Geffen Night Arena

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Summary

Geffen Night Arena
  • Geffen Night Arena
  • Dimensional Library (56/120)
  • Level 270+ to enter
  • Party Instance
  • 1 day cool down
  • 60 minutes instance time
When the sun sets over Geffen, the true test of strength begins. The Geffen Night Arena is a secret tournament held in the dead of night, where only the most formidable warriors dare to compete. Stronger, more ruthless challengers emerge under the moonlit sky, pushing combatants to their limits.
Those who survive this brutal gauntlet earn greater rewards, but only a few have ever claimed victory.
Do you have the skill and resilience to conquer the Geffen Night Arena and etch your name among legends?

Hunting Quest

Objective Reward
Hunt 50 Monsters inside the instance.

Only 1 character can do it per account on a 7 days Cool Down.

200 Chrono Coin SSS

15 Echo Scripture SSS

5 Netherglass

Guide

Step Image Details
1

  • Mafia Host, the NPC that arranges the whole fight.
  • Talk to it to start your first round.
  • Compared to Geffen Magic Tournament, the rules are set different in the Night Arena.
Warning Monster Immunity Security Check
  • When a party member leaves/joins mid game: The moment you start the challenge at Mafia Host, it records total party members, so if new member joins or leaves after you start it, the monsters will become immune, this immunity lasts until all party members return to the map (count matches again).
  • When a party member is dead 
2
  • There are total 10 rounds of fights.
  • Every round, you have only 3 minutes to defeat the opponent.
  • Every opponent is random, except the 10th round which is Midnight Fenrir.
3
  • Winning a round, you can choose to exit and claim the prize: Chrono Coin SSS x Round.
    • Round 1 = 1 Coin in total, Round 2 = 2 Coins in total and so on.
  • If you lose a round, you receive nothing.
  • Every round the monster HP gets more and they gets 10% more damage reduction for each round up to 50%.
  • Round 1: 50000000 HP, Round 2: 60000000 HP, Round 3: 70000000  HP, Round 4: 80000000  HP, Round 5: 90000000 HP,
  • Round 6: 100000000 HP, Round 7: 200000000 HP, Round 8: 400000000 HP, Round 9: 600000000 HP and Round 10: 1200000000 HP.
4
  • If any party member dies, a penalty is imposed where the enemy will take no damage until all party members are resurrected.
  • This also applies if a party member is not inside the instance together, so make sure they are.
5

Exit
  • Talk to Emmitt White if its first time, you will receive 15 Echo Scripture SSS.
  • Then exit by talking to Mafia Host.

Monsters

Name HP Def/Mdef/Res/Mres Rare Drops
Midnight Arhi 10000000 259/520/250/400 Infinity Core Midnight Arhi Card
Midnight Dio Anemos 10000000 252/588/250/400 Infinity Core Midnight Dio Anemos Card
Midnight Shoplifter 10000000 236/593/250/400 Infinity Core Midnight Shoplifter Card
Midnight Bully 10000000 267/593/250/400 Infinity Core Midnight Gangster Card
Midnight Gangster 10000000 236/593/250/400 Infinity Core Midnight Bully Card
Midnight Faymont 10000000 321/514/250/400 Infinity Core Midnight Faymont Card
Midnight Ordre 10000000 321/507/250/400 Infinity Core Midnight Ordre Card
Midnight Blut Hase 10000000 247/566/250/400 Infinity Core Midnight Blut Hase Card
Midnight Kuro Akuma 10000000 320/578/250/400 Infinity Core Midnight Kuro Akuma Card
Midnight Ifodes 10000000 360/520/250/400 Infinity Core Midnight Ifodes Card
Midnight Licheniyes 10000000 257/540/250/400 Infinity Core Midnight Odoric Card
Midnight Odoric 10000000 362/565/250/400 Infinity Core Midnight Licheniyes Card
Midnight Ju 10000000 365/570/250/400 Infinity Core Midnight Ju Card
Midnight Dwigh 10000000 265/575/250/400 Infinity Core [1] Midnight Dwigh Card
Fay Kanavian 10000000 365/575/250/400 Infinity Core Midnight Fay Kanavian Card
Midnight Alphonse 10000000 420/600/250/400 Infinity Core
Midnight Fenrir 100000000 380/640/400/600 Rift Engine SSS Mystical Card Album Voidbreaker Key MvP Footprint D Fenrir Card