Dragon Knight: Difference between revisions
| Line 338: | Line 338: | ||
|} | |} | ||
==== [[File:5212.png|300px|link=Dragon_Knight#Vigor|alt=4th Job Dragon Knight Skill Vigor|frameless|Vigor]]Vigor ==== | ==== [[File:5212.png|300px|link=Dragon_Knight#Vigor|alt=4th Job Dragon Knight Skill Vigor|frameless|Vigor]] (MT) Vigor ==== | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;" | {| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;" | ||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| Line 347: | Line 347: | ||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
*'''Custom improved''' | |||
*Max Level 10 | *Max Level 10 | ||
*Active Supportive | *Active Supportive | ||
| Line 355: | Line 356: | ||
| style="width: 12.5%; height: 23px; text-align: center;" | [[File:Vigor.gif|400px|link=Dragon_Knight#Vigor|alt=4th Job Dragon Knight Skill Vigor|frameless|Vigor Skill]] | | style="width: 12.5%; height: 23px; text-align: center;" | [[File:Vigor.gif|400px|link=Dragon_Knight#Vigor|alt=4th Job Dragon Knight Skill Vigor|frameless|Vigor Skill]] | ||
| style="width: 25%; height: 23px;" | | | style="width: 25%; height: 23px;" | | ||
Increases | Increases final damage during the skill's duration, extra damage against Demi-Human and Angel monsters. | ||
Additional 50% skill damage increase of '''Storm Slash''', '''Hack and Slasher'''.<br>Each attack consumes a 1% of Max HP. | |||
#Damage + | #Damage +3%, Demi-Human/Angel: additional +2% | ||
#Damage + | #Damage +6%, Demi-Human/Angel: additional +4% | ||
#Damage + | #Damage +9%, Demi-Human/Angel: additional +6% | ||
#Damage + | #Damage +12%, Demi-Human/Angel: additional +8% | ||
#Damage + | #Damage +15%, Demi-Human/Angel: additional +10% | ||
#Damage + | #Damage +18%, Demi-Human/Angel: additional +12% | ||
#Damage + | #Damage +21%, Demi-Human/Angel: additional +14% | ||
#Damage + | #Damage +24%, Demi-Human/Angel: additional +16% | ||
#Damage + | #Damage +27%, Demi-Human/Angel: additional +18%<br> | ||
#Damage + | #Damage +30%, Demi-Human/Angel: additional +20% | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
Duration: 30 sec x Skill Level | Duration: 30 sec x Skill Level | ||
Final Damage Boost: 3% x Skill Level | |||
Demi-Human/Angel additional: 2% x Skill Level | |||
Demi-Human/Angel additional: | |||
|} | |} | ||
Revision as of 02:38, 8 February 2026
Overview
|
Dragon Knight |
Max Level | Max Level HP/SP | Stats Bonus when Max Job Level |
|
|
Str+6, Agi+8, Vit+7, Int+8, Dex+8, Luk+6 Pow+10, Sta+6, Wis+3, Spl+5, Con+6, Ctr+8 |
4th Job Skills
Servant Weapon
Servant Weapon - Sign
Servant Weapon - Phantom
Servant Weapon - Demolition
Two Handed Defense
| Basic Info | Skill Animation | Description | Formula |
|
N/A |
When equipped with Two-Handed Sword, Two-Handed Spear or Two-Handed Axe, decreases physical damage taken from enemies depending on their size and increases RES & MRES.
|
N/A |
Charging Pierce
Hack and Slasher
Storm Slash
(MT) Vigor
Madness Crusher
Dragonic Breath
Dragonic Aura
Dragonic Pierce
| Basic Info | Skill Animation | Description | Formula |
|
Two-handed spear exclusive skill. Can only be used while riding an Dragon.
|
ATK% = -100 + 850 + 600 x Skill Level. ATK% = + 5 x POW. ATK% = x Base Level / 100.
Dragonic Aura Buff = ATK% = + 100 + 50 x Skill Level.
Charging Pierce Counter Buff = |
Related NPC
|
Rune Merchant Inside Department Store. |
You can also buy any Rune with zeny. |
Rune Mastery Crafting Details
| Product | Rune Description | Material required |
| Embraces the refreshing energy of the rune stone, it eliminates most abnormalities and debuffs, becomes immune to any status effects. Recovers 25% HP. [Following abnormal status] Stun / Sleep / Curse / Stone / Poison / Petrification / Silence / Bleeding / Confusion / Deep Sleep / Burning / Freezing / Frozen - Guillotine Cross Poisons - Marsh of Abyss - Howling of Mandragora |
||
| Using a rune stone to extract the maximum power of his weapon, it dramatically increases one time attack power of melee physical attack. 20% chance that equipped weapon will be destroyed after the skill is activated. Effect is disabled if player doesn't attack for 30 sec, or equipment is changed or unequipped. |
||
| Using the power of Run Stone, summons 2-4 magical shields that defend against any damage. The shield's defenses are the same as the caster, each with a HP of 1000. When receving more damage than HP that shield has, the number of shields will be reduced, but the damage that exceeds HP will be ignored. |
||
| By activating the body's natural recovery capability to the limit, the effect is amplified 1.5 times when HP recovery skill or item is used on a caster. Additionally, reduce incoming melee physical reflection damage by 50%. |
||
| Raisese combat consciousness using a rune stone, temporarily increases caster's attack. ATK increases as Rune Mastery level increases. Additionally, attack speed increases. |
||
| Pulls out the rune stone's mana and uses it to restore the SP. Recovers 60 SP per 10 sec. |
||
| It borrows the power of ancient giants through the rune stone, and increases power of the caster. Increases 30 STR, adds 30% chance to deal 2.5 damage when normal melee physical attacks. When caster is a Rune Knight, increases physical damage that is based on ATK by 250%(Siege mode or PVP area by 125%). (Rhydo Runestone : Cannot be applied to Crush Strike.) |
||
| Deals strong damage to all enemies around (7 x 7 cell) the caster. Damage increases as Rune Mastery level, STR, and BaseLv increases. Critical damage applies based on caster's critical hit rate. Casting cannot be canceled by damage received. |
||
| By projecting the magical power of rune stone onto his own skin, he turns his HP into a hard, stone-shelled skin at some cost. During duration, increases physical and magical armor, adds a chance to destory enemy's weapon who deals melee physical damage to a player. Effect disappears when duration is over, or stone-shelled skin HP becomes 0. In the case of monsters, the attack power of the monster decreases. However, this effect does not work for boss monsters. |
||
| Rune stone's magic amplifies power. When melee physical attack, adds 15% chance to autocast Storm Blast, increase physical and critical damage to all size monsters by 30%. Increases MHP and MSP by 30%, increase melee and range physical damage by 30%. Cooltime : 5 sec |
3x |











