Shadow Cross: Difference between revisions

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*No Dispell, No Banishing Buster, No Clearance.
*No Dispell, No Banishing Buster, No Clearance.
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| style="width: 25%; height: 23px;" | Controls weapon bodies in aura form, which inflicts additional damage when dealing three melee physical attacks and enemies within 9x9 cells.<br>You can control up to 5 Weapon Auras and the charging time as well as the activation chance depends on the skill level.<br>Damage additionally increases according to the caster's Base Level, POW, can inflict half of the total Critical Damage based on the caster's Critical chance.<br>
| style="width: 25%; height: 23px;" | Controls weapon bodies in aura form, which inflicts additional damage when dealing three melee physical attacks and enemies within 9x9 cells.<br>You can control up to 5 Weapon Auras and the charging time as well as the activation chance depends on the skill level.<br>Damage additionally increases according to the caster's Base Level, POW, can inflict half of the total Critical Damage based on the caster's Critical chance.<br>
#ATK 1450% per Hit, Duration: 30 seconds
#ATK 1450% per Hit, Duration: 30 seconds
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Revision as of 18:48, 6 March 2024

Overview

Shadow Cross


Max Level Max Level HP/SP Stats Bonus when Max Job Level

Shadow Cross

RO, Ragnarok Online.
A Shadow Cross is the fourth job class of an Assassin/Assassin Cross/Guillotine Cross. To attack enemies, they still wield two separate weapons (from Daggers to One Handed Swords) or Katars, but they gain access to new abilities.
A Shadow Cross name is often shortened and abbreviated as "SX", where the "X" is like a cross.
  • Base Level: 260
  • Job Level: 55
  • Base Max HP: 56500
  • Base Max SP: 1940

Str+8, Agi+11, Vit+6, Int+5, Dex+9, Luk+4

Pow+12, Sta+8, Wis+4, Spl+0, Con+7, Ctr+7

4th Job Skills

Ragnarok Online 4th Job Shadow Cross Skill Shadow SenseShadow Sense

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Passive

N/A

Increases FLEE and when equipped with a Katar or Dagger it increases Critical chance as well.
  1. FLEE +10/Critical +14 (Katar),Critical +7 (Dagger)
  2. FLEE +20/Critical +18 (Katar),Critical +9 (Dagger)
  3. FLEE +30/Critical +22 (Katar),Critical +11 (Dagger)
  4. FLEE +40/Critical +26 (Katar),Critical +13 (Dagger)
  5. FLEE +50/Critical +30 (Katar),Critical +15 (Dagger)
  6. FLEE +60/Critical +34 (Katar),Critical +17 (Dagger)
  7. FLEE +70/Critical +38 (Katar),Critical +19 (Dagger)
  8. FLEE +80/Critical +42 (Katar),Critical +21 (Dagger)
  9. FLEE +90/Critical +46 (Katar),Critical +23 (Dagger)
  10. FLEE +100/Critical +50 (Katar),Critical +25 (Dagger)

Dagger = 1H Sword, 1H Axe, Dagger.

Katar = Katar.

Dancing Knife.pngDancing Knife

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Support
  • Single Self Target
  • Element: Weapon
  • AP Recovery: 6x Skill Level
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000
  • Can be dispelled.

Dancingknife.gif

Swirls small blades around you, inflicting damage to surrounding enemies within 5x5 cells around the caster. 
When swapping to any other weapon than a Dagger, the skill effect will be canceled immediately.
Damage additionally increases according to the caster's Base Level and POW.
Requires a Dagger.
  1. ATK 200%
  2. ATK 400%
  3. ATK 600%
  4. ATK 800%
  5. ATK 1000%

ATK% = -100 + 200 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.


Hits target every 300 ms.

Duration: 120000 ms.

Eternal Slash.pngEternal Slash

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Support
  • Single Self Target
  • Range 1 Cell
  • Hit Count: 3x
  • Element: Weapon
  • AP Recovery: 6x Skill Level
  • Costs: 70 SP
  • AfterCastActDelay(ms): 500
  • Cooldown(ms):
    1. 30000
    2. 60000
    3. 90000
    4. 120000
    5. 150000
  • No Dispell, No Banishing Buster, No Clearance.

Eternalslash.gif

Controls weapon bodies in aura form, which inflicts additional damage when dealing three melee physical attacks and enemies within 9x9 cells.
You can control up to 5 Weapon Auras and the charging time as well as the activation chance depends on the skill level.
Damage additionally increases according to the caster's Base Level, POW, can inflict half of the total Critical Damage based on the caster's Critical chance.
  1. ATK 1450% per Hit, Duration: 30 seconds
  2. ATK 2300% per Hit, Duration: 60 seconds
  3. ATK 3150% per Hit, Duration: 90 seconds
  4. ATK 4000% per Hit, Duration: 120 seconds
  5. ATK 4850% per Hit, Duration: 150 seconds
ATK% = -100 + 600 + 850 x Skill Level.
ATK% = + 5 x POW.
ATK% = + Base Level / 100.


Chance = 5% x Skill Level

Item Boosts Equipment Combo Boosts



Shadow Stab.pngShadow Stab

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Support
  • Single Self Target
  • Range 1 Cell
  • Hit Count: 3x
  • Element: Weapon
  • AP Recovery: 6x Skill Level
  • Costs: 70 SP
  • AfterCastActDelay(ms): 500
  • Cooldown(ms):
    1. 30000
    2. 60000
    3. 90000
    4. 120000
    5. 150000
  • No Dispell, No Banishing Buster, No Clearance.

Shadowstab.gif

Controls weapon bodies in aura form, which inflicts additional damage when dealing three melee physical attacks and enemies within 9x9 cells.
You can control up to 5 Weapon Auras and the charging time as well as the activation chance depends on the skill level.
Damage additionally increases according to the caster's Base Level, POW, can inflict half of the total Critical Damage based on the caster's Critical chance.
  1. ATK 1450% per Hit, Duration: 30 seconds
  2. ATK 2300% per Hit, Duration: 60 seconds
  3. ATK 3150% per Hit, Duration: 90 seconds
  4. ATK 4000% per Hit, Duration: 120 seconds
  5. ATK 4850% per Hit, Duration: 150 seconds
ATK% = -100 + 600 + 850 x Skill Level.
ATK% = + 5 x POW.
ATK% = + Base Level / 100.


Chance = 5% x Skill Level

Item Boosts Equipment Combo Boosts



Fatal Shadow Claw.pngFatal Shadow Claw

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Support
  • Single Self Target
  • Range 1 Cell
  • Hit Count: 3x
  • Element: Weapon
  • AP Recovery: 6x Skill Level
  • Costs: 70 SP
  • AfterCastActDelay(ms): 500
  • Cooldown(ms):
    1. 30000
    2. 60000
    3. 90000
    4. 120000
    5. 150000
  • No Dispell, No Banishing Buster, No Clearance.

Fatalshadowclaw.gif

Controls weapon bodies in aura form, which inflicts additional damage when dealing three melee physical attacks and enemies within 9x9 cells.
You can control up to 5 Weapon Auras and the charging time as well as the activation chance depends on the skill level.
Damage additionally increases according to the caster's Base Level, POW, can inflict half of the total Critical Damage based on the caster's Critical chance.
  1. ATK 1450% per Hit, Duration: 30 seconds
  2. ATK 2300% per Hit, Duration: 60 seconds
  3. ATK 3150% per Hit, Duration: 90 seconds
  4. ATK 4000% per Hit, Duration: 120 seconds
  5. ATK 4850% per Hit, Duration: 150 seconds
ATK% = -100 + 600 + 850 x Skill Level.
ATK% = + 5 x POW.
ATK% = + Base Level / 100.


Chance = 5% x Skill Level

Item Boosts Equipment Combo Boosts



Savage Impact.pngSavage Impact

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Support
  • Single Self Target
  • Range 1 Cell
  • Hit Count: 3x
  • Element: Weapon
  • AP Recovery: 6x Skill Level
  • Costs: 70 SP
  • AfterCastActDelay(ms): 500
  • Cooldown(ms):
    1. 30000
    2. 60000
    3. 90000
    4. 120000
    5. 150000
  • No Dispell, No Banishing Buster, No Clearance.

Savageimpact.gif

Controls weapon bodies in aura form, which inflicts additional damage when dealing three melee physical attacks and enemies within 9x9 cells.
You can control up to 5 Weapon Auras and the charging time as well as the activation chance depends on the skill level.
Damage additionally increases according to the caster's Base Level, POW, can inflict half of the total Critical Damage based on the caster's Critical chance.
  1. ATK 1450% per Hit, Duration: 30 seconds
  2. ATK 2300% per Hit, Duration: 60 seconds
  3. ATK 3150% per Hit, Duration: 90 seconds
  4. ATK 4000% per Hit, Duration: 120 seconds
  5. ATK 4850% per Hit, Duration: 150 seconds
ATK% = -100 + 600 + 850 x Skill Level.
ATK% = + 5 x POW.
ATK% = + Base Level / 100.


Chance = 5% x Skill Level

Item Boosts Equipment Combo Boosts



Impact Crater.pngImpact Crater

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Support
  • Single Self Target
  • Range 1 Cell
  • Hit Count: 3x
  • Element: Weapon
  • AP Recovery: 6x Skill Level
  • Costs: 70 SP
  • AfterCastActDelay(ms): 500
  • Cooldown(ms):
    1. 30000
    2. 60000
    3. 90000
    4. 120000
    5. 150000
  • No Dispell, No Banishing Buster, No Clearance.

Impactcrater.gif

Controls weapon bodies in aura form, which inflicts additional damage when dealing three melee physical attacks and enemies within 9x9 cells.
You can control up to 5 Weapon Auras and the charging time as well as the activation chance depends on the skill level.
Damage additionally increases according to the caster's Base Level, POW, can inflict half of the total Critical Damage based on the caster's Critical chance.
  1. ATK 1450% per Hit, Duration: 30 seconds
  2. ATK 2300% per Hit, Duration: 60 seconds
  3. ATK 3150% per Hit, Duration: 90 seconds
  4. ATK 4000% per Hit, Duration: 120 seconds
  5. ATK 4850% per Hit, Duration: 150 seconds
ATK% = -100 + 600 + 850 x Skill Level.
ATK% = + 5 x POW.
ATK% = + Base Level / 100.


Chance = 5% x Skill Level

Item Boosts Equipment Combo Boosts



Enchanting Shadow.pngEnchanting Shadow

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Support
  • Single Self Target
  • Range 1 Cell
  • Hit Count: 3x
  • Element: Weapon
  • AP Recovery: 6x Skill Level
  • Costs: 70 SP
  • AfterCastActDelay(ms): 500
  • Cooldown(ms):
    1. 30000
    2. 60000
    3. 90000
    4. 120000
    5. 150000
  • No Dispell, No Banishing Buster, No Clearance.

Enchantingshadow.gif

Controls weapon bodies in aura form, which inflicts additional damage when dealing three melee physical attacks and enemies within 9x9 cells.
You can control up to 5 Weapon Auras and the charging time as well as the activation chance depends on the skill level.
Damage additionally increases according to the caster's Base Level, POW, can inflict half of the total Critical Damage based on the caster's Critical chance.
  1. ATK 1450% per Hit, Duration: 30 seconds
  2. ATK 2300% per Hit, Duration: 60 seconds
  3. ATK 3150% per Hit, Duration: 90 seconds
  4. ATK 4000% per Hit, Duration: 120 seconds
  5. ATK 4850% per Hit, Duration: 150 seconds
ATK% = -100 + 600 + 850 x Skill Level.
ATK% = + 5 x POW.
ATK% = + Base Level / 100.


Chance = 5% x Skill Level

Item Boosts Equipment Combo Boosts



Potent Venom.pngPotent Venom

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Support
  • Single Self Target
  • Range 1 Cell
  • Hit Count: 3x
  • Element: Weapon
  • AP Recovery: 6x Skill Level
  • Costs: 70 SP
  • AfterCastActDelay(ms): 500
  • Cooldown(ms):
    1. 30000
    2. 60000
    3. 90000
    4. 120000
    5. 150000
  • No Dispell, No Banishing Buster, No Clearance.
Controls weapon bodies in aura form, which inflicts additional damage when dealing three melee physical attacks and enemies within 9x9 cells.
You can control up to 5 Weapon Auras and the charging time as well as the activation chance depends on the skill level.
Damage additionally increases according to the caster's Base Level, POW, can inflict half of the total Critical Damage based on the caster's Critical chance.
  1. ATK 1450% per Hit, Duration: 30 seconds
  2. ATK 2300% per Hit, Duration: 60 seconds
  3. ATK 3150% per Hit, Duration: 90 seconds
  4. ATK 4000% per Hit, Duration: 120 seconds
  5. ATK 4850% per Hit, Duration: 150 seconds
ATK% = -100 + 600 + 850 x Skill Level.
ATK% = + 5 x POW.
ATK% = + Base Level / 100.


Chance = 5% x Skill Level

Item Boosts Equipment Combo Boosts

Shadow Exceed.pngShadow Exceed

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Support
  • Single Self Target
  • Range 1 Cell
  • Hit Count: 3x
  • Element: Weapon
  • AP Recovery: 6x Skill Level
  • Costs: 70 SP
  • AfterCastActDelay(ms): 500
  • Cooldown(ms):
    1. 30000
    2. 60000
    3. 90000
    4. 120000
    5. 150000
  • No Dispell, No Banishing Buster, No Clearance.
Controls weapon bodies in aura form, which inflicts additional damage when dealing three melee physical attacks and enemies within 9x9 cells.
You can control up to 5 Weapon Auras and the charging time as well as the activation chance depends on the skill level.
Damage additionally increases according to the caster's Base Level, POW, can inflict half of the total Critical Damage based on the caster's Critical chance.
  1. ATK 1450% per Hit, Duration: 30 seconds
  2. ATK 2300% per Hit, Duration: 60 seconds
  3. ATK 3150% per Hit, Duration: 90 seconds
  4. ATK 4000% per Hit, Duration: 120 seconds
  5. ATK 4850% per Hit, Duration: 150 seconds
ATK% = -100 + 600 + 850 x Skill Level.
ATK% = + 5 x POW.
ATK% = + Base Level / 100.


Chance = 5% x Skill Level

Item Boosts Equipment Combo Boosts

Related NPC



Wallpaper