4th Job Mechanics
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Revision as of 04:35, 28 March 2023 by WikiBot (talk | contribs) (Created page with "{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 86px;" |- style="height: 86px;" | style="width: 100%; text-align: center; height: 86px;" | Two new mechanics are introduced when you change your job to 4th Job. <span style="color: rgb(230, 126, 35);" >AP</span> = Activity Point and <span style="color: rgb(230, 126, 35);" >Trait Status</span>, a brand new status window with new stats. |} == Activity Point (AP) == {| class="wikitable" style="...")
Two new mechanics are introduced when you change your job to 4th Job. AP = Activity Point and Trait Status, a brand new status window with new stats. |
Activity Point (AP)
AP is point bar that is required to use certain 4th Job skills.
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Trait Status
Player can gain Trait Status points when they reach level 200+ There are six primary stats: POW, STA, WIS, SPL, CON and CRT. And the follow sub-stats granted by each primary: P.ATK, S.MATK, RES, MRES, H.PLUS, and C.RATE.
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Power (POW) | Stamina (STA) | Wisdom (WIS) |
Trait that increases status physical attack and Power Attack (P.ATK)
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Trait that increases physical resistance (RES)
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Trait that increases magic resistance (MRES)
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Spell (SPL)
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Concentration (CON)
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Creative (CRT)
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Trait that increases status magic attack and Spell Magic Attack (S.MATK)
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Trait that increases accuracy (HIT), evasion (FLEE), Power Attack (P.ATK) and Spell Magic Attack (S.MATK)
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Trait that increases Heal Plus (H.PLUS) and Critical Rate (C.RATE)
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