| Enchanted Stone
|
Description
|
Atk Speed1
|
|
HP Absorb 1
|
- Adds a 1% chance of restoring 1% of damage as HP when performing a physical attack.
|
SP Absorb 1
|
- Adds a 1% chance of restoring 1% of damage as SP when performing a physical attack.
|
Reduces Fixed Cast
|
|
Minor Fixed Cast Reduction
|
- Reduce fixed casting time by 0.3 sec.
|
Double Attack
|
|
Fatal (Lower II)
|
|
Variable Casting Garment
|
- Reduce variable casting time by 10%.
|
SPabsorp2
|
|
HPabsorp2 3
|
- Adds a 2% chance of restoring 3% of damage as HP when performing a physical attack.
|
SuraStone (Lower II)
|
- Damage of Rampage Blast +15%.
|
RangerStone (Lower II)
|
- Increase damage of Arrow Storm by 10%.
|
SorcererStone (Lower II)
|
- Increase damage of Psychic Wave by 10%.
|
Rune Knight Stone (Lower II)
|
- Increase damage of Dragon Breath (Fire) and (Water) by 10%.
|
Genetic Stone (Lower II)
|
- Increase damage of Cart Cannon by 10%.
|
Warlock Stone (Lower II)
|
- Increase damage of Crimson Rock by 10%.
|
Shadow Chaser Stone (Lower II)
|
- Increase damage of Triangle Shot by 15%.
|
Mechanic Stone (Lower II)
|
- Increase damage of Axe Tornado by 15%.
|
Wanderer Minstrel Stone (Lower II)
|
- Increases Severe Rainstorm damage by 15%.
|
Archbishop Stone (Lower II)
|
- Increase damage of Adoramus by 15%.
|
Royal Guard Stone (Lower II)
|
- Increase damage of Vanishing Point by 15%.
|
Assassin Cross Stone (Lower II)
|
- Increase damage of Rolling Cutter by 15%.
|
Sura Stone II (Lower II)
|
- Increase damage of Knuckle Arrow by 15%.
|
Sorcerer Stone II (Lower II)
|
- Increase damage of Diamond Dust by 15%
|
Shadow Chaser Stone II (Lower II)
|
- Increase damage of Fatal Menace by 15%.
|
Soul Reaper Stone (Lower II)
|
- Increase damage of Eswhoo by 20%.
|
Star Emperor Stone (Lower II)
|
- Increases Falling Stars, Solar Explosion and Full Moon Kick damage by 20%.
|
Kagerou Stone (Lower II)
|
- Increases Swirling Petal damage by 25%.
|
Oboro Stone (Lower II)
|
- Increases Flaming Petals damage by 20%.
|
Rebellion Stone (Lower II)
|
- Increase damage of God's Hammer, Round Trip by 20%.
|
Doram Stone (Lower II)
|
- Increases Picky Peck and Catnip Meteor damage by 20%.
|
|
Ranger Stone II (Lower II)
|
- Increase damage of Aimed Bolt by 15%.
|
|
Mechanic Stone II (Lower II)
|
- Increase damage of Arm Cannon by 15%.
|
|
Archbishop Stone II (Lower II)
|
- Increase damage of Judex by 15%.
|
|
Warlock Stone II (Lower II)
|
- Increases Comet damage by 15%.
|
|
Royal Guard Stone II (Lower II)
|
- Increases Genesis Ray damage by 15%.
|
|
Guillotine Cross Stone II (Lower II)
|
- Increases critical damage by 15%, if learned Katar Mastery level 10, enables to use Double Attack level 3 (If user has higher level, that level will be triggered instead).
|
|
Rune Knight Stone II (Lower II)
|
- Increases Ignition Break damage by 15%.
|
|
Creator Stone II (Lower II)
|
- Increases Crazy Vines damage by 20%.
|
|
Wanderer's Stone II (Lower II)
|
- Increases Reverberation damage by 15%.
|
|
Spell Magic Attack Stone (Lower II)
|
|
|
Melee Physical Attack Stone (Lower II)
|
|
|
Range Physical Attack Stone (Lower II)
|
|
|
Resist Defense Stone (Lower II)
|
- DEF + 100, MDEF + 25, RES + 20, MRES + 20.
|
|
Shinkiro Stone (Lower II)
|
- Increases Kunai - Distortion damage by 5%.
|
|
Shiranui Stone (Lower II)
|
- Increases Darkening Cannon damage by 10%.
|
|
Shadow Cross Stone (Lower II)
|
- Increases critical damage by 4% per 2 levels of Shadow Sense user learned.
|
|
Cardinal Stone (Lower II)
|
- Increases Framen damage by 5%.
|
|
Super Novice Stone (Lower II)
|
- If user learned Breakthrough level 5, enables to use Wind Cutter level 5.
- If user learned Transcendence level 5, enables to use Judex level 10.
|
|
Sky Emperor Stone (Lower II)
|
- Cri + 10, every 2 levels of Sky Mastery user learned, increases physical damage against all race monsters (except players) by 1%.
|
|
Elemental Master Stone (Lower II)
|
- Every level of Increasing Activity user learned, increases fire and poison property magical damage by 2%.
|
|
Meister Stone (Lower II)
|
- Every level of Manufacture Machine user learned, increases long ranged physical damage by 2%.
|
|
Abyss Chaser Stone (Lower II)
|
- Every 2 levels of Frenzy Shot user learned, increases physical damage against all race monsters (except players) by 1%.
|
|
Troubadour & Trouvere Stone (Lower II)
|
- Every 2 levels of Rhythm Shooting user learned, increases long ranged physical damage by 2%.
|
|
Hyper Novice Stone (Lower II)
|
- Increases Napalm Vulcan Strike damage by 10%.
- Every level of Self Study Sorcery user learned, increases water, wind and ghost property magical damage by 1%.
|
|
Imperial Guard Stone (Lower II)
|
- Every 2 levels of Cross Rain user learned, increases Genesis Ray damage by 10%.
|
|
Dragon Knight Stone (Lower II)
|
- Every 2 levels of Hack and Slasher user learned, increases physical damage against all race monsters (except players) by 1%.
|
|
Nightwatch Stone (Lower II)
|
- Every 2 levels of Hidden Card user learned, increases physical damage against all property enemies by 1%.
|
|
Biolo Stone (Lower II)
|
- Every level of Mayhemic Thorns user learned, increases long ranged physical damage by 2%.
|
|
Inquisitor Stone (Lower II)
|
- Every level of Oleum Sanctum user learned, increases long ranged physical damage by 2%.
|
|
Spirit Handler Stone (Lower II)
|
- Every level of Howling of Chulho user learned, Atk + 4, increases long ranged physical damage by 1%.
|
Arch Mage Stone (Lower II)
|
- Every level of Soul Vulcan Strike user learned, increases magical damage against all elemental enemies by 1%.
|
Windhawk Stone (Lower II)
|
- Every level of Gale Storm user learned, increases long ranged physical damage by 2%.
|
Soul Ascetic Stone (Lower II)
|
- Every level of Circle of Directions and Elementals user learned, increases magical damage against all sizes enemies by 2%.
|
Shadow Cross Stone II (Lower II)
|
- C.RATE + 3, increases Cross Slash damage by 10%.
- When equipped with Guillotine Cross Stone II (Upper), increases Savage Impact damage by 10%.
- When equipped with Guillotine Cross Stone II (Upper II), increases Eternal Slash damage by 10%.
- When equipped with Guillotine Cross Stone II (Lower), every level of Cross Slash user learned, increases physical damage against all race monsters (except players) by 3%.
|
Inquisitor Stone II (Lower II)
|
- Every level of Second Flame user learned, increases melee physical damage by 2%.
- When equipped with Sura Stone II (Upper), every level of Third Exorcism Flame user learned, increases physical damage against all size enemies by 3%.
- When equipped with Sura Stone II (Upper II), P.ATK + 3, increases Third Flame Bomb damage by 10%.
- When equipped with Sura Stone II (Lower), MaxHP + 5%.
|
Soul Ascetic Stone II (Lower II)
|
- Every 2 levels of Soul Mastery user learned, increases magical damage against all race monsters (except players) by 3%.
- When equipped with Soul Reaper Stone II (Upper), increases Exorcism of Malicious Soul damage by 10%.
- When equipped with Soul Reaper Stone II (Upper II), S.MATK + 3, every level of Talisman of Soul Stealing user learned, reduces fixed casting time by 0.1 seconds.
- When equipped with Soul Reaper Stone II (Lower), increases Talisman of Soul Stealing damage by 10%.
|
Cardinal Stone II (Lower II)
|
- CRI +10, Increases Divinus Flos damage by 15%.
- When equipped with Archbishop Stone II (Upper): Increases physical damage against all race monsters by 3% per 2 levels of Mace&Book Mastery (excluding players), Increases magic damage against all race monsters by 3% per 2 levels of Fidus Animus (excluding players).
- When equipped with Archbishop Stone II (Upper II): C.RATE +5, Increases Petitio damage by 15%.
- When equipped with Archbishop Stone II (Lower): Increases Pneumaticus Proscilla and Effiligo damage by 10%.
|
Abyss Chaser Stone II (Lower II)
|
- Increases Abyss Dagger damage by 10%.
- When equipped with Shadow Chaser Stone II (Upper): Increases physical damage against all sized enemies by 3% per 2 levels of Dagger&Bow Mastery.
- When equipped with Shadow Chaser Stone II (Upper II): Increases Deft Stab damage by 15%.
- When equipped with Shadow Chaser Stone II (Lower): Increases Chasing Break damage by 15%.
|
Hyper Novice Stone II (Lower II)
|
- Increases Double Bowling Bash damage by 15%.
- When equipped with Super Novice Stone II (Upper): Increases physical damage against all property enemies by 3% per 2 levels of Self Study-Combat.
- When equipped with Super Novice Stone II (Upper II): C.RATE +5, Increases Mega Sonic Blow damage by 10%.
- When equipped with Super Novice Stone II (Lower): When learning Limit Break at level 1: Increases melee physical damage by 15%.
|
Hit Physical Stone (Lower II)
|
- Hit Physical Damage +20%.
- When equipped with Hit Physical Stone (Upper), (Upper II), and (Lower): ATK +5%, Perfect Hit +5%.
|
EXP Stone (Lower II)
|
- Base EXP from monsters +5%.
- When equipped with EXP Stone (Upper), (Upper II), and (Lower): Base EXP from monsters +5% additional.
|
Arch Mage Stone II (Lower II)
|
- Rain of Crystal, Strantum Tremor Damage +10%.
- When equipped with Warlock Stone II (Upper): Crimson Arrow Damage +15%, All Bloom Damage +10%.
- When equipped with Warlock Stone II (Upper II): Rock Down Damage +15%, Violent Quake Damage +10%.
- When equipped with Warlock Stone II (Lower): For every 2 levels of Two-Handed Staff Mastery, Magic Damage to all size enemies +3%.
|
Biolo Stone II (Lower II)
|
- Explosive Powder Damage +10%.
- When equipped with Genetic Stone II (Upper): For every level of Bionic Pharmacy, Physical Damage to all element enemies +3%.
- When equipped with Genetic Stone II (Upper II): Dust Explosion Damage +15%.
- When equipped with Genetic Stone II (Lower): Mystery Powder Damage +15%.
|
Sky Emperor Stone II (Lower II)
|
- Star Light Kick Damage +15%.
- When equipped with Star Emperor Stone II (Upper): Midnight Kick Damage +10%, For every 2 levels of Enchanting Sky, Physical Damage to all element enemies +3%.
- When equipped with Star Emperor Stone II (Upper II): Dawn Break Damage +10%.
- When equipped with Star Emperor Stone II (Lower): Sky Moon Damage +15%.
|