Sky Emperor: Difference between revisions
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|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
*Max Level | *Max Level 5 | ||
*Active | *Active Physical Melee | ||
* | *Target Around Caster | ||
* | *Hit Count: Visual 2x | ||
*Element: Weapon | |||
*Costs: 60 SP | *Costs: 60 SP | ||
*AfterCastActDelay(ms): 500 | *AfterCastActDelay(ms): 500 | ||
*Cooldown(ms): | *Cooldown(ms): 500 | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Risingsun.gif| | [[File:Risingsun.gif|400px|alt=Rising Sun Skill Animation|frameless|Rising Sun]] | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
Gathers the power of the sun which illuminates the day, inflicting melee physical damage to the target.<br>The Sunrise, Noon and Sunset effects are applied to the caster sequentially.<br>(However, after Sunset, only the power of the Moon can travel through the sky).<br>Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW.<br> | Gathers the power of the sun which illuminates the day, inflicting melee physical damage to the target.<br>The Sunrise, Noon and Sunset effects are applied to the caster sequentially.<br>(However, after Sunset, only the power of the Moon can travel through the sky).<br>Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW.<br> | ||
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#ATK 3500+(Sky Mastery Lv x25)% | #ATK 3500+(Sky Mastery Lv x25)% | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
ATK% = -100 + 500 + 600 x Skill Level. | |||
ATK% = + 5 x POW. | |||
ATK% if Sky Mastery = + 5 x Skill Level x Sky Mastery Skill Level. | |||
ATK% = x Base Level / 100. | |||
|} | |} | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 43px;" | {| class="wikitable" style="border-collapse: collapse; width: 100%; height: 43px;" | ||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts''' | | style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts''' | ||
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|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
*Max Level | *Max Level 5 | ||
*Active | *Active Physical Melee | ||
*Single | *Single Other Target | ||
*AP Recovery: | *Range 2 Cells | ||
*Costs: | *Hit Count: Visual 2x | ||
*Element: Weapon | |||
*AP Recovery: 3 | |||
*Costs: 65 SP | |||
*AfterCastActDelay(ms): 500 | *AfterCastActDelay(ms): 500 | ||
*Cooldown(ms): | *Cooldown(ms): 300 | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Noonblast.gif| | [[File:Noonblast.gif|400px|alt=Noon Blast Skill Animation|frameless|Noon Blast]] | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
Can only be used during the Sunrise or Noon effect.<br>Irradiates the sunlight, inflicting melee physical damage to the target and surrounding enemies around the target.<br>Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW.<br>If the Noon effect is active, it applies half of the total Critical Damage based on the caster's Critical chance.<br> | Can only be used during the Sunrise or Noon effect.<br>Irradiates the sunlight, inflicting melee physical damage to the target and surrounding enemies around the target.<br>Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW.<br>If the Noon effect is active, it applies half of the total Critical Damage based on the caster's Critical chance.<br> | ||
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#ATK 7850+(Sky Mastery Lv x25)% AoE: 7x7 cells | #ATK 7850+(Sky Mastery Lv x25)% AoE: 7x7 cells | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
< | <p>ATK% = -100 + 1600 + 1250 x Skill Level.</p> | ||
<p>ATK% = + 5 x POW.</p> | |||
<p>ATK% if Sky Mastery = + 5 x Skill Level x Sky Mastery Skill Level.</p> | |||
<p>ATK% = x Base Level / 100.</p> | |||
|} | |} | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;" | {| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;" | ||
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|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
*Max Level | *Max Level 5 | ||
*Active | *Active Physical Melee | ||
*Single | *Single Other Target | ||
*AP Recovery: | *AP Recovery: 3 | ||
*Costs: | *Costs: 62 SP | ||
*AfterCastActDelay(ms): 500 | *AfterCastActDelay(ms): 500 | ||
*Cooldown(ms): | *Cooldown(ms): 200 | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Sunsetblast.gif| | [[File:Sunsetblast.gif|400px|alt=Sunset Blast Skill Animation|frameless|Sunset Blast]] | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
Can only be used during the Noon or Sunset effect.<br>Kicks the target with the power of the blazing sun, inflicting melee physical damage to the target and surrounding enemies around the target.<br>Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW.<br>If the Sunset effect is active, it applies half of the total Critical Damage based on the caster's Critical chance.<br> | Can only be used during the Noon or Sunset effect.<br>Kicks the target with the power of the blazing sun, inflicting melee physical damage to the target and surrounding enemies around the target.<br>Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW.<br>If the Sunset effect is active, it applies half of the total Critical Damage based on the caster's Critical chance.<br> | ||
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#ATK 2950+(Sky Mastery Lv x25)% AoE: 7x7 cells | #ATK 2950+(Sky Mastery Lv x25)% AoE: 7x7 cells | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
< | <p>ATK% = -100 + 950 + 400 x Skill Level.</p> | ||
<p>ATK% = + 5 x POW.</p> | |||
<p>ATK% if Sky Mastery = + 5 x Skill Level x Sky Mastery Skill Level.</p> | |||
<p>ATK% = x Base Level / 100.</p> | |||
|} | |} | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;" | {| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;" | ||
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|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
*Max Level | *Max Level 5 | ||
*Active | *Active Physical Melee | ||
* | *Target Around Caster | ||
* | *Hit Count: Visual 2x | ||
* | *Element: Weapon | ||
* | *Costs: 64 SP | ||
*AfterCastActDelay(ms): 500 | *AfterCastActDelay(ms): 500 | ||
*Cooldown(ms): | *Cooldown(ms): 500 | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Risingmoon.gif| | [[File:Risingmoon.gif|400px|alt=Rising Moon Skill Animation|frameless|Rising Moon]] | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
Gathers the power of the moon which illuminates the night, inflicting melee physical damage to all targets around the caster.<br>Moonrise, Midnight and Moonset effects are applied to the caster sequentially.<br>(However, after Moonset, only the power of the Sun can travel through the sky).<br>Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW.<br> | Gathers the power of the moon which illuminates the night, inflicting melee physical damage to all targets around the caster.<br>Moonrise, Midnight and Moonset effects are applied to the caster sequentially.<br>(However, after Moonset, only the power of the Sun can travel through the sky).<br>Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW.<br> | ||
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#ATK 2950+(Sky Mastery Lv x25)% AoE: 9x9 cells | #ATK 2950+(Sky Mastery Lv x25)% AoE: 9x9 cells | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
< | <p>ATK% = -100 + 700 + 450 x Skill Level.</p> | ||
<p>ATK% = + 5 x POW.</p> | |||
<p>ATK% if Sky Mastery = + 5 x Skill Level x Sky Mastery Skill Level.</p> | |||
<p>ATK% = x Base Level / 100.</p> | |||
|} | |} | ||
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|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
*Max Level | *Max Level 5 | ||
*Active | *Active Physical Melee | ||
* | *Target Around Caster | ||
*AP Recovery: | *Hit Count: Visual 2x | ||
*Costs: | *Element: Weapon | ||
*AP Recovery: 3 | |||
*Costs: 68 SP | |||
*CastTime(ms): 1000 | *CastTime(ms): 1000 | ||
*AfterCastActDelay(ms): 500 | *AfterCastActDelay(ms): 500 | ||
*Cooldown(ms): | *Cooldown(ms): 300 | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Midnightkick.gif| | [[File:Midnightkick.gif|400px|alt=Midnight Kick Skill Animation|frameless|Midnight Kick]] | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
Can only be used during Moonrise or Midnight effect.<br>Inflicts melee physical damage to enemies within an area around you by putting the energy of the moon on your feet.<br>Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW.<br>Inflicts more damage if the Midnight effect is active.<br> | Can only be used during Moonrise or Midnight effect.<br>Inflicts melee physical damage to enemies within an area around you by putting the energy of the moon on your feet.<br>Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW.<br>Inflicts more damage if the Midnight effect is active.<br> | ||
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#ATK 8300+(Sky Mastery Lv x25)% Midnight: ATK 10500+(Sky Mastery Lv x25)% AoE: 9x9 cells | #ATK 8300+(Sky Mastery Lv x25)% Midnight: ATK 10500+(Sky Mastery Lv x25)% AoE: 9x9 cells | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
< | <p>ATK% = -100 + 800 + 1500 x Skill Level.</p> | ||
<p>ATK% = + 5 x POW.</p> | |||
<p>ATK% if Sky Mastery = + 5 x Skill Level x Sky Mastery Skill Level.</p> | |||
<p>ATK% = x Base Level / 100.</p>ATK% if Midnight buff = 950 + 250 x Skill Level. | |||
|} | |} | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 39px;" | {| class="wikitable" style="border-collapse: collapse; width: 100%; height: 39px;" | ||
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|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
*Max Level | *Max Level 5 | ||
*Active | *Active Physical Melee | ||
* | *Target Around Self | ||
*AP Recovery: | *Hit Count: Visual 2x | ||
*Costs: | *Element: Weapon | ||
*AP Recovery: 3 | |||
*Costs: 64 SP | |||
*CastTime(ms): 1000 | *CastTime(ms): 1000 | ||
*AfterCastActDelay(ms): 500 | *AfterCastActDelay(ms): 500 | ||
* | *FixedCastTime(ms): 500 | ||
* | *Cooldown(ms): 200 | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Dawnbreak.gif| | [[File:Dawnbreak.gif|400px|alt=Dawn Break Skill Animation|frameless|Dawn Break]] | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
Can only be used during Midnight or Moonset effect.<br>Emitting moonlight and inflicts melee physical damage to the target and enemies within the surrounding area.<br>Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW.<br>Inflicts more damage if the Moonset effect is active.<br> | Can only be used during Midnight or Moonset effect.<br>Emitting moonlight and inflicts melee physical damage to the target and enemies within the surrounding area.<br>Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW.<br>Inflicts more damage if the Moonset effect is active.<br> | ||
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#ATK 4100+(Sky Mastery Lv x25)% Moonset: ATK 5100+(Sky Mastery Lv x25)% AoE: 9x9 cells | #ATK 4100+(Sky Mastery Lv x25)% Moonset: ATK 5100+(Sky Mastery Lv x25)% AoE: 9x9 cells | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
< | <p>ATK% = -100 + 600 + 700 x Skill Level.</p> | ||
<p>ATK% = + 5 x POW.</p> | |||
<p>ATK% if Sky Mastery = + 5 x Skill Level x Sky Mastery Skill Level.</p> | |||
<p>ATK% = x Base Level / 100.</p>ATK% if Moonset = + 200 x Skill Level. | |||
|} | |} | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;" | {| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;" | ||
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|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
*Max Level | *Max Level 10 | ||
*Active | *Active Physical Melee | ||
*Single | *Single Other Target | ||
* | *Range 9 Cells | ||
*Costs: | *Element: Weapon | ||
*Costs: 85 SP, 70 AP | |||
*Cooldown(ms): 2000 | |||
*Cooldown(ms): | |||
*FixedCastTime(ms): 1000 | *FixedCastTime(ms): 1000 | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Allinthesky.gif| | [[File:Allinthesky.gif|400px|alt=All in the Sky Skill Animation|frameless|All in the Sky]] | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
Accumulates all of the celestial energy into the caster's feet then dashes to the target and kicks it with all might, inflicting melee physical damage to the target.<br>If the target is a Player, the target's AP is lowered to 0, and if it's a Demi-Human or Demon race monster, it attacks 3 times.<br>Damage additionally increases according to the caster's Base Level and POW and has a chance to inflict half of the total Critical Damage according to the caster's Critical chance.<br> | Accumulates all of the celestial energy into the caster's feet then dashes to the target and kicks it with all might, inflicting melee physical damage to the target.<br>If the target is a Player, the target's AP is lowered to 0, and if it's a Demi-Human or Demon race monster, it attacks 3 times.<br>Damage additionally increases according to the caster's Base Level and POW and has a chance to inflict half of the total Critical Damage according to the caster's Critical chance.<br> | ||
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#ATK 12250% | #ATK 12250% | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
< | <p>ATK% = -100 + 250 + 1200 x Skill Level.</p> | ||
<p>ATK% = + 5 x POW.</p>ATK% = x Base Level / 100. | |||
Hit Count if Demihuman or Demon = 3x. | |||
|} | |} | ||
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|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
*Max Level | *Max Level 5 | ||
*Active | *Active Physical Melee | ||
* | *Target Around Caster | ||
* | *Hit Count: Visual 3x | ||
*Costs: | *Element: Weapon | ||
*Costs: 124 SP | |||
*CastTime(ms): 1000 | *CastTime(ms): 1000 | ||
*Cooldown(ms): 5000 | |||
*Cooldown(ms): | *FixedCastTime(ms): 500 | ||
*FixedCastTime(ms): | |||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Twinklinggalaxy.gif| | [[File:Twinklinggalaxy.gif|400px|alt=Twinkle Galaxy Skill Animation|frameless|Twinkle Galaxy]] | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
Uses the star constellation to drop a shooting star once every 0.5 seconds for 3.5 seconds within an area around it.<br>Each shooting star inflicts melee physical damage to the targets within a 5x5 cell range.<br>Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW.<br> | Uses the star constellation to drop a shooting star once every 0.5 seconds for 3.5 seconds within an area around it.<br>Each shooting star inflicts melee physical damage to the targets within a 5x5 cell range.<br>Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW.<br> | ||
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#ATK 2800+(Sky Mastery Lv x15)% AoE: 9x9 cells | #ATK 2800+(Sky Mastery Lv x15)% AoE: 9x9 cells | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
ATK% = -100 + 300 + 500 x Skill Level. | |||
ATK% = + 5 x POW. | |||
ATK% if Sky Mastery = + 3 x Skill Level x Sky Mastery Skill Level. | |||
ATK% = x Base Level / 100. | |||
|} | |} | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;" | {| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;" | ||
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|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
*Max Level | *Max Level 5 | ||
*Active | *Active Physical Melee | ||
*Single | *Single Other Target | ||
*AP Recovery: | *Range 2 Cells | ||
*Costs: | *Hit Count: Visual 2x | ||
*AP Recovery: 3 | |||
*Costs: 62 SP | |||
*AfterCastActDelay(ms): 500 | *AfterCastActDelay(ms): 500 | ||
*Cooldown(ms): | *Cooldown(ms): 1000 | ||
*FixedCastTime(ms): | *FixedCastTime(ms): 500 | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Starburst.gif| | [[File:Starburst.gif|400px|alt=Star Burst Skill Animation|frameless|Star Burst]] | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
Can only be used within the range of the caster's Twinkling Galaxy.<br>Stops Twinkling Galaxy and focuses on dropping shooting stars towards a target.<br>Inflicts melee physical damage the the target and surrounding enemies within 5x5 cells every 0.3 seconds for 4.5 seconds.<br>Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW.<br> | Can only be used within the range of the caster's Twinkling Galaxy.<br>Stops Twinkling Galaxy and focuses on dropping shooting stars towards a target.<br>Inflicts melee physical damage the the target and surrounding enemies within 5x5 cells every 0.3 seconds for 4.5 seconds.<br>Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW.<br> | ||
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#ATK 2500+(Sky Mastery Lv x25)% | #ATK 2500+(Sky Mastery Lv x25)% | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
< | <p>ATK% = -100 + 400 + 400 x Skill Level.</p> | ||
<p>ATK% = + 5 x POW.</p> | |||
<p>ATK% if Sky Mastery = + 3 x Skill Level x Sky Mastery Skill Level.</p> | |||
<p>ATK% = x Base Level / 100.</p> | |||
|} | |} | ||
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|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
*Max Level | *Max Level 5 | ||
*Active | *Active Physical Melee | ||
* | *Target Around Self | ||
* | *Hit Count: Visual 3x | ||
* | *Element: Weapon | ||
* | *AP Recovery: 3 | ||
* | *Costs: 110 SP | ||
*Cooldown(ms): | *Cooldown(ms): 3500 | ||
*FixedCastTime(ms): | *FixedCastTime(ms): 500 | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Starcannon.gif| | [[File:Starcannon.gif|400px|alt=Star Cannon Skill Animation|frameless|Star Cannon]] | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
Can only be used within the range of the caster's Twinkling Galaxy.<br>Stops Twinkling Galaxy and change it to a more powerful version.<br>Drops up to 2 shooting stars once every 0.5 seconds for 2.5 seconds and inflict melee physical damage to targets within a 5x5 cell range.<br>Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW.<br> | Can only be used within the range of the caster's Twinkling Galaxy.<br>Stops Twinkling Galaxy and change it to a more powerful version.<br>Drops up to 2 shooting stars once every 0.5 seconds for 2.5 seconds and inflict melee physical damage to targets within a 5x5 cell range.<br>Damage additionally increases according to the Sky Mastery skill level, the caster's Base Level and POW.<br> | ||
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#ATK 3000+(Sky Mastery Lv x25)% AoE: 9x9 cells/ Shooting Stars per Drop: 2 | #ATK 3000+(Sky Mastery Lv x25)% AoE: 9x9 cells/ Shooting Stars per Drop: 2 | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
< | <p>ATK% = -100 + 250 + 550 x Skill Level.</p> | ||
<p>ATK% = + 5 x POW.</p> | |||
<p>ATK% if Sky Mastery = + 5 x Skill Level x Sky Mastery Skill Level.</p> | |||
<p>ATK% = x Base Level / 100.</p> | |||
|} | |} | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;" | {| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;" | ||
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|- style="height: 24px;" | |- style="height: 24px;" | ||
| style="width: 50%; text-align: center; height: 24px;" | | | style="width: 50%; text-align: center; height: 24px;" | | ||
< | <span>[[image:311176.png|middle|24px]][https://www.midgardtales.com/item/view/?id=311176 Ice Magic Orb (Flash Fall)]</span> | ||
<span><span>[[image:311315.png|middle|24px]][https://www.midgardtales.com/item/view/?id=311315 Glacier Magic Orb (Star)]</span></span> | |||
<span><span><span>[[image:312282.png|middle|24px]][https://www.midgardtales.com/item/view/?id=312282 Sky Emepror Soul (Star Cannon)]</span></span></span> | |||
| style="width: 50%; text-align: center; height: 24px;" | | | style="width: 50%; text-align: center; height: 24px;" | | ||
< | <span>[[image:400242.png|middle|24px]][https://www.midgardtales.com/item/view/?id=400242 Helm of Faith II (Star Emperor) [1]] + <span>[[image:540045.png|middle|24px]][https://www.midgardtales.com/item/view/?id=540045 Vivatus Fides Stardust Book [2]]</span></span> | ||
|} | |} | ||
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|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
*Max Level | *Max Level 10 | ||
*Active | *Active Supportive | ||
*Single Self Target | *Single Self Target | ||
*Costs: 100 SP, 150 AP | |||
*Costs: | *CastTime(ms): 300 | ||
*CastTime(ms): | *Cooldown(ms): 60000 | ||
*Cooldown(ms): | |||
*FixedCastTime(ms): 1000 | *FixedCastTime(ms): 1000 | ||
*Can be dispelled. | |||
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[[File:Enchantingsky.gif| | [[File:Enchantingsky.gif|400px|alt=Enchanting Sky Skill Animation|frameless|Enchanting Sky]] | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
Enters the Celestical Unity state by drawing the celestial energy into the caster's body.<br>In the Celestical Unity state, the effect of either Sunrise, Noon, Sunset, Moonrise, Midnight or Moonset is canceled, Noon Blast, Sunset Blast, Midnight Kick and Dawn Break can be used freely with the maximum potency of the skills.<br> | Enters the Celestical Unity state by drawing the celestial energy into the caster's body.<br>In the Celestical Unity state, the effect of either Sunrise, Noon, Sunset, Moonrise, Midnight or Moonset is canceled, Noon Blast, Sunset Blast, Midnight Kick and Dawn Break can be used freely with the maximum potency of the skills.<br> | ||
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#Duration: 810 seconds | #Duration: 810 seconds | ||
#Duration: 900 seconds | #Duration: 900 seconds | ||
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N/A | |||
|} | |} | ||
== Wallpaper == | == Wallpaper == | ||
[[File:Sky Emperor Large.png|300px|thumb|Sky Emperor]][[File:Sky Emperor Cute.png|300px|thumb|Sky Emperor]] |
Latest revision as of 03:29, 22 January 2025
ExpandTable of content |
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Overview
Sky Emperor |
Max Level | Max Level HP/SP | Stats Bonus when Max Job Level | |
RO, Ragnarok Online. |
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Str+12, Agi+10, Vit+6, Int+3, Dex+9, Luk+3 Pow+12, Sta+14, Wis+2, Spl+0, Con+7, Ctr+7 |
4th Job Skills
War Book Mastery
Basic Info | Skill Animation | Description | Formula |
|
N/A |
Improves one's fighting ability through tactics.
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N/A |
Rising Sun
Basic Info | Skill Animation | Description | Formula |
|
Gathers the power of the sun which illuminates the day, inflicting melee physical damage to the target.
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ATK% = -100 + 500 + 600 x Skill Level. ATK% = + 5 x POW. ATK% if Sky Mastery = + 5 x Skill Level x Sky Mastery Skill Level. ATK% = x Base Level / 100. |
Item Boosts | Equipment Combo Boosts |
N/A |
Noon Blast
Basic Info | Skill Animation | Description | Formula |
|
Can only be used during the Sunrise or Noon effect.
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ATK% = -100 + 1600 + 1250 x Skill Level. ATK% = + 5 x POW. ATK% if Sky Mastery = + 5 x Skill Level x Sky Mastery Skill Level. ATK% = x Base Level / 100. |
Sunset Blast
Basic Info | Skill Animation | Description | Formula |
|
Can only be used during the Noon or Sunset effect.
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ATK% = -100 + 950 + 400 x Skill Level. ATK% = + 5 x POW. ATK% if Sky Mastery = + 5 x Skill Level x Sky Mastery Skill Level. ATK% = x Base Level / 100. |
Sky Mastery
Basic Info | Skill Animation | Description | Formula |
|
N/A |
Realizes the rationale for the operation of celestial body and increases effectiveness of Sky skills. |
N/A |
Rising Moon
Basic Info | Skill Animation | Description | Formula |
|
Gathers the power of the moon which illuminates the night, inflicting melee physical damage to all targets around the caster.
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ATK% = -100 + 700 + 450 x Skill Level. ATK% = + 5 x POW. ATK% if Sky Mastery = + 5 x Skill Level x Sky Mastery Skill Level. ATK% = x Base Level / 100. |
Midnight Kick
Basic Info | Skill Animation | Description | Formula |
|
Can only be used during Moonrise or Midnight effect.
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ATK% = -100 + 800 + 1500 x Skill Level. ATK% = + 5 x POW. ATK% if Sky Mastery = + 5 x Skill Level x Sky Mastery Skill Level. ATK% = x Base Level / 100. ATK% if Midnight buff = 950 + 250 x Skill Level. |
Dawn Break
Basic Info | Skill Animation | Description | Formula |
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Can only be used during Midnight or Moonset effect.
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ATK% = -100 + 600 + 700 x Skill Level. ATK% = + 5 x POW. ATK% if Sky Mastery = + 5 x Skill Level x Sky Mastery Skill Level. ATK% = x Base Level / 100. ATK% if Moonset = + 200 x Skill Level. |
All in the Sky
Basic Info | Skill Animation | Description | Formula |
|
Accumulates all of the celestial energy into the caster's feet then dashes to the target and kicks it with all might, inflicting melee physical damage to the target.
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ATK% = -100 + 250 + 1200 x Skill Level. ATK% = + 5 x POW. ATK% = x Base Level / 100.Hit Count if Demihuman or Demon = 3x. |
Twinkling Galaxy
Basic Info | Skill Animation | Description | Formula |
|
Uses the star constellation to drop a shooting star once every 0.5 seconds for 3.5 seconds within an area around it.
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ATK% = -100 + 300 + 500 x Skill Level. ATK% = + 5 x POW. ATK% if Sky Mastery = + 3 x Skill Level x Sky Mastery Skill Level. ATK% = x Base Level / 100. |
Item Boosts | Equipment Combo Boosts |
N/A |
Star Burst
Basic Info | Skill Animation | Description | Formula |
|
Can only be used within the range of the caster's Twinkling Galaxy.
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ATK% = -100 + 400 + 400 x Skill Level. ATK% = + 5 x POW. ATK% if Sky Mastery = + 3 x Skill Level x Sky Mastery Skill Level. ATK% = x Base Level / 100. |
Star Cannon
Basic Info | Skill Animation | Description | Formula |
|
Can only be used within the range of the caster's Twinkling Galaxy.
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ATK% = -100 + 250 + 550 x Skill Level. ATK% = + 5 x POW. ATK% if Sky Mastery = + 5 x Skill Level x Sky Mastery Skill Level. ATK% = x Base Level / 100. |
Item Boosts | Equipment Combo Boosts |
|
Enchanting Sky
Basic Info | Skill Animation | Description | Formula |
|
Enters the Celestical Unity state by drawing the celestial energy into the caster's body.
|
N/A |