Arch Mage: Difference between revisions
From Midgard Tales Wiki
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== Skills == | == Skills == | ||
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| style="width: 16.6667%; text-align: center;" | '''Skills (Arch Mage)''' | | style="width: 16.6667%; text-align: center; height: 28px;" | '''Skills (Arch Mage)''' | ||
| style="width: 16.6667%; text-align: center;" | '''Cast Times (ms)''' | | style="width: 16.6667%; text-align: center; height: 28px;" | '''Cast Times (ms)''' | ||
| style="width: 33.3333%; text-align: center;" | '''Descriptions 1''' | | style="width: 33.3333%; text-align: center; height: 28px;" | '''Descriptions 1''' | ||
| style="width: 33.3333%; text-align: center;" | '''Descriptions 2''' | | style="width: 33.3333%; text-align: center; height: 28px;" | '''Descriptions 2''' | ||
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| style="width: 16.6667%; text-align: center;" | | | style="width: 16.6667%; text-align: center; height: 145px;" | | ||
[[File:S 5214.png|300px|frameless]]Deadly Projection<p>Max Level 5</p> | [[File:S 5214.png|300px|frameless]]Deadly Projection<p>Max Level 5</p> | ||
<p>Active Magical Undead</p> | <p>Active Magical Undead</p> | ||
<p>Single Other Target</p> | <p>Single Other Target</p> | ||
<p>Range 9 Cells</p> | <p>Range 9 Cells</p> | ||
| style="width: 16.6667%; text-align: center;" | | | style="width: 16.6667%; text-align: center; height: 145px;" | | ||
CastTime: 3000 | CastTime: 3000 | ||
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FixedCastTime: 1500 | FixedCastTime: 1500 | ||
| style="width: 33.3333%; text-align: center;" | Corrupts the somatic cells of the target.<br>Nullifies magical immunity of the target for the skill duration and deals undead property magical damage to the target.<br>Deals additional damage depends on user's base level and SPL. | | style="width: 33.3333%; text-align: center; height: 145px;" | Corrupts the somatic cells of the target.<br>Nullifies magical immunity of the target for the skill duration and deals undead property magical damage to the target.<br>Deals additional damage depends on user's base level and SPL. | ||
| style="width: 33.3333%; text-align: center;" | [Level 1]: 2800% Matk / debuff last for 4 seconds.<br>[Level 2]: 5600% Matk / debuff last for 5 seconds.<br>[Level 3]: 8400% Matk / debuff last for 6 seconds.<br>[Level 4]: 11200% Matk / debuff last for 7 seconds.<br>[Level 5]: 14000% Matk / debuff last for 8 seconds. | | style="width: 33.3333%; text-align: center; height: 145px;" | [Level 1]: 2800% Matk / debuff last for 4 seconds.<br>[Level 2]: 5600% Matk / debuff last for 5 seconds.<br>[Level 3]: 8400% Matk / debuff last for 6 seconds.<br>[Level 4]: 11200% Matk / debuff last for 7 seconds.<br>[Level 5]: 14000% Matk / debuff last for 8 seconds. | ||
|- | |- style="height: 431px;" | ||
| style="width: 16.6667%; text-align: center; height: 431px;" | | |||
[[File:S 5215.png|300px|frameless]]Destructive Hurricane<p>Max Level 5</p> | |||
| style="width: 16.6667%; text-align: center;" | | <p>Active Magical Wind</p> | ||
<p>Around Self Target</p> | |||
| style="width: | <p>Range 9 Cells</p> | ||
| style="width: 16.6667%; text-align: center; height: 431px;" | | |||
| style="width: 33.3333%; text-align: center;" | | CastTime: 4000 | ||
AfterCastActDelay: 500 | |||
<br> | Cooldown: 2500 | ||
<br> | FixedCastTime: 1500 | ||
| style="width: 33.3333%; text-align: center; height: 431px;" | | |||
<br> | Creates the powerful wind on the target area to deals wind property magical damage to all targets within the skill range.<br>Deals additional damage depends on user's base level and SPL.<br>The effect of skill will be changed depends on level of Climax used. | ||
Climax level 1: Adds an additional hit that deal 12500% Matk as wind property.<br>Climax level 2: 2Adds 2 cells knock-back inflicting effect.<br>Climax level 3: Increases Destructive Hurricane damage by 150%.<br>Climax level 4: Destructive Hurricane doesn't deal damage but the skill will gives the user Matk + 100 and wind property magical damage bonus by 30% for 900 seconds.<br>Climax level 5: Increases area of effect to 19 x 19 cells and reduces Destructive Hurricane damage by 20%. | |||
| style="width: 33.3333%; text-align: center; height: 431px;" | | |||
| style="width: | [Level 1]: 3450% Matk / area of effect: 7 x 7 cells.<br>[Level 2]: 6300% Matk / area of effect: 7 x 7 cells.<br>[Level 3]: 9150% Matk / area of effect: 9 x 9 cells.<br>[Level 4]: 12000% Matk / area of effect: 9 x 9 cells.<br>[Level 5]: 14850% Matk / area of effect: 11 x 11 cells. | ||
|- style="height: 145px;" | |||
| style="width: 16.6667%; text-align: center; height: 145px;" | | |||
<br> | [[File:S 5216.png|300px|frameless]]Rain Of Crystal<p>Max Level 5</p> | ||
<p>Active Magical Water</p> | |||
<br> | <p>Around Self Target</p> | ||
<p>Range 9 Cells</p> | |||
<br> | | style="width: 16.6667%; text-align: center; height: 145px;" | | ||
CastTime: 3000 | |||
<br> | AfterCastActDelay: 250 | ||
| style="width: 16.6667%; text-align: center;" | | |||
< | Cooldown: 5000 | ||
| style="width: | |||
FixedCastTime: 1500 | |||
| style="width: 33.3333%; text-align: center;" | | | style="width: 33.3333%; text-align: center; height: 145px;" | | ||
Calls the rain of ice shard on the target area to deals water property magical damage every 0.5 seconds to all targets within the skill range for 4 seconds.<br>Deals additional damage depends on user's base level and SPL. | |||
| style="width: 33.3333%; text-align: center; height: 145px;" | | |||
[Level 1]: 940% Matk / area of effect: 9 x 9 cells.<br>[Level 2]: 1700% Matk / area of effect: 9 x 9 cells.<br>[Level 3]: 2460% Matk / area of effect: 11 x 11 cells.<br>[Level 4]: 3220% Matk / area of effect: 11 x 11 cells.<br>[Level 5]: 3980% Matk / area of effect: 13 x 13 cells. | |||
|- style="height: 173px;" | |||
| style="width: | | style="width: 16.6667%; text-align: center; height: 173px;" | | ||
[[File:S 5217.png|300px|frameless]]Mystery Illusion<p>Max Level 5</p> | |||
<p>Active Magical Shadow</p> | |||
<br> | <p>Ground Target</p> | ||
<p>Range 9 Cells</p> | |||
<br> | <p>AP Recovery: 5</p> | ||
| style="width: 16.6667%; text-align: center; height: 173px;" | | |||
CastTime: 4000 | |||
<br> | |||
AfterCastActDelay: 500 | |||
<br> | |||
Cooldown: 4000 | |||
| style="width: | FixedCastTime: 1500 | ||
< | | style="width: 33.3333%; text-align: center; height: 173px;" | | ||
Casts the mystery magic on the target area. Deals shadow property magical damage to the targets within skill range for the skill duration.<br>Deals additional damage depends on user's base level and SPL. | |||
| style="width: 33.3333%; text-align: center; height: 173px;" | | |||
[Level 1]: 950% Matk / area of effect: 9 x 9 cells.<br>[Level 2]: 1900% Matk / area of effect: 9 x 9 cells.<br>[Level 3]: 2850% Matk / area of effect: 11 x 11 cells.<br>[Level 4]: 3800% Matk / area of effect: 11 x 11 cells.<br>[Level 5]: 4750% Matk / area of effect: 13 x 13 cells. | |||
|- style="height: 57px;" | |||
| style="width: 16.6667%; text-align: center; height: 57px;" | | |||
| style="width: 33.3333%; text-align: center;" | | [[File:S 5218.png|300px|frameless]]Violent Quake<p>Max Level 5</p> | ||
<p>Active Magical Earth</p> | |||
| style="width: 33.3333%; text-align: center;" | | <p>Ground Target</p> | ||
<br> | <p>Range 9 Cells</p> | ||
| style="width: 16.6667%; text-align: center; height: 57px;" | | |||
CastTime: 4000 | |||
<br> | |||
AfterCastActDelay: 500 | |||
<br> | |||
| style="width: | Cooldown: 6000 | ||
| style="width: | FixedCastTime: 1500 | ||
| style="width: 33.3333%; text-align: center; height: 57px;" | | |||
Summons the earthquake on the ground, the rocks rise on the skill area randomly for the skill duration.<br>The rock deals earth property magical damage to all targets within 7 x 7 cells.<br>Deals additional damage depends on user's base level and SPL.<br>The effect of skill will be changed depends on level of Climax used.<br>Climax level 1: Reduces skill damage but 2 rocks rise simultaneously.<br>Climax level 2: Increases rock's attack range to 9 x 9 cells.<br>Climax level 3: Increases Violent Quake damage by 200%.<br>Climax level 4: No rock appears but all targets within range of earthquake will take more damage from earth property by 100% for 30 seconds.<br>Climax level 5: Fixes area of effect to 7 x 7 cells. | |||
| style="width: 16.6667%; text-align: center; | | style="width: 33.3333%; text-align: center; height: 57px;" | | ||
[Level 1]: 1400% Matk / number of rock: 4 / earthquake area: 7 x 7 cells.<br>[Level 2]: 2600% Matk / number of rock: 8 / earthquake area: 7 x 7 cells.<br>[Level 3]: 3800% Matk / number of rock: 12 / earthquake area: 9 x 9 cells.<br>[Level 4]: 5000% Matk / number of rock: 16 / earthquake area: 9 x 9 cells.<br>[Level 5]: 6200% Matk / number of rock: 20 / earthquake area: 9 x 9 cells. | |||
|- style="height: 28px;" | |||
| style="width: 16.6667%; text-align: center; height: 28px;" | | |||
[[File:S 5220.png|300px|frameless]]Soul Vulcan Strike<p>Max Level 5</p> | |||
<p>Active Magical Ghost</p> | |||
<p>Single Other and Around Target</p> | |||
<p>Range 9 Cells</p> | |||
| style="width: 16.6667%; text-align: center; height: 28px;" | | |||
CastTime: 3000 | |||
AfterCastActDelay: 500 | |||
Cooldown: 700 | |||
FixedCastTime: 1000 | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | | |||
Fires the powerful Soul Strike to the target and surrounding enemies around the target.<br>Deals additional damage depends on user's base level and SPL. | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | | |||
[Level 1]: 250% Matk / attack for 3 hits / area of effect: 3 x 3 cells.<br>[Level 2]: 500% Matk / attack for 4 hits / area of effect: 5 x 5 cells.<br>[Level 3]: 750% Matk / attack for 5 hits / area of effect: 7 x 7 cells.<br>[Level 4]: 1000% Matk / attack for 6 hits / area of effect: 9 x 9 cells.<br>[Level 5]: 1250% Matk / attack for 7 hits / area of effect: 11 x 11 cells. | |||
|- style="height: 28px;" | |||
| style="width: 16.6667%; text-align: center; height: 28px;" | | |||
[[File:S 5221.png|300px|frameless]]Strantum Tremor<p>Max Level 5</p> | |||
<p>Active Magical Earth</p> | |||
<p>Ground Target</p> | |||
<p>Range 9 Cells</p> | |||
| style="width: 16.6667%; text-align: center; height: 28px;" | | |||
CastTime: 3000 | |||
AfterCastActDelay: 250 | |||
Cooldown: 4000 | |||
FixedCastTime: 1500 | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | | |||
Shakes the ground to deals earth property magical damage every 0.4 seconds to the targets within skill range for 4 seconds.<br>Deals additional damage depends on user's base level and SPL. | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | | |||
[Level 1]: 830% Matk / area of effect: 5 x 5 cells.<br>[Level 2]: 1560% Matk / area of effect: 5 x 5 cells.<br>[Level 3]: 2290% Matk / area of effect: 7 x 7 cells.<br>[Level 4]: 3020% Matk / area of effect: 7 x 7 cells.<br>[Level 5]: 3750% Matk / area of effect: 9 x 9 cells. | |||
|- style="height: 28px;" | |||
| style="width: 16.6667%; text-align: center; height: 28px;" | | |||
[[File:S 5222.png|300px|frameless]]All Bloom<p>Max Level 5</p> | |||
<p>Active Magical Fire</p> | |||
<p>Ground Target</p> | |||
<p>Range 9 Cells</p> | |||
| style="width: 16.6667%; text-align: center; height: 28px;" | | |||
CastTime: 4000 | |||
AfterCastActDelay: 500 | |||
Cooldown: 6000 | |||
FixedCastTime: 1500 | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | | |||
Summons the flower garden on the ground, the fiery flower buds explode on the skill area randomly for the skill duration.<br>The flower bud explosion deals fire property magical damage to all targets 7 x 7 cells.<br>Deals additional damage depends on user's base level and SPL.<br>The effect of skill will be changed depends on level of Climax used.<br>Climax level 1: Reduces flower bud spawning interval by half.<br>Climax level 2: 2 flower buds explode simultaneously.<br>Climax level 3: Increases All Bloom damage by 300%.<br>Climax level 4: No flower bud appears but all targets within range of flower garden will take more damage from fire property by 100% for 30 seconds.<br>Climax level 5: Upon all flower buds explode, deals 85000% Matk as fire property to all targets within flower garden. | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | | |||
[Level 1]: 1400% Matk / flower bud: 4 / flower garden area: 7 x 7 cells.<br>[Level 2]: 2600% Matk / flower bud: 8 / flower garden area: 7 x 7 cells.<br>[Level 3]: 3800% Matk / flower bud: 12 / flower garden area: 9 x 9 cells.<br>[Level 4]: 5000% Matk / flower bud: 16 / flower garden area: 9 x 9 cells.<br>[Level 5]: 6200% Matk / flower bud: 20 / flower garden area: 9 x 9 cells. | |||
|- style="height: 28px;" | |||
| style="width: 16.6667%; text-align: center; height: 28px;" | | |||
Crystal Impact<p>Max Level 5</p> | |||
<p>Active Magical Water</p> | |||
<p>Around Self Target</p> | |||
<p>Range 9 Cells</p> | |||
| style="width: 16.6667%; text-align: center; height: 28px;" | | |||
CastTime: 4000 | |||
AfterCastActDelay: 500 | |||
Cooldown: 2000 | |||
FixedCastTime: 1500 | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | | |||
Creates the powerful wave of ice from the ground under the user feet to deals water property magical damage to all targets within the skill range.<br>Target attacked by the ice wave will take additional water property magical damage after a while.<br>Deals additional damage depends on user's base level and SPL.<br>The effect of skill will be changed depends on level of Climax used.<br><br>Climax level 1: Gives the user and the allies within the skill range take less damage from water property by 30%, Def + 300, Mdef + 100 and water property magical damage bonus by 30% for 900 seconds.<br>Climax level 2: 2Adds 1 more hit of ice wave.<br>Climax level 3: Increases ice wave damage by 50%.<br>Climax level 4: Reduces ice wave damage but increases aftershock damage by 150%.<br>Climax level 5: Increases area of effect of ice wave to the 15 x 15 cells, adds the area of effect of aftershock damage by 5 x 5 cells. | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | | |||
[Level 1]: 1550% Matk / area of effect: 9 x 9 cells.<br>[Level 2]: 2850% Matk / area of effect: 9 x 9 cells.<br>[Level 3]: 4150% Matk / area of effect: 11 x 11 cells.<br>[Level 4]: 5450% Matk / area of effect: 11 x 11 cells.<br>[Level 5]: 6750% Matk / area of effect: 15 x 15 cells. | |||
|- style="height: 28px;" | |||
| style="width: 16.6667%; text-align: center; height: 28px;" | | |||
Tornado Storm<p>Max Level 5</p> | |||
<p>Active Magical Wind</p> | |||
<p>Ground Target</p> | |||
<p>Range 9 Cells</p> | |||
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Revision as of 18:03, 29 August 2023
Overview
Job Tree |
Max Level | Stats Bonus |
Arch Mage is turned from Novice -> Mage -> Wizard -> High Wizard -> Warlock to in short AM. |
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Skills
Related NPC
Basic Builds
Early Game | Mid Game | End Game |
Player's Custom Builds
Link 1 | Link 2 |
Group Picture
Cardinals in our game :3
Player name from Back Line from left to right:
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