Blaze Mana Shield Enchants: Difference between revisions

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== Enchant ID: 167 ==
== Enchant ID: 170 ==
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| style="width: 25%; text-align: center; height: 28px;" | '''Target Items'''
| style="width: 25%; text-align: center; height: 28px;" | '''Target Items'''

Latest revision as of 01:59, 18 April 2026

Enchant ID: 170

Target Items Slot Order Reset Process

460147.pngAzure Flame Mana Shield [1] 460148.pngBlaze Mana Shield [1]

4th -> 3rd -> 2nd

No Reset

4th Slot

4th Perfect Enchantment

Fee: 50 1002700.pngFlame Coin + 50 1001996.pngMana Ring + 5 1002751.pngBlue Kindle Hal + 15m zeny

Item Name Description
314979.pngBlaze Mana (Defense) DEF + 100, MDEF + 20.
When refined to +7, increases DEF by an additional 50, MDEF by an additional 10.
When refined to +9, increases DEF by an additional 30, MDEF by an additional 5.
314980.pngBlaze Mana (Attack) ATK/MATK + 3%.
When refined to +7, ATK/MATK + 20.
When refined to +9, increases ATK/MATK by an additional 15.

3rd Slot

3rd Slot Perfect Enchantment

Fee: 100 1002700.pngFlame Coin + 75 1001996.pngMana Ring + 5 1002752.pngRed Kindle Hal + 17.5m zeny

Item Name Description
314981.pngBlaze Mana (Physical Resist) RES + 25.
When refined to +7, increases RES by an additional 15.
When refined to +9, increases RES by an additional 15.
314982.pngBlaze Mana (Magic Resist) MRES + 15.
When refined to +7, increases MRES by an additional 10.
When refined to +9, increases MRES by an additional 10.

2nd Slot

2nd Slot Normal Enchantment

Fee: 150 1002700.pngFlame Coin + 100 1001996.pngMana Ring + 5 1002753.pngYellow Kindle Hal + 20m zeny

Item Name Description
314983.pngBlaze Mana (Guardian) DEF + 100, RES + 50.
When refined to +7, reduces physical/magical damage taken from enemies of all elements by 5%.
When refined to +9, reduces physical/magical damage taken from enemies of all sizes by 5%.
If Grade D or higher, reduces variable casting time by 5%.
If Grade C or higher, reduces variable casting time by an additional 5%.
If Grade B or higher, MaxHP + 5%, MaxSP + 3%.
314984.pngBlaze Mana (Intelligence) P.ATK/S.MATK + 1.
When refined to +7, increases physical/magical damage against enemies of all elements by 3%.
When refined to +9, increases physical/magical damage against enemies of all sizes by 3%.
When refined to +11, increases physical/magical damage against monsters of all races by 3% (excluding players).
If Grade D or higher, increases physical/magical damage against Normal and Boss-type monsters by 2%.
If Grade C or higher, increases physical/magical damage against Normal and Boss-type monsters by an additional 1%.
If Grade B or higher, P.ATK/S.MATK + 2.