Troubadour Trouvere: Difference between revisions

From Midgard Tales Wiki

Line 34: Line 34:
== 4th Job Skills ==
== 4th Job Skills ==
==== [[File:4th 5355.png|300px|frameless|Rhythm Shooting]]Rhythm Shooting ====
==== [[File:4th 5355.png|300px|frameless|Rhythm Shooting]]Rhythm Shooting ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level 
*Active 
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5357.png|300px|frameless|Sound Blend]]Sound Blend ====
==== [[File:4th 5357.png|300px|frameless|Sound Blend]]Sound Blend ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5356.png|300px|frameless|Metallic Fury]]Metallic Fury ====
==== [[File:4th 5356.png|300px|frameless|Metallic Fury]]Metallic Fury ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5353.png|300px|frameless|Rose Blossom]]Rose Blossom ====
==== [[File:4th 5353.png|300px|frameless|Rose Blossom]]Rose Blossom ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5351.png|300px|frameless|Mystic Symphony]]Mystic Symphony ====
==== [[File:4th 5351.png|300px|frameless|Mystic Symphony]]Mystic Symphony ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5349.png|300px|frameless|Stage Manner]]Stage Manner ====
==== [[File:4th 5349.png|300px|frameless|Stage Manner]]Stage Manner ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5350.png|300px|frameless|Retrospection]]Retrospection ====
==== [[File:4th 5350.png|300px|frameless|Retrospection]]Retrospection ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5358.png|300px|frameless|Geffenia Noctume]]Geffenia Noctume ====
==== [[File:4th 5358.png|300px|frameless|Geffenia Noctume]]Geffenia Noctume ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5360.png|300px|frameless|Rhapsody of Mineworker]]Rhapsody of Mineworker ====
==== [[File:4th 5360.png|300px|frameless|Rhapsody of Mineworker]]Rhapsody of Mineworker ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5362.png|300px|frameless|Serenade of Jawaii]]Serenade of Jawaii ====
==== [[File:4th 5362.png|300px|frameless|Serenade of Jawaii]]Serenade of Jawaii ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5361.png|300px|frameless|Musical Interlude]]Musical Interlude ====
==== [[File:4th 5361.png|300px|frameless|Musical Interlude]]Musical Interlude ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5364.png|300px|frameless|March of Prontera]]March of Prontera ====
==== [[File:4th 5364.png|300px|frameless|March of Prontera]]March of Prontera ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5359.png|300px|frameless|Capriccio of Roki]]Capriccio of Roki ====
==== [[File:4th 5359.png|300px|frameless|Capriccio of Roki]]Capriccio of Roki ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5363.png|300px|frameless|Requiem of Niflheim]]Requiem of Niflheim ====
==== [[File:4th 5363.png|300px|frameless|Requiem of Niflheim]]Requiem of Niflheim ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5352.png|300px|frameless|Sonata of Kvasir]]Sonata of Kvasir ====
==== [[File:4th 5352.png|300px|frameless|Sonata of Kvasir]]Sonata of Kvasir ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}


== Related NPC ==
== Related NPC ==

Revision as of 17:21, 8 March 2024

Table of content

Overview

Troubadour / Trouvere


Max Level Max Level HP/SP Stats Bonus when Max Job Level

TroubadourTrouvere

RO, Ragnarok Online.

Troubadour, the advanced class for Maestro, performs a beautiful melody to boost the morale of allies. This is a job that overturns the initiative on the battlefield through song and music.

Trouvere, the advanced class for Wanderer, performs an enticing dance to boost the morale of allies. This is a job that overturns the initiative on the battlefield through song and dance.

  • Base Level: 260
  • Job Level: 55
  • Base Max HP: 34500
  • Base Max SP: 2030

Str+7, Agi+9, Vit+6, Int+10, Dex+8, Luk+3

Pow+6, Sta+7, Wis+4, Spl+6, Con+11, Ctr+4

4th Job Skills

Rhythm ShootingRhythm Shooting

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Sound BlendSound Blend

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Metallic FuryMetallic Fury

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Rose BlossomRose Blossom

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Mystic SymphonyMystic Symphony

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Stage MannerStage Manner

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

RetrospectionRetrospection

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Geffenia NoctumeGeffenia Noctume

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Rhapsody of MineworkerRhapsody of Mineworker

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Serenade of JawaiiSerenade of Jawaii

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Musical InterludeMusical Interlude

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

March of PronteraMarch of Prontera

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Capriccio of RokiCapriccio of Roki

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Requiem of NiflheimRequiem of Niflheim

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Sonata of KvasirSonata of Kvasir

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Related NPC

Wallpaper