Blaze Mana Shield Enchants

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Enchant ID: 170

Target Items Slot Order Reset Process

Azure Flame Mana Shield [1] Blaze Mana Shield [1]

4th -> 3rd -> 2nd

No Reset

4th Slot

4th Perfect Enchantment

Fee: 50 Flame Coin + 50 Mana Ring + 5 Blue Kindle Hal + 15m zeny

Item Name Description
Blaze Mana (Defense) DEF + 100, MDEF + 20.
When refined to +7, increases DEF by an additional 50, MDEF by an additional 10.
When refined to +9, increases DEF by an additional 30, MDEF by an additional 5.
Blaze Mana (Attack) ATK/MATK + 3%.
When refined to +7, ATK/MATK + 20.
When refined to +9, increases ATK/MATK by an additional 15.

3rd Slot

3rd Slot Perfect Enchantment

Fee: 100 Flame Coin + 75 Mana Ring + 5 Red Kindle Hal + 17.5m zeny

Item Name Description
Blaze Mana (Physical Resist) RES + 25.
When refined to +7, increases RES by an additional 15.
When refined to +9, increases RES by an additional 15.
Blaze Mana (Magic Resist) MRES + 15.
When refined to +7, increases MRES by an additional 10.
When refined to +9, increases MRES by an additional 10.

2nd Slot

2nd Slot Normal Enchantment

Fee: 150 Flame Coin + 100 Mana Ring + 5 Yellow Kindle Hal + 20m zeny

Item Name Description
Blaze Mana (Guardian) DEF + 100, RES + 50.
When refined to +7, reduces physical/magical damage taken from enemies of all elements by 5%.
When refined to +9, reduces physical/magical damage taken from enemies of all sizes by 5%.
If Grade D or higher, reduces variable casting time by 5%.
If Grade C or higher, reduces variable casting time by an additional 5%.
If Grade B or higher, MaxHP + 5%, MaxSP + 3%.
Blaze Mana (Intelligence) P.ATK/S.MATK + 1.
When refined to +7, increases physical/magical damage against enemies of all elements by 3%.
When refined to +9, increases physical/magical damage against enemies of all sizes by 3%.
When refined to +11, increases physical/magical damage against monsters of all races by 3% (excluding players).
If Grade D or higher, increases physical/magical damage against Normal and Boss-type monsters by 2%.
If Grade C or higher, increases physical/magical damage against Normal and Boss-type monsters by an additional 1%.
If Grade B or higher, P.ATK/S.MATK + 2.