| Item Name
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Description
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Blaze Mana (Berserker)
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ATK + 5%, ATK + 50, P.ATK + 2. When refined to +7, increases melee physical damage by 5%. When refined to +9, increases melee physical damage by an additional 5%. If Grade D or higher, increases melee physical damage by 5%. If Grade C or higher, increases melee physical damage by an additional 5%. If Grade B or higher, increases melee physical damage by an additional 5%. If Grade A or higher, increases melee physical damage by an additional 5%.
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Blaze Mana (Sharpshooter)
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ATK + 5%, ATK + 50, P.ATK + 2. When refined to +7, increases ranged physical damage by 5%. When refined to +9, increases ranged physical damage by an additional 5%. If Grade D or higher, increases ranged physical damage by 5%. If Grade C or higher, increases ranged physical damage by an additional 5%. If Grade B or higher, increases ranged physical damage by an additional 5%. If Grade A or higher, increases ranged physical damage by an additional 5%.
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Blaze Mana (Archsage)
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MATK + 5%, MATK + 50, S.MATK + 2. When refined to +7, increases Water, Wind, and Earth element magic damage by 10%. When refined to +9, increases Fire, Poison, Shadow, and Neutral element magic damage by 10%. If Grade D or higher, increases Water, Wind, Earth, Fire, Poison, Shadow, and Neutral element magic damage by 5%. If Grade C or higher, increases Water, Wind, Earth, Fire, Poison, Shadow, and Neutral element magic damage by an additional 5%. If Grade B or higher, increases Water, Wind, Earth, Fire, Poison, Shadow, and Neutral element magic damage by an additional 5%. If Grade A or higher, increases Water, Wind, Earth, Fire, Poison, Shadow, and Neutral element magic damage by an additional 5%.
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Blaze Mana (Archmage)
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MATK + 5%, MATK + 50, S.MATK + 2. When refined to +7, increases Fire, Neutral, and Holy element magic damage by 10%. When refined to +9, increases Wind, Shadow, Ghost, and Undead element magic damage by 10%. If Grade D or higher, increases Fire, Neutral, Holy, Wind, Shadow, Ghost, and Undead element magic damage by 5%. If Grade C or higher, increases Fire, Neutral, Holy, Wind, Shadow, Ghost, and Undead element magic damage by an additional 5%. If Grade B or higher, increases Fire, Neutral, Holy, Wind, Shadow, Ghost, and Undead element magic damage by an additional 5%. If Grade A or higher, increases Fire, Neutral, Holy, Wind, Shadow, Ghost, and Undead element magic damage by an additional 5%.
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Blaze Mana (Executioner)
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ATK + 35, CRI + 7, P.ATK + 2. When refined to +7, increases critical damage by 5%. When refined to +9, increases melee and ranged physical damage by 10%. If Grade D or higher, increases critical damage by 5%. If Grade C or higher, increases critical damage by an additional 5%. If Grade B or higher, increases critical damage by an additional 5%. If Grade A or higher, increases critical damage by an additional 5%.
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Blaze Mana (Special Force)
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ATK + 5%, ATK + 50, P.ATK + 2. When refined to +7, increases hit physical damage by 5%. When refined to +9, increases melee and ranged physical damage by 10%. If Grade D or higher, increases hit physical damage by 5%. If Grade C or higher, increases hit physical damage by an additional 5%. If Grade B or higher, increases hit physical damage by an additional 5%. If Grade A or higher, increases hit physical damage by an additional 5%.
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