Dragon Knight: Difference between revisions
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#ATK 4000% per Hit, Duration: 120 seconds | #ATK 4000% per Hit, Duration: 120 seconds | ||
#ATK 4850% per Hit, Duration: 150 seconds | #ATK 4850% per Hit, Duration: 150 seconds | ||
| style="width: 12.5%; height: 23px;" | ATK% = -100 + 600 + 850 x Skill Level.<br>ATK% = + 5 x POW.<br>ATK% = | | style="width: 12.5%; height: 23px;" | ATK% = -100 + 600 + 850 x Skill Level.<br>ATK% = + 5 x POW.<br>ATK% = x Base Level / 100. | ||
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#ATK 1400%, Deep Blind Chance: 70% | #ATK 1400%, Deep Blind Chance: 70% | ||
#ATK 1700%, Deep Blind Chance: 80% | #ATK 1700%, Deep Blind Chance: 80% | ||
| style="width: 12.5%; height: 23px;" | ATK% = -100 + 200 + 300 x Skill Level.<br>ATK% = + 5 x POW.<br>ATK% = | | style="width: 12.5%; height: 23px;" | ATK% = -100 + 200 + 300 x Skill Level.<br>ATK% = + 5 x POW.<br>ATK% = x Base Level / 100. | ||
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#ATK 2000% per Hit | #ATK 2000% per Hit | ||
#ATK 2500% per Hit | #ATK 2500% per Hit | ||
| style="width: 12.5%; height: 23px;" | ATK% = -100 + 500 x Skill Level.<br>ATK% = + 5 x POW.<br>ATK% = | | style="width: 12.5%; height: 23px;" | ATK% = -100 + 500 x Skill Level.<br>ATK% = + 5 x POW.<br>ATK% = x Base Level / 100. | ||
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ATK% = + 7 x POW. | ATK% = + 7 x POW. | ||
ATK% = | ATK% = x Base Level / 100. | ||
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{| class="wikitable" style="border-collapse: collapse; width: 100%;" | {| class="wikitable" style="border-collapse: collapse; width: 100%;" | ||
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ATK% = + 5 x POW. | ATK% = + 5 x POW. | ||
ATK% = | ATK% = x Base Level / 100. | ||
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ATK% = + 10 x POW. | ATK% = + 10 x POW. | ||
ATK% = | ATK% = x Base Level / 100. | ||
ATK% = Right Hand Weapon's weight / 10 x Weapon Level | ATK% = Right Hand Weapon's weight / 10 x Weapon Level | ||
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ATK% = + 7 x POW. | ATK% = + 7 x POW. | ||
ATK% = | ATK% = x Base Level / 100. | ||
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ATK% Demihuman/Angel = 150 x Skill Level | ATK% Demihuman/Angel = 150 x Skill Level | ||
ATK% = | ATK% = x Base Level / 100. | ||
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Revision as of 22:51, 9 March 2024
Table of content |
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Overview
Dragon Knight |
Max Level | Max Level HP/SP | Stats Bonus when Max Job Level | |
RO, Ragnarok Online.
Dragon Knights are the final evolution of the Rune Knight class. Their name is often abbreviated and referred to as "DK". They have traded in their dragon mounts for mature dragon mounts and are ready to do some serious damage with an arsenal of new powerful attacks while also having the highest HP pool compared to other classes. |
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Str+6, Agi+8, Vit+7, Int+8, Dex+8, Luk+6 Pow+10, Sta+6, Wis+3, Spl+5, Con+6, Ctr+8 |
4th Job Skills
Servant Weapon
Item Boosts | Equipment Combo Boosts |
Thanatos Great Sword-AD [2] + Earth Magic (Warrior) Lv. 1 - Lv.3 |
Servant Weapon - Sign
Servant Weapon - Phantom
Servant Weapon - Demolition
Two Handed Defense
Basic Info | Skill Animation | Description | Formula |
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N/A |
When equipped with Two-Handed Sword, Two-Handed Spear or Two-Handed Axe, decreases physical damage taken from enemies depending on their size.
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N/A |
Charging Pierce
Hack and Slasher
Storm Slash
Vigor
Madness Crusher
Item Boosts | Equipment Combo Boosts |
Helm of Faith II (Rune Knight) [1] + Vivatus Fides Lance [2] Crown of Good and Evil (Dragon Knight) [1] + Good Spell + Jupiter Spear [2] Crown of Good and Evil (Dragon Knight) [1] + Jupiter Spear [2] |
Dragonic Breath
Dragonic Aura
Related NPC
Rune Merchant /navi prontera 168/228 NPC sells rune materials to craft runes. Costs zeny. |
General Rune, Luxurious Rune, Rare Rune, Ancient Rune, Mystic Rune |
Rune Mastery Crafting Details
Product | Rune Description | Material required |
Nauthiz Rune | Embraces the refreshing energy of the rune stone, it eliminates most abnormalities and debuffs, becomes immune to any status effects. Recovers 25% HP. [Following abnormal status] Stun / Sleep / Curse / Stone / Poison / Petrification / Silence / Bleeding / Confusion / Deep Sleep / Burning / Freezing / Frozen - Guillotine Cross Poisons - Marsh of Abyss - Howling of Mandragora |
Destroyed Armor |
Raido Rune | Using a rune stone to extract the maximum power of his weapon, it dramatically increases one time attack power of melee physical attack. 20% chance that equipped weapon will be destroyed after the skill is activated. Effect is disabled if player doesn't attack for 30 sec, or equipment is changed or unequipped. |
Red Gemstone |
Berkana Rune | Using the power of Run Stone, summons 2-4 magical shields that defend against any damage. The shield's defenses are the same as the caster, each with a HP of 1000. When receving more damage than HP that shield has, the number of shields will be reduced, but the damage that exceeds HP will be ignored. |
Armor Piece of Dullahan |
Isa Rune | By activating the body's natural recovery capability to the limit, the effect is amplified 1.5 times when HP recovery skill or item is used on a caster. Additionally, reduce incoming melee physical reflection damage by 50%. |
Burning Heart |
Othila Rune | Raisese combat consciousness using a rune stone, temporarily increases caster's attack. ATK increases as Rune Mastery level increases. Additionally, attack speed increases. |
Ogre Tooth |
Uruz Rune | Pulls out the rune stone's mana and uses it to restore the SP. Recovers 60 SP per 10 sec. |
Honey |
Thurisaz Rune | It borrows the power of ancient giants through the rune stone, and increases power of the caster. Increases 30 STR, adds 30% chance to deal 2.5 damage when normal melee physical attacks. When caster is a Rune Knight, increases physical damage that is based on ATK by 250%(Siege mode or PVP area by 125%). (Rhydo Runestone : Cannot be applied to Crush Strike.) |
Blue Hair |
Wyrd Rune | Deals strong damage to all enemies around (7 x 7 cell) the caster. Damage increases as Rune Mastery level, STR, and BaseLv increases. Critical damage applies based on caster's critical hit rate. Casting cannot be canceled by damage received. |
Dragon Canine |
Hagalaz Rune | By projecting the magical power of rune stone onto his own skin, he turns his HP into a hard, stone-shelled skin at some cost. During duration, increases physical and magical armor, adds a chance to destory enemy's weapon who deals melee physical damage to a player. Effect disappears when duration is over, or stone-shelled skin HP becomes 0. In the case of monsters, the attack power of the monster decreases. However, this effect does not work for boss monsters. |
Elder Branch |
Lux Anima Runestone | Rune stone's magic amplifies power. When melee physical attack, adds 15% chance to autocast Storm Blast, increase physical and critical damage to all size monsters by 30%. Increases MHP and MSP by 30%, increase melee and range physical damage by 30%. Cooltime : 5 sec |
3x Gold |