Job Reborn: Difference between revisions

From Midgard Tales Wiki

Line 312: Line 312:


== Reborn V ==
== Reborn V ==
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 184px;"
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 233px;"  
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | '''Dragon Knight'''
| style="width: 25%; text-align: center; height: 23px;" | '''Dragon Knight'''
Line 320: Line 320:
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" |
| style="width: 25%; text-align: center; height: 23px;" |
ATK +10%
| style="width: 25%; text-align: center; height: 23px;" |
| style="width: 25%; text-align: center; height: 23px;" |
MaxHP +10%
| style="width: 25%; text-align: center; height: 23px;" |
| style="width: 25%; text-align: center; height: 23px;" |
Melee Physical ATK +10%
| style="width: 25%; text-align: center; height: 23px;" |
| style="width: 25%; text-align: center; height: 23px;" |
MATK +10%
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | '''Cardinal'''
| style="width: 25%; text-align: center; height: 23px;" | '''Cardinal'''
Line 328: Line 332:
| style="width: 25%; text-align: center; height: 23px;" | '''Imperial Guard'''
| style="width: 25%; text-align: center; height: 23px;" | '''Imperial Guard'''
| style="width: 25%; text-align: center; height: 23px;" | '''Biolo'''
| style="width: 25%; text-align: center; height: 23px;" | '''Biolo'''
|- style="height: 23px;"
|- style="height: 16px;"
| style="width: 25%; text-align: center; height: 23px;" |
| style="width: 25%; text-align: center; height: 16px;" |
| style="width: 25%; text-align: center; height: 23px;" |
Resistance to all Races +10%
| style="width: 25%; text-align: center; height: 23px;" |
| style="width: 25%; text-align: center; height: 16px;" |
| style="width: 25%; text-align: center; height: 23px;" |
Range Physical ATK +10%
| style="width: 25%; text-align: center; height: 16px;" |
MaxHP +10%
| style="width: 25%; text-align: center; height: 16px;" |
ATK +10%
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | '''Abyss Chaser'''
| style="width: 25%; text-align: center; height: 23px;" | '''Abyss Chaser'''
Line 340: Line 348:
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" |
| style="width: 25%; text-align: center; height: 23px;" |
Resistance to all Races +10%
| style="width: 25%; text-align: center; height: 23px;" |
| style="width: 25%; text-align: center; height: 23px;" |
Resistance to all Races +10%
| style="width: 25%; text-align: center; height: 23px;" |
| style="width: 25%; text-align: center; height: 23px;" |
MaxHP +10%
| style="width: 25%; text-align: center; height: 23px;" |
| style="width: 25%; text-align: center; height: 23px;" |
Resistance to all Races +10%
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | '''Spirit Handler'''
| style="width: 25%; text-align: center; height: 23px;" | '''Spirit Handler'''
Line 350: Line 362:
|- style="height: 23px;"
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" |
| style="width: 25%; text-align: center; height: 23px;" |
MaxHP +10%
| style="width: 25%; text-align: center; height: 23px;" |
| style="width: 25%; text-align: center; height: 23px;" |
ATK / MATK +10%
| style="width: 25%; text-align: center; height: 23px;" |
| style="width: 25%; text-align: center; height: 23px;" |
Range Physical ATK +10%
| style="width: 25%; text-align: center; height: 23px;" |
| style="width: 25%; text-align: center; height: 23px;" |
|-
ATK / MATK +10%
| style="width: 25%; text-align: center;" | '''Sky Emperor'''
|- style="height: 28px;"
| style="width: 25%; text-align: center;" | '''Soul Ascetic'''
| style="width: 25%; text-align: center; height: 28px;" | '''Sky Emperor'''
| style="width: 25%; text-align: center;" | '''Alitea'''
| style="width: 25%; text-align: center; height: 28px;" | '''Soul Ascetic'''
| style="width: 25%; text-align: center;" | -
| style="width: 25%; text-align: center; height: 28px;" | '''Alitea'''
|-
| style="width: 25%; text-align: center; height: 28px;" | -
| style="width: 25%; text-align: center;" |
|- style="height: 28px;"
| style="width: 25%; text-align: center;" |
| style="width: 25%; text-align: center; height: 28px;" |
| style="width: 25%; text-align: center;" |
Melee Physical ATK +10%
| style="width: 25%; text-align: center;" | -
| style="width: 25%; text-align: center; height: 28px;" |
Resistance to all Races +10%
| style="width: 25%; text-align: center; height: 28px;" |
ATK / MATK +10%
| style="width: 25%; text-align: center; height: 28px;" | -
|}
|}

Revision as of 19:19, 5 May 2026

Intro

Rebornjobchanger.png
  • When reaching max level of your job, talk to Job Changer
  • The job changer offers Reborn for your character
  • One character can reborn up to 5 times
  • Being reborn turns your character back to level 1/1
  • Gives +1 permanent Skill Point for each reborn
  • And a permanent Reborn, I, II, III, IV and V (on the last reborn)
  • After reborn, the character can no longer get EXP from Party Share
  • Character can also no longer use Instance Shop Level Up pots
  • The EXP Rate reduces every time player reborns, from first time
  • Reborn I = 200x (original) to 100x
  • Reborn II is 50x, Reborn III is 10x, Reborn IV is 4x and Reborn V is 2x
  • Warning: Hardest is IV and V.

Reborn I

Dragon Knight Meister Shadow Cross Arch Mage

ATK +10%

MaxHP +10%

Melee Physical ATK +10%

MATK +10%

Cardinal Windhawk Imperial Guard Biolo

Resistance to all Races +10%

Range Physical ATK +10%

MaxHP +10%

ATK +10%

Abyss Chaser Elemental Master Inquisitor Troubadour/Trouvere

Resistance to all Races +10%

Resistance to all Races +10%

MaxHP +10%

Resistance to all Races +10%

Spirit Handler Hyper Novice Night Watch Shinkiro/Shiranui

MaxHP +10%

ATK / MATK +10%

Range Physical ATK +10%

ATK / MATK +10%

Sky Emperor Soul Ascetic Alitea -

Melee Physical ATK +10%

Resistance to all Races +10%

ATK / MATK +10%

-

Reborn II

Dragon Knight Meister Shadow Cross Arch Mage

ATK +10%

MaxHP +10%

Melee Physical ATK +10%

MATK +10%

Cardinal Windhawk Imperial Guard Biolo

Resistance to all Races +10%

Range Physical ATK +10%

MaxHP +10%

ATK +10%

Abyss Chaser Elemental Master Inquisitor Troubadour/Trouvere

Resistance to all Races +10%

Resistance to all Races +10%

MaxHP +10%

Resistance to all Races +10%

Spirit Handler Hyper Novice Night Watch Shinkiro/Shiranui

MaxHP +10%

ATK / MATK +10%

Range Physical ATK +10%

ATK / MATK +10%

Sky Emperor Soul Ascetic Alitea -

Melee Physical ATK +10%

Resistance to all Races +10%

ATK / MATK +10%

-

Reborn III

Dragon Knight Meister Shadow Cross Arch Mage

ATK +10%

MaxHP +10%

Melee Physical ATK +10%

MATK +10%

Cardinal Windhawk Imperial Guard Biolo

Resistance to all Races +10%

Range Physical ATK +10%

MaxHP +10%

ATK +10%

Abyss Chaser Elemental Master Inquisitor Troubadour/Trouvere

Resistance to all Races +10%

Resistance to all Races +10%

MaxHP +10%

Resistance to all Races +10%

Spirit Handler Hyper Novice Night Watch Shinkiro/Shiranui

MaxHP +10%

ATK / MATK +10%

Range Physical ATK +10%

ATK / MATK +10%

Sky Emperor Soul Ascetic Alitea -

Melee Physical ATK +10%

Resistance to all Races +10%

ATK / MATK +10%

-

Reborn IV

Dragon Knight Meister Shadow Cross Arch Mage

ATK +10%

MaxHP +10%

Melee Physical ATK +10%

MATK +10%

Cardinal Windhawk Imperial Guard Biolo

Resistance to all Races +10%

Range Physical ATK +10%

MaxHP +10%

ATK +10%

Abyss Chaser Elemental Master Inquisitor Troubadour/Trouvere

Resistance to all Races +10%

Resistance to all Races +10%

MaxHP +10%

Resistance to all Races +10%

Spirit Handler Hyper Novice Night Watch Shinkiro/Shiranui

MaxHP +10%

ATK / MATK +10%

Range Physical ATK +10%

ATK / MATK +10%

Sky Emperor Soul Ascetic Alitea -

Melee Physical ATK +10%

Resistance to all Races +10%

ATK / MATK +10%

-

Reborn V

Dragon Knight Meister Shadow Cross Arch Mage

ATK +10%

MaxHP +10%

Melee Physical ATK +10%

MATK +10%

Cardinal Windhawk Imperial Guard Biolo

Resistance to all Races +10%

Range Physical ATK +10%

MaxHP +10%

ATK +10%

Abyss Chaser Elemental Master Inquisitor Troubadour/Trouvere

Resistance to all Races +10%

Resistance to all Races +10%

MaxHP +10%

Resistance to all Races +10%

Spirit Handler Hyper Novice Night Watch Shinkiro/Shiranui

MaxHP +10%

ATK / MATK +10%

Range Physical ATK +10%

ATK / MATK +10%

Sky Emperor Soul Ascetic Alitea -

Melee Physical ATK +10%

Resistance to all Races +10%

ATK / MATK +10%

-