Geffen Night Arena

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Summery

Geffen Night Arena
  • Geffen Night Arena
  • Entrance, inside Dimensional Library
  • Geffen Magic Tournament completed to enter
  • Level 270+ to enter
  • Party Instance
  • Resets at 04:00
  • 60 minutes instance time

An illegal fight club held at night in a copied Geffen arena. The party fights ten rounds, one opponent each, and can stop after any win to collect the coins banked so far. Only the tenth round is fixed: Midnight Fenrir.

From the second round on every fight has a 3 minute limit. A timeout hands the whole pot to the opponent, while a dead or missing party member freezes the current opponent behind full immunity until the party is whole again.

Hunting Quest

Objective Reward
Defeat 10 Midnight Fenrirs inside Geffen Night Arena.

The tenth round is the only Fenrir, so the quest takes 10 full clears.

Only 1 character can do it per account on a 7 days Cool Down.

Unlock a new slot for another character for 500m zeny.

490 Chrono Coin SSS

10 Echo Scripture SSS

15 Netherglass

Guide

Step Image Details
1

Geffen Night Arena
Mafia Guy

  • Click Geffen Night Arena at (53,144) inside the Dimensional Library. Level 270+ is required and the Geffen Magic Tournament has to be finished, including the talk with Emmitt White afterwards.
  • On a first visit Mafia Guy at (52,142) uncloaks and offers the invitation. The dialogue sets the quest First time in Geffen Night Arena.
  • The leader picks Create instance Geffen Night Arena, then every member picks Enter Geffen Night Arena. Entering sets Standby - No Matches.
  • The cool down is 4 hours and resets at 04:00. One Voidbreaker Key clears it early. No key item is needed to create the instance.
2 Mafia Host
  • The party lands at (89,48). The leader talks to Mafia Host at (111,62); nobody else can register the party.
  • He counts the members standing on the map at that moment and stores the number. A one-person party gives the opponents shield base 1, two or more give base 2.
  • Pick Start right away.. The Host hides, the 26 trap tiles around the rim arm, and the first opponent is introduced with its HP hidden.
  • Round 1 has no timer. The 3 minute clock only starts from round 2, and it is announced at 2:00, 1:00, 0:30, 0:20 and 0:10.
3 Midnight Arhi
  • Rounds 1 to 9 roll nine different fighters from the 16 Midnight regulars when the instance is created. The order is fixed for the run.
  • Their HP is overwritten per round: 50,000,000, 60,000,000, 70,000,000, 80,000,000, 90,000,000, 100,000,000, 200,000,000, 400,000,000 and 600,000,000.
  • All nine take only 5% of incoming damage and carry Relieve On at the round's shield level, 10% less damage per level. A party starts at 30% on round 1, 40% on round 2 and 50% from round 3. Solo starts at 20% and reaches 50% on round 4.
  • The trap ring deals half of max HP with Heaven's Drive and floors the victim at 1 HP. It is only live while a round is running.
  • When the opponent dies the Host reappears. Pick Check opponent profile, Claim accumulated rewards or Challenge next round.
4 Midnight Fenrir
  • Round 10 is always Midnight Fenrir, spawned at (111,48) like every other opponent.
  • 1,200,000,000 HP and he takes 10% of incoming damage, so the bar behaves like 12 billion before his shield. Ghost 2, 380 defense and 640 magic defense, 250 resistance and 650 magic resistance, 45,410 attack.
  • He opens with Strip Shadow, Soul Vulcan Strike, Pinpoint Attack, Cross Rain and Deadly Curse. Millennium Shield comes in under 30%, Psychic Wave and Wide Soul Drain under 50%, Oleum Sanctum while chasing and Power Up under 10%.
  • He comes alone. His 3 minutes run on the same clock as the other rounds.
Tips

Midnight Fenrir

  • A dead member turns the current opponent immune to every damage type until that character is alive again. The arena repeats the warning every second.
  • Anyone stepping out of the map also makes the boss damage-immune until the headcount matches the registered number again. Register only the members who will stay.
  • Claiming pays 1 Chrono Coin SSS per cleared round. Round 10 pays 50 instead. A timeout pays nothing and hands the pot to the opponent.
  • The real bar in a party is about 1.4 billion on round 1, 2.8 billion from round 3 and 24 billion on rounds 9 and 10, once 5% damage taken and the 50% shield are applied together.
Exit White Spear
Emmitt White
  • White Spear at (106,62) appears once the run ends, either by claiming or by clearing round 10. She pays the banked Chrono Coin SSS for the round you stopped at, 1 to 9, or 50 for ten, then warps to (54,141) in the Dimensional Library.
  • Monday, Saturday and Sunday add an extra reward only on a round 10 finish: 3 plus one per party member Chrono Coin SSS, 2 Infinity Core per party member and 15 to 30 Faint Magical Rune Stone. Every earlier round gets none.
  • First clear: Emmitt White at (108,62) gives 15 Echo Scripture SSS and unlocks the Geffen Night Arena achievement.
  • A timeout skips White Spear entirely. Mafia Host sends the party back to the Dimensional Library with no coins.

Monster

Name HP Def/Mdef/Res/Mres Rare Drops
Midnight Arhi 50000000 to 600000000 259/520/200/400 Infinity Core
Midnight Arhi Card
Midnight Dio Anemos 50000000 to 600000000 252/588/200/400 Infinity Core
Midnight Dio Anemos Card
Midnight Shoplifter 50000000 to 600000000 236/593/200/400 Infinity Core
Midnight Shoplifter Card
Midnight Bully 50000000 to 600000000 267/593/200/400 Infinity Core
Midnight Bully Card
Midnight Gangster 50000000 to 600000000 236/593/200/400 Infinity Core
Midnight Gangster Card
Midnight Faymont 50000000 to 600000000 321/514/200/400 Infinity Core
Midnight Faymont Card
Midnight Ordre 50000000 to 600000000 321/507/200/400 Infinity Core
Midnight Ordre Card
Midnight Blut Hase 50000000 to 600000000 247/566/200/400 Infinity Core
Midnight Blut Hase Card
Midnight Kuro Akuma 50000000 to 600000000 320/578/200/400 Infinity Core
Midnight Kuro Akuma Card
Midnight Ifodes 50000000 to 600000000 360/520/200/400 Infinity Core
Midnight Ifodes Card
Midnight Licheniyes 50000000 to 600000000 257/540/200/400 Infinity Core
Midnight Licheniyes Card
Midnight Odoric 50000000 to 600000000 362/565/200/400 Infinity Core
Midnight Odoric Card
Midnight Ju 50000000 to 600000000 365/570/200/400 Infinity Core
Midnight Ju Card
Midnight Dwigh 50000000 to 600000000 265/575/200/400 Infinity Core
Midnight Dwigh Card
Midnight Fay Kanavian 50000000 to 600000000 365/575/200/400 Infinity Core
Midnight Fay Kanavian Card
Midnight Alphonse 50000000 to 600000000 420/600/200/400 Infinity Core
Midnight Fenrir 1200000000 380/640/250/650 Rift Engine SSS
Voidbreaker Key
Mystical Card Album
MvP Footprint D
Outer Galaxy Crystal
(MvP) Fenrir Card