Job Reborn: Difference between revisions
| Line 96: | Line 96: | ||
== Reborn II == | == Reborn II == | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 233px;" | {| class="wikitable" style="border-collapse: collapse; width: 100%; height: 233px;" | ||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 25%; text-align: center; height: 23px;" | '''Dragon Knight''' | | style="width: 25%; text-align: center; height: 23px;" | '''Dragon Knight''' | ||
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Critical Damage +15% | Critical Damage +15% | ||
| style="width: 25%; text-align: center; height: 23px;" | | | style="width: 25%; text-align: center; height: 23px;" | | ||
MATK +10% | MATK +20% | ||
MaxSP +10% | |||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 25%; text-align: center; height: 23px;" | '''Cardinal''' | | style="width: 25%; text-align: center; height: 23px;" | '''Cardinal''' | ||
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| style="width: 25%; text-align: center; height: 16px;" | | | style="width: 25%; text-align: center; height: 16px;" | | ||
Resistance to all Races +10% | Resistance to all Races +10% | ||
Healing Power +20% | |||
| style="width: 25%; text-align: center; height: 16px;" | | | style="width: 25%; text-align: center; height: 16px;" | | ||
Range Physical ATK +10% | Range Physical ATK +10% | ||
| style="width: 25%; text-align: center; height: 16px;" | | | style="width: 25%; text-align: center; height: 16px;" | | ||
MaxHP + | MaxHP +30% | ||
Recovery any skills by 20% | |||
| style="width: 25%; text-align: center; height: 16px;" | | | style="width: 25%; text-align: center; height: 16px;" | | ||
ATK + | ATK +20% | ||
Critical Damage +5% | |||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 25%; text-align: center; height: 23px;" | '''Abyss Chaser''' | | style="width: 25%; text-align: center; height: 23px;" | '''Abyss Chaser''' | ||
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Resistance to all Races +10% | Resistance to all Races +10% | ||
| style="width: 25%; text-align: center; height: 23px;" | | | style="width: 25%; text-align: center; height: 23px;" | | ||
MaxHP + | MaxHP +15% | ||
ATK +15% | |||
| style="width: 25%; text-align: center; height: 23px;" | | | style="width: 25%; text-align: center; height: 23px;" | | ||
Resistance to all Races +10% | Resistance to all Races +10% | ||
Revision as of 19:09, 20 May 2026
Intro
Reborn I
| Dragon Knight | Meister | Shadow Cross | Arch Mage |
|
ATK +10% |
MaxHP +10% |
Melee Physical ATK +10% |
MATK +10% |
| Cardinal | Windhawk | Imperial Guard | Biolo |
|
Resistance to all Races +10% |
Range Physical ATK +10% |
MaxHP +10% |
ATK +10% |
| Abyss Chaser | Elemental Master | Inquisitor | Troubadour/Trouvere |
|
Resistance to all Races +10% |
Resistance to all Races +10% |
MaxHP +10% |
Resistance to all Races +10% |
| Spirit Handler | Hyper Novice | Night Watch | Shinkiro/Shiranui |
|
MaxHP +10% |
ATK / MATK +10% |
Range Physical ATK +10% |
ATK / MATK +10% |
| Sky Emperor | Soul Ascetic | Alitea | - |
|
Melee Physical ATK +10% |
Resistance to all Races +10% |
ATK / MATK +10% |
- |
Reborn II
| Dragon Knight | Meister | Shadow Cross | Arch Mage |
|
ATK +15% Critical Damage +15% |
MaxHP +20% Resistance to all Races +5% |
Melee Physical ATK +15% Critical Damage +15% |
MATK +20% MaxSP +10% |
| Cardinal | Windhawk | Imperial Guard | Biolo |
|
Resistance to all Races +10% Healing Power +20% |
Range Physical ATK +10% |
MaxHP +30% Recovery any skills by 20% |
ATK +20% Critical Damage +5% |
| Abyss Chaser | Elemental Master | Inquisitor | Troubadour/Trouvere |
|
Resistance to all Races +10% |
Resistance to all Races +10% |
MaxHP +15% ATK +15% |
Resistance to all Races +10% |
| Spirit Handler | Hyper Novice | Night Watch | Shinkiro/Shiranui |
|
MaxHP +10% |
ATK / MATK +10% |
Range Physical ATK +10% |
ATK / MATK +10% |
| Sky Emperor | Soul Ascetic | Alitea | - |
|
Melee Physical ATK +10% Critical Damage +20% |
Resistance to all Races +10% |
ATK / MATK +10% |
- |
Reborn III
| Same buff as Reborn I |
Reborn IV
| Same buff as Reborn I |
Reborn V
| Same buff as Reborn I |