Spirit Handler

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Intro

Summoner

(1st Job)

Spirit Handler

(2nd / 4th Job)

Spirit Handler
Description Max Level HP/SP Stats Bonus when Max Job Level
A Spirit Handler fights through the mystical creatures bound to them rather than through their own weapon. Each creature lends a different element and a different shape of attack, so the job swaps between them depending on what stands in front of it. The kit splits in two: blunt physical strikes for single targets, and rooted elemental magic for crowds. Both halves feed the same loop, turning those casts back into the recovery points that pay for the next signature move. Gear and buffs draw on two different trait pools at once, so the profile rewards players who keep the right creature aligned with the fight. Pick this job if you enjoy swapping stances and elements mid-combat. Avoid it if you want one rotation that never changes.
  • Base Max HP: 97000
  • Base Max SP: 2520

Str+5, Agi+7, Vit+5, Int+9, Dex+12, Luk+5

Pow+9, Sta+6, Wis+5, Spl+9, Con+7, Ctr+4

1st Job Skills

Hover a skill name for its full description and per-level values.

Skill Max Lv Form Use Cost Formula
New Basic Skill 1 Passive - -
Bite 1 Active / Physical Melee 10 ATK% = 200
Hide 1 Active / Supportive Self 10 Hide status for 15 s
Scratch 3 Active / Physical Melee 20~30 ATK% = 50 + 50 * SkillLevel, Bleeding, cooldown 3 s to 1 s
Stoop 1 Active / Supportive Self 10 Damage taken -90%, 6 s
(P) Lope 3 Active / Supportive Ground 30 Dash range 6 / 10 / 14
Sprite Marble 1 Passive - MaxHP +1000, MaxSP +100
Power of Earth 1 Passive - INT +20, S.MATK +20% with 20 or more plant points
Silvervine Stem Spear 5 Active / Magical Elemental 40 MATK% = 700, element Earth / Fire / Water / Wind / Ghost, Bleeding 10%
Catnip Powdering 5 Active / Debuff 24~40, 1 Catnip Fruit ATK and MATK -50%, AoE 3x3 to 7x7, 3~7 s
Catnip Meteor 5 Active / Magical Neutral 20~80 MATK% = 200 + 100 * SkillLevel + INT * 5, AoE 7x7, +50% under the Hyunrok endowment
Silvervine Root Twist 5 Active / Debuff 10~18 Poison element, MATK tick every 1 s, 7~15 s
Power of Life 1 Passive - HIT, FLEE and CRIT +20, long-range damage +20% with 20 or more animal points
Scar of Tarou 5 Active / Physical Melee 10~18 ATK% = 100 * SkillLevel, + damage scaled by caster HP%, Bleeding
Picky Peck 5 Active / Physical Ranged 10~18 ATK% = 200 + 100 * SkillLevel, x2 vs targets under 50% HP
Arclouse Dash 5 Active / Supportive Self 12~20 AGI +20 + 5 * (SkillLevel - 1), 60~100 s
Lunatic Carrot Beat 5 Active / Physical Ranged 15~35 ATK% = 200 + 100 * SkillLevel + STR, x Base Level / 100, AoE 3x3 to 7x7, Stun
Power of Sea 1 Passive - Healing +10%, +20% with 20 or more seafood points
Tuna Belly 5 Active / Healing 20~60 Heals (2 * SkillLevel - 1) * 10% MaxHP
(P) Tuna Party 5 Active / Supportive Party 20~60 Perfect Effect Armor Lv 2 + 10 * SkillLevel, 30 s
Bunch of Shrimp 5 Active / Supportive Party 44~60, 1 Shrimp ATK and MATK +10%, 60~180 s
Fresh Shrimp 5 Active / Healing 22~30 Heal tick every 10~6 s, 120 s
Soul Attack 1 Passive - Weapon range +14, basic attacks count as long-range
Power of Flock 5 Active / Debuff 50 Fear and Frozen, AoE 7x7 to screen
Spirit of Savage 5 Active / Physical Ranged 60 ATK% = 250 + 150 * SkillLevel, line AoE
Hiss 5 Active / Supportive Self 34~50 Perfect Dodge +50, 3 s, movement speed 3~5 s
Nyang Grass 5 Active / Debuff 42~50 DEF and MDEF halved, SP drain 6~10 per second, AoE 5x5 to 9x9
Grooming 5 Active / Supportive Self 15 FLEE +100, 3~7 s
Purring 5 Active / Supportive Party 50~70 Grooming for the party, 7~15 s
Tasty Shrimp Party 5 Active / Supportive Party 60~100 SP recovery +50%, 12~20 s
Spirit of Life 1 Passive - + damage scaled by caster HP% on Scar of Tarou, Picky Peck, Lunatic Carrot Beat and Spirit of Savage
Meow Meow 5 Active / Supportive Party 60~100 ATK and MATK +100, 8~12 s
Spirit of Earth 1 Passive - MATK + Base Level and movement speed for 3 s after a plant skill lands
Chattering 5 Active / Supportive Self 30~50 ATK and MATK +100, 5 s, movement speed 10 s
Spirit of Sea 1 Passive - Tuna Belly healing +10%, Bunch of Shrimp +60~120 s, Tasty Shrimp Party also applies Fresh Shrimp

2nd / 4th Job Skills

Hover a skill name for its full description and per-level values.

Skill Max Lv Form Use Cost Formula
Mystical Creature Mastery 10 Passive - P.ATK and S.MATK +1.5 * SkillLevel
Chul Ho Sonic Claw 7 Active (AP) / Physical Ranged 42~54, 1 AP ATK% = 1450 + 2650 * SkillLevel + 50 * MasteryLv + 5 * POW, x Base Level / 100, 2 hits, can crit
(MT) Kisul Water Spraying 7 Active (AP) / Healing Party 61~85, 1 AP Heal = skill heal + 100 * MasteryLv + (100 + CRT) * Base Level / 10, commune adds 250 * SkillLevel + 50 * MasteryLv
(MT) Colors of Hyunrok 7 Active / Supportive Self 90 Levels 1 to 6 endow Catnip Meteor, Hyunroks Breeze and Hyunrok Cannon with Water, Wind, Earth, Fire, Shadow and Holy for 600 s, level 7 removes the endowment, commune adds Catnip Meteor +50%
(MT) Howling of Chul Ho 7 Active (AP) / Physical Melee 72, 2 AP ATK% = 600 + 1050 * SkillLevel + 50 * MasteryLv + 5 * POW, x Base Level / 100, AoE 4x4 to 6x6
Marine Festival of Kisul 5 Active (AP) / Supportive Party 80~120, 4 AP POW, CON and CRT +2 * SkillLevel, 60~120 s
Sandy Festival of Kisul 5 Active (AP) / Supportive Party 80~120, 4 AP STA, WIS and SPL +2 * SkillLevel, 60~120 s
Hyunroks Breeze 7 Active (AP) / Magical Ground 58~94, 4 AP MATK% = 650 + 750 * SkillLevel + 20 * MasteryLv + 5 * SPL, x Base Level / 100, AoE 2x2 to 5x5
(MT) Hogogong Strike 7 Active (AP) / Physical Melee 67~85, 1 AP ATK% = 180 + 200 * SkillLevel + 10 * MasteryLv + 5 * POW, x Base Level / 100, 3 hits, can crit, AoE 4x4 to 6x6
(MT) Kisul Rampage 7 Active / Healing Party 90~150 2 AP per second to the party within 7x7, 4~10 s, commune widens the area to 11x11 and the recovery to 4 AP per second
Hyunrok Cannon 7 Active (AP) / Magical Ranged 47~65, 1 AP MATK% = 1450 + 2250 * SkillLevel + 50 * MasteryLv + 5 * SPL, x Base Level / 100
Commune with Chul Ho 1 Passive - Unlocks the commune bonus on the Chul Ho skills
Commune with Kisul 1 Passive - Unlocks the commune bonus on the Kisul skills
Commune with Hyunrok 1 Passive - Unlocks the commune bonus on the Hyunrok skills
Ghostly Resonance - Iron Tiger 1 Active / Supportive Self 50 Chul Ho Sonic Claw +50%, Howling of Chul Ho +30%, Hogogong Strike +60%, Chul Ho Battering +50%, 180 s
Ghostly Resonance - Mystic Crane 1 Active / Supportive Self 50 Hyunroks Breeze +50%, Hyunrok Cannon +30%, Hyunrok Spirit Power +60%, 180 s
(MT) Temporary Communion 5 Active (AP) / Supportive Self 100, 150 AP P.ATK, S.MATK and H.PLUS +3 * SkillLevel, RES pierce +2 * SkillLevel, MRES pierce +3 * SkillLevel, counts as every Commune, 60~180 s
(MT) Blessing of Mystical Creatures 5 Active (AP) / Supportive Party 100, 100 AP P.ATK, S.MATK and H.PLUS +10 * SkillLevel, restores the target AP to 200, 300 s, 60 s lockout
Chul Ho Battering 7 Active (AP) / Physical Melee 64~76, 1 AP ATK% = 550 + 250 * SkillLevel + 70 * MasteryLv + 5 * POW, x Base Level / 100, 5 hits, can crit
Hyunrok Spirit Power 7 Active (AP) / Magical Ranged 70~88, 2 AP MATK% = 350 + 200 * SkillLevel + 30 * MasteryLv + 5 * SPL, x Base Level / 100, 7 hits

Item Boosts

Gear that directly boosts each 4th job skill.

Mystical Creature Mastery
Spirit Handler Stone II (Lower II)

Spirit Handler Stone II (Lower II) + Summoner Stone II (Upper)

Spirit Handler Stone II (Lower II) + Summoner Stone II (Upper II)

Spirit Handler Stone II (Lower II) + Summoner Stone II (Lower)

Chul Ho Sonic Claw

Lightforce Foxtail Wand [2] Furious Foxtail [2]

Muqaddas Sharman [2] (MT) Lightforce Foxtail Wand [2]

Ice Flower Spell(Power of Life) Glacier (Chulho)

Spirit Handler Soul(Chulho Sonic Claw) Furious Crown (Spirit Handler) [1]

Chulho Claw Shadow Earring Chulho Claw Shadow Pendant

Furious Foxtail [2] + Furious Crown (Spirit Handler) [1]

Lightforce Foxtail Wand [2] + Crown of Good and Evil(Spirit Handler) [1] + Goodwill Spell

Chulho Claw Shadow Earring + Master Shadow Weapon + Chulho Claw Shadow Pendant

(MT) Howling of Chul Ho

Wicked Plant [2] Relapse Plant [2]

Garlic Foxtail [2] Howling Strike Tuning Device

Spirit Handler Stone (Lower II)

-

Hyunroks Breeze

Wicked Plant [2] Relapse Plant [2] Poenitentia Planta [2]

Flush Safety Foxtail [2] Darkness Foxtail Model [2] Dimensions Spirit Foxtail Model [2]

Frontier Spirit Foxtail [2] Radiant Foxtail [2] (MT) Darkness Foxtail Model [2]

Hyunrok Tuning Device Glacier (Hyunrok Breeze) Spirit Handler Soul(Hyunrok Breeze)

Dimensions Crown (Spirit Handler) [1] Frontier Crown (Spirit Handler) [1] Radiant Rune Circlet (Spirit Handler) [1]

Leaf Spirit Shadow Shoes

Dimensions Spirit Foxtail Model [2] + Dimensions Crown (Spirit Handler) [1]

Darkness Foxtail Model [2] + Crown of Good and Evil(Spirit Handler) [1] + Evil Spell

Leaf Spirit Shadow Armor + Master Shadow Shield + Leaf Spirit Shadow Shoes

(MT) Hogogong Strike

Wicked Plant [2] Flush Safety Foxtail [2]

Lightforce Foxtail Wand [2] Dimensions Spirit Foxtail [2]

(MT) Lightforce Foxtail Wand [2] Howling Strike Tuning Device

Ice Flower Spell(Power of Savage) Glacier (Hogogong Strike) Spirit Handler Soul(Hogogong Strike)

Dimensions Crown (Spirit Handler) [1] Sky Rune Crown (Spirit Handler) [1]

Hogogong Battering Shadow Armor

Dimensions Spirit Foxtail [2] + Dimensions Crown (Spirit Handler) [1]

Lightforce Foxtail Wand [2] + Crown of Good and Evil(Spirit Handler) [1] + Goodwill Spell

Hogogong Battering Shadow Armor + Master Shadow Shield + Hogogong Battering Shadow Shoes

Hyunrok Cannon

Wicked Plant [2] Poenitentia Planta [2] Darkness Foxtail Model [2]

Muqaddas Sharman [2] Furious Foxtail Model [2] Sacred Spirit Foxtail [2]

(MT) Darkness Foxtail Model [2] Hyunrok Tuning Device

Ice Flower Spell(Power of Land) Glacier (Hyunrok Cannon) Spirit Handler Soul(Hyunrok Cannon)

Furious Crown (Spirit Handler) [1] Nadoyo Card

Hyunrok Cannon Shadow Earring Hyunrok Cannon Shadow Pendant

Furious Foxtail Model [2] + Furious Crown (Spirit Handler) [1]

Darkness Foxtail Model [2] + Crown of Good and Evil(Spirit Handler) [1] + Evil Spell

Hyunrok Cannon Shadow Earring + Master Shadow Weapon + Hyunrok Cannon Shadow Pendant

Chul Ho Battering

Time Gap Spirit Foxtail [2] Sky Iron Fox Foxtail [2] Garlic Foxtail [2]

SH Soul (Chulho Battering) Glacier (Chulho Battering)

Sky Rune Crown (Spirit Handler) [1] Hogogong Battering Shadow Shoes

Time Gap Spirit Foxtail [2] + Dimensions Crown (Spirit Handler) [1]

Hogogong Battering Shadow Armor + Master Shadow Shield + Hogogong Battering Shadow Shoes

Hyunrok Spirit Power

Frontier Spirit Foxtail [2] Sacred Spirit Foxtail [2]

SH Soul (Hyunrok Spirit Power) Glacier (Hyunrok Spirit Power)

Frontier Crown (Spirit Handler) [1] Radiant Rune Circlet (Spirit Handler) [1] Nadoyo Card

Leaf Spirit Shadow Armor

Leaf Spirit Shadow Armor + Master Shadow Shield + Leaf Spirit Shadow Shoes

Job Build Recommendations

The job splits three ways rather than two. The Chul Ho line is melee ATK % on POW, the Hyunrok line is ranged MATK % on SPL, and the Kisul line is party recovery and AP economy with no damage of its own. Every one of those ratios also carries a flat bonus from Mystical Creature Mastery, so that passive is worth maxing on all three before any single skill. This section is split by gear tier: Mid Game covers the pieces you can wear from Base Level 200 to 249, and End Game covers 250 and up, which is also where the SS and SSS tier instances open.

Mid Game

Build Recommendations
Chul Ho
Physical Melee

Skills to main: Mystical Creature Mastery Lv 10, Chul Ho Sonic Claw Lv 7, (MT) Hogogong Strike Lv 7, Chul Ho Battering Lv 7, (MT) Howling of Chul Ho Lv 7, Commune with Chul Ho Lv 1, Ghostly Resonance - Iron Tiger Lv 1

Gear to refine and grade: Furious Foxtail [2] is the level 205 ATK stick and reads only Chul Ho Sonic Claw, while Lightforce Foxtail Wand [2] at 215 covers Sonic Claw and Hogogong Strike together. Furious Crown (Spirit Handler) [1] is the crown that pairs with Furious Foxtail, and Sky Rune Crown (Spirit Handler) [1] at 240 is the Battering and Hogogong crown. Crown of Good and Evil(Spirit Handler) [1] turns Lightforce into a combo piece.

Damage cards: Ice Flower Spell(Power of Life), Glacier (Chulho), Glacier (Hogogong Strike), Glacier (Chulho Battering), Howling Strike Tuning Device, Spirit Handler Soul(Chulho Sonic Claw), Spirit Handler Soul(Hogogong Strike) and SH Soul (Chulho Battering)

Stats and traits: POW first, because all four skills add 5 x POW on top of their ratio and the mastery adds another 50 x MasteryLv. STR second for flat weapon ATK, and CRI third because Sonic Claw, Hogogong Strike and Battering can all crit.

Enchants and shadow: Chulho Claw Shadow Earring with Chulho Claw Shadow Pendant on Sonic Claw, and Hogogong Battering Shadow Armor with Hogogong Battering Shadow Shoes on the other two.

Combos: Furious Foxtail [2] + Furious Crown (Spirit Handler) [1], Hogogong Battering Shadow Armor + Hogogong Battering Shadow Shoes

Consumables: Berserk Potion, White Potion and Blue Potion

Rotation: Ghostly Resonance - Iron Tiger and Commune with Chul Ho are the two windows, and Iron Tiger is the larger one because it adds 50% to Sonic Claw, 30% to Howling, 60% to Hogogong Strike and 50% to Battering for 180 seconds. Open with Hogogong Strike for the three hit crit burst, follow with Chul Ho Battering for five hits, and hold Sonic Claw as the two hit filler. Howling of Chul Ho is the 4x4 to 6x6 clear once a pack forms.

Budget: Medium. Two foxtails and two crowns, and the crown pair is the expensive half.

Content: Base Level 200 to 249 field and dungeon content, below the 250 gate of the SS tier instances.

Hyunrok
Magical Ranged

Skills to main: Mystical Creature Mastery Lv 10, Hyunroks Breeze Lv 7, Hyunrok Cannon Lv 7, Hyunrok Spirit Power Lv 7, (MT) Colors of Hyunrok Lv 7, Commune with Hyunrok Lv 1, Ghostly Resonance - Mystic Crane Lv 1

Gear to refine and grade: Furious Foxtail Model [2] is the level 205 MATK stick and reads only Hyunrok Cannon, while Darkness Foxtail Model [2] at 215 covers Breeze and Cannon together. Poenitentia Planta [2] at 230 sits on Breeze and Cannon at once. Radiant Rune Circlet (Spirit Handler) [1] at 240 is the Breeze and Spirit Power crown, and Furious Crown (Spirit Handler) [1] is the Cannon crown.

Damage cards: Ice Flower Spell(Power of Land), Hyunrok Tuning Device, Glacier (Hyunrok Breeze), Glacier (Hyunrok Cannon), Glacier (Hyunrok Spirit Power), Spirit Handler Soul(Hyunrok Breeze), Spirit Handler Soul(Hyunrok Cannon), SH Soul (Hyunrok Spirit Power) and Nadoyo Card

Stats and traits: SPL first, because Breeze adds 5 x SPL, Cannon adds 5 x SPL and Spirit Power adds 5 x SPL on top of 30 x MasteryLv. INT second for flat MATK, WIS third for S.MATK.

Enchants and shadow: Hyunrok Cannon Shadow Earring with Hyunrok Cannon Shadow Pendant on Cannon, and Leaf Spirit Shadow Armor with Leaf Spirit Shadow Shoes on Spirit Power and Breeze.

Combos: Darkness Foxtail Model [2] + Crown of Good and Evil(Spirit Handler) [1] + Evil Spell, Leaf Spirit Shadow Armor + Leaf Spirit Shadow Shoes

Consumables: Blue Potion, White Potion and Speed Potion

Rotation: (MT) Colors of Hyunrok first, because levels 1 to 6 re-endow Catnip Meteor, Hyunroks Breeze and Hyunrok Cannon with Water, Wind, Earth, Fire, Shadow or Holy, so pick the element the target is weak to. Then Ghostly Resonance - Mystic Crane, which adds 50% to Breeze, 30% to Cannon and 60% to Spirit Power for 180 seconds, and Commune with Hyunrok on top. Cannon is the single hit nuke, Breeze the 2x2 to 5x5 ground layer, and Spirit Power the seven hit finisher.

Budget: Medium. Three foxtails, because the two MATK models split the skills between them.

Content: Base Level 200 to 249 field and dungeon content, below the 250 gate of the SS tier instances.

Kisul
Party Support

Skills to main: Mystical Creature Mastery Lv 10, (MT) Kisul Water Spraying Lv 7, (MT) Kisul Rampage Lv 7, Marine Festival of Kisul Lv 5, Sandy Festival of Kisul Lv 5, Commune with Kisul Lv 1, (MT) Blessing of Mystical Creatures Lv 5, (MT) Temporary Communion Lv 5

Gear to refine and grade: no item in the database carries a Kisul skill, so the weapon slot is free and should be whatever you are already refining. Wicked Plant [2] at 220 is the cheapest carrier of the Chul Ho and Hyunrok lines while you level, and Poenitentia Planta [2] at 230 adds Breeze and Cannon if you also run magic. Boots of Good and Evil (Spirit Handler) [1] and (MT) Boots of Good and Evil (SH) [1] are the Spirit Handler boots that add HP, SP and cast reduction.

Damage cards: Spirit Handler Stone II (Lower II) is the only card that reaches Mystical Creature Mastery and it is also the piece that unlocks the Summoner Stone II pairs. There is no Kisul damage card, so the remaining slots are free.

Stats and traits: CRT first, because (MT) Kisul Water Spraying adds (100 + CRT) x Base Level / 10 on top of the normal heal. VIT and INT second, for the HP and SP pool that pays 90 to 150 SP per cast plus the 4 AP on each festival.

Enchants and shadow: Spirit Handler Stone II (Lower II) in the lower slot. No shadow item carries a Kisul skill, so the shadow slots stay free and can take whichever damage set matches the weapon you are holding.

Combos: Spirit Handler Stone II (Lower II) + Summoner Stone II (Upper), Summoner Stone II (Upper II) or Summoner Stone II (Lower)

Consumables: Blue Potion, White Potion and Speed Potion

Rotation: the two festivals first. Marine Festival of Kisul adds 2 x SkillLevel to POW, CON and CRT, Sandy Festival adds 2 x SkillLevel to STA, WIS and SPL, and the commune doubles both the duration and the area of effect. Keep (MT) Kisul Rampage ticking underneath for 2 AP per second, rising to 4 with the commune, then heal with (MT) Kisul Water Spraying and refill a caster's AP to 200 with (MT) Blessing of Mystical Creatures.

Budget: Low. The weapon slot does not matter, so only the crown, the boots and one stone need grading.

Content: Base Level 200 to 249 party content. This build is only worth fielding with a party, since every skill in it targets allies.

End Game

Build Recommendations
Chul Ho
Physical Melee

Skills to main: Mystical Creature Mastery Lv 10, Chul Ho Sonic Claw Lv 7, (MT) Hogogong Strike Lv 7, Chul Ho Battering Lv 7, (MT) Howling of Chul Ho Lv 7, Commune with Chul Ho Lv 1, Ghostly Resonance - Iron Tiger Lv 1

Gear to refine and grade: Garlic Foxtail [2] is the 265 ATK 450 stick and it carries Battering and Howling at once. Muqaddas Sharman [2] at 250 is the only 250 and up foxtail that still reads Chul Ho Sonic Claw, and it also feeds Hyunrok Cannon. Dimensions Crown (Spirit Handler) [1] is the 250 Hogogong crown and the one piece worth grading to A.

Damage cards: Glacier (Chulho), Glacier (Hogogong Strike), Glacier (Chulho Battering), Howling Strike Tuning Device, Spirit Handler Soul(Chulho Sonic Claw), Spirit Handler Soul(Hogogong Strike), SH Soul (Chulho Battering) and Spirit Handler Stone II (Lower II)

Stats and traits: POW first, then STR for flat weapon ATK and CRI for the crit rate on Sonic Claw, Hogogong Strike and Battering. Nothing else competes, because the whole line reads POW and weapon ATK only.

Enchants and shadow: the same Chulho Claw Shadow Earring and Chulho Claw Shadow Pendant pair carries over unchanged, because shadow gear has no level gate.

Combos: Hogogong Battering Shadow Armor + Hogogong Battering Shadow Shoes

Consumables: Berserk Potion, White Potion and Blue Potion

Rotation: Ghostly Resonance - Iron Tiger first, then Commune with Chul Ho, then alternate (MT) Hogogong Strike and Chul Ho Battering while Chul Ho Sonic Claw fills the gaps. Garlic Foxtail sits on both of the first two, so the whole burst window runs off one weapon; Sonic Claw stays on the weaker Muqaddas Sharman and is the only skill that lost a tier.

Budget: High. Garlic Foxtail is the 265 tier and Dimensions Crown needs a full grading pass.

Content: Base Level 250 and up, including the SS and SSS tier instances.

Hyunrok
Magical Ranged

Skills to main: Mystical Creature Mastery Lv 10, Hyunroks Breeze Lv 7, Hyunrok Cannon Lv 7, Hyunrok Spirit Power Lv 7, (MT) Colors of Hyunrok Lv 7, Commune with Hyunrok Lv 1, Ghostly Resonance - Mystic Crane Lv 1

Gear to refine and grade: Frontier Spirit Foxtail [2] is MATK 450 at 265 and reads Breeze and Spirit Power. Sacred Spirit Foxtail [2] is MATK 420 at the same tier and reads Cannon and Spirit Power, so the two split the line cleanly. Frontier Crown (Spirit Handler) [1] is the 265 crown for Spirit Power and Breeze and adds 10% magic damage to all seven elements from refine 7.

Damage cards: Glacier (Hyunrok Breeze), Glacier (Hyunrok Cannon), Glacier (Hyunrok Spirit Power), Spirit Handler Soul(Hyunrok Breeze), Spirit Handler Soul(Hyunrok Cannon), SH Soul (Hyunrok Spirit Power), Nadoyo Card and Spirit Handler Stone II (Lower II)

Stats and traits: SPL first, then INT for flat MATK and WIS for S.MATK. Both 265 foxtails already carry a large MATK base, so SPL is the stat that actually moves the ratio.

Enchants and shadow: the same Hyunrok Cannon Shadow Earring and Hyunrok Cannon Shadow Pendant pair carries over, alongside Leaf Spirit Shadow Armor and Leaf Spirit Shadow Shoes.

Combos: Leaf Spirit Shadow Armor + Leaf Spirit Shadow Shoes, Hyunrok Cannon Shadow Earring + Hyunrok Cannon Shadow Pendant

Consumables: Blue Potion, White Potion and Speed Potion

Rotation: (MT) Colors of Hyunrok to match the target's weakness, then Ghostly Resonance - Mystic Crane and Commune with Hyunrok. Open on the Sacred Spirit Foxtail with Hyunrok Cannon, swap to the Frontier Spirit Foxtail for Hyunroks Breeze on the clump, and finish with Hyunrok Spirit Power because both foxtails carry it. Frontier Crown also drops 10% magic damage on every element from refine 7 and 15% damage to all races from refine 9, so keep it at high refine even if the grade lags.

Budget: High. Two 265 foxtails and a 265 crown, plus a full enchant pass on each.

Content: Base Level 250 and up, including the SS and SSS tier instances.

Kisul
Party Support

Skills to main: Mystical Creature Mastery Lv 10, (MT) Kisul Water Spraying Lv 7, (MT) Kisul Rampage Lv 7, Marine Festival of Kisul Lv 5, Sandy Festival of Kisul Lv 5, Commune with Kisul Lv 1, (MT) Blessing of Mystical Creatures Lv 5, (MT) Temporary Communion Lv 5

Gear to refine and grade: Flush Safety Foxtail [2] is the 250 mixed stick at ATK 320 and MATK 370, which is the most flexible carrier this build can hold. Muqaddas Sharman [2] is the alternative when you want more weapon ATK for the Chul Ho filler. Dimensions Crown (Spirit Handler) [1] adds HP, SP, MATK rate and ATK rate per refine, which is exactly what a support profile wants.

Damage cards: Spirit Handler Stone II (Lower II) stays, because the mastery P.ATK and S.MATK it grants also raises the party via (MT) Temporary Communion and (MT) Blessing of Mystical Creatures. The rest of the card slots stay free.

Stats and traits: CRT first for (MT) Kisul Water Spraying, then VIT and INT for the HP and SP pool. At this tier the 150 AP cost on (MT) Temporary Communion is the real constraint, so SP economy matters more than raw output.

Enchants and shadow: Spirit Handler Stone II (Lower II) in the lower slot. Shadow slots stay free for the same reason as in Mid Game: no shadow item carries a Kisul skill.

Combos: Spirit Handler Stone II (Lower II) + Summoner Stone II (Upper), Summoner Stone II (Upper II) or Summoner Stone II (Lower)

Consumables: Blue Potion, White Potion and Speed Potion

Rotation: (MT) Temporary Communion is the group buff here: 3 x SkillLevel to P.ATK, S.MATK and H.PLUS plus 2 x SkillLevel RES pierce and 3 x SkillLevel MRES pierce, and it counts as every commune at once so you do not need the three separate passives. Layer the two festivals, keep (MT) Kisul Rampage ticking, then heal with (MT) Kisul Water Spraying. Reserve (MT) Blessing of Mystical Creatures for the carry, since it refills their AP to 200 and then locks them out of it for a minute.

Budget: Medium. Only the crown and the stone need real investment; the weapon is a comfort pick.

Content: Base Level 250 and up, including the SS and SSS tier instances.

General Damage Gear & Cards

The tables above list items that boost one specific skill. The pieces below raise damage in general, so they work with any build on that damage type and stack on top of the skill gear.

Physical

Mid Game

Base Level 200 to 249. The Chul Ho line reads ATK % and P.ATK, so these are the slots that stack on top of whichever foxtail you are holding.

Slot Recommended Main bonuses
Armor Blaze Mana Armor [1], Gaebolg Armor [1], Nebula Armor of Power [1] ATK, melee damage %, P.ATK
Garment Blaze Mana Manteau [1], Gaebolg Manteau [1], Azure Flame Mana Manteau [1] ATK, melee damage %, P.ATK
Shoes Blaze Mana Boots [1], Gaebolg Boots [1], Azure Flame Mana Boots [1] ATK, melee damage %, P.ATK
Accessory Blaze Mana Ring [1], Blaze Mana Brooch [1], Gaebolg Ring [1],  Isgard Ring [1] ATK, P.ATK, crit rate, ASPD
Head (Top) Furious Crown (Spirit Handler) [1], Sky Rune Crown (Spirit Handler) [1] ATK %, crit rate and crit damage %, Sonic Claw, Battering and Hogogong Strike skill damage
Shadow set Chulho Claw Shadow Earring, Chulho Claw Shadow Pendant, Hogogong Battering Shadow Armor, Hogogong Battering Shadow Shoes ATK, crit rate, skill damage per refine

End Game

Base Level 250 and up. Shadow gear has no level gate, so the Mid Game shadow sets carry over unchanged.

Slot Recommended Main bonuses
Armor Black Flame Armor of Power [1], Black Flame Suit of Critical [1] ATK, melee damage %, crit rate, P.ATK
Garment Encroaching Mantle of Destruction [1], Unstoppable Mantle of Destruction [1], Ceaseless Mantle of Breath [1] POW, CON, CRI, crit damage %, normal attack damage %, ATK
Shoes Dimensional Battle Greaves [1], Dimensional Executioner Boots [1], Fighter's Boots [1] POW, P.ATK, melee damage %, fixed cast reduction
Accessory Black Dragon Ring of Power [1], Black Dragon Ring of Critical [1], Yorscalp Ring [1] ATK, P.ATK, crit rate
Head (Top) Dimensions Crown (Spirit Handler) [1], Scarlet Stardust Crown [1] POW, CON, ATK, ATK %, crit damage %, Hogogong Strike skill damage

Damage Cards

Universal: these apply to every target, so they are the safe default when you do not know what you are fighting.

Card Effect on physical damage
(MvP) Reginleif Card ATK % (refine scaled where applicable)
(MvP) Chaos Baphomet Card ATK %, damage to Demon (refine scaled where applicable)
(MvP) Simulation Juncea Card P.ATK (refine scaled where applicable)
Archer Skeleton Card ranged damage % for the Sonic Claw line (refine scaled where applicable)
(MvP) Guide of Dead Card melee damage % for Howling, Hogogong and Battering (refine scaled where applicable)
(MvP) Yortus Arbiter Card crit damage % (refine scaled where applicable)
(MvP) Pyuriel Card crit damage % (refine scaled where applicable)

Target specific: swap these in once you know the race, size, element or class of what you are farming.

Card Effect on physical damage
(MvP) Despair God Morocc Card ATK %, damage to Demi-Human, Angel, Player (refine scaled where applicable)
Seawind Card ATK %, damage to Brute (refine scaled where applicable)
Cliolima Card ATK %, damage to Demon (refine scaled where applicable)
Rockstriker Card ATK %, damage to Undead (refine scaled where applicable)
Rebellion Lookie Card ranged damage %, damage to Formless, Demi-Human, Player (refine scaled where applicable)
Hanom Card P.ATK, damage to Dark (refine scaled where applicable)
(MvP) Encroached Tan Card ATK %, P.ATK, damage to Boss, Normal (refine scaled where applicable)

Magical

Mid Game

Base Level 200 to 249. The same slots roll MATK instead, which is what the Hyunrok line reads. (MT) Colors of Hyunrok decides which element you are actually doing, so keep the elemental options open until you know the target.

Slot Recommended Main bonuses
Armor Blaze Mana Robe [1], Gaebolg Robe [1], Nebula Robe of Spell [1] MATK, S.MATK, magic damage to all elements, Variable Cast Time
Garment Blaze Mana Muffler [1], Gaebolg Muffler [1], Azure Flame Mana Muffler [1] MATK, S.MATK, magic damage to all elements
Shoes Blaze Mana Shoes [1], Gaebolg Shoes [1], Moan of Corruption [1] MATK, SPL, magic damage to all elements, Fixed Cast Time
Accessory Blaze Mana Earring [1], Blaze Mana Necklace [1], Razrygz Pendant [1] MATK %, S.MATK, magic damage to every element
Head (Top) Radiant Rune Circlet (Spirit Handler) [1] MATK %, Hyunroks Breeze and Hyunrok Spirit Power skill damage, magic damage to every element at high refine
Shadow set Hyunrok Cannon Shadow Earring, Hyunrok Cannon Shadow Pendant, Leaf Spirit Shadow Armor, Leaf Spirit Shadow Shoes MATK, skill damage per refine

End Game

Base Level 250 and up. Shadow gear has no level gate, so the Mid Game shadow sets carry over unchanged.

Slot Recommended Main bonuses
Armor Black Flame Robe of Magic [1], Black Flame Robe of Wisdom [1] MATK, S.MATK, magic damage to three elements each, Variable Cast Time
Garment Circulating Mantle of Prayer [1], Ceaseless Mantle of Prayer [1], Flourishing Mantle of Repose [1], Great Scholar's Muffler [1] MATK, S.MATK, SPL, magic damage to all elements
Shoes Shoes of Magician [1], Shoes of Scholar [1], Dimensional Spell Shoes [1], Dimensional Magic Shoes [1] MATK, S.MATK, SPL, magic damage to all elements, Variable and Fixed Cast Time
Accessory Black Dragon Ring of Magic [1], Black Dragon Ring of Wisdom [1], Yorscalp Earring [1] MATK %, S.MATK, magic damage to all elements, Variable Cast Time
Head (Top) Frontier Crown (Spirit Handler) [1], Violet Stardust Crown [1] SPL, MATK, MATK %, S.MATK, magic damage to every element, Hyunroks Breeze and Hyunrok Spirit Power skill damage

Damage Cards

Universal: these apply to every target, so they are the safe default when you do not know what you are fighting.

Card Effect on magic damage
(MvP) Realized Amdarais Card MATK %, damage to all classes (refine scaled where applicable)
(MvP) Timeholder Card MATK % (refine scaled where applicable)
(MvP) Amdarais Card MATK %, damage to all classes (refine scaled where applicable)
(MvP) Simulation Juncea Card S.MATK (refine scaled where applicable)

Target specific: (MT) Colors of Hyunrok lets you pick the element, so these are worth carrying as a set rather than committing to one.

Card Effect on magic damage
(MvP) Abysmal Witch Card Fire and Dark magic damage +100%
(MvP) Aquila Card Poison and Undead magic damage +100%
(MvP) Awaken Ktullanux Card Water magic damage % (refine scaled)
(MvP) Contaminated Spider Queen Card Earth and Water magic damage +100%
(MvP) Gioia Card Wind and Ghost magic damage +100%
(MvP) Himmelmez's Phantom Card Neutral and Holy magic damage +100%
(MvP) Death Witch Card MATK %, magic damage to Demon and Formless
(MvP) The One Card MATK %, magic damage to Undead and Dragon
(MvP) Fallen Bishop Card MATK %, magic damage to Angel, Demi-Human, Player

Related NPC

Cat Paw Shrimp Merchant

Cat Paw Shrimp Merchant

Location: major towns

Carrot, Shrimp, Catnip Fruit

Wallpaper

Spirit Handler
Spirit Handler