Troubadour Trouvere: Difference between revisions
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*FixedCastTime(ms): 1000<br> | *FixedCastTime(ms): 1000<br> | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Rhythmshooting.gif| | [[File:Rhythmshooting.gif|400px|alt=Rhythm Shooting Skill Animation|frameless|Rhythm Shooting]] | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
Fires an arrow at the target inflicting 3 ranged physical attacks.<br>If the target is marked with the Sound Brand effect, it will inflict more damage.<br>(This skill does not remove Sound Brand.)<br>Damage additionally increases according to the caster's Base Level.<br>When Stage Manner is learned, CON will also affect the additional damage.<br>Requires a Musical Instrument, Bow or Whip.<br>Consumes 1 Arrow.<br> | Fires an arrow at the target inflicting 3 ranged physical attacks.<br>If the target is marked with the Sound Brand effect, it will inflict more damage.<br>(This skill does not remove Sound Brand.)<br>Damage additionally increases according to the caster's Base Level.<br>When Stage Manner is learned, CON will also affect the additional damage.<br>Requires a Musical Instrument, Bow or Whip.<br>Consumes 1 Arrow.<br> | ||
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*FixedCastTime(ms): 1000 / 750 / 500 / 250 / 0 | *FixedCastTime(ms): 1000 / 750 / 500 / 250 / 0 | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Soundblend.gif| | [[File:Soundblend.gif|400px|alt=Sound Blend Skill Animation|frameless|Sound Blend]] | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
Inflicts magical damage and Sound Brand status to the target.<br>The Sound Brand duration depends on the skill level and inflicts damage before it explodes, the element depends on the equipped Arrow. Targets marked with Sound Brand will recieve more damage from Reverberation, Metallic Fury, Rose Blossom and Rythm Shooting.<br>Damage additionally increases according to the caster's Base Level and SPL.<br>Requires a Musical Instrument or Whip.<br> | Inflicts magical damage and Sound Brand status to the target.<br>The Sound Brand duration depends on the skill level and inflicts damage before it explodes, the element depends on the equipped Arrow. Targets marked with Sound Brand will recieve more damage from Reverberation, Metallic Fury, Rose Blossom and Rythm Shooting.<br>Damage additionally increases according to the caster's Base Level and SPL.<br>Requires a Musical Instrument or Whip.<br> | ||
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*Cooldown(ms): 300 | *Cooldown(ms): 300 | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Metallicfury.gif| | [[File:Metallicfury.gif|400px|alt=Metallic Fury Skill Animation|frameless|Metallic Fury]] | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
Fires an amplified arrow at the target, causing magical damage to surrounding targets.<br>Inflicts more damage when targets are marked with the Sound Brand status.<br>(This skill does not remove Sound Brand.)<br>The element depends on the equipped Arrow.<br>Damage additionally increases according to the caster's Base Level, SPL and Stage Manner skill level.<br>Requires a Musical Instrument or Whip.<br>Consumes 1 Arrow.<br> | Fires an amplified arrow at the target, causing magical damage to surrounding targets.<br>Inflicts more damage when targets are marked with the Sound Brand status.<br>(This skill does not remove Sound Brand.)<br>The element depends on the equipped Arrow.<br>Damage additionally increases according to the caster's Base Level, SPL and Stage Manner skill level.<br>Requires a Musical Instrument or Whip.<br>Consumes 1 Arrow.<br> | ||
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MATK% = -100 + 3850 x Skill Level. | MATK% = -100 + 3850 x Skill Level. | ||
MATK% = + 5 x SPL. | |||
MATK% = x Base Level / 100. | MATK% = x Base Level / 100. | ||
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<br> | <br> | ||
==== [[File:4th 5353.png|300px|frameless|Rose Blossom]]Rose Blossom ==== | ==== [[File:4th 5353.png|300px|frameless|Rose Blossom]]Rose Blossom ==== | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;" | {| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;" | ||
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*FixedCastTime(ms): 1000 | *FixedCastTime(ms): 1000 | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Roseblossom.gif| | [[File:Roseblossom.gif|400px|alt=Rose Blossom Skill Animation|frameless|Rose Blossom]] | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
Attaches a flower seed on an arrow and shoots it to a target inflicting powerfull ranged physical damage. The flower booms after a while, inflicting additional ranged physical damage to the target and surrounding enemies. <br>Damage additionally increases according to the caster's Base Level.<br>When Stage Manner is learned, CON will also affect the additional damage.<br>If the target is marked with the Sound Brand effect, it will inflict more damage.<br>(This skill does not remove Sound Brand.)<br>Requires a Musical Instrument, Bow or Whip.<br>Consumes 1 Arrow.<br> | Attaches a flower seed on an arrow and shoots it to a target inflicting powerfull ranged physical damage. The flower booms after a while, inflicting additional ranged physical damage to the target and surrounding enemies. <br>Damage additionally increases according to the caster's Base Level.<br>When Stage Manner is learned, CON will also affect the additional damage.<br>If the target is marked with the Sound Brand effect, it will inflict more damage.<br>(This skill does not remove Sound Brand.)<br>Requires a Musical Instrument, Bow or Whip.<br>Consumes 1 Arrow.<br> | ||
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*Can be dispelled | *Can be dispelled | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Mysticsymphony.gif| | [[File:Mysticsymphony.gif|400px|alt=Mystic Symphony Skill Animation|frameless|Mystic Symphony]] | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
Grants a buff to the caster which increases the damage of Sound Blend, Rythm Shooting and Rose Blossom by 100% for 150 seconds.<br>Increases physical and magical damage against Fish and Demi-Human race monsters for the skill duration.<br> | Grants a buff to the caster which increases the damage of Sound Blend, Rythm Shooting and Rose Blossom by 100% for 150 seconds.<br>Increases physical and magical damage against Fish and Demi-Human race monsters for the skill duration.<br> | ||
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*Can be dispelled | *Can be dispelled | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Geffenianocturne.gif| | [[File:Geffenianocturne.gif|400px|alt=Geffenia Nocturne Skill Animation|frameless|Geffenia Nocturne]] | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
Grants a chance to decrease MRES of normal monsters and enemy players in the skill's range for 30 seconds.<br>Increases effectiveness when there is another performer, which is the same party, on the caster's screen.<br>Requires a Musical Instrument or Whip.<br>Consumes 1 <span>[[image:11513.png|middle|24px]][https://www.midgardtales.com/item/view/?id=11513 Protect Neck Candy]</span>.<br> | Grants a chance to decrease MRES of normal monsters and enemy players in the skill's range for 30 seconds.<br>Increases effectiveness when there is another performer, which is the same party, on the caster's screen.<br>Requires a Musical Instrument or Whip.<br>Consumes 1 <span>[[image:11513.png|middle|24px]][https://www.midgardtales.com/item/view/?id=11513 Protect Neck Candy]</span>.<br> | ||
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*Can be dispelled | *Can be dispelled | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Raphsoduofmineworker.gif| | [[File:Raphsoduofmineworker.gif|400px|alt=Rhapsody of Mineworker Skill Animation|frameless|Rhapsody of Mineworker]] | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
Grants a chance to decrease RES of normal monsters and enemy players in the skill's range for 30 seconds. Increases effectiveness when there is another performer, which is the same party, on the caster's screen.<br>Requires a Musical Instrument or Whip.<br>Consumes 1 <span>[[image:11513.png|middle|24px]][https://www.midgardtales.com/item/view/?id=11513 Protect Neck Candy]</span>.<br> | Grants a chance to decrease RES of normal monsters and enemy players in the skill's range for 30 seconds. Increases effectiveness when there is another performer, which is the same party, on the caster's screen.<br>Requires a Musical Instrument or Whip.<br>Consumes 1 <span>[[image:11513.png|middle|24px]][https://www.midgardtales.com/item/view/?id=11513 Protect Neck Candy]</span>.<br> | ||
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*Can be dispelled | *Can be dispelled | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Serenadeofjawaii.gif| | [[File:Serenadeofjawaii.gif|400px|alt=Serenade of Jawaii Skill Animation|frameless|Serenade of Jawaii]] | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
Increases S.MATK and Movement Speed of the caster and party members in the skill's range for 90 seconds.<br>Increases effectiveness when there is another performer, which is the same party, on the caster's screen.<br>Requires a Musical Instrument or Whip.<br>Consumes 1 Neck Protection Candy.<br> | Increases S.MATK and Movement Speed of the caster and party members in the skill's range for 90 seconds.<br>Increases effectiveness when there is another performer, which is the same party, on the caster's screen.<br>Requires a Musical Instrument or Whip.<br>Consumes 1 Neck Protection Candy.<br> | ||
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*Can be dispelled | *Can be dispelled | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Musicalinterlude.gif| | [[File:Musicalinterlude.gif|400px|alt=Musical Interlude Skill Animation|frameless|Musical Interlude]] | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
Increases RES and MRES of the caster and party members in the skill's range for 90 seconds.<br>Increases effectiveness when there is another performer, which is the same party, on the caster's screen.<br>Requires a Musical Instrument or Whip.<br>Consumes 1 Neck Protection Candy.<br> | Increases RES and MRES of the caster and party members in the skill's range for 90 seconds.<br>Increases effectiveness when there is another performer, which is the same party, on the caster's screen.<br>Requires a Musical Instrument or Whip.<br>Consumes 1 Neck Protection Candy.<br> | ||
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*Can be dispelled | *Can be dispelled | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Marchofprontera.gif| | [[File:Marchofprontera.gif|400px|alt=March of Prontera Skill Animation|frameless|March of Prontera]] | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
Increases P.ATK and Movement Speed of the caster and party members in the skill's range for 90 seconds.<br>Increases effectiveness when there is another performer, which is the same party, on the caster's screen.<br>Requires a Musical Instrument or Whip.<br>Consumes 1 Neck Protection Candy.<br> | Increases P.ATK and Movement Speed of the caster and party members in the skill's range for 90 seconds.<br>Increases effectiveness when there is another performer, which is the same party, on the caster's screen.<br>Requires a Musical Instrument or Whip.<br>Consumes 1 Neck Protection Candy.<br> | ||
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*FixedCastTime(ms): 1000 | *FixedCastTime(ms): 1000 | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Capricciosofroki.gif| | [[File:Capricciosofroki.gif|400px|alt=Capriccio of Roki Skill Animation|frameless|Capriccio of Roki]] | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
Grants a chance to inflict Unlucky and Confusion status to enemy players in the surrounding area.<br>Increases effectiveness when there is another performer, which is the same party, on the caster's screen.<br>This skill can only be used in PvP zones.<br>Requires a Musical Instrument or Whip.<br>Consumes 1 Neck Protection Candy.<br> | Grants a chance to inflict Unlucky and Confusion status to enemy players in the surrounding area.<br>Increases effectiveness when there is another performer, which is the same party, on the caster's screen.<br>This skill can only be used in PvP zones.<br>Requires a Musical Instrument or Whip.<br>Consumes 1 Neck Protection Candy.<br> | ||
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*FixedCastTime(ms): 1000 | *FixedCastTime(ms): 1000 | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Requiemofnifleheim.gif| | [[File:Requiemofnifleheim.gif|400px|alt=Requiem Of Nifleheim Skill Animation|frameless|Requiem Of Nifleheim]] | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
Grants a chance to inflict Depression and Curse status to enemy players in the surrounding area.<br>Increases effectiveness when there is another performer, which is the same party, on the caster's screen.<br>This skill can only be used in PvP zones.<br>Requires a Musical Instrument or Whip.<br>Consumes 1 Neck Protection Candy.<br> | Grants a chance to inflict Depression and Curse status to enemy players in the surrounding area.<br>Increases effectiveness when there is another performer, which is the same party, on the caster's screen.<br>This skill can only be used in PvP zones.<br>Requires a Musical Instrument or Whip.<br>Consumes 1 Neck Protection Candy.<br> | ||
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*Can be dispelled | *Can be dispelled | ||
| style="width: 12.5%; height: 23px; text-align: center;" | | | style="width: 12.5%; height: 23px; text-align: center;" | | ||
[[File:Sonataofkvasir.gif| | [[File:Sonataofkvasir.gif|400px|alt=Sonata of Kvasir Skill Animation|frameless|Sonata of Kvasir]] | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
Enables the caster to use any Ensemble skill alone for 60 seconds.<br>Can only be used when in a party.<br>Requires a Musical Instrument, Bow or Whip.<br> | Enables the caster to use any Ensemble skill alone for 60 seconds.<br>Can only be used when in a party.<br>Requires a Musical Instrument, Bow or Whip.<br> |
Latest revision as of 03:26, 22 January 2025
ExpandTable of content |
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Overview
Troubadour / Trouvere |
Max Level | Max Level HP/SP | Stats Bonus when Max Job Level | |
RO, Ragnarok Online.
Troubadour, the advanced class for Maestro, performs a beautiful melody to boost the morale of allies. This is a job that overturns the initiative on the battlefield through song and music. Trouvere, the advanced class for Wanderer, performs an enticing dance to boost the morale of allies. This is a job that overturns the initiative on the battlefield through song and dance. |
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Str+7, Agi+9, Vit+6, Int+10, Dex+8, Luk+3 Pow+6, Sta+7, Wis+4, Spl+6, Con+11, Ctr+4 |
4th Job Skills
Rhythm Shooting
Basic Info | Skill Animation | Description | Formula |
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Fires an arrow at the target inflicting 3 ranged physical attacks.
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ATK% = -100 + 550 + 950 x Skill Level. ATK% = + 5 x CON. ATK% = x Base Level / 100. ATK% if Sound Brand = + 300 + 100 x Skill Level + 2 x CON. ATK% if Mystic Symphony = skill damage x 2, if Fish or Demihuman skill damage x 50 / 100. |
Sound Blend
Basic Info | Skill Animation | Description | Formula |
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Inflicts magical damage and Sound Brand status to the target.
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MATK% = -100 + 120 x Skill Level. MATK% = + 5 x SPL. MATK% = x Base Level / 100. MATK% if Mystic Symphony = + Skill Damage x 100 / 100.
Gives Sound Brand debuff, can be dispelled. |
Metallic Fury
Basic Info | Skill Animation | Description | Formula |
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Fires an amplified arrow at the target, causing magical damage to surrounding targets.
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MATK% = -100 + 3850 x Skill Level. MATK% = + 5 x SPL. MATK% = x Base Level / 100. MATK% if Sound Brand = + 800 x Skill Level + 2 x Stage Manner Skill Level x SPL. |
Rose Blossom
Basic Info | Skill Animation | Description | Formula |
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Attaches a flower seed on an arrow and shoots it to a target inflicting powerfull ranged physical damage. The flower booms after a while, inflicting additional ranged physical damage to the target and surrounding enemies.
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ATK% = -100 + 200 + 2000 x Skill Level. ATK% if Stage Manner skill = + 3 x CON. ATK% if Sound Brand = + 200 x Skill Level. ATK% = x Base Level / 100. ATK% if Mystic Symphony = skill damage x 2, if Fish or Demihuman skill damage x 50 / 100.
Gives Rose Blossom status, can be dispelled. |
Mystic Symphony
Basic Info | Skill Animation | Description | Formula |
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Grants a buff to the caster which increases the damage of Sound Blend, Rythm Shooting and Rose Blossom by 100% for 150 seconds.
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Fish and Demihuman damage = + 60%. |
Stage Manner
Basic Info | Skill Animation | Description | Formula |
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N/A |
Increases AP recovery when using Troubadour/Trouvere attack skills and increases effectiveness of some song skills.
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N/A |
Retrospection
Basic Info | Skill Animation | Description | Formula |
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N/A |
Recasts the last song used.
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N/A |
Geffenia Nocturne
Basic Info | Skill Animation | Description | Formula |
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Grants a chance to decrease MRES of normal monsters and enemy players in the skill's range for 30 seconds.
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MRES Reduction = 10 x Skill Level. If has Partner in Party = 2x effect. |
Rhapsody of Mineworker
Basic Info | Skill Animation | Description | Formula |
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Grants a chance to decrease RES of normal monsters and enemy players in the skill's range for 30 seconds. Increases effectiveness when there is another performer, which is the same party, on the caster's screen.
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RES reduction = 10 x Skill Level. If has Partner in Party = 2x effect. |
Serenade of Jawaii
Basic Info | Skill Animation | Description | Formula |
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Increases S.MATK and Movement Speed of the caster and party members in the skill's range for 90 seconds.
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N/A |
Musical Interlude
Basic Info | Skill Animation | Description | Formula |
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Increases RES and MRES of the caster and party members in the skill's range for 90 seconds.
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N/A |
March of Prontera
Basic Info | Skill Animation | Description | Formula |
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Increases P.ATK and Movement Speed of the caster and party members in the skill's range for 90 seconds.
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N/A |
Capriccio of Roki
Basic Info | Skill Animation | Description | Formula |
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Grants a chance to inflict Unlucky and Confusion status to enemy players in the surrounding area.
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Chance% for Unlucky = 5 x Skill Level (double with partner) Chance% for Confusion = 4 x Skill Level |
Requiem of Niflheim
Basic Info | Skill Animation | Description | Formula |
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Grants a chance to inflict Depression and Curse status to enemy players in the surrounding area.
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Chance% for Depression = 5 x Skill Level (double with partner) Chance% for Curse = 4 x Skill Level |
Sonata of Kvasir
Basic Info | Skill Animation | Description | Formula |
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Enables the caster to use any Ensemble skill alone for 60 seconds.
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N/A |
Related NPC
Arrow Merchant @go 16 |
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Material Dealer @go 16 |
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