Nebula Armor Enchants

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Target Item Slot Order Reset Process
Nebula Armor of Power [1]

Nebula Armor of Stamina [1]

Nebula Suit of Concentration [1]

Nebula Suit of Creative [1]

Nebula Robe of Spell [1]

Nebula Robe of Wisdom [1]

4th -> 3rd -> 2nd

80% Success Rate

Costs: 10x Infinity Core Piece

300k zeny

4th Slot Normal Enchantment

Fee: 50k zeny + 5x Infinity Core Piece

Item Name Ratio Description Item Name Ratio Description
STR+3 15000 STR +3 INT+3 15000 INT +3
AGI+3 15000 AGI +3 VIT+3 15000 VIT +3
DEX+2 15000 DEX +2 - - -
STR+4 4500 STR +4 INT+4 4500 INT +4
AGI+4 4500 AGI +4 VIT+4 4500 VIT +4
DEX+3 4500 DEX +3 - - -
STR+5
500 STR +5 INT+5 500 INT +5
AGI+5 500 AGI +5 VIT+5 500 VIT +5
DEX+4 500 DEX +4 - - -

4th Slot Perfect Enchantment

Fee: 500k zeny + 600x Infinity Core Piece

Item Name Description Item Name Description
STR+5 - INT+5 -
AGI+5 - VIT+5 -
DEX+4 - - -
4th Slot Upgrade Enchantment
Base Upgraded Fee Description
STR+3 STR+4 400k zeny + 100x Infinity Core Piece -
STR+4 STR+5 600k zeny + 400x Infinity Core Piece -
INT+3 INT+4 400k zeny + 100x Infinity Core Piece -
INT+4 INT+5 600k zeny + 400x Infinity Core Piece -
AGI+3 AGI+4 400k zeny + 100x Infinity Core Piece -
AGI+4 AGI+5 600k zeny + 400x Infinity Core Piece -
VIT+3 VIT+4 400k zeny + 100x Infinity Core Piece -
VIT+4 VIT+5 600k zeny + 400x Infinity Core Piece -
DEX+2 DEX+3 400k zeny + 100x Infinity Core Piece -
DEX+3 DEX+4 600k zeny + 400x Infinity Core Piece -

3rd Slot Normal Enchantment

Fee: 100k zeny + 5x Infinity Core

Item Name Ratio Description
Nebula of Fighting Spirit Lv1 14000
  • Atk + 10

  • If refine rate is 9 or higher, additional Atk + 10.

  • If refine rate is 11 or higher, additional Atk + 15.

Nebula of Expert Archer Lv1 14000
  • Increases long ranged physical damage by 3%.

  • If refine rate is 9 or higher, increases long ranged physical damage by additional 3%.

  • If refine rate is 11 or higher, increases long ranged physical damage by additional 4%.

Nebula of Sharp Lv1 14000
  • Increases critical damage by 5%.

  • If refine rate is 9 or higher, increases critical damage by additional 5%.

  • If refine rate is 11 or higher, increases critical damage by additional 7%.

Nebula of Spell Lv1 14000
  • Matk + 10

  • If refine rate is 9 or higher, additional Matk + 10.

  • If refine rate is 11 or higher, additional Matk + 15.

Nebula of Healing Lv1 14000
  • Increases heal effectiveness by 5%, MaxSP + 3%.

  • If refine rate is 9 or higher, increases heal effectiveness by additional 3%, additional MaxSP + 2%.

  • If refine rate is 11 or higher, increases heal effectiveness by additional 5%, additional MaxSP + 3%.

Nebula of Health Lv1 14000
  • MaxHP + 3%, Def + 25.

  • If refine rate is 9 or higher, additional MaxHP + 3%, additional Def + 15.

  • If refine rate is 11 or higher, additional MaxHP + 5%, additional Def + 25.

Nebula of Fighting Spirit Lv2 2400
  • Atk + 15

  • If refine rate is 9 or higher, additional Atk + 15.

  • If refine rate is 11 or higher, additional Atk + 30.

Nebula of Expert Archer Lv2 2400
  • Increases long ranged physical damage by 5%.

  • If refine rate is 9 or higher, increases long ranged physical damage by additional 5%.

  • If refine rate is 11 or higher, increases long ranged physical damage by additional 7%.

Nebula of Sharp Lv2 2400
  • Increases critical damage by 7%.
  • If refine rate is 9 or higher, increases critical damage by additional 7%.
  • If refine rate is 11 or higher, increases critical damage by additional 12%.
Nebula of Spell Lv2 2400
  • Matk + 15

  • If refine rate is 9 or higher, additional Matk + 15.

  • If refine rate is 11 or higher, additional Matk + 30.

Nebula of Healing Lv2 2400
  • Increases heal effectiveness by 7%, MaxSP + 5%.
  • If refine rate is 9 or higher, increases heal effectiveness by additional 5%, additional MaxSP + 3%.
  • If refine rate is 11 or higher, increases heal effectiveness by additional 7%, additional MaxSP + 5%.
Nebula of Health Lv2 2400
  • MaxHP + 5%, Def + 30.

  • If refine rate is 9 or higher, additional MaxHP + 4%, additional Def + 20.

  • If refine rate is 11 or higher, additional MaxHP + 6%, additional Def + 30.

Nebula of Fighting Spirit Lv3 300
  • Atk + 20

  • If refine rate is 9 or higher, additional Atk + 20.

  • If refine rate is 11 or higher, additional Atk + 40.

Nebula of Expert Archer Lv3 300
  • Increases long ranged physical damage by 7%.

  • If refine rate is 9 or higher, increases long ranged physical damage by additional 7%.

  • If refine rate is 11 or higher, increases long ranged physical damage by additional 15%.

Nebula of Sharp Lv3 200
  • Increases critical damage by 10%.

  • If refine rate is 9 or higher, increases critical damage by additional 10%.

  • If refine rate is 11 or higher, increases critical damage by additional 15%.

Nebula of Spell Lv3 200
  • Matk + 20

  • If refine rate is 9 or higher, additional Matk + 20.

  • If refine rate is 11 or higher, additional Matk + 40.

Nebula of Healing Lv3 300
  • Increases heal effectiveness by 10%, MaxSP + 5%.

  • If refine rate is 9 or higher, increases heal effectiveness by additional 7%, additional MaxSP + 4%.

  • If refine rate is 11 or higher, increases heal effectiveness by additional 10%, additional MaxSP + 7%.

Nebula of Health Lv3
300
  • MaxHP + 7%, Def + 45.

  • If refine rate is 9 or higher, additional MaxHP + 5%, additional Def + 30.

  • If refine rate is 11 or higher, additional MaxHP + 8%, additional Def + 45.

3rd Slot Perfect Enchantment

Fee: 4m zeny + 90x Infinity Core

Item Name Description Item Name Description
Nebula of Fighting Spirit Lv3 - Nebula of Expert Archer Lv3 -
Nebula of Sharp Lv3 - Nebula of Spell Lv3 -
Nebula of Healing Lv3 - Nebula of Health Lv3 -
3rd Slot Upgrade Enchantment
Base Upgraded Fee Description
Nebula of Fighting Spirit Lv1 Nebula of Fighting Spirit Lv2 2m zeny + 20x Infinity Core -
Nebula of Fighting Spirit Lv2 Nebula of Fighting Spirit Lv3 3m zeny + 60x Infinity Core -
Nebula of Expert Archer Lv1 Nebula of Expert Archer Lv2 2m zeny + 20x Infinity Core -
Nebula of Expert Archer Lv2 Nebula of Expert Archer Lv3 3m zeny + 60x Infinity Core -
Nebula of Sharp Lv1 Nebula of Sharp Lv2 2m zeny + 20x Infinity Core -
Nebula of Sharp Lv2 Nebula of Sharp Lv3 3m zeny + 60x Infinity Core -
Nebula of Spell Lv1 Nebula of Spell Lv2 2m zeny + 20x Infinity Core -
Nebula of Spell Lv2 Nebula of Spell Lv3 3m zeny + 60x Infinity Core -
Nebula of Healing Lv1 Nebula of Healing Lv2 2m zeny + 20x Infinity Core -
Nebula of Healing Lv2 Nebula of Healing Lv3 3m zeny + 60x Infinity Core -
Nebula of Health Lv1 Nebula of Health Lv2 2m zeny + 20x Infinity Core -
Nebula of Health Lv2 Nebula of Health Lv3 3m zeny + 60x Infinity Core -

2nd Slot Normal Enchantment

Fee: 200k zeny + 5x Infinity Core

Item Name Ratio Description
Star Cluster of Power Lv1 42000
  • Atk + 5 and increases melee physical damage by 1% per 15 base POW of the user.
  • If the enchanted armor is grade D, P.Atk + 1 and increases melee physical damage by additional 1% per 15 base POW.
  • If the enchanted armor is grade C, additional P.Atk + 1 and increases melee physical damage by additional 1% per 15 base POW.
  • If the enchanted armor is grade B, additional P.Atk + 1 and increases melee physical damage by additional 1% per 15 base POW.
  • If the enchanted armor is grade A, additional P.Atk + 1 and increases melee physical damage by additional 1% per 15 base POW.
Star Cluster of Stamina Lv1 7700
  • MaxHP + 1% and Res + 1 per 15 base STA of the user.
  • If the enchanted armor is grade D, additional MaxHP + 1% and Res + 1 per 15 base STA.
  • If the enchanted armor is grade C, additional MaxHP + 1% and additional Res + 1 per 15 base STA.
  • If the enchanted armor is grade B, additional MaxHP + 1% and additional Res + 1 per 15 base STA.
  • If the enchanted armor is grade A, additional MaxHP + 1% and additional Res + 2 per 15 base STA.
Star Cluster of Concentration Lv1 7700
  • Increases long ranged physical damage by 1% and Atk + 5 per 15 base CON of the user.
  • If the enchanted armor is grade D, increases long ranged physical damage by additional 1% and P.Atk + 1 per 15 base CON.
  • If the enchanted armor is grade C, increases long ranged physical damage by additional 1% and additional P.Atk + 1 per 15 base CON.
  • If the enchanted armor is grade B, increases long ranged physical damage by additional 1% and additional P.Atk + 1 per 15 base CON.
  • If the enchanted armor is grade A, increases long ranged physical damage by additional 1% and additional P.Atk + 2 per 15 base CON.
Star Cluster of Creative Lv1 7600
  • Increases critical damage by 1% and Atk + 5 per 15 base CRT of the user.
    If the enchanted armor is grade D, increases critical damage by additional 1% and P.Atk + 1 per 15 base CRT.
  • If the enchanted armor is grade C, increases critical damage by additional 1% and additional P.Atk + 1 per 15 base CRT.
  • If the enchanted armor is grade B, increases critical damage by additional 1% and additional P.Atk + 1 per 15 base CRT.
  • If the enchanted armor is grade A, increases critical damage by additional 1% and additional P.Atk + 1 per 15 base CRT.
Star Cluster of Spell Lv1 7700
  • Increases all property magical damage by 1% and Matk + 5 per 15 base SPL of the user.
  • If the enchanted armor is grade D, increases all property magical damage by additional 1% and S.Matk + 1 per 15 base SPL.
  • If the enchanted armor is grade C, increases all property magical damage by additional 1% and additional S.Matk + 1 per 15 base SPL.
  • If the enchanted armor is grade B, increases all property magical damage by additional 1% and additional S.Matk + 1 per 15 base SPL.
  • If the enchanted armor is grade A, increases all property magical damage by additional 1% and additional S.Matk + 1 per 15 base SPL.
Star Cluster of Wisdom Lv1 7700
  • MaxSP + 1% and increases heal effectiveness by 1% per 15 base WIS of the user.
  • If the enchanted armor is grade D, additional MaxSP + 1% and increases heal effectiveness by additional 1% per 15 base WIS.
  • If the enchanted armor is grade C, additional MaxSP + 1%, increases heal effectiveness by additional 2% and increases SP recovery rate by 1% per 15 base WIS.
  • If the enchanted armor is grade B, additional MaxSP + 1%, increases heal effectiveness by additional 2% and increases SP recovery rate by additional 2% per 15 base WIS.
  • If the enchanted armor is grade A, additional MaxSP + 1% and H.Plus + 1 per 15 base WIS.
Star Cluster of Power Lv2 7200
  • Atk + 7 and increases melee physical damage by 1% per 15 base POW of the user.
  • If the enchanted armor is grade D, P.Atk + 1 and increases melee physical damage by additional 1% per 15 base POW.
  • If the enchanted armor is grade C, additional P.Atk + 1 and increases melee physical damage by additional 1% per 15 base POW.
  • If the enchanted armor is grade B, additional P.Atk + 2 and increases melee physical damage by additional 1% per 15 base POW.
  • If the enchanted armor is grade A, additional P.Atk + 2 and increases melee physical damage by additional 2% per 15 base POW.
Star Cluster of Stamina Lv2 2000
  • MaxHP + 2% and Res + 2 per 15 base STA of the user.
  • If the enchanted armor is grade D, additional MaxHP + 1% and Res + 1 per 15 base STA.
  • If the enchanted armor is grade C, additional MaxHP + 1% and additional Res + 1 per 15 base STA.
  • If the enchanted armor is grade B, additional MaxHP + 2% and additional Res + 1 per 15 base STA.
  • If the enchanted armor is grade A, additional MaxHP + 2% and additional Res + 2 per 15 base STA.
Star Cluster of Concentration Lv2 2000
  • Increases long ranged physical damage by 2% and Atk + 7 per 15 base CON of the user.
  • If the enchanted armor is grade D, increases long ranged physical damage by additional 1% and P.Atk + 1 per 15 base CON.
  • If the enchanted armor is grade C, increases long ranged physical damage by additional 1% and additional P.Atk + 1 per 15 base CON.
  • If the enchanted armor is grade B, increases long ranged physical damage by additional 1% and additional P.Atk + 2 per 15 base CON.
  • If the enchanted armor is grade A, increases long ranged physical damage by additional 2% and additional P.Atk + 2 per 15 base CON.
Star Cluster of Creative Lv2 2000
  • Increases critical damage by 2% and Atk + 7 per 15 base CRT of the user.
  • If the enchanted armor is grade D, increases critical damage by additional 1% and P.Atk + 1 per 15 base CRT.
  • If the enchanted armor is grade C, increases critical damage by additional 1% and additional P.Atk + 1 per 15 base CRT.
  • If the enchanted armor is grade B, increases critical damage by additional 1% and additional P.Atk + 2 per 15 base CRT.
  • If the enchanted armor is grade A, increases critical damage by additional 2% and additional P.Atk + 2 per 15 base CRT.
Star Cluster of Spell Lv2 2000
  • Increases all property magical damage by 2% and Matk + 7 per 15 base SPL of the user.
  • If the enchanted armor is grade D, increases all property magical damage by additional 1% and S.Matk + 1 per 15 base SPL.
  • If the enchanted armor is grade C, increases all property magical damage by additional 1% and additional S.Matk + 1 per 15 base SPL.
  • If the enchanted armor is grade B, increases all property magical damage by additional 2% and additional S.Matk + 1 per 15 base SPL.
  • If the enchanted armor is grade A, increases all property magical damage by additional 2% and additional S.Matk + 2 per 15 base SPL.
Star Cluster of Wisdom Lv2 2000
  • MaxSP + 1% and increases heal effectiveness by 3% per 15 base WIS of the user.
  • If the enchanted armor is grade D, additional MaxSP + 1% and increases heal effectiveness by additional 2% per 15 base WIS.
  • If the enchanted armor is grade C, additional MaxSP + 1%, increases heal effectiveness by additional 2% and increases SP recovery rate by 1% per 15 base WIS.
  • If the enchanted armor is grade B, additional MaxSP + 1%, H.Plus + 1 and increases SP recovery rate by additional 2% per 15 base WIS.
  • If the enchanted armor is grade A, additional MaxSP + 2% and additional H.Plus + 2 per 15 base WIS.
Star Cluster of Power Lv3 900
  • Atk + 15 and increases melee physical damage by 2% per 15 base POW of the user.
  • If the enchanted armor is grade D, P.Atk + 1 and increases melee physical damage by additional 1% per 15 base POW.
  • If the enchanted armor is grade C, additional P.Atk + 2 and increases melee physical damage by additional 1% per 15 base POW.
  • If the enchanted armor is grade B, additional P.Atk + 2 and increases melee physical damage by additional 2% per 15 base POW.
  • If the enchanted armor is grade A, additional P.Atk + 3 and increases melee physical damage by additional 3% per 15 base POW.
Star Cluster of Stamina Lv3 300
  • MaxHP + 3% and Res + 4 per 15 base STA of the user.
  • If the enchanted armor is grade D, additional MaxHP + 1% and Res + 1 per 15 base STA.
  • If the enchanted armor is grade C, additional MaxHP + 2% and additional Res + 2 per 15 base STA.
  • If the enchanted armor is grade B, additional MaxHP + 2% and additional Res + 2 per 15 base STA.
  • If the enchanted armor is grade A, additional MaxHP + 3% and additional Res + 3 per 15 base STA.
Star Cluster of Concentration Lv3 300
  • Increases long ranged physical damage by 2% and Atk + 15 per 15 base CON of the user.
  • If the enchanted armor is grade D, increases long ranged physical damage by additional 1% and P.Atk + 1 per 15 base CON.
  • If the enchanted armor is grade C, increases long ranged physical damage by additional 2% and additional P.Atk + 2 per 15 base CON.
  • If the enchanted armor is grade B, increases long ranged physical damage by additional 2% and additional P.Atk + 2 per 15 base CON.
  • If the enchanted armor is grade A, increases long ranged physical damage by additional 3% and additional P.Atk + 3 per 15 base CON.
Star Cluster of Creative Lv3 300
  • Increases critical damage by 3% and Atk + 15 per 15 base CRT of the user.
  • If the enchanted armor is grade D, increases critical damage by additional 1% and P.Atk + 1 per 15 base CRT.
  • If the enchanted armor is grade C, increases critical damage by additional 1% and additional P.Atk + 1 per 15 base CRT.
  • If the enchanted armor is grade B, increases critical damage by additional 2% and additional P.Atk + 3 per 15 base CRT.
  • If the enchanted armor is grade A, increases critical damage by additional 3% and additional P.Atk + 3 per 15 base CRT.
Star Cluster of Spell Lv3 300
  • Increases all property magical damage by 3% and Matk + 15 per 15 base SPL of the user.
  • If the enchanted armor is grade D, increases all property magical damage by additional 1% and S.Matk + 1 per 15 base SPL.
  • If the enchanted armor is grade C, increases all property magical damage by additional 1% and additional S.Matk + 1 per 15 base SPL.
  • If the enchanted armor is grade B, increases all property magical damage by additional 2% and additional S.Matk + 2 per 15 base SPL.
  • If the enchanted armor is grade A, increases all property magical damage by additional 3% and additional S.Matk + 2 per 15 base SPL.
Star Cluster of Wisdom Lv3 300
  • MaxSP + 2% and increases heal effectiveness by 5% per 15 base WIS of the user.
  • If the enchanted armor is grade D, additional MaxSP + 1% and increases heal effectiveness by additional 2% per 15 base WIS.
  • If the enchanted armor is grade C, additional MaxSP + 1%, increases heal effectiveness by additional 2% and increases SP recovery rate by 2% per 15 base WIS.
  • If the enchanted armor is grade B, additional MaxSP + 2%, H.Plus + 2 and increases SP recovery rate by additional 3% per 15 base WIS.
  • If the enchanted armor is grade A, additional MaxSP + 2% and additional H.Plus + 2 per 15 base WIS.

2nd Slot Perfect Enchantment

Fee: 8m zeny + 250x Infinity Core

Item Name Description Item Name Description
Star Cluster of Power Lv3 - Star Cluster of Stamina Lv3 -
Star Cluster of Concentration Lv3 - Star Cluster of Creative Lv3 -
Star Cluster of Spell Lv3 - Star Cluster of Wisdom Lv3 -

2nd Slot Upgrade Enchantment

Base Upgraded Fee Description
Star Cluster of Power Lv1 Star Cluster of Power Lv2 4m zeny + 50x Infinity Core -
Star Cluster of Power Lv2 Star Cluster of Power Lv3 6m zeny + 150x Infinity Core -
Star Cluster of Stamina Lv1 Star Cluster of Stamina Lv2 4m zeny + 50x Infinity Core -
Star Cluster of Stamina Lv2 Star Cluster of Stamina Lv3 6m zeny + 150x Infinity Core -
Star Cluster of Concentration Lv1 Star Cluster of Concentration Lv2 4m zeny + 50x Infinity Core -
Star Cluster of Concentration Lv2 Star Cluster of Concentration Lv3 6m zeny + 150x Infinity Core -
Star Cluster of Creative Lv1 Star Cluster of Creative Lv2 4m zeny + 50x Infinity Core -
Star Cluster of Creative Lv2 Star Cluster of Creative Lv3 6m zeny + 150x Infinity Core -
Star Cluster of Spell Lv1 Star Cluster of Spell Lv2 4m zeny + 50x Infinity Core -
Star Cluster of Spell Lv2 Star Cluster of Spell Lv3 6m zeny + 150x Infinity Core -
Star Cluster of Wisdom Lv1 Star Cluster of Wisdom Lv2 4m zeny + 50x Infinity Core -
Star Cluster of Wisdom Lv2 Star Cluster of Wisdom Lv3 6m zeny + 150x Infinity Core