| Step
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Image
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Details
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| 1
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Water Garden Harad
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- Talk to the Water Garden book at the Dimensional Library.
- Only the party leader can create the instance.
- Take Hunting Quest from the book before you enter, it cannot be accepted inside.
- On cool down, one
Voidbreaker Key unlocks the instance again.
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| 2
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Hetilla
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- The party spawns at (64,69).
- Only the party leader can arm the gate by stepping on (66,69), so let the leader go first.
- Step on the warp at (75,69), it sends you to (208,57) at the edge of the first garden.
- Talk to Hetilla at (216,58), she starts the first wave.
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| 3
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Aries Papila Senior Aries Senior Papila
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- Clear the first garden, 17 mobs spread over (219,52) to (257,92).
- The garden fights back: every 24 seconds the whole party is teleported to one of eight spots in the flower bed, and eight meteor marks land on the bed 4 seconds later.
- The Papilla clones casting those meteors have 10,000 HP but take exactly 1 damage per hit, so ignore them and walk off the marks, they are removed at 9 seconds.
- Once at most one mob is left the garden clears itself and the warp at (269,68) opens to (311,67).
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| 4
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Juventus Assistant Bot S. Broken Gardener Beta Verporte
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- The warp lands you at (311,67). Talk to Juventus at (316,69).
- Clear the second garden, 16 mobs spread over (322,67) to (341,89): 4 Aries, 2 Assistant Bot, 6 Senior Aries, 3 S. Broken Gardener Beta and 1 Verporte.
- Every 26.8 seconds three Papilla clones appear on the five step grid, 0.6 seconds apart, and each one fires Heaven Drive outward in four directions five times, reaching 5 more cells with every step.
- Again the clones take 1 damage per hit and vanish at 11.8 seconds, so keep moving instead of attacking them.
- Gate opens at (343,97) to (343,139) when at most one mob remains.
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| 5
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Aditura Verporta
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- The warp lands you at (343,139). Walking past Aditura at (341,143) is enough to advance her dialogue.
- Nine ambush tiles line the rose garden corridor: (315,149), (295,149), (275,149), (255,149), (231,162), (255,173), (275,173), (295,173) and (315,173).
- Each tile fires once and drops 1 Verporta, 1 Verporte and 1 S. Broken Gardener Beta on top of you.
- Nothing blocks this corridor, so you can run through and let the mobs trail behind.
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| 6
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Higel
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- Talk to Higel at (344,173) and hold through the 5 second progress bar.
- The portal at (343,184) opens and sends each player to one of four spots: (345,235), (345,278), (305,310) or (305,236).
- One of four keeper dolls also appears at (346,248), (334,272), (334,310) or (288,272), they have no role in the run.
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| 7
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Verporta Verporte Senior Aries Senior Papila Cae Senior Papila Ruba
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- Clear the last garden, 11 mobs spread over (275,241) to (334,304): 3 Verporta, 1 Aries, 3 Senior Aries, 2 Verporte and 2 senior Papilla.
- The gate only tracks the two senior Papilla, the Senior Papila Cae at (278,301) and the Senior Papila Ruba at (278,241).
- Kill both and the warp at (265,309) opens to (189,287). The other mobs stay behind.
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| 8
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Velkina Silva Papilia
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- Talk to Velkina at (186,287), she explains the pillar rule before the fight.
- Silva Papilia spawns at (180,288) with 100,000,000 HP.
- The boss only takes 10% of the damage it would normally take, so the fight is long.
- Its skills are Darkness Attack, Dark Strike, Power Up, Blood Drain, wide Stone and wide Confuse.
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| 9
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Gran Papilia Papila Ruba Papila Cae
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- Silva Papilia's death spawns Gran Papilia on the same cell, again 100,000,000 HP and 10% damage taken.
- Gran Papilia adds Earthquake, Hell Judgment, wide Curse and stronger Dark Strike, together with the same wide Stone and wide Confuse.
- Every wave four adds spawn around it: Papila Ruba at (182,286), Senior Papila Ruba at (183,286), Papila Cae at (182,285) and Senior Papila Cae at (183,285).
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| 10
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Papila Cae Papila Ruba
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- Three blue pillars stand at (186,294), (190,287) and (187,280), three red pillars at (179,294), (174,287) and (178,280).
- Each wave lights one blue and one red pillar for 15 seconds, and the pair is random every wave.
- Lure a Papila Cae onto a lit blue pillar and a Papila Ruba onto a lit red pillar, the pillar kills it on contact.
- Only the base forms die this way. Senior Papila Cae and Senior Papila Ruba are immune and have to be killed normally.
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| 11
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Monster 4
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- When the 15 seconds run out the whole party is pulled to (182,286).
- The 4x4 hazard there removes 50% of maximum HP on contact, it floors you at 1 HP instead of killing you.
- One second later the party is thrown to a random corner: (152,287), (183,256), (183,317) or (214,287), and the hazard switches off.
- Monster 4 spawns beside the landing corner at 3 seconds. It ignores every damage type, so each hit deals exactly 1 damage against 10,000 HP, and it hits hard with ghost element.
- It is removed at 13 seconds and the next wave starts at 18 seconds, so just survive it.
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| 12
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Velkina
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- Gran Papilia's death removes the center hazard and stops the wave loop.
- Velkina reappears at (187,287).
- First clear gives
Echo Scripture S x15.
- Choose "Back to Dimensional Library" to leave.
- The leader receives 24 to 34
Chrono Coin S, members receive 14 to 24.
- Every member is warped back to the library at (119,69).
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