animation | Description | Formula |
|
Can only be used in Attack Stance.
|
ATK% = - 100 + 220 x Skill Level. ATK% = + 7 x POW. ATK% = Spear and Sword Mastery Level x 50 x Skill Level. ATK% = x Base Level / 100. ATK% with Guard Stance = Skill Damage x Guard Stance Level / 100.
Hit Counter: Varies based on amount of monsters hit. |
Shield Shooting
Basic Info | Skill Animation | Description | Formula |
|
Can only be used in Attack Stance.
|
ATK% = -100 + 1000 + 3500 x Skill Level. ATK% = + 10 x POW. ATK% = Skill Level x 150 x Shield Mastery Level. ATK% = (Shield Weight / 500 + Shield Refine Level) x 1500. ATK% = x Base Level / 100.
Gives status Shield Power, can be dispelled. |
Item Boosts | Equipment Combo Boosts |
Ice Magic Orb (Banishing Cannon) |
Grand Judgement
Basic Info | Skill Animation | Description | Formula |
|
Can only be used in Attack Stance.
|
ATK% = -100 + 250 + 1500 x Skill Level. ATK% = + 10 x POW. ATK% = x BaseLevel / 100. ATK% if Plant & Insect = + 100 + 150 x Skill Level. ATK% = Skill Damage x Spear & Sword Mastery Level / 100.
Gives Spear Scar bonus, can be dispelled. |
Shield Mastery
Basic Info | Skill Animation | Description | Formula |
|
N/A |
Increases physical defense and damage of Imperial Guard related skills when equipped with a Shield.
|
N/A |
Guard Stance
Basic Info | Skill Animation | Description | Formula |
|
Increases your DEF at the cost of your ATK.
|
Duration: Toggle on/off or until character relog. |
Guardian Shield
Basic Info | Skill Animation | Description | Formula |
|
Can only used in Guard Stance.
|
Ratio: (MaxHP x 30 / 100) x (25 x Skill Level) / 100 + 15 x STA. |
Rebound Shield
Basic Info | Skill Animation | Description | Formula |
|
Can only be used when using Devotion during Guard Stance status.
|
Reduction: Devotion Damage x 18 x Skill Level / 100. (Max cap 99%)
|
Ultimate Sacrifice
Basic Info | Skill Animation | Description | Formula |
|
Can only be used in Guard Stance.
|
Disabled in GvG mapflags. |
Cross Rain
Basic Info | Skill Animation | Description | Formula |
|
Summons a sacred area on a cell that inflicts Holy elemental magic damage every 0.3 seconds for 2.4 seconds.
|
MATK% = -100 + ( 450 + 10 x Spear & Sword Mastery Level) x Skill Level. MATK% if Holy Shield Buff = -100 + ( 650 + 15 x Spear & Sword Mastery Level) x Skill Level.
MATK% = + 7 x SPL. MATK% = x BaseLevel / 100.
If Inspiration buff changes to Neutral element. Can be overlapped. |
Holy Shield
Basic Info | Skill Animation | Description | Formula |
|
Decreases damage taken from Shadow and Undead elemental attacks and increases Holy elemental magic damage.
|
N/A |
Judgement Cross
Basic Info | Skill Animation | Description | Formula |
|
Inflicts Neutral magical damage to the targets. This skill deals additional damage against Plant or Insect race monsters.
|
MATK% = -100 + 1950 x Skill Level. MATK% = + 10 x SPL. MATK% if Plant & Insect = + 150 x Skill Level. MATK% = x BaseLevel / 100. MATK% = + Skill Damage x Spear & Sword Mastery Level / 100. |
Related NPC
Rental Service Any town |
Rent Peco Peco. |