Windhawk: Difference between revisions
Line 90: | Line 90: | ||
==== [[File:4th 5334.png|300px|frameless|Crescive Bolt]]Crescive Bolt ==== | ==== [[File:4th 5334.png|300px|frameless|Crescive Bolt]]Crescive Bolt ==== | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;" | |||
|- style="height: 23px;" | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info''' | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation''' | |||
| style="width: 25%; height: 23px; text-align: center;" | '''Description''' | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula''' | |||
|- style="height: 23px;" | |||
| style="width: 12.5%; height: 23px;" | | |||
*Max Level 10 | |||
*Active Physical Ranged | |||
*Single Other Target<br> | |||
*Ignores Defense | |||
*Can damage Traps | |||
*Range 9 Cells<br> | |||
*Element: Weapon | |||
*AP Recovery: 2 | |||
*Costs: 88 SP | |||
*CastTime(ms): 1000 | |||
*AfterCastActDelay(ms): 150 | |||
*Cooldown(ms): 500 | |||
*FixedCastTime(ms): 500 | |||
| style="width: 12.5%; height: 23px; text-align: center;" | | |||
| style="width: 25%; height: 23px;" | | |||
| style="width: 12.5%; height: 23px;" | | |||
ATK% = -100 + 50 + 350 x Skill Level. | |||
ATK% = + 7 x POW. | |||
ATK% = + Base Level / 100. | |||
|} | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 50%; text-align: center;" | '''Item Boosts''' | |||
| style="width: 50%; text-align: center;" | '''Equipment Combo Boosts''' | |||
|- | |||
| style="width: 50%; text-align: center;" | | |||
| style="width: 50%; text-align: center;" | | |||
|} | |||
==== [[File:4th 5330.png|300px|frameless|Gale Storm]]Gale Storm ==== | ==== [[File:4th 5330.png|300px|frameless|Gale Storm]]Gale Storm ==== | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;" | |||
|- style="height: 23px;" | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info''' | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation''' | |||
| style="width: 25%; height: 23px; text-align: center;" | '''Description''' | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula''' | |||
|- style="height: 23px;" | |||
| style="width: 12.5%; height: 23px;" | | |||
*Max Level 10 | |||
*Active Physical Ranged | |||
*Single Other Target<br> | |||
*Ignores Defense | |||
*Can damage Traps | |||
*Range 9 Cells<br> | |||
*Element: Weapon | |||
*AP Recovery: 2 | |||
*Costs: 88 SP | |||
*CastTime(ms): 1000 | |||
*AfterCastActDelay(ms): 150 | |||
*Cooldown(ms): 500 | |||
*FixedCastTime(ms): 500 | |||
| style="width: 12.5%; height: 23px; text-align: center;" | | |||
| style="width: 25%; height: 23px;" | | |||
| style="width: 12.5%; height: 23px;" | | |||
ATK% = -100 + 50 + 350 x Skill Level. | |||
ATK% = + 7 x POW. | |||
ATK% = + Base Level / 100. | |||
|} | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 50%; text-align: center;" | '''Item Boosts''' | |||
| style="width: 50%; text-align: center;" | '''Equipment Combo Boosts''' | |||
|- | |||
| style="width: 50%; text-align: center;" | | |||
| style="width: 50%; text-align: center;" | | |||
|} | |||
==== [[File:4th 5328.png|300px|frameless|Calamity Gale]]Calamity Gale ==== | ==== [[File:4th 5328.png|300px|frameless|Calamity Gale]]Calamity Gale ==== | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;" | |||
|- style="height: 23px;" | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info''' | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation''' | |||
| style="width: 25%; height: 23px; text-align: center;" | '''Description''' | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula''' | |||
|- style="height: 23px;" | |||
| style="width: 12.5%; height: 23px;" | | |||
*Max Level 10 | |||
*Active Physical Ranged | |||
*Single Other Target<br> | |||
*Ignores Defense | |||
*Can damage Traps | |||
*Range 9 Cells<br> | |||
*Element: Weapon | |||
*AP Recovery: 2 | |||
*Costs: 88 SP | |||
*CastTime(ms): 1000 | |||
*AfterCastActDelay(ms): 150 | |||
*Cooldown(ms): 500 | |||
*FixedCastTime(ms): 500 | |||
| style="width: 12.5%; height: 23px; text-align: center;" | | |||
| style="width: 25%; height: 23px;" | | |||
| style="width: 12.5%; height: 23px;" | | |||
ATK% = -100 + 50 + 350 x Skill Level. | |||
ATK% = + 7 x POW. | |||
ATK% = + Base Level / 100. | |||
|} | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 50%; text-align: center;" | '''Item Boosts''' | |||
| style="width: 50%; text-align: center;" | '''Equipment Combo Boosts''' | |||
|- | |||
| style="width: 50%; text-align: center;" | | |||
| style="width: 50%; text-align: center;" | | |||
|} | |||
==== [[File:4th 5323.png|300px|frameless|Advanced Trap]]Advanced Trap ==== | ==== [[File:4th 5323.png|300px|frameless|Advanced Trap]]Advanced Trap ==== | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;" | {| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;" | ||
Line 118: | Line 235: | ||
==== [[File:4th 5332.png|300px|frameless|Solid Trap]]Solid Trap ==== | ==== [[File:4th 5332.png|300px|frameless|Solid Trap]]Solid Trap ==== | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;" | |||
|- style="height: 23px;" | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info''' | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation''' | |||
| style="width: 25%; height: 23px; text-align: center;" | '''Description''' | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula''' | |||
|- style="height: 23px;" | |||
| style="width: 12.5%; height: 23px;" | | |||
*Max Level 10 | |||
*Active Physical Ranged | |||
*Single Other Target<br> | |||
*Ignores Defense | |||
*Can damage Traps | |||
*Range 9 Cells<br> | |||
*Element: Weapon | |||
*AP Recovery: 2 | |||
*Costs: 88 SP | |||
*CastTime(ms): 1000 | |||
*AfterCastActDelay(ms): 150 | |||
*Cooldown(ms): 500 | |||
*FixedCastTime(ms): 500 | |||
| style="width: 12.5%; height: 23px; text-align: center;" | | |||
| style="width: 25%; height: 23px;" | | |||
| style="width: 12.5%; height: 23px;" | | |||
ATK% = -100 + 50 + 350 x Skill Level. | |||
ATK% = + 7 x POW. | |||
ATK% = + Base Level / 100. | |||
|} | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 50%; text-align: center;" | '''Item Boosts''' | |||
| style="width: 50%; text-align: center;" | '''Equipment Combo Boosts''' | |||
|- | |||
| style="width: 50%; text-align: center;" | | |||
| style="width: 50%; text-align: center;" | | |||
|} | |||
==== [[File:4th 5335.png|300px|frameless|Flame Trap]]Flame Trap ==== | ==== [[File:4th 5335.png|300px|frameless|Flame Trap]]Flame Trap ==== | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;" | |||
|- style="height: 23px;" | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info''' | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation''' | |||
| style="width: 25%; height: 23px; text-align: center;" | '''Description''' | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula''' | |||
|- style="height: 23px;" | |||
| style="width: 12.5%; height: 23px;" | | |||
*Max Level 10 | |||
*Active Physical Ranged | |||
*Single Other Target<br> | |||
*Ignores Defense | |||
*Can damage Traps | |||
*Range 9 Cells<br> | |||
*Element: Weapon | |||
*AP Recovery: 2 | |||
*Costs: 88 SP | |||
*CastTime(ms): 1000 | |||
*AfterCastActDelay(ms): 150 | |||
*Cooldown(ms): 500 | |||
*FixedCastTime(ms): 500 | |||
| style="width: 12.5%; height: 23px; text-align: center;" | | |||
| style="width: 25%; height: 23px;" | | |||
| style="width: 12.5%; height: 23px;" | | |||
ATK% = -100 + 50 + 350 x Skill Level. | |||
ATK% = + 7 x POW. | |||
ATK% = + Base Level / 100. | |||
|} | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 50%; text-align: center;" | '''Item Boosts''' | |||
| style="width: 50%; text-align: center;" | '''Equipment Combo Boosts''' | |||
|- | |||
| style="width: 50%; text-align: center;" | | |||
| style="width: 50%; text-align: center;" | | |||
|} | |||
==== [[File:4th 5331.png|300px|frameless|Deep Blind Trap]]Deep Blind Trap ==== | ==== [[File:4th 5331.png|300px|frameless|Deep Blind Trap]]Deep Blind Trap ==== | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;" | |||
|- style="height: 23px;" | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info''' | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation''' | |||
| style="width: 25%; height: 23px; text-align: center;" | '''Description''' | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula''' | |||
|- style="height: 23px;" | |||
| style="width: 12.5%; height: 23px;" | | |||
*Max Level 10 | |||
*Active Physical Ranged | |||
*Single Other Target<br> | |||
*Ignores Defense | |||
*Can damage Traps | |||
*Range 9 Cells<br> | |||
*Element: Weapon | |||
*AP Recovery: 2 | |||
*Costs: 88 SP | |||
*CastTime(ms): 1000 | |||
*AfterCastActDelay(ms): 150 | |||
*Cooldown(ms): 500 | |||
*FixedCastTime(ms): 500 | |||
| style="width: 12.5%; height: 23px; text-align: center;" | | |||
| style="width: 25%; height: 23px;" | | |||
| style="width: 12.5%; height: 23px;" | | |||
ATK% = -100 + 50 + 350 x Skill Level. | |||
ATK% = + 7 x POW. | |||
ATK% = + Base Level / 100. | |||
|} | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 50%; text-align: center;" | '''Item Boosts''' | |||
| style="width: 50%; text-align: center;" | '''Equipment Combo Boosts''' | |||
|- | |||
| style="width: 50%; text-align: center;" | | |||
| style="width: 50%; text-align: center;" | | |||
|} | |||
==== [[File:4th 5333.png|300px|frameless|Swift Trap]]Swift Trap ==== | ==== [[File:4th 5333.png|300px|frameless|Swift Trap]]Swift Trap ==== | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;" | |||
|- style="height: 23px;" | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info''' | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation''' | |||
| style="width: 25%; height: 23px; text-align: center;" | '''Description''' | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula''' | |||
|- style="height: 23px;" | |||
| style="width: 12.5%; height: 23px;" | | |||
*Max Level 10 | |||
*Active Physical Ranged | |||
*Single Other Target<br> | |||
*Ignores Defense | |||
*Can damage Traps | |||
*Range 9 Cells<br> | |||
*Element: Weapon | |||
*AP Recovery: 2 | |||
*Costs: 88 SP | |||
*CastTime(ms): 1000 | |||
*AfterCastActDelay(ms): 150 | |||
*Cooldown(ms): 500 | |||
*FixedCastTime(ms): 500 | |||
| style="width: 12.5%; height: 23px; text-align: center;" | | |||
| style="width: 25%; height: 23px;" | | |||
| style="width: 12.5%; height: 23px;" | | |||
ATK% = -100 + 50 + 350 x Skill Level. | |||
ATK% = + 7 x POW. | |||
ATK% = + Base Level / 100. | |||
|} | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 50%; text-align: center;" | '''Item Boosts''' | |||
| style="width: 50%; text-align: center;" | '''Equipment Combo Boosts''' | |||
|- | |||
| style="width: 50%; text-align: center;" | | |||
| style="width: 50%; text-align: center;" | | |||
|} | |||
==== [[File:4th 5327.png|300px|frameless|Hawk Mastery]]Hawk Mastery ==== | ==== [[File:4th 5327.png|300px|frameless|Hawk Mastery]]Hawk Mastery ==== | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;" | |||
|- style="height: 23px;" | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info''' | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation''' | |||
| style="width: 25%; height: 23px; text-align: center;" | '''Description''' | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula''' | |||
|- style="height: 23px;" | |||
| style="width: 12.5%; height: 23px;" | | |||
*Max Level 10 | |||
*Active Physical Ranged | |||
*Single Other Target<br> | |||
*Ignores Defense | |||
*Can damage Traps | |||
*Range 9 Cells<br> | |||
*Element: Weapon | |||
*AP Recovery: 2 | |||
*Costs: 88 SP | |||
*CastTime(ms): 1000 | |||
*AfterCastActDelay(ms): 150 | |||
*Cooldown(ms): 500 | |||
*FixedCastTime(ms): 500 | |||
| style="width: 12.5%; height: 23px; text-align: center;" | | |||
| style="width: 25%; height: 23px;" | | |||
| style="width: 12.5%; height: 23px;" | | |||
ATK% = -100 + 50 + 350 x Skill Level. | |||
ATK% = + 7 x POW. | |||
ATK% = + Base Level / 100. | |||
|} | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 50%; text-align: center;" | '''Item Boosts''' | |||
| style="width: 50%; text-align: center;" | '''Equipment Combo Boosts''' | |||
|- | |||
| style="width: 50%; text-align: center;" | | |||
| style="width: 50%; text-align: center;" | | |||
|} | |||
==== [[File:4th 5326.png|300px|frameless|Hawk Rush]]Hawk Rush ==== | ==== [[File:4th 5326.png|300px|frameless|Hawk Rush]]Hawk Rush ==== | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;" | |||
|- style="height: 23px;" | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info''' | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation''' | |||
| style="width: 25%; height: 23px; text-align: center;" | '''Description''' | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula''' | |||
|- style="height: 23px;" | |||
| style="width: 12.5%; height: 23px;" | | |||
*Max Level 10 | |||
*Active Physical Ranged | |||
*Single Other Target<br> | |||
*Ignores Defense | |||
*Can damage Traps | |||
*Range 9 Cells<br> | |||
*Element: Weapon | |||
*AP Recovery: 2 | |||
*Costs: 88 SP | |||
*CastTime(ms): 1000 | |||
*AfterCastActDelay(ms): 150 | |||
*Cooldown(ms): 500 | |||
*FixedCastTime(ms): 500 | |||
| style="width: 12.5%; height: 23px; text-align: center;" | | |||
| style="width: 25%; height: 23px;" | | |||
| style="width: 12.5%; height: 23px;" | | |||
ATK% = -100 + 50 + 350 x Skill Level. | |||
ATK% = + 7 x POW. | |||
ATK% = + Base Level / 100. | |||
|} | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 50%; text-align: center;" | '''Item Boosts''' | |||
| style="width: 50%; text-align: center;" | '''Equipment Combo Boosts''' | |||
|- | |||
| style="width: 50%; text-align: center;" | | |||
| style="width: 50%; text-align: center;" | | |||
|} | |||
==== [[File:4th 5329.png|300px|frameless|Hawk Boomerang]]Hawk Boomerang ==== | ==== [[File:4th 5329.png|300px|frameless|Hawk Boomerang]]Hawk Boomerang ==== | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;" | |||
|- style="height: 23px;" | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info''' | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation''' | |||
| style="width: 25%; height: 23px; text-align: center;" | '''Description''' | |||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula''' | |||
|- style="height: 23px;" | |||
| style="width: 12.5%; height: 23px;" | | |||
*Max Level 10 | |||
*Active Physical Ranged | |||
*Single Other Target<br> | |||
*Ignores Defense | |||
*Can damage Traps | |||
*Range 9 Cells<br> | |||
*Element: Weapon | |||
*AP Recovery: 2 | |||
*Costs: 88 SP | |||
*CastTime(ms): 1000 | |||
*AfterCastActDelay(ms): 150 | |||
*Cooldown(ms): 500 | |||
*FixedCastTime(ms): 500 | |||
| style="width: 12.5%; height: 23px; text-align: center;" | | |||
| style="width: 25%; height: 23px;" | | |||
| style="width: 12.5%; height: 23px;" | | |||
ATK% = -100 + 50 + 350 x Skill Level. | |||
ATK% = + 7 x POW. | |||
ATK% = + Base Level / 100. | |||
|} | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 50%; text-align: center;" | '''Item Boosts''' | |||
| style="width: 50%; text-align: center;" | '''Equipment Combo Boosts''' | |||
|- | |||
| style="width: 50%; text-align: center;" | | |||
| style="width: 50%; text-align: center;" | | |||
|} | |||
== Related NPC == | == Related NPC == |
Revision as of 17:48, 7 March 2024
Overview
Shadow Cross |
Max Level | Max Level HP/SP | Stats Bonus when Max Job Level | |
RO, Ragnarok Online.
Wind Hawk, the advanced class for Ranger, is capable of wielding the power of the wind. Armed with skills to shoot powerful wind arrows, they also have the ability to communicate with wildlife, allowing them to use Warg and Falcon together.
|
|
|
Str+2, Agi+12, Vit+8, Int+8, Dex+8, Luk+4 Pow+9, Sta+4, Wis+5, Spl+4, Con+11, Ctr+3 |
4th Job Skills
Nature Friendly
Basic Info | Skill Animation | Description | Formula |
|
N/A |
Enhances Wind Hawk's wildlife training. Your Hawk becomes more proficient from training.
|
Rate = 20 x Skill Level / 100. |
Wind Sign
Basic Info | Skill Animation | Description | Formula |
|
ATK% = -100 + 50 + 350 x Skill Level. ATK% = + 7 x POW. ATK% = + Base Level / 100. |
Item Boosts | Equipment Combo Boosts |
Crescive Bolt
Basic Info | Skill Animation | Description | Formula |
|
ATK% = -100 + 50 + 350 x Skill Level. ATK% = + 7 x POW. ATK% = + Base Level / 100. |
Item Boosts | Equipment Combo Boosts |
Gale Storm
Basic Info | Skill Animation | Description | Formula |
|
ATK% = -100 + 50 + 350 x Skill Level. ATK% = + 7 x POW. ATK% = + Base Level / 100. |
Item Boosts | Equipment Combo Boosts |
Calamity Gale
Basic Info | Skill Animation | Description | Formula |
|
ATK% = -100 + 50 + 350 x Skill Level. ATK% = + 7 x POW. ATK% = + Base Level / 100. |
Item Boosts | Equipment Combo Boosts |
Advanced Trap
Basic Info | Skill Animation | Description | Formula |
|
N/A |
Increases the effects of Wind Hawk traps. Increases the effectiveness of Deep Blind Trap, Swift Trap, Solid Trap and Flame Trap.
|
Same as description. |
Solid Trap
Basic Info | Skill Animation | Description | Formula |
|
ATK% = -100 + 50 + 350 x Skill Level. ATK% = + 7 x POW. ATK% = + Base Level / 100. |
Item Boosts | Equipment Combo Boosts |
Flame Trap
Basic Info | Skill Animation | Description | Formula |
|
ATK% = -100 + 50 + 350 x Skill Level. ATK% = + 7 x POW. ATK% = + Base Level / 100. |
Item Boosts | Equipment Combo Boosts |
Deep Blind Trap
Basic Info | Skill Animation | Description | Formula |
|
ATK% = -100 + 50 + 350 x Skill Level. ATK% = + 7 x POW. ATK% = + Base Level / 100. |
Item Boosts | Equipment Combo Boosts |
Swift Trap
Basic Info | Skill Animation | Description | Formula |
|
ATK% = -100 + 50 + 350 x Skill Level. ATK% = + 7 x POW. ATK% = + Base Level / 100. |
Item Boosts | Equipment Combo Boosts |
Hawk Mastery
Basic Info | Skill Animation | Description | Formula |
|
ATK% = -100 + 50 + 350 x Skill Level. ATK% = + 7 x POW. ATK% = + Base Level / 100. |
Item Boosts | Equipment Combo Boosts |
Hawk Rush
Basic Info | Skill Animation | Description | Formula |
|
ATK% = -100 + 50 + 350 x Skill Level. ATK% = + 7 x POW. ATK% = + Base Level / 100. |
Item Boosts | Equipment Combo Boosts |
Hawk Boomerang
Basic Info | Skill Animation | Description | Formula |
|
ATK% = -100 + 50 + 350 x Skill Level. ATK% = + 7 x POW. ATK% = + Base Level / 100. |
Item Boosts | Equipment Combo Boosts |
Related NPC
|
|