Shinkiro Shiranui: Difference between revisions

From Midgard Tales Wiki

Line 287: Line 287:
|- style="height: 24px;"
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
<br>
<span>[[image:510056.png|middle|24px]][https://www.midgardtales.com/item/view/?id=510056 Poenitentia Sol [2]]</span>
 
<span><span>[[image:311323.png|middle|24px]][https://www.midgardtales.com/item/view/?id=311323 Glacier Magic Orb (Kunai)]</span></span>
 
<span><span><span>[[image:312274.png|middle|24px]][https://www.midgardtales.com/item/view/?id=312274 Shinkiro & Shiranui Soul (Kunai-Refraction)]</span></span></span>
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
<br>
N/A
|}
|}



Revision as of 22:55, 12 March 2024

Table of content

Overview

Shinkiro / Shiranui


Max Level Max Level HP/SP Stats Bonus when Max Job Level


RO, Ragnarok Online.
  • Base Level: 260
  • Job Level: 55
  • Base Max HP: 50000
  • Base Max SP: 2440

Str+3, Agi+7, Vit+7, Int+11, Dex+13, Luk+2

Pow+1, Sta+3, Wis+6, Spl+14, Con+7, Ctr+3

4th Job Skills

MirageMirage

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Mirage Skill Animation

Summons a mirage clone of the caster's appearance at a designated location.
Mirage clones last for 20 seconds and can be summoned up to 3 times.
The mirage clone uses skills in response to the skills used by the caster, and it's power is about 30% of the caster's.

  • Shadow Dance = Shadow Dance
  • Shadow Flash = Shadow Flash
  • Kunai - Distortion = Kunai - Distortion
  • Red Flame Cannon = Darkening Cannon
  • Cold Blooded Cannon = Darkening Cannon
  • Thundering Cannon = Darkening Cannon
  • Golden Dragon Cannon = Darkening Cannon
  • Darkening Cannon = Darkening Cannon


InfiltrateInfiltrate

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Infiltrate Skill Animation

Instantly seeps into the target's shadow, inflicting melee physical damage to it.
Additionally, the user moves to the other side of the target and enters Shadow Cloaking state for 2 seconds.
If an clone of Mirage exists within a 31x31 cells around the target, the clone will be moved to the caster's location.
The skill cannot be used, when the location behind the target is not reachable.
Damage is additionaly increased according to the caster's Base Level and CON.

  1. ATK 700%
  2. ATK 1400%
  3. ATK 2100%
  4. ATK 2800%
  5. ATK 3500%


Melt AwayMelt Away

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Melt Away Skill Animation

Melts one's own shadow and scatters it in front to inflict Shadow elemental magic damage to targets within range.
Additionally, the user moves backward for 3 cells instantly and enters Shadow Cloaking state for 2 seconds.
Damage is additionaly increased according to the caster's Base Level and CON.

  1. MATK 700%
  2. MATK 1400%
  3. MATK 2100%
  4. MATK 2800%
  5. MATK 3500%


Nightmare ErasionNightmare Erasion

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Nightmare Erasion Skill Animation

Removes the Nightmare effect applied to targets within a 15x15 range around you.


Kunai DistortionKunai - Distortion

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Kunai - Distortion Skill Animation

Throws a Kunai at 1 cell on the ground, inflicting ranged physical damage to enemies within a 5x5 cell range, as well a Nightmare effect for 5 seconds.
In addition, installs a Distortion Zone on target cell for 5 seconds.
Damage is additionaly increased according to the Huuma Shuriken - Grasp skill level, the caster's Base Level and POW.
The attack element depends on the element of the equipped Kunai and consumes 2 Kunais.

  1. ATK 900+(Kunai - Refraction Lv x10)%
  2. ATK 1500+(Kunai - Refraction Lv x20)%
  3. ATK 2100+(Kunai - Refraction Lv x30)%
  4. ATK 2700+(Kunai - Refraction Lv x40)%
  5. ATK 3300+(Kunai - Refraction Lv x50)%
  6. ATK 3900+(Kunai - Refraction Lv x60)%
  7. ATK 4500+(Kunai - Refraction Lv x70)%
  8. ATK 5100+(Kunai - Refraction Lv x80)%
  9. ATK 5700+(Kunai - Refraction Lv x90)%
  10. ATK 6300+(Kunai - Refraction Lv x100)%


Item Boosts Equipment Combo Boosts

311323.pngGlacier Magic Orb (Kunai)

312273.pngShinkiro & Shiranui Soul (Kunai - Distortion)

312398.pngShinkiro Stone (Lower II)

400236.pngHelm of Faith II (Kagerou & Oboro) [1] + 650021.pngVivatus Fides Cross Huuma Shuriken [2]

490184.pngHeroic Token (Shinkiro & Shiranui) [1] + 28763.pngSurudoi Kaze [2] + 510060.pngKiri no Tsuyu-LT [2]

312398.pngShinkiro Stone (Lower II) + 311912.pngKagerou Stone (Upper)

Kunai RotationKunai - Rotation

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Kunai - Rotation Skill Animation

Scatters Kunais around the user, inflicting ranged physical damage to all targets around the caster every 0.5 seconds for 2 seconds and enter Shadow Cloaking state for 2 seconds.
In addition, installs a Distortion Zone on the targets cells for 5 seconds.
Damage is additionaly increased according to the Kunai - Distortion skill level, the caster's Base Level and POW.
The attack element depends on the element of the equipped Kunai and consumes 5 Kunais.
The AoE ranges from 5x5 up to 9x9 cells depending on the skill level.

  1. ATK 2000+(Distortion Lv x100)% per Hit
  2. ATK 3050+(Distortion Lv x200)% per Hit
  3. ATK 4100+(Distortion Lv x300)% per Hit
  4. ATK 5150+(Distortion Lv x400)% per Hit
  5. ATK 6200+(Distortion Lv x500)% per Hit


Item Boosts Equipment Combo Boosts

510056.pngPoenitentia Sol [2]

490184.pngHeroic Token (Shinkiro & Shiranui) [1] + 28763.pngSurudoi Kaze [2] + 510060.pngKiri no Tsuyu-LT [2]

Kunai RefractionKunai - Refraction

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Kunai - Refraction Skill Animation

Explodes all Distortion Zones installed within a 15x15 range around you at once, inflicting ranged physical damage to enemies within a 5x5 cell range every 0.25 seconds for 2 seconds.
Damage is additionaly increased according to the Kunai - Rotation skill level, the caster's Base Level and POW.
The attack element depends on the element of the equipped Kunai and consumes 5 Kunais.

  1. ATK 670+(Rotation Lv x10)% per Hit
  2. ATK 1090+(Rotation Lv x20)% per Hit
  3. ATK 1510+(Rotation Lv x30)% per Hit
  4. ATK 1930+(Rotation Lv x40)% per Hit
  5. ATK 2350+(Rotation Lv x50)% per Hit
  6. ATK 2770+(Rotation Lv x60)% per Hit
  7. ATK 3190+(Rotation Lv x70)% per Hit
  8. ATK 3610+(Rotation Lv x80)% per Hit
  9. ATK 4030+(Rotation Lv x90)% per Hit
  10. ATK 4450+(Rotation Lv x100)% per Hit


Item Boosts Equipment Combo Boosts

510056.pngPoenitentia Sol [2]

311323.pngGlacier Magic Orb (Kunai)

312274.pngShinkiro & Shiranui Soul (Kunai-Refraction)

N/A

Kunai NightmareKunai - Nightmare

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Kunai - Nightmare Skill Animation

Inflicts a powerful ranged physical damage by scattering numerous memorization on all enemies within a 13x13 cell range.
Inflicts 1.5x damage to targets affected by the Nightmare effect (The Nightmare effect is then canceled).
Damage is additionaly increased according to the caster's Base Level and POW.

  1. ATK 18000%


Item Boosts Equipment Combo Boosts



Huuma Shuriken GraspHuuma Shuriken - Grasp

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Huuma Shuriken - Grasp Skill Animation

After throwing a shuriken, a powerful Memorization Zone is installed in 1 cell, inflicting ranged physical damage every 0.25 seconds to enemies within the surrounding area for 5 seconds, as well a Nightmare effect for 5 seconds.
Up to two Memorization Zones can be installed.
Damage is additionaly increased according to the Huuma Shuriken - Construct skill level, the caster's Base Level and POW.
The attack element depends on the element of the equipped Kunai.
The AoE ranges from 5x5 up to 9x9 cells depending on the skill level.

  1. ATK 1200+(Construct Lv x5)% per Hit
  2. ATK 1550+(Construct Lv x10)% per Hit
  3. ATK 1900+(Construct Lv x15)% per Hit
  4. ATK 2250+(Construct Lv x20)% per Hit
  5. ATK 2600+(Construct Lv x25)% per Hit
  6. ATK 2950+(Construct Lv x30)% per Hit
  7. ATK 3300+(Construct Lv x35)% per Hit
  8. ATK 3650+(Construct Lv x40)% per Hit
  9. ATK 4000+(Construct Lv x45)% per Hit
  10. ATK 4350+(Construct Lv x50)% per Hit


Item Boosts Equipment Combo Boosts



Huuma Shuriken ConstructHuuma Shuriken - Construct

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Huuma Shuriken - Construct Skill Animation

Throws a Huuma Shuriken filled with powerful energy in a circle, inflicting ranged physical damage to enemies within a 9x9 cells range around the target ground.
If there is a Memorization Zone within the effect range, the Memorization Zone will explode to inflict additional ranged physical damage to all targets within 9x9 cells of the zone.
Damage is additionaly increased according to the Huuma Shuriken - Grasp skill level, the caster's Base Level and POW.
The attack element depends on the element of the equipped Kunai.

  1. ATK 2650+(Grasp Lv x100)% Explosion: ATK 2650+(Grasp Lv x100)%
  2. ATK 4400+(Grasp Lv x200)% Explosion: ATK 4400+(Grasp Lv x200)%
  3. ATK 6150+(Grasp Lv x300)% Explosion: ATK 6150+(Grasp Lv x300)%
  4. ATK 7900+(Grasp Lv x400)% Explosion: ATK 7900+(Grasp Lv x400)%
  5. ATK 9650+(Grasp Lv x500)% Explosion: ATK 9650+(Grasp Lv x500)%
  6. ATK 11400+(Grasp Lv x600)% Explosion: ATK 11400+(Grasp Lv x600)%
  7. ATK 13150+(Grasp Lv x700)% Explosion: ATK 13150+(Grasp Lv x700)%
  8. ATK 14900+(Grasp Lv x800)% Explosion: ATK 14900+(Grasp Lv x800)%
  9. ATK 16650+(Grasp Lv x900)% Explosion: ATK 16650+(Grasp Lv x900)%
  10. ATK 18400+(Grasp Lv x1000)% Explosion: ATK 18400+(Grasp Lv x1000)%


Item Boosts Equipment Combo Boosts



Shadow HuntingShadow Hunting

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Shadow Hunting Skill Animation

Swings a shadow sword at the location to inflict melee physical damage to the target within 5x5 cells and inflicts Nightmare effect for 5 seconds.
Damage is additionaly increased according to the Shadow Flash skill level, the caster's Base Level and POW.

  1. ATK 1500+(Shadow Flash Lv x5)%
  2. ATK 2400+(Shadow Flash Lv x10)%
  3. ATK 3300+(Shadow Flash Lv x15)%
  4. ATK 4200+(Shadow Flash Lv x20)%
  5. ATK 5100+(Shadow Flash Lv x25)%
  6. ATK 6000+(Shadow Flash Lv x30)%
  7. ATK 6900+(Shadow Flash Lv x35)%
  8. ATK 7800+(Shadow Flash Lv x40)%
  9. ATK 8700+(Shadow Flash Lv x45)%
  10. ATK 9600+(Shadow Flash Lv x50)%


Item Boosts Equipment Combo Boosts



Shadow DanceShadow Dance

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Shadow Dance Skill Animation

Swipe a shadow to inflict melee physical damage to enemies within an area around you.
Damage is additionaly increased according to the Shadow Hunting skill level, the caster's Base Level and POW.

  1. ATK 1650+(Shadow Hunting Lv x50)% AoE: 5x5 cells
  2. ATK 2550+(Shadow Hunting Lv x100)% AoE: 5x5 cells
  3. ATK 3450+(Shadow Hunting Lv x150)% AoE: 5x5 cells
  4. ATK 4350+(Shadow Hunting Lv x200)% AoE: 5x5 cells
  5. ATK 5250+(Shadow Hunting Lv x250)% AoE: 5x5 cells
  6. ATK 6150+(Shadow Hunting Lv x300)% AoE: 7x7 cells
  7. ATK 7050+(Shadow Hunting Lv x350)% AoE: 7x7 cells
  8. ATK 7950+(Shadow Hunting Lv x400)% AoE: 7x7 cells
  9. ATK 8850+(Shadow Hunting Lv x450)% AoE: 7x7 cells
  10. ATK 9750+(Shadow Hunting Lv x500)% AoE: 7x7 cells


Item Boosts Equipment Combo Boosts



Shadow FlashShadow Flash

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Shadow Flash Skill Animation

Fires a powerful shadow sword in a straight line, inflicting melee physical damage to all enemies within range.
Damage is additionaly increased according to the Shadow Dance skill level, the caster's Base Level and POW.
Has a chance to inflict half of the total Critical Damage based on the caster's Critical chance.

  1. ATK 2450+Shadow Dance Lv x150)% AoE: 5x5 cells
  2. ATK 3400+Shadow Dance Lv x300)% AoE: 5x5 cells
  3. ATK 4350+Shadow Dance Lv x450)% AoE: 5x5 cells
  4. ATK 5300+Shadow Dance Lv x600)% AoE: 5x5 cells
  5. ATK 6250+Shadow Dance Lv x750)% AoE: 5x5 cells
  6. ATK 7200+Shadow Dance Lv x900)% AoE: 7x7 cells
  7. ATK 8150+Shadow Dance Lv x1050)% AoE: 7x7 cells
  8. ATK 9100+Shadow Dance Lv x1200)% AoE: 7x7 cells
  9. ATK 10050+Shadow Dance Lv x1350)% AoE: 7x7 cells
  10. ATK 11000+Shadow Dance Lv x1500)% AoE: 7x7 cells


Item Boosts Equipment Combo Boosts



Shadow NightmareShadow - Nightmare

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Shadow - Nightmare Skill Animation

Inflicts a strong melee physical damage by absorbing the shadows of all enemies within a 13x13 cell range.
Inflicts 1.5x damage to targets affected by the Nightmare effect (The Nightmare effect is canceled).
Damage is additionaly increased according to the caster's Base Level and POW.

  1. ATK 18000%


Item Boosts Equipment Combo Boosts



Red Flame CannonRed Flame Cannon

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Red Flame Cannon Skill Animation

Throws a Haze of Prominence on a target to summon a powerful flame, which inflicts Fire elemental magical damage to all enemies within the range around it.
Damage is additionaly increased according to the Darkening Cannon skill level, the caster's Base Level and SPL.
Consumes 1 Haze of Prominence.

  1. MATK 1700+(Darkening C. Lv x70)% AoE: 5x5 cells
  2. MATK 2800+(Darkening C. Lv x140)% AoE: 5x5 cells
  3. MATK 3900+(Darkening C. Lv x210)% AoE: 5x5 cells
  4. MATK 5000+(Darkening C. Lv x280)% AoE: 5x5 cells
  5. MATK 6100+(Darkening C. Lv x350)% AoE: 5x5 cells
  6. MATK 7200+(Darkening C. Lv x420)% AoE: 7x7 cells
  7. MATK 8300+(Darkening C. Lv x490)% AoE: 7x7 cells
  8. MATK 9400+(Darkening C. Lv x560)% AoE: 7x7 cells
  9. MATK 10500+(Darkening C. Lv x630)% AoE: 7x7 cells
  10. MATK 11600+(Darkening C. Lv x700)% AoE: 7x7 cells


Item Boosts Equipment Combo Boosts



Cold Blooded CannonCold Blooded Cannon

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Cold Blooded Cannon Skill Animation

Throws a Haze of Icy Snow on the ground to summon a cold explosion, which inflicts Water elemental magical damage to all targets within range.
Damage is additionaly increased according to the Darkening Cannon skill level, the caster's Base Level and SPL.
Consumes 1 Haze of Icy Snow.

  1. MATK 1400+(Darkening C. Lv x40)% AoE: 5x5 cells
  2. MATK 2350+(Darkening C. Lv x80)% AoE: 5x5 cells
  3. MATK 3300+(Darkening C. Lv x120)% AoE: 5x5 cells
  4. MATK 4250+(Darkening C. Lv x160)% AoE: 5x5 cells
  5. MATK 5200+(Darkening C. Lv x200)% AoE: 5x5 cells
  6. MATK 6150+(Darkening C. Lv x240)% AoE: 7x7 cells
  7. MATK 7100+(Darkening C. Lv x280)% AoE: 7x7 cells
  8. MATK 8050+(Darkening C. Lv x320)% AoE: 7x7 cells
  9. MATK 9000+(Darkening C. Lv x360)% AoE: 7x7 cells
  10. MATK 9950+(Darkening C. Lv x400)% AoE: 9x9 cells


Item Boosts Equipment Combo Boosts



Thundering CannonThundering Cannon

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Thundering Cannon Skill Animation

Throws a Haze of North Wind on a target to summon a powerful wind, which inflicts Wind elemental magical damage to all enemies within the range around it.
Damage is additionaly increased according to the Darkening Cannon skill level, the caster's Base Level and SPL.
Consumes 1 Haze of North Wind.

  1. MATK 1700+(Darkening C. Lv x70)% AoE: 5x5 cells
  2. MATK 2800+(Darkening C. Lv x140)% AoE: 5x5 cells
  3. MATK 3900+(Darkening C. Lv x210)% AoE: 5x5 cells
  4. MATK 5000+(Darkening C. Lv x280)% AoE: 5x5 cells
  5. MATK 6100+(Darkening C. Lv x350)% AoE: 5x5 cells
  6. MATK 7200+(Darkening C. Lv x420)% AoE: 7x7 cells
  7. MATK 8300+(Darkening C. Lv x490)% AoE: 7x7 cells
  8. MATK 9400+(Darkening C. Lv x560)% AoE: 7x7 cells
  9. MATK 10500+(Darkening C. Lv x630)% AoE: 7x7 cells
  10. MATK 11600+(Darkening C. Lv x700)% AoE: 7x7 cells


Item Boosts Equipment Combo Boosts



Golden Dragon CannonGolden Dragon Cannon

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Golden Dragon Cannon Skill Animation

Throws a Haze of Mother Earth to the target, which inflicts Earth elemental magical damage to the target and surrounding enemies.
Damage is additionaly increased according to the Darkening Cannon skill level, the caster's Base Level and SPL.
Consumes 1 Haze of Mother Earth.

  1. MATK 2300+(Darkening C. Lv x15)% AoE: 3x3 cells
  2. MATK 3800+(Darkening C. Lv x30)% AoE: 3x3 cells
  3. MATK 5300+(Darkening C. Lv x45)% AoE: 3x3 cells
  4. MATK 6800+(Darkening C. Lv x60)% AoE: 3x3 cells
  5. MATK 8300+(Darkening C. Lv x75)% AoE: 3x3 cells
  6. MATK 9800+(Darkening C. Lv x90)% AoE: 5x5 cells
  7. MATK 11300+(Darkening C. Lv x105)% AoE: 5x5 cells
  8. MATK 12800+(Darkening C. Lv x120)% AoE: 5x5 cells
  9. MATK 14300+(Darkening C. Lv x135)% AoE: 5x5 cells
  10. MATK 15800+(Darkening C. Lv x150)% AoE: 5x5 cells


Item Boosts Equipment Combo Boosts



Darkening CannonDarkening Cannon

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Darkening Cannon Skill Animation

Swings a Haze of Pitch Darkness around the user, which inflicts Shadow elemental magical damage to all targets in range and inflicts Nightmare effect on them for 5 seconds.
Damage is additionaly increased according to the caster's Base Level and SPL.
The AoE ranges from 5x5 up to 9x9 cells depending on the skill level.
Consumes 1 Haze of Pitch Darkness.

  1. MATK 1400%
  2. MATK 2350%
  3. MATK 3300%
  4. MATK 4250%
  5. MATK 5200%
  6. MATK 6150%
  7. MATK 7100%
  8. MATK 8050%
  9. MATK 9000%
  10. MATK 9950%


Item Boosts Equipment Combo Boosts



Dark Dragon NightmareDark Dragon - Nightmare

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000

Dark Dragon - Nightmare Skill Animation

Summons the shadow dragon in 11x11 cells around you, to inflict a powerful Shadow elemental magic damage.
Inflicts additional Fire elemental magic damage of the same power to the targets affected by the Nightmare effect (The Nightmare effect is then canceled).
Damage is additionaly increased according to the caster's Base Level and SPL.

  • MATK 15500%


Item Boosts Equipment Combo Boosts



Related NPC

Wallpaper