Windhawk: Difference between revisions

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== 1st Job Skills ==
== 1st Job Skills ==
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(248, 202, 198); height: 120px;"
|- style="height: 60px;"
| style="width: 100%; height: 60px;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Doublestrfe.png|300px|frameless]] '''Double Strafe'''
| style="width: 25%;" | '''Max Level 10'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Physical Ranged'''
|}
|- style="height: 60px;"
| style="width: 100%; height: 60px;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
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| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(248, 202, 198);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Arrowshower.png|300px|frameless]] '''Arrow Shower'''
| style="width: 25%;" | '''Max Level 10'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Physical Ranged'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(251, 238, 184);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Owleye.png|300px|frameless]] '''Owl's Eye'''
| style="width: 25%;" | '''Max Level 10'''
| style="width: 50%;" | '''Passive'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(251, 238, 184);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Vultureeye.png|300px|frameless]] '''(MT) Vulture's Eye'''
| style="width: 25%;" | '''Max Level 10'''
| style="width: 50%;" | '''Passive'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(194, 224, 244); height: 83px;"
|- style="height: 60px;"
| style="width: 100%; height: 60px;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Improveconcentration.png|300px|frameless]] '''Improve Concentration'''
| style="width: 25%;" | '''Max Level 10'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Supportive'''
|}
|- style="height: 23px;"
| style="width: 100%; height: 23px;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(248, 202, 198);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Arrowrepel.png|300px|frameless]] '''Charge Arrow'''
| style="width: 25%;" | '''Quest Skill (Learned from NPC)'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Physical Ranged'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(194, 224, 244);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Arrowcrafting.png|300px|frameless]] '''Arrow Crafting'''
| style="width: 25%;" | '''Quest Skill (Learned from NPC)'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Crafting'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
== 2nd Job Skills ==
== 2nd Job Skills ==
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(251, 238, 184);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Beastbane.png|300px|frameless]] '''Beast Bane'''
| style="width: 25%;" | '''Max Level 10'''
| style="width: 50%;" | '''Passive'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(251, 238, 184);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Falconmastery.png|300px|frameless]] '''Falconry Mastery'''
| style="width: 25%;" | '''Max Level 1'''
| style="width: 50%;" | '''Passive'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(248, 202, 198);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 24px;"
|- style="height: 24px;"
| style="width: 25%; height: 24px;" | [[File:Blitzbeat.png|300px|frameless]] '''Blitz Beat'''
| style="width: 25%; height: 24px;" | '''Max Level 5'''
| style="width: 25%; height: 24px;" | '''Active'''
| style="width: 25%; height: 24px;" |
'''Physical Ranged'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(251, 238, 184);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Steelcrow.png|300px|frameless]] '''Steel Crow'''
| style="width: 25%;" | '''Max Level 10'''
| style="width: 50%;" | '''Passive'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(236, 202, 250);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Skidtrap.png|300px|frameless]] '''Skip Trap'''
| style="width: 25%;" | '''Max Level 5'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Debuff Trap'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(236, 202, 250);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Flasher.png|300px|frameless]] '''Flasher'''
| style="width: 25%;" | '''Max Level 5'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Debuff Trap'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(236, 202, 250);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Anklesnare.png|300px|frameless]] '''Ankle Snare'''
| style="width: 25%;" | '''Max Level 5'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Debuff Trap'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(236, 202, 250);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Sandman.png|300px|frameless]] '''Sandman'''
| style="width: 25%;" | '''Max Level 5'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Debuff Trap'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(236, 202, 250);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Freezingtrap.png|300px|frameless]] '''Freezing Trap'''
| style="width: 25%;" | '''Max Level 5'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Debuff Trap'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(236, 202, 250);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Shockwavetrap.png|300px|frameless]] '''Shockwave Trap'''
| style="width: 25%;" | '''Max Level 5'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Debuff Trap'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 130px; background-color: rgb(236, 202, 250);"
|- style="height: 66px;"
| style="width: 100%; height: 66px;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Landmine.png|300px|frameless]] '''Land Mine'''
| style="width: 25%;" | '''Max Level 5'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Debuff Trap'''
|}
|- style="height: 64px;"
| style="width: 100%; height: 64px;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(248, 202, 198); height: 158px;"
|- style="height: 66px;"
| style="width: 100%; height: 66px;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Blastmine.png|300px|frameless]] '''Blast Mine'''
| style="width: 25%;" | '''Max Level 5'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Physical / Trap'''
|}
|- style="height: 64px;"
| style="width: 100%; height: 64px;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(248, 202, 198);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Claymoretrap.png|300px|frameless]] '''Claymore Trap'''
| style="width: 25%;" | '''Max Level 5'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Physical / Trap'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 80px; background-color: rgb(236, 202, 250);"
|- style="height: 60px;"
| style="width: 100%; height: 60px;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Talkiebox.png|300px|frameless]] '''Talkie Box'''
| style="width: 25%;" | '''Max Level 1'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Debuff Trap'''
|}
|- style="height: 20px;"
| style="width: 100%; height: 20px;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(194, 224, 244);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 24px;"
|- style="height: 24px;"
| style="width: 25%; height: 24px;" | [[File:Removetrap.png|300px|frameless]] '''Remove Trap'''
| style="width: 25%; height: 24px;" | '''Max Level 1'''
| style="width: 25%; height: 24px;" | '''Active'''
| style="width: 25%; height: 24px;" | '''Supportive'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(194, 224, 244);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Springtrap.png|300px|frameless]] '''Spring Trap'''
| style="width: 25%;" | '''Max Level 5'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Supportive'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(194, 224, 244);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Detect.png|300px|frameless]] '''(MT) Detect'''
| style="width: 25%;" | '''Max Level 4'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Supportive'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(248, 202, 198);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Beastcharge.png|300px|frameless]] '''Beast Strafing'''
| style="width: 25%;" | '''Quest Skill (Learned from NPC)'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Physical Ranged'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(248, 202, 198);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Phantasmitcarrow.png|300px|frameless]] '''Phantasmic Arrow'''
| style="width: 25%;" | '''Quest Skill (Learned from NPC)'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Physical Ranged'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
== 2nd Job Transcendent Skills ==
== 2nd Job Transcendent Skills ==
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(248, 202, 198);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Falconassault.png|300px|frameless]] '''Falcon Assault'''
| style="width: 25%;" | '''Max Level 5'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Physical Ranged'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(248, 202, 198);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Sharpshooting.png|300px|frameless]] '''Sharp Shooting'''
| style="width: 25%;" | '''Max Level 5'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Physical Ranged'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px; background-color: rgb(194, 224, 244);"
|- style="height: 23px;"
| style="width: 100%; height: 23px;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 24px;"
|- style="height: 24px;"
| style="width: 25%; height: 24px;" | [[File:Windwalker.png|300px|frameless]] '''Wind Walk'''
| style="width: 25%; height: 24px;" | '''Max Level 10'''
| style="width: 25%; height: 24px;" | '''Active'''
| style="width: 25%; height: 24px;" | '''Supportive'''
|}
|- style="height: 23px;"
| style="width: 100%; height: 23px;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(194, 224, 244);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 22px;"
|- style="height: 22px;"
| style="width: 25%; height: 22px;" | [[File:Falconeyes.png|300px|frameless]] '''True Sight'''
| style="width: 25%; height: 22px;" | '''Max Level 10'''
| style="width: 25%; height: 22px;" | '''Active'''
| style="width: 25%; height: 22px;" | '''Supportive'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
== 3rd Job Skills ==
== 3rd Job Skills ==
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(248, 202, 198); height: 130px;"
|- style="height: 66px;"
| style="width: 100%; height: 66px;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 29px;"
|- style="height: 29px;"
| style="width: 25%; height: 29px;" | [[File:Aimedbolt.png|300px|frameless]] '''Aimed Bolt'''
| style="width: 25%; height: 29px;" | '''Max Level 10'''
| style="width: 25%; height: 29px;" | '''Active'''
| style="width: 25%; height: 29px;" | '''Physical Ranged'''
|}
|- style="height: 64px;"
| style="width: 100%; height: 64px;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(248, 202, 198);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Arrowstorm.png|300px|frameless]] '''Arrow Storm'''
| style="width: 25%;" | '''Max Level 10'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Physical Ranged'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 50%;" | -
| style="width: 50%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(251, 238, 184); height: 119px;"
|- style="height: 60px;"
| style="width: 100%; height: 60px;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 23px;"
|- style="height: 23px;"
| style="width: 25%; height: 23px;" | [[File:Mainranger.png|300px|frameless]] '''Ranger Main'''
| style="width: 25%; height: 23px;" | '''Max Level 10'''
| style="width: 50%; height: 23px;" | '''Passive'''
|}
|- style="height: 59px;"
| style="width: 100%; height: 59px;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(194, 224, 244);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Camouflage.png|300px|frameless]] '''Camouflage'''
| style="width: 25%;" | '''Max Level 5'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Supportive'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(194, 224, 244);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Fearbreeze.png|300px|frameless]] '''Fear Breeze'''
| style="width: 25%;" | '''Max Level 5'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Supportive'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(194, 224, 244); height: 96px;"
|- style="height: 60px;"
| style="width: 100%; height: 60px;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Nolimits.png|300px|frameless]] '''Unlimit'''
| style="width: 25%;" | '''Max Level 5'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Supportive'''
|}
|- style="height: 36px;"
| style="width: 100%; height: 36px;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(251, 238, 184);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Trapresearch.png|300px|frameless]] '''Trap Research'''
| style="width: 25%;" | '''Max Level 10'''
| style="width: 50%;" | '''Passive'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(194, 224, 244);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 24px;"
|- style="height: 24px;"
| style="width: 25%; height: 24px;" | [[File:Detonator.png|300px|frameless]] '''Detonator'''
| style="width: 25%; height: 24px;" | '''Max Level 1'''
| style="width: 25.0682%; height: 24px;" | '''Active'''
| style="width: 24.9318%; height: 24px;" | '''Supportive'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
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{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(248, 202, 198);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Bombcluster.png|300px|frameless]] '''Cluster Bomb'''
| style="width: 25%;" | '''Max Level 5'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Physical / Trap'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(236, 202, 250);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Magentatrap.png|300px|frameless]] '''Magenta Trap'''
| style="width: 25%;" | '''Max Level 1'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Debuff Trap'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(236, 202, 250); height: 83px;"
|- style="height: 60px;"
| style="width: 100%; height: 60px;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Cobalttrap.png|300px|frameless]] '''Cobalt Trap'''
| style="width: 25%;" | '''Max Level 1'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Debuff Trap'''
|}
|- style="height: 23px;"
| style="width: 100%; height: 23px;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 23px;"
|- style="height: 23px;"
| style="width: 100%; height: 23px;" | -
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{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(236, 202, 250);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Mazetrap.png|300px|frameless]] '''Maze Trap'''
| style="width: 25%;" | '''Max Level 1'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Debuff Trap'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(236, 202, 250);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Verduretrap.png|300px|frameless]] '''Verdure Trap'''
| style="width: 25%;" | '''Max Level 1'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Debuff Trap'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(236, 202, 250);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Firetrap.png|300px|frameless]] '''Firing Trap'''
| style="width: 25%;" | '''Max Level 5'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Debuff Trap'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(236, 202, 250);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Icetrap.png|300px|frameless]] '''Ice Bound Trap'''
| style="width: 25%;" | '''Max Level 5'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Debuff Trap'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(236, 202, 250);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Electrictrap.png|300px|frameless]] '''Electric Shock'''
| style="width: 25%;" | '''Max Level 5'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Debuff Trap'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 83px; background-color: rgb(194, 224, 244);"
|- style="height: 60px;"
| style="width: 100%; height: 60px;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Wargmastery.png|300px|frameless]] '''Warg Mastery'''
| style="width: 25%;" | '''Max Level 1'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Supportive'''
|}
|- style="height: 23px;"
| style="width: 100%; height: 23px;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
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|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(251, 238, 184);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Wargteeth.png|300px|frameless]] '''Tooth of Warg'''
| style="width: 25%;" | '''Max Level 10'''
| style="width: 50%;" | '''Passive'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
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|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 23px; background-color: rgb(194, 224, 244);"
|- style="height: 23px;"
| style="width: 100%; height: 23px;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Keennose.png|300px|frameless]] '''Sensitive Keen'''
| style="width: 25%;" | '''Max Level 5'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Supportive'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | -
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{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(194, 224, 244);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Wargride.png|300px|frameless]] '''Warg Rider'''
| style="width: 25%;" | '''Max Level 3'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Supportive'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
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| style="width: 100%;" | -
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{| class="wikitable" style="border-collapse: collapse; width: 100%; background-color: rgb(194, 224, 244);"
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Wargdash.png|300px|frameless]] '''Warg Dash'''
| style="width: 25%;" | '''Max Level 1'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Supportive'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
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| style="width: 100%;" | -
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| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Wargstrike.png|300px|frameless]] '''Warg Strike'''
| style="width: 25%;" | '''Max Level 5'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Physical Melee'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
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| style="width: 100%;" | -
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{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px; background-color: rgb(248, 202, 198);"
|- style="height: 23px;"
| style="width: 100%; height: 23px;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 25%;" | [[File:Wargbite.png|300px|frameless]] '''Warg Bite'''
| style="width: 25%;" | '''Max Level 5'''
| style="width: 25%;" | '''Active'''
| style="width: 25%;" | '''Physical Melee'''
|}
|- style="height: 23px;"
| style="width: 100%; height: 23px;" |
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
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{| class="wikitable" style="width: 100%;"
|-
| style="width: 25%;" | [[File:Fullthrottle.png|300px|frameless]]<font color="#000000"><span> '''Full Throttle'''</span></font>
| style="width: 25%;" | '''<font color="#000000"><span>Max Level 5</span></font>'''
| style="width: 25%;" | '''<font color="#000000"><span>Active</span></font>'''
| style="width: 25%;" | '''<font color="#000000"><span>Supportive Self</span></font>'''
|}
|-
| style="width: 100%;" |
{| class="wikitable" style="width: 100%; height: 23px;"
|- style="height: 23px;"
| style="width: 25%; height: 23px; text-align: center;" | -
| style="width: 25%; height: 23px;" |
*Target: Caster<br>
*Cost: 1 SP
*Immune to Dispel, Clearance and Banishing Buster
| style="width: 50%; height: 23px;" |
Exceed the limits of the body by sacrificing vitality to strength for a short duration.
Fully restores HP when casted, All Stats +20% and increases Movement Speed.
When skill duration is over, you will receive Rebound debuff, during Rebound your movement speed is lowered and your natural HP/SP regen is disabled.
*Level 5: 1% HP/SP drained per second for 30 seconds.
|}
|}
== 4th Job Skills ==
== 4th Job Skills ==
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Line 725: Line 1,652:


[[image:1065.png|middle|24px]][https://www.midgardtales.com/item/view/?id=1065 Trap] [[image:7940.png|middle|24px]][https://www.midgardtales.com/item/view/?id=7940 Special Alloy Trap]
[[image:1065.png|middle|24px]][https://www.midgardtales.com/item/view/?id=1065 Trap] [[image:7940.png|middle|24px]][https://www.midgardtales.com/item/view/?id=7940 Special Alloy Trap]
Also sells quivers
|-  
|-  
| style="width: 25%; text-align: center;" | '''Rental Service'''
| style="width: 25%; text-align: center;" | '''Rental Service'''

Latest revision as of 03:18, 16 May 2026

Intro

Novice Archer

(1st Job)

Hunter

(2nd Job)

Sniper

(2nd Job Transcedent)

Ranger

(3rd Job)

Windhawk

(4th Job)

Novice.gif ARCHER.gif HUNTER.gif HUNTER H.gif Ranger.png Windhawk

Summerize

Max Level HP/SP Stats Bonus when Max Job Level

-

  • Base Max HP: 55000
  • Base Max SP: 2120

Str+2, Agi+12, Vit+8, Int+8, Dex+8, Luk+4

Pow+10, Sta+4, Wis+5, Spl+4, Con+11, Ctr+4

1st Job Skills

Doublestrfe.png Double Strafe Max Level 10 Active Physical Ranged
-
Arrowshower.png Arrow Shower Max Level 10 Active Physical Ranged
-
Owleye.png Owl's Eye Max Level 10 Passive
-
Vultureeye.png (MT) Vulture's Eye Max Level 10 Passive
-
Improveconcentration.png Improve Concentration Max Level 10 Active Supportive
-
Arrowrepel.png Charge Arrow Quest Skill (Learned from NPC) Active Physical Ranged
-
Arrowcrafting.png Arrow Crafting Quest Skill (Learned from NPC) Active Crafting
-

2nd Job Skills

Beastbane.png Beast Bane Max Level 10 Passive
-
Falconmastery.png Falconry Mastery Max Level 1 Passive
-
Blitzbeat.png Blitz Beat Max Level 5 Active

Physical Ranged

-
Steelcrow.png Steel Crow Max Level 10 Passive
-
Skidtrap.png Skip Trap Max Level 5 Active Debuff Trap
-
Flasher.png Flasher Max Level 5 Active Debuff Trap
-
Anklesnare.png Ankle Snare Max Level 5 Active Debuff Trap
-
Sandman.png Sandman Max Level 5 Active Debuff Trap
-
Freezingtrap.png Freezing Trap Max Level 5 Active Debuff Trap
-
Shockwavetrap.png Shockwave Trap Max Level 5 Active Debuff Trap
-
Landmine.png Land Mine Max Level 5 Active Debuff Trap
-
Blastmine.png Blast Mine Max Level 5 Active Physical / Trap
-
Claymoretrap.png Claymore Trap Max Level 5 Active Physical / Trap
-
Talkiebox.png Talkie Box Max Level 1 Active Debuff Trap
-
Removetrap.png Remove Trap Max Level 1 Active Supportive
-
Springtrap.png Spring Trap Max Level 5 Active Supportive
-
Detect.png (MT) Detect Max Level 4 Active Supportive
-
Beastcharge.png Beast Strafing Quest Skill (Learned from NPC) Active Physical Ranged
-
Phantasmitcarrow.png Phantasmic Arrow Quest Skill (Learned from NPC) Active Physical Ranged
-

2nd Job Transcendent Skills

Falconassault.png Falcon Assault Max Level 5 Active Physical Ranged
-
Sharpshooting.png Sharp Shooting Max Level 5 Active Physical Ranged
-
Windwalker.png Wind Walk Max Level 10 Active Supportive
-
Falconeyes.png True Sight Max Level 10 Active Supportive
-

3rd Job Skills

Aimedbolt.png Aimed Bolt Max Level 10 Active Physical Ranged
-
Arrowstorm.png Arrow Storm Max Level 10 Active Physical Ranged
- -
Mainranger.png Ranger Main Max Level 10 Passive
-
Camouflage.png Camouflage Max Level 5 Active Supportive
-
Fearbreeze.png Fear Breeze Max Level 5 Active Supportive
-
Nolimits.png Unlimit Max Level 5 Active Supportive
-
Trapresearch.png Trap Research Max Level 10 Passive
-
Detonator.png Detonator Max Level 1 Active Supportive
-
Bombcluster.png Cluster Bomb Max Level 5 Active Physical / Trap
-
Magentatrap.png Magenta Trap Max Level 1 Active Debuff Trap
-
Cobalttrap.png Cobalt Trap Max Level 1 Active Debuff Trap
-
Mazetrap.png Maze Trap Max Level 1 Active Debuff Trap
-
Verduretrap.png Verdure Trap Max Level 1 Active Debuff Trap
-
Firetrap.png Firing Trap Max Level 5 Active Debuff Trap
-
Icetrap.png Ice Bound Trap Max Level 5 Active Debuff Trap
-
Electrictrap.png Electric Shock Max Level 5 Active Debuff Trap
-
Wargmastery.png Warg Mastery Max Level 1 Active Supportive
-
Wargteeth.png Tooth of Warg Max Level 10 Passive
-
Keennose.png Sensitive Keen Max Level 5 Active Supportive
-
Wargride.png Warg Rider Max Level 3 Active Supportive
-
Wargdash.png Warg Dash Max Level 1 Active Supportive
-
Wargstrike.png Warg Strike Max Level 5 Active Physical Melee
-
Wargbite.png Warg Bite Max Level 5 Active Physical Melee
-
Fullthrottle.png Full Throttle Max Level 5 Active Supportive Self
-
  • Target: Caster
  • Cost: 1 SP
  • Immune to Dispel, Clearance and Banishing Buster

Exceed the limits of the body by sacrificing vitality to strength for a short duration.

Fully restores HP when casted, All Stats +20% and increases Movement Speed.

When skill duration is over, you will receive Rebound debuff, during Rebound your movement speed is lowered and your natural HP/SP regen is disabled.

  • Level 5: 1% HP/SP drained per second for 30 seconds.

4th Job Skills

Crescive Bolt (MT) Crescive Bolt Max Level 10 Active Physical Ranged
Crescive Bolt *Single Other Target
  • Ignores Defense
  • Can damage Traps
  • Range 5 Cells + Vulture's Eye
  • Element: Weapon/Arrow
  • AP Recovery: 1
  • Costs: 88 SP
  • Additional ATK:
  • ATK% = + 5 x CON.
  • ATK% = x Base Level / 100.
  • ATK% if Crescive Bolt buff = + Skill damage x (20 x Skill Level) / 100.
  • ATK% if Calamity Gale buff = + Skill damage x 20 / 100, if Brute or Fish additional Skill damage x 50 / 100.
  • Crescive Bolt buff:
  • Max stack up to 3.
  • Duration: 10000ms
  • Can be dispelled.
Fires 1 shot of ranged physical damage to the target.
Increases damage and SP consumption of the next cast of this skill for each time while standing still (stacks up to 3 times). Also, after the maximum stack has been reached, the AP recovered increases to 3.
The stack resets if the caster moves or changes position with a skill or after 10 seconds after last time it was casted. Additional Range based on Vulture's Eye. Damage additionally increases according to the caster's Base Level and CON, can inflict half of the total Critical Damage based on the caster's Critical chance.
Consumes 1 Arrow.
  1. ATK 1800%
  2. ATK 3100%
  3. ATK 4400%
  4. ATK 5700%
  5. ATK 7000%
  6. ATK 8300%
  7. ATK 9600%
  8. ATK 10900%
  9. ATK 12200%
  10. ATK 13500%
Item Boosts Item Combo Boosts
400539.pngDimensions Crown (Windhawk) [1]

700023.pngPoenitentia Nervus [2] 700029.pngThanatos Bow-AD [2]

700065.pngAngel Wing Bow [2] 700093.pngDimensions Wind Cross Bow [2]

311169.pngIce Magic Orb (Breeze Shooting)

311308.pngGlacier Magic Orb (Gale Storm) 312232.pngWindhawk Soul (Creative Volt)

700101.pngFurious Tornado Bow [2] 24912.pngCrescive Shadow Armor 24913.pngCrescive Shadow Shoes

400608.pngFurious Crown (Windhawk) [1] 300595.pngEpesto Walther Megas Card

400199.pngHelm of Faith II (Ranger) [1] + 700035.pngVivatus Fides Aiming Bow [2]

490153.pngHeroic Token (Windhawk) [1] + 700046.pngScarlet Leather Dragon Bow-LT [2]

311370.pngEarth Magic (Sniper) Lv. 1 - Lv. 3 + 700029.pngThanatos Bow-AD [2]

400384.pngCrown of Good and Evil (Windhawk) [1] + 312014.pngGood Spell + 700065.pngAngel Wing Bow [2]

400384.pngCrown of Good and Evil (Windhawk) [1] + 700065.pngAngel Wing Bow [2]

312640.pngGood Vigor (Windhawk) + 312014.pngGood Spell

700093.pngDimensions Wind Cross Bow [2] + 400539.pngDimensions Crown (Windhawk) [1]

400608.pngFurious Crown (Windhawk) [1] + 700101.pngFurious Tornado Bow [2]

313360.pngWindhawk Stone (Lower II) + 311360.pngRanger Stone (Upper II)

300595.pngEpesto Walther Megas Card + 400723.pngYorscalp Crown of Execution [1]

Gale Storm (MT) Gale Storm Max Level 10 Active Physical Ranged
Gale Storm *Single Other Target
  • Range: 5 Cells + Vulture's Eye
  • Hit Count: Visual 5x
  • Element: Weapon/Arrow
  • AP Recovery: 2
  • Costs: 120 SP
  • Additional ATK:
  • ATK% = + 10 x CON.
  • ATK% = x Base Level / 100.
  • If Calamity Gale buff on Brute or Fish ATK% = + Skill Damage x 50 / 100.
  • Triggers crit.
  • AoE = +1
Fires 5 shots of ranged physical damage at the target and surrounding enemies.
Recovers AP when 3 or more targets are hit. With Calamity buff, the AoE increases by 1.
Damage additionally increases according to the caster's Base Level and CON.

Inflicts half of the total Critical damage based on the caster's Critical chance.
Consumes 5 Arrows.

  1. ATK 1350%/AoE: 5x5 cells
  2. ATK 2700%/AoE: 5x5 cells
  3. ATK 4050%/AoE: 5x5 cells
  4. ATK 5400%/AoE: 5x5 cells
  5. ATK 6750%/AoE: 7x7 cells
  6. ATK 8100%/AoE: 7x7 cells
  7. ATK 9450%/AoE: 7x7 cells
  8. ATK 10800%/AoE: 7x7 cells
  9. ATK 12150%/AoE: 9x9 cells
  10. ATK 13500%/AoE: 9x9 cells
Item Boosts Item Combo Boosts
700021.pngScrap Bow [2] 700024.pngPoenitentia Attendo [2]

700050.pngPrecision Bow [2] 700060.pngFlush Bolt Shooter [2]

700065.pngAngel Wing Bow [2]

311043.pngGale Storm Tuning Device 311170.pngIce Magic Orb (Arrow Gale)

311308.pngGlacier Magic Orb (Gale Storm) 312231.pngWindhawk Soul (Gile Storm)

700100.pngFurious Storm Bow [2] 700108.pngTime Gap Wind Bow [2]

24910.pngGale Shadow Earring 24911.pngGale Shadow Pendant

400608.pngFurious Crown (Windhawk) [1] 313360.pngWindhawk Stone (Lower II)

400198.pngHelm of Faith (Ranger) [1] + 700034.pngVivatus Fides Ballista [2]

490153.pngHeroic Token (Windhawk) [1] + 700045.pngRoyal Bow-LT [2]

400384.pngCrown of Good and Evil (Windhawk) [1] + 312014.pngGood Spell + 700065.pngAngel Wing Bow [2]

400384.pngCrown of Good and Evil (Windhawk) [1] + 700065.pngAngel Wing Bow [2]

312640.pngGood Vigor (Windhawk) + 312014.pngGood Spell

700093.pngDimensions Wind Cross Bow [2] + 400539.pngDimensions Crown (Windhawk) [1]

313360.pngWindhawk Stone (Lower II) + 311361.pngRanger Stone (Lower)

700108.pngTime Gap Wind Bow [2] + 400539.pngDimensions Crown (Windhawk) [1]

400608.pngFurious Crown (Windhawk) [1] + 700100.pngFurious Storm Bow [2]

700100.pngFurious Storm Bow [2] + 470265.pngFurious Boots [1]

Nature Friendly (MT) Nature Friendly Max Level 5 Passive

Enhances Wind Hawk's wildlife training. Your Hawk becomes more proficient from training.
It also increases cast range of Hawk related skills by 1 every skill level of Nature Friendly.

  • Level 5: Auto Hawk Rush Chance +100%
Wind Sign Wind Sign Max Level 5 Active Debuff
Wind Sign Skill *Single Other Target
  • Range 9 Cells
  • Costs: 60 SP
  • Can be dispelled.
Marks the target with a Wind Sign for the skill duration.
Has a chance to recover AP when inflicting ranged physical damage on marked targets.
The mark is still visible even when the target uses Hiding, Cloaking or Cloaking Exceed.
  1. Duration: 20 seconds, Chance for AP Recovery: 14%
  2. Duration: 30 seconds, Chance for AP Recovery: 20%
  3. Duration: 40 seconds, Chance for AP Recovery: 26%
  4. Duration: 50 seconds, Chance for AP Recovery: 32%
  5. Duration: 60 seconds, Chance for AP Recovery: 40%
Calamity Gale Calamity Gale Max Level 1 Active Supportive
Calamity Gale *Single Self Target
  • Costs: 300 SP, 125 AP
  • Can't be dispelled.
Endows the caster's body with the rage of wind. In addition to the Level 5 Unlimit effect, the Calamity Gale effect is granted for 180 seconds.
However, the duration of the Unlimit effect is the same as the duration of the existing Unlimit skill.

[Calamity Gale Effect]
Increases the damage of Crescive Bolt by 20%, enables Gale Storm to inflict Critical Damage and increases damage of Crescive Bolt and Gale Storm against Brute and Fish race monsters by 50%.

  1. Calamity Gale Duration: 180 seconds
Advanced Trap Advanced Trap Max Level 5 Passive
Increases the effects of Wind Hawk traps.

Increases the effectiveness of Deep Blind Trap, Swift Trap, Solid Trap and Flame Trap.

  • Level 5: Duration +5 seconds, Damage +100%, AP Recovery +1
Solid Trap (MT) Solid Trap Max Level 5 Active Debuff Trap
Solid Trap *Ground
  • Range: 3 cells
  • Ignores Flee
  • Can place while riding Warg
  • Element: Earth
  • AP Recovery: 1/1/2/2/3
  • Costs: 84 SP
  • ATK% = + 5 x CON.
  • ATK% = x Base Level / 100.
  • ATK% = + Skill damage x (20 x Advanced Trap level) / 100.
  • Additional AP if Advanced Trap is level 3+
  • Hits target every 500ms.
  • Duration: 2500 + 500 ms x Skill Level.
  • Concretion Chance = 60 - CON / 2
  • Places a trap which inflicts Earth elemental melee physical damage over time during the trap duration. Has high chance to inflict Concretion to the target, chance reduces based on target's CON. During Concretion, the target won't receive damage from Solid Trap.
    Attack Range and Trap Duration increases according to the skill level.
    (Special Alloy Traps consumed by this skill cannot be recovered by Remove Trap, etc.)
    Damage additionally increases according to the caster's Base Level and CON.
    Consumes 2 Special Alloy Trap.
    1. ATK 850% per Hit,Trap Duration: 3 seconds/AoE: 3x3 cells
    2. ATK 1700% per Hit,Trap Duration: 3.5 seconds/AoE: 3x3 cells
    3. ATK 2550% per Hit,Trap Duration: 4 seconds/AoE: 5x5 cells
    4. ATK 3400% per Hit,Trap Duration: 4.5 seconds/AoE: 5x5 cells
    5. ATK 4250% per Hit,Trap Duration: 5 seconds/AoE: 7x7 cells
    Item Boosts Item Combo Boosts
    510091.pngUnderworld Knife [2]

    312234.pngWindhawk Soul (Solid Trap)

    400384.pngCrown of Good and Evil (Windhawk) [1] + 312021.pngEvil Spell + 510091.pngUnderworld Knife [2]

    400384.pngCrown of Good and Evil (Windhawk) [1] + 510091.pngUnderworld Knife [2]

    312643.pngEvil Vigor (Windhawk) + 312021.pngEvil Spell

    4th 5335.png (MT) Flame Trap Max Level 5 Active Debuff Trap
    Flame Trap *Ground
    • Range: 3 cells
    • Ignores Flee
    • Can place while riding Warg
    • Element: Fire
    • AP Recovery: 1/1/2/2/3
    • Costs: 84 SP
    • ATK% = + 5 x CON.
    • ATK% = x Base Level / 100.
    • ATK% = + Skill damage x (20 x Advanced Trap level) / 100.
    • Additional AP/Duration if Advanced Trap is level 3+
    • Hits target every 500ms.
    • Duration: 2500 + 500 ms x Skill Level.
    • Blaze chance = 60 - CON / 2
    Places a trap which inflicts Fire elemental melee physical damage over time during the trap duration. Has high chance to inflict Blaze to the target, chance reduces based on target's CON.
    Attack Range and Trap Duration increases according to the skill level.
    (Special Alloy Traps consumed by this skill cannot be recovered by Remove Trap, etc.)
    Damage additionally increases according to the caster's Base Level and CON.
    Consumes 2 Special Alloy Trap.
    1. ATK 850% per Hit,Trap Duration: 3 seconds/AoE: 3x3 cells
    2. ATK 1700% per Hit,Trap Duration: 3.5 seconds/AoE: 3x3 cells
    3. ATK 2550% per Hit,Trap Duration: 4 seconds/AoE: 5x5 cells
    4. ATK 3400% per Hit,Trap Duration: 4.5 seconds/AoE: 5x5 cells
    5. ATK 4250% per Hit,Trap Duration: 5 seconds/AoE: 7x7 cells
    Item Boosts Item Combo Boosts
    510091.pngUnderworld Knife [2]

    312236.pngWindhawk Soul (Flame Trap)

    400384.pngCrown of Good and Evil (Windhawk) [1] + 312021.pngEvil Spell + 510091.pngUnderworld Knife [2]

    400384.pngCrown of Good and Evil (Windhawk) [1] + 510091.pngUnderworld Knife [2]

    312643.pngEvil Vigor (Windhawk) + 312021.pngEvil Spell

    Deep Blind Trap (MT) Deep Blind Trap Max Level 5 Active Debuff Trap
    Deep Blind Trap Skill *Ground
    • Ignores Flee
    • Can place while riding Warg
    • Element: Shadow
    • AP Recovery: 1/1/2/2/3
    • Costs: 84 SP
    • ATK% = + 5 x CON.
    • ATK% = x Base Level / 100.
    • ATK% = + Skill damage x (20 x Advanced Trap level) / 100.
    • Additional AP/Duration if Advanced Trap is level 3+
    • Hits target every 500ms.
    • Duration: 2500 + 500 ms x Skill Level.
    • Deep Blind chance = 60 - CON / 2
    Places a trap which inflicts Shadow elemental melee physical damage over time during the trap duration. Has high chance to inflict Deep Blind to the target, chance reduces based on target's CON.
    Attack Range and Trap Duration increases according to the skill level.
    (Special Alloy Traps consumed by this skill cannot be recovered by Remove Trap, etc.)
    Damage additionally increases according to the caster's Base Level and CON.
    Consumes 2 Special Alloy Trap.
    1. ATK 850% per Hit,Trap Duration: 3 seconds/AoE: 3x3 cells
    2. ATK 1700% per Hit,Trap Duration: 3.5 seconds/AoE: 3x3 cells
    3. ATK 2550% per Hit,Trap Duration: 4 seconds/AoE: 5x5 cells
    4. ATK 3400% per Hit,Trap Duration: 4.5 seconds/AoE: 5x5 cells
    5. ATK 4250% per Hit,Trap Duration: 5 seconds/AoE: 7x7 cells
    Item Boosts Item Combo Boosts
    510091.pngUnderworld Knife [2]

    312235.pngWindhawk Soul (Deep Blind Trap)

    400384.pngCrown of Good and Evil (Windhawk) [1] + 312021.pngEvil Spell + 510091.pngUnderworld Knife [2]

    400384.pngCrown of Good and Evil (Windhawk) [1] + 510091.pngUnderworld Knife [2]

    312643.pngEvil Vigor (Windhawk) + 312021.pngEvil Spell

    Swift Trap (MT) Swift Trap Max Level 5 Active Debuff Trap
    Swift Trap Skill *Ground
    • Range: 3 cells
    • Ignores Flee
    • Can place while riding Warg
    • Element: Wind
    • AP Recovery: 1/1/2/2/3
    • Costs: 84 SP
    • ATK% = + 5 x CON.
    • ATK% = x Base Level / 100.
    • ATK% = + Skill damage x (20 x Advanced Trap level) / 100.
    • Additional AP/Duration if Advanced Trap is level 3+
    • Hits target every 500ms.
    • Duration: 2500 + 500 ms x Skill Level.
    • Torrent chance = 60 - CON / 2
    Places a trap which inflicts Wind elemental melee physical damage over time during the trap duration. Has high chance to inflict Torrent to the target, chance reduces based on target's CON. During Torrent, the target won't receive damage from Solid Trap.
    Attack Range and Trap Duration increases according to the skill level.
    (Special Alloy Traps consumed by this skill cannot be recovered by Remove Trap, etc.)
    Damage additionally increases according to the caster's Base Level and CON.
    Consumes 2 Special Alloy Trap.
    1. ATK 850% per Hit,Trap Duration: 3 seconds/AoE: 3x3 cells
    2. ATK 1700% per Hit,Trap Duration: 3.5 seconds/AoE: 3x3 cells
    3. ATK 2550% per Hit,Trap Duration: 4 seconds/AoE: 5x5 cells
    4. ATK 3400% per Hit,Trap Duration: 4.5 seconds/AoE: 5x5 cells
    5. ATK 4250% per Hit,Trap Duration: 5 seconds/AoE: 7x7 cells
    Item Boosts Item Combo Boosts
    510091.pngUnderworld Knife [2]

    312237.pngWindhawk Soul (Swift Trap)

    400384.pngCrown of Good and Evil (Windhawk) [1] + 312021.pngEvil Spell + 510091.pngUnderworld Knife [2]

    400384.pngCrown of Good and Evil (Windhawk) [1] + 510091.pngUnderworld Knife [2]

    312643.pngEvil Vigor (Windhawk) + 312021.pngEvil Spell

    Hawk Mastery Hawk Mastery Max Level 1 Passive
    Hawk Mastery Skill *Single Self Target
    • Costs: 88 SP
    Trains a Hawk to follow your orders. 
    The Hawk can be trained along with a Warg. 
    The chance to trigger Warg Strike is reduced to 1/3 when Hawk and Warg are summoned together.
    Requires 1000311.pngHawk Flute.
    1. Summons Hawk
    Hawk Rush Hawk Rush Max Level 5 Active Physical Ranged Critical
    Hawk Rush Skill *Single Other Target
    • Range 10 Cells + Nature Friendly
    • Hit Count: Visual 2x
    • Element: Weapon
    • AP Recovery: 2
    • Costs: 56 SP
    • ATK% = + 5 x CON.
    • ATK% = x Base Level / 100.
    • ATK% = + Skill damage x Nature Friendly skill level / 100.
    Orders your Hawk to inflict ranged physical damage twice to the target.
    It can inflict half of the total Critical Damage at the caster's Critical chance.
    Also grants the ability to autocast Hawk Rush on ranged physical attacks with a 1% chance per 3 CON.

    The skill can be used while riding Warg.
    Requires a Bow.

    1. ATK 500%
    2. ATK 1000%
    3. ATK 1500%
    4. ATK 2000%
    5. ATK 2500%
    Item Boosts Item Combo Boosts
    400539.pngDimensions Crown (Windhawk) [1]

    700076.pngMuqaddas Kahassu [2] 700094.pngDimensions Wind Bow [2]

    311168.pngIce Magic Orb (Aimed Rush) 311307.pngGlacier Magic Orb (Hawk) 312233.pngWindhawk Soul (Hawk Rush)

    700094.pngDimensions Wind Bow [2] + 400539.pngDimensions Crown (Windhawk) [1]
    Hawk Boomerang Hawk Boomerang Max Level 5 Active Physical Ranged
    Hawk Boomerang Skill *Single Other Target
    • Range 10 Cells + Nature Friendly
    • Costs: 80 SP, 12 AP
    • ATK% = + 10 x CON.
    • ATK% = x Base Level / 100.
    • ATK% = + Skill damage x Nature Friendly level / 10.
    • ATK% if Brute or Fish = + Skill damage x 50 / 100.
    Orders your Hawk to inflict ranged physical damage to the target, which can inflict half of the total Critical Damage based on the caster's Critical chance.
    Inflicts 50% more damage against Brute and Fish race monsters.
    Damage additionally increases according to the caster's Base Level, CON and Nature Friendly skill level.

    The skill can be used while riding Warg.
    Requires a Bow.

    1. ATK 600%
    2. ATK 1200%
    3. ATK 1800%
    4. ATK 2400%
    5. ATK 3000%
    Item Boosts Item Combo Boosts
    311307.pngGlacier Magic Orb (Hawk) 700094.pngDimensions Wind Bow [2] + 400539.pngDimensions Crown (Windhawk) [1]
    Wild Walk (MT) Wild Walk Max Level 5 Active Physical Ranged
    Wild Walk *Target Type: Attack
    • Range: 10 Cells + Nature Friendly
    • Hit Count: 3
    • SP Cost: 63 / 66 / 69 / 72 / 75
    • AP Cost: 150
    • ATK% = + 5 x CON.
    • ATK% = + Skill damage x Steel Crow level / 10.
    • ATK% = + Skill damage x Nature Friendly level / 10.
    • ATK% = x Base Level / 100.
    Used hawk to inflicts long ranged physical damage to the target for 3 hits.

    Gives Wild Walk state, increase the user's evasion rate and movement speed for the certain duration.

    Deals additional damage depends on level of Steel Crow and Nature Friendly user learned, user's base level and CON, has a chance to trigger critical, critical chance is the user's Cri.

    The effectiveness of critical modifier is applied.

    The skill can be used while riding Warg.

    1. 4600% Atk per hit / Flee + 100, movement speed + 25%, duration : 6 seconds.
    2. 7400% Atk per hit / Flee + 150, movement speed + 25%, duration : 9 seconds.
    3. 10200% Atk per hit / Flee + 200, movement speed + 50%, duration : 12 seconds.
    4. 13000% Atk per hit / Flee + 250, movement speed + 50%, duration : 15 seconds.
    5. 15800% Atk per hit / Flee + 300, movement speed + 75%, duration : 18 seconds.
    Item Boosts Item Combo Boosts
    300595.pngEpesto Walther Megas Card 300595.pngEpesto Walther Megas Card + 400723.pngYorscalp Crown of Execution [1]

    Related NPC

    Arrow Merchant

    Department Store in main town

    Arrow Merchant

    1750.pngArrow 1770.pngIron Arrow 1751.pngSilver Arrow 1752.pngFire Arrow 1754.pngCrystal Arrow 1755.pngArrow of Wind

    1756.pngStone Arrow 1757.pngImmaterial Arrow 1767.pngArrow of Shadow 1762.pngRusty Arrow 1758.pngStun Arrow

    1759.pngFrozen Arrow 1760.pngFlash Arrow 1761.pngCursed Arrow 1763.pngPoison Arrow 1764.pngSharp Arrow

    1765.pngOridecon Arrow 1768.pngSleep Arrow 1769.pngMute Arrow 1772.pngHoly Arrow 1773.pngElven Arrow 1774.pngHunting Arrow

    1753.pngSteel Arrow 1775.pngSiege Arrow S 1776.pngSiege Arrow A

    1065.pngTrap 7940.pngSpecial Alloy Trap

    Also sells quivers

    Rental Service

    Any Town

    Rental Service 12848.pngFalcon Flute, 6124.pngWolf Flute, 1000311.pngHawk Flute

    Wallpaper

    Windhawk
    Windhawk