Skills (Arch Mage)
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Cast Times (ms)
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Descriptions 1
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Descriptions 2
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Deadly ProjectionMax Level 5
Active Magical Undead
Single Other Target
Range 9 Cells
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CastTime: 3000
AfterCastActDelay: 500
Cooldown: 2000
FixedCastTime: 1500
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Corrupts the somatic cells of the target. Nullifies magical immunity of the target for the skill duration and deals undead property magical damage to the target. Deals additional damage depends on user's base level and SPL.
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[Level 1]: 2800% Matk / debuff last for 4 seconds. [Level 2]: 5600% Matk / debuff last for 5 seconds. [Level 3]: 8400% Matk / debuff last for 6 seconds. [Level 4]: 11200% Matk / debuff last for 7 seconds. [Level 5]: 14000% Matk / debuff last for 8 seconds.
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Destructive HurricaneMax Level 5
Active Magical Wind
Around Self Target
Range 9 Cells
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CastTime: 4000
AfterCastActDelay: 500
Cooldown: 2500
FixedCastTime: 1500
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Creates the powerful wind on the target area to deals wind property magical damage to all targets within the skill range. Deals additional damage depends on user's base level and SPL. The effect of skill will be changed depends on level of Climax used.
Climax level 1: Adds an additional hit that deal 12500% Matk as wind property. Climax level 2: 2Adds 2 cells knock-back inflicting effect. Climax level 3: Increases Destructive Hurricane damage by 150%. Climax level 4: Destructive Hurricane doesn't deal damage but the skill will gives the user Matk + 100 and wind property magical damage bonus by 30% for 900 seconds. Climax level 5: Increases area of effect to 19 x 19 cells and reduces Destructive Hurricane damage by 20%.
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[Level 1]: 3450% Matk / area of effect: 7 x 7 cells. [Level 2]: 6300% Matk / area of effect: 7 x 7 cells. [Level 3]: 9150% Matk / area of effect: 9 x 9 cells. [Level 4]: 12000% Matk / area of effect: 9 x 9 cells. [Level 5]: 14850% Matk / area of effect: 11 x 11 cells.
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Rain Of CrystalMax Level 5
Active Magical Water
Around Self Target
Range 9 Cells
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CastTime: 3000
AfterCastActDelay: 250
Cooldown: 5000
FixedCastTime: 1500
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Calls the rain of ice shard on the target area to deals water property magical damage every 0.5 seconds to all targets within the skill range for 4 seconds. Deals additional damage depends on user's base level and SPL.
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[Level 1]: 940% Matk / area of effect: 9 x 9 cells. [Level 2]: 1700% Matk / area of effect: 9 x 9 cells. [Level 3]: 2460% Matk / area of effect: 11 x 11 cells. [Level 4]: 3220% Matk / area of effect: 11 x 11 cells. [Level 5]: 3980% Matk / area of effect: 13 x 13 cells.
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Mystery IllusionMax Level 5
Active Magical Shadow
Ground Target
Range 9 Cells
AP Recovery: 5
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CastTime: 4000
AfterCastActDelay: 500
Cooldown: 4000
FixedCastTime: 1500
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Casts the mystery magic on the target area. Deals shadow property magical damage to the targets within skill range for the skill duration. Deals additional damage depends on user's base level and SPL.
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[Level 1]: 950% Matk / area of effect: 9 x 9 cells. [Level 2]: 1900% Matk / area of effect: 9 x 9 cells. [Level 3]: 2850% Matk / area of effect: 11 x 11 cells. [Level 4]: 3800% Matk / area of effect: 11 x 11 cells. [Level 5]: 4750% Matk / area of effect: 13 x 13 cells.
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Violent QuakeMax Level 5
Active Magical Earth
Ground Target
Range 9 Cells
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CastTime: 4000
AfterCastActDelay: 500
Cooldown: 6000
FixedCastTime: 1500
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Summons the earthquake on the ground, the rocks rise on the skill area randomly for the skill duration. The rock deals earth property magical damage to all targets within 7 x 7 cells. Deals additional damage depends on user's base level and SPL. The effect of skill will be changed depends on level of Climax used. Climax level 1: Reduces skill damage but 2 rocks rise simultaneously. Climax level 2: Increases rock's attack range to 9 x 9 cells. Climax level 3: Increases Violent Quake damage by 200%. Climax level 4: No rock appears but all targets within range of earthquake will take more damage from earth property by 100% for 30 seconds. Climax level 5: Fixes area of effect to 7 x 7 cells.
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[Level 1]: 1400% Matk / number of rock: 4 / earthquake area: 7 x 7 cells. [Level 2]: 2600% Matk / number of rock: 8 / earthquake area: 7 x 7 cells. [Level 3]: 3800% Matk / number of rock: 12 / earthquake area: 9 x 9 cells. [Level 4]: 5000% Matk / number of rock: 16 / earthquake area: 9 x 9 cells. [Level 5]: 6200% Matk / number of rock: 20 / earthquake area: 9 x 9 cells.
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Soul Vulcan StrikeMax Level 5
Active Magical Ghost
Single Other and Around Target
Range 9 Cells
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CastTime: 3000
AfterCastActDelay: 500
Cooldown: 700
FixedCastTime: 1000
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Fires the powerful Soul Strike to the target and surrounding enemies around the target. Deals additional damage depends on user's base level and SPL.
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[Level 1]: 250% Matk / attack for 3 hits / area of effect: 3 x 3 cells. [Level 2]: 500% Matk / attack for 4 hits / area of effect: 5 x 5 cells. [Level 3]: 750% Matk / attack for 5 hits / area of effect: 7 x 7 cells. [Level 4]: 1000% Matk / attack for 6 hits / area of effect: 9 x 9 cells. [Level 5]: 1250% Matk / attack for 7 hits / area of effect: 11 x 11 cells.
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Strantum TremorMax Level 5
Active Magical Earth
Ground Target
Range 9 Cells
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CastTime: 3000
AfterCastActDelay: 250
Cooldown: 4000
FixedCastTime: 1500
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Shakes the ground to deals earth property magical damage every 0.4 seconds to the targets within skill range for 4 seconds. Deals additional damage depends on user's base level and SPL.
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[Level 1]: 830% Matk / area of effect: 5 x 5 cells. [Level 2]: 1560% Matk / area of effect: 5 x 5 cells. [Level 3]: 2290% Matk / area of effect: 7 x 7 cells. [Level 4]: 3020% Matk / area of effect: 7 x 7 cells. [Level 5]: 3750% Matk / area of effect: 9 x 9 cells.
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All BloomMax Level 5
Active Magical Fire
Ground Target
Range 9 Cells
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CastTime: 4000
AfterCastActDelay: 500
Cooldown: 6000
FixedCastTime: 1500
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Summons the flower garden on the ground, the fiery flower buds explode on the skill area randomly for the skill duration. The flower bud explosion deals fire property magical damage to all targets 7 x 7 cells. Deals additional damage depends on user's base level and SPL. The effect of skill will be changed depends on level of Climax used. Climax level 1: Reduces flower bud spawning interval by half. Climax level 2: 2 flower buds explode simultaneously. Climax level 3: Increases All Bloom damage by 300%. Climax level 4: No flower bud appears but all targets within range of flower garden will take more damage from fire property by 100% for 30 seconds. Climax level 5: Upon all flower buds explode, deals 85000% Matk as fire property to all targets within flower garden.
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[Level 1]: 1400% Matk / flower bud: 4 / flower garden area: 7 x 7 cells. [Level 2]: 2600% Matk / flower bud: 8 / flower garden area: 7 x 7 cells. [Level 3]: 3800% Matk / flower bud: 12 / flower garden area: 9 x 9 cells. [Level 4]: 5000% Matk / flower bud: 16 / flower garden area: 9 x 9 cells. [Level 5]: 6200% Matk / flower bud: 20 / flower garden area: 9 x 9 cells.
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Crystal ImpactMax Level 5
Active Magical Water
Around Self Target
Range 9 Cells
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CastTime: 4000
AfterCastActDelay: 500
Cooldown: 2000
FixedCastTime: 1500
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Creates the powerful wave of ice from the ground under the user feet to deals water property magical damage to all targets within the skill range. Target attacked by the ice wave will take additional water property magical damage after a while. Deals additional damage depends on user's base level and SPL. The effect of skill will be changed depends on level of Climax used.
Climax level 1: Gives the user and the allies within the skill range take less damage from water property by 30%, Def + 300, Mdef + 100 and water property magical damage bonus by 30% for 900 seconds. Climax level 2: 2Adds 1 more hit of ice wave. Climax level 3: Increases ice wave damage by 50%. Climax level 4: Reduces ice wave damage but increases aftershock damage by 150%. Climax level 5: Increases area of effect of ice wave to the 15 x 15 cells, adds the area of effect of aftershock damage by 5 x 5 cells.
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[Level 1]: 1550% Matk / area of effect: 9 x 9 cells. [Level 2]: 2850% Matk / area of effect: 9 x 9 cells. [Level 3]: 4150% Matk / area of effect: 11 x 11 cells. [Level 4]: 5450% Matk / area of effect: 11 x 11 cells. [Level 5]: 6750% Matk / area of effect: 15 x 15 cells.
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Tornado StormMax Level 5
Active Magical Wind
Ground Target
Range 9 Cells
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CastTime: 3000
AfterCastActDelay: 250
Cooldown: 5000
FixedCastTime: 1500
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Summons the tornado enhanced by lightning on the ground to deals wind property magical damage every 0.3 seconds to the target within skill range for 3 seconds.
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[Level 1]: 860% Matk / area of effect: 5 x 5 cells. [Level 2]: 1620% Matk / area of effect: 5 x 5 cells. [Level 3]: 2380% Matk / area of effect: 7 x 7 cells. [Level 4]: 3140% Matk / area of effect: 7 x 7 cells. [Level 5]: 3900% Matk / area of effect: 9 x 9 cells.
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Two Hand Staff Mastery
Max Level 10
Passive
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N / A
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When equipping two-handed staff, increases S.Matk of the user.
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[Level 1]: S.Matk + 2. [Level 2]: S.Matk + 4. [Level 3]: S.Matk + 6. [Level 4]: S.Matk + 8. [Level 5]: S.Matk + 10. [Level 6]: S.Matk + 12. [Level 7]: S.Matk + 14. [Level 8]: S.Matk + 16. [Level 9]: S.Matk + 18. [Level 10]: S.Matk + 20.
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Floral Flare RoadMax Level 5
Active Magical Fire
Ground Target
Range 9 Cells
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CastTime: 3000
AfterCastActDelay: 250
Cooldown: 5000
FixedCastTime: 1500
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Creates the burning petals in the direction of user facing to deals fire property magical damage every 0.5 seconds to the target who enter the skill area for for 5 seconds. Deals additional damage depends on user's base level and SPL.
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[Level 1]: 790% Matk / area of effect: 3 x 3 cells. [Level 2]: 1530% Matk / area of effect: 5 x 5 cells. [Level 3]: 2270% Matk / area of effect: 7 x 7 cells. [Level 4]: 3010% Matk / area of effect: 9 x 9 cells. [Level 5]: 3750% Matk / area of effect: 11 x 11 cells.
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Astral StrikeMax Level 10
Active Magical
Ground Target
Range 9 Cells
AP Cost: 25
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CastTime: 4000
AfterCastActDelay: 500
Cooldown: 6000
FixedCastTime: 2000
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Drops the powerful meteorite on the target area. Deals neutral property magical damage on impact follow by neutral property magical damage over time for 6 seconds. This skill deals additional damage against undead and dragon race monsters. Deals additional damage depends on user's base level and SPL.
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[Level 1]: 2100%/2500% (Dragon, Undead) Matk / additional damage: 650% Matk / area of effect: 5 x 5 cells. [Level 2]: 3900%/4600% (Dragon, Undead) Matk / additional damage: 1300% Matk / area of effect: 5 x 5 cells. [Level 3]: 5700%/6700% (Dragon, Undead) Matk / additional damage: 1950% Matk / area of effect: 5 x 5 cells. [Level 4]: 7500%/8800% (Dragon, Undead) Matk / additional damage: 2600% Matk / area of effect: 7 x 7 cells. [Level 5]: 9300%/10900% (Dragon, Undead) Matk / additional damage: 3250% Matk / area of effect: 7 x 7 cells. [Level 6]: 11100%/13000% (Dragon, Undead) Matk / additional damage: 3900% Matk / area of effect: 7 x 7 cells. [Level 7]: 12900%/15100% (Dragon, Undead) Matk / additional damage: 4550% Matk / area of effect: 9 x 9 cells. [Level 8]: 14700%/17200% (Dragon, Undead) Matk / additional damage: 5200% Matk / area of effect: 9 x 9 cells. [Level 9]: 16500%/19300% (Dragon, Undead) Matk / additional damage: 5850% Matk / area of effect: 9 x 9 cells. [Level 10]: 18300%/21000% (Dragon, Undead) Matk / additional damage: 6500% Matk / area of effect: 11 x 11 cells.
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ClimaxMax Level 5
Active Support
Single Self Target
Range 1 Cell
AP Cost: 200
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CastTime: 2000
AfterCastActDelay: 500
Cooldown: 300000
FixedCastTime: 2500
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Grants the special effects to the certain skills for 300 seconds. the special effects are different depends on skill level.
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[Level 1]: Grants Climax level 1 [Level 2]: Grants Climax level 2 [Level 3]: Grants Climax level 3 [Level 4]: Grants Climax level 4 [Level 5]: Grants Climax level 5
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Rock DownMax Level 5
Active Magical Earth
Single Other and Around Target
Range 9 Cells
AP Recovery: 2
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CastTime: 4000
AfterCastActDelay: 500
Cooldown: 3000 / 2100 / 1500 / 900 / 300
FixedCastTime: 1500
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Drops the large rock on the target, deals earth property magical damage to the target and surrounding enemies around the target. Deals additional damage depends on user's base level and SPL. If there is Climax buff, the skill will deal more damage (regardless of Climax level used).
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[Level 1]: 1200% Matk / 1500% Matk (Climax) / area of effect: 5 x 5 cells. [Level 2]: 2400% Matk / 3000% Matk (Climax) / area of effect: 5 x 5 cells. [Level 3]: 3600% Matk / 4500% Matk (Climax) / area of effect: 5 x 5 cells. [Level 4]: 4800% Matk / 6000% Matk (Climax) / area of effect: 7 x 7 cells. [Level 5]: 6000% Matk / 7500% Matk (Climax) / area of effect: 7 x 7 cells.
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Storm CannonMax Level 5
Active Magical Wind
Single Other Target
Range 9 Cells
AP Recovery: 2
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CastTime: 4000
AfterCastActDelay: 500
Cooldown: 3000 / 2100 / 1500 / 900 / 300
FixedCastTime: 1500
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Creates the wind vortex to deals wind property magical damage to the target and all enemies in the straight line. Deals additional damage depends on user's base level and SPL. If there is Climax buff, the skill will deal more damage (regardless of Climax level used).
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[Level 1]: 1200% Matk / 1500% Matk (Climax) [Level 2]: 2400% Matk / 3000% Matk (Climax) [Level 3]: 3600% Matk / 4500% Matk (Climax) [Level 4]: 4800% Matk / 6000% Matk (Climax) [Level 5]: 6000% Matk / 7500% Matk (Climax)
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Crimson ArrowMax Level 5
Active Magical Fire
Single Other Target
Range 9 Cells
AP Recovery: 2
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CastTime: 4000
AfterCastActDelay: 500
Cooldown: 3000 / 2100 / 1500 / 900 / 300
FixedCastTime: 1500
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Fires the flame arrow to deal fire property magical damage to the target and all enemies in the straight line. When the flame arrow hit the target it will explode, dealing fire property magical damage to the target and surrounding enemies around the target. Deals additional damage depends on user's base level and SPL. If there is Climax buff, doubles damage of the explosion hit (regardless of Climax level used).
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[Level 1]: 350% Matk / Explosion damage: 700% Matk / area of effect: 5 x 5 cells. [Level 2]: 700% Matk / Explosion damage: 1400% Matk / area of effect: 5 x 5 cells. [Level 3]: 1050% Matk / Explosion damage: 2100% Matk / area of effect: 5 x 5 cells. [Level 4]: 1400% Matk / Explosion damage: 2800% Matk / area of effect: 7 x 7 cells. [Level 5]: 1750% Matk / Explosion damage: 3500% Matk / area of effect: 7 x 7 cells.
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Frozen SlashMax Level 5
Active Magical Water
Single Other Target
Range 9 Cells
AP Recovery: 2
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CastTime: 4000
AfterCastActDelay: 500
Cooldown: 450
FixedCastTime: 1500
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Releases the sharp ice to deals water property magical damage to all targets around the user. Deals additional damage depends on user's base level and SPL. If there is Climax buff, the skill will deal more damage (regardless of Climax level used).
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[Level 1]: 1300% Matk / 1800% Matk (Climax) / area of effect: 9 x 9 cells. [Level 2]: 2200% Matk / 3050% Matk (Climax) / area of effect: 9 x 9 cells. [Level 3]: 3100% Matk / 4300% Matk (Climax) / area of effect: 11 x 11 cells. [Level 4]: 4000% Matk / 5550% Matk (Climax) / area of effect: 11 x 11 cells. [Level 5]: 4900% Matk / 6800% Matk (Climax) / area of effect: 13 x 13 cells.
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