War of Emperium: Difference between revisions
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Unique participation rewards for every unique player who joins the hour of war. | Unique participation rewards for every unique player who joins the hour of war. | ||
Max participation reward accumulated up to '''1500''' <span>[[image:44416.png|middle|24px]][https://www.midgardtales.com/item/view/?id=44416 Siege Crystal] and ''' | Max participation reward accumulated up to '''1500''' <span>[[image:44416.png|middle|24px]][https://www.midgardtales.com/item/view/?id=44416 Siege Crystal] and '''500 + 50 x Royal Level''' <span>[[image:43051.png|middle|24x24px]][https://www.midgardtales.com/item/view/?id=43051 (B) Zeny Coin]</span><span> every war. <br>(Death reward is capped at '''600''' [[image:44416.png|middle|24px]] / '''300''' <span>[[image:43051.png|middle|24x24px]]</span>)</span></span> | ||
|} | |} | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 132px;" | {| class="wikitable" style="border-collapse: collapse; width: 100%; height: 132px;" | ||
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|- style="height: 81px;" | |- style="height: 81px;" | ||
| style="width: 33.3333%; height: 81px;" | | | style="width: 33.3333%; height: 81px;" | | ||
*16x <span>[[image:44416.png|middle|24px] | *16x <span>[[image:44416.png|middle|24px]]</span> every <span style="color: rgb(53, 152, 219);">60 seconds in castle.</span> | ||
*6x <span>[[image:44416.png|middle|24px] | *6x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">attackers</span><span>.</span> | ||
*<span>4x [[image:44416.png|middle|24px] | *<span>4x [[image:44416.png|middle|24px]] for every death.</span> | ||
*100x <span>[[image:44416.png|middle|24px] | *100x <span>[[image:44416.png|middle|24px]]</span> for every member at the ending. | ||
| style="width: 33.3333%; height: 81px;" | | | style="width: 33.3333%; height: 81px;" | | ||
*8x <span>[[image:44416.png|middle|24px] | *8x <span>[[image:44416.png|middle|24px]]</span> every <span style="color: rgb(53, 152, 219);">60 seconds in castle.</span> | ||
*12x <span>[[image:44416.png|middle|24px] | *12x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">owners</span><span>.</span> | ||
*4x <span>[[image:44416.png|middle|24px] | *4x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">other attackers</span><span>.</span> | ||
*<span>6x [[image:44416.png|middle|24px] | *<span>6x [[image:44416.png|middle|24px]] for every death.</span> | ||
| style="width: 33.3333%; height: 81px;" | | | style="width: 33.3333%; height: 81px;" | | ||
*50x <span>[[image:44416.png|middle|24px] | *50x <span>[[image:44416.png|middle|24px]]</span> for breaking the emp. | ||
|- style="height: 28px;" | |- style="height: 28px;" | ||
| style="width: 33.3333%; height: 28px;" | | | style="width: 33.3333%; height: 28px;" | | ||
*8x <span>[[image: | *8x <span><span>[[image:43051.png|middle|24x24px]]</span></span><span><span></span></span><span></span> every <span style="color: #3598db;">60 seconds in castle.</span> | ||
*3x <span>[[image: | *3x <span><span>[[image:43051.png|middle|24x24px]]</span></span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">attackers</span><span>.</span> | ||
*<span>2x [[image: | *<span>2x <span>[[image:43051.png|middle|24x24px]]</span> for every death.</span> | ||
*50x <span>[[image: | *50x <span><span>[[image:43051.png|middle|24x24px]]</span></span><span><span></span></span><span></span> for every member at the ending.<br> | ||
| style="width: 33.3333%; height: 28px;" | | | style="width: 33.3333%; height: 28px;" | | ||
*4x <span>[[image: | *4x <span><span>[[image:43051.png|middle|24x24px]]</span></span><span><span></span></span><span></span> every <span style="color: #3598db;">60 seconds in castle.</span> | ||
*6x <span>[[image: | *6x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">owners</span><span>.</span> | ||
*2x <span>[[image: | *2x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">other attackers</span><span>.</span> | ||
*<span>2x [[image: | *<span>2x [[image:43051.png|middle|24x24px]] for every death.</span> | ||
| style="width: 33.3333%; height: 28px;" | | | style="width: 33.3333%; height: 28px;" | | ||
*25x <span>[[image: | *25x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> for breaking the emp. | ||
|} | |} | ||
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Line 83: | Line 83: | ||
|- style="height: 81px;" | |- style="height: 81px;" | ||
| style="width: 33.3333%; height: 81px;" | | | style="width: 33.3333%; height: 81px;" | | ||
*8x <span>[[image:44416.png|middle|24px] | *8x <span>[[image:44416.png|middle|24px]]</span> every <span style="color: rgb(53, 152, 219);">60 seconds in castle.</span> | ||
*12x <span>[[image:44416.png|middle|24px] | *12x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">attackers</span><span>.</span> | ||
*<span>2x [[image:44416.png|middle|24px] | *<span>2x [[image:44416.png|middle|24px]] for every death.</span> | ||
*100x <span>[[image:44416.png|middle|24px] | *100x <span>[[image:44416.png|middle|24px]]</span> for every member at the ending. | ||
| style="width: 33.3333%; height: 81px;" | | | style="width: 33.3333%; height: 81px;" | | ||
*4x <span>[[image:44416.png|middle|24px] | *4x <span>[[image:44416.png|middle|24px]]</span> every <span style="color: rgb(53, 152, 219);">60 seconds in castle.</span> | ||
*24x <span>[[image:44416.png|middle|24px] | *24x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">owners</span><span>.</span> | ||
*4x <span>[[image:44416.png|middle|24px] | *4x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">other attackers</span><span><span>.</span></span> | ||
*<span>4x [[image:44416.png|middle|24px] | *<span>4x [[image:44416.png|middle|24px]] for every death.</span><span><span></span></span> | ||
| style="width: 33.3333%; height: 81px;" | | | style="width: 33.3333%; height: 81px;" | | ||
*50x <span>[[image:44416.png|middle|24px]][https://www.midgardtales.com/item/view/?id=44416 Siege Crystal]</span> for breaking the emp. | *50x <span>[[image:44416.png|middle|24px]][https://www.midgardtales.com/item/view/?id=44416 Siege Crystal]</span> for breaking the emp. | ||
|- style="height: 28px;" | |- style="height: 28px;" | ||
| style="width: 33.3333%; height: 28px;" | | | style="width: 33.3333%; height: 28px;" | | ||
*4x <span>[[image: | *4x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> every <span style="color: #3598db;">60 seconds in castle.</span> | ||
*6x <span>[[image: | *6x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">attackers</span><span>.</span> | ||
*<span>1x [[image: | *<span>1x [[image:43051.png|middle|24x24px]] for every death.</span> | ||
*50x <span>[[image: | *50x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> for every member at the ending.<br> | ||
| style="width: 33.3333%; height: 28px;" | | | style="width: 33.3333%; height: 28px;" | | ||
*2x <span>[[image: | *2x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> every <span style="color: #3598db;">60 seconds in castle.</span> | ||
*12x <span>[[image: | *12x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">owners</span><span>.</span> | ||
*4x <span>[[image: | *4x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">other attackers</span><span><span>.</span></span> | ||
*<span>1x [[image: | *<span>1x [[image:43051.png|middle|24x24px]] for every death.</span><span><span></span></span> | ||
| style="width: 33.3333%; height: 28px;" | | | style="width: 33.3333%; height: 28px;" | | ||
*25x <span>[[image: | *25x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> for breaking the emp. | ||
|} | |} | ||
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Line 115: | Line 115: | ||
|- style="height: 81px;" | |- style="height: 81px;" | ||
| style="width: 33.3333%; height: 81px;" | | | style="width: 33.3333%; height: 81px;" | | ||
*24x <span>[[image:44416.png|middle|24px] | *24x <span>[[image:44416.png|middle|24px]]</span> every <span style="color: rgb(53, 152, 219);">60 seconds in castle.</span> | ||
*3x <span>[[image:44416.png|middle|24px] | *3x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">attackers</span><span>.</span> | ||
*<span>6x [[image:44416.png|middle|24px] | *<span>6x [[image:44416.png|middle|24px]] for every death.</span> | ||
*100x <span>[[image:44416.png|middle|24px] | *100x <span>[[image:44416.png|middle|24px]]</span> for every member at the ending. | ||
| style="width: 33.3333%; height: 81px;" | | | style="width: 33.3333%; height: 81px;" | | ||
*12x <span>[[image:44416.png|middle|24px] | *12x <span>[[image:44416.png|middle|24px]]</span> every <span style="color: rgb(53, 152, 219);">60 seconds in castle.</span> | ||
*6x <span>[[image:44416.png|middle|24px] | *6x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">owners</span><span>.</span> | ||
*2x <span>[[image:44416.png|middle|24px] | *2x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">other attackers</span><span><span>.</span></span> | ||
*<span><span>8x [[image:44416.png|middle|24px] | *<span><span>8x [[image:44416.png|middle|24px]] for every death.</span></span> | ||
| style="width: 33.3333%; height: 81px;" | | | style="width: 33.3333%; height: 81px;" | | ||
*50x <span>[[image:44416.png|middle|24px] | *50x <span>[[image:44416.png|middle|24px]]</span> for breaking the emp. | ||
|- style="height: 28px;" | |- style="height: 28px;" | ||
| style="width: 33.3333%; height: 28px;" | | | style="width: 33.3333%; height: 28px;" | | ||
*16x <span>[[image: | *16x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> every <span style="color: #3598db;">60 seconds in castle.</span> | ||
*1x <span>[[image: | *1x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">attackers</span><span>.</span> | ||
*<span>3x [[image: | *<span>3x [[image:43051.png|middle|24x24px]] for every death.</span> | ||
*50x <span>[[image: | *50x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> for every member at the ending.<br> | ||
| style="width: 33.3333%; height: 28px;" | | | style="width: 33.3333%; height: 28px;" | | ||
*8x <span>[[image: | *8x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> every <span style="color: #3598db;">60 seconds in castle.</span> | ||
*3x <span>[[image: | *3x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">owners</span><span>.</span> | ||
*1x <span>[[image: | *1x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">other attackers</span><span><span>.</span></span> | ||
*<span><span>4x [[image: | *<span><span>4x [[image:43051.png|middle|24x24px]] for every death.</span></span> | ||
| style="width: 33.3333%; height: 28px;" | | | style="width: 33.3333%; height: 28px;" | | ||
*25x <span>[[image: | *25x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> for breaking the emp. | ||
|} | |} | ||
Line 291: | Line 291: | ||
*Increases the recovery rate of recovery skills by 6%. | *Increases the recovery rate of recovery skills by 6%. | ||
|} | |} | ||
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|- | |- | ||
| style="width: 50%; text-align: center;" | NPC is located in '''Costume Grand Hall''' in main town. | | style="width: 50%; text-align: center;" | NPC is located in '''Costume Grand Hall''' in main town. | ||
| style="width: 50%;" | | | style="width: 50%;" | | ||
*Exchange for exclusive costume garments. | *Exchange for exclusive costume garments. | ||
|} | |} | ||
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<span>500x [[image:6909.png|middle|24px]][https://www.midgardtales.com/item/view/?id=6909 Silvervine Cat Fruit]</span><span></span> | <span>500x [[image:6909.png|middle|24px]][https://www.midgardtales.com/item/view/?id=6909 Silvervine Cat Fruit]</span><span></span> | ||
| style="width: 25%; text-align: center;" | <span> | | style="width: 25%; text-align: center;" | <span>Viking costume helms</span> | ||
| style="width: 25%; text-align: center;" | <span> | | style="width: 25%; text-align: center;" | <span>500x [[image:44204.png|middle|24px]][https://www.midgardtales.com/item/view/?id=44204 Star Engine Trinket]</span> | ||
|} | |} | ||
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[[File:Woelottery.png|300px|frameless|WoE Lottery]] | [[File:Woelottery.png|300px|frameless|WoE Lottery]] | ||
This NPC is located in '''main town'''. | |||
| style="width: 50%;" | | | style="width: 50%;" | | ||
*Give him 50x <span>[[image:44416.png|middle|24px]][https://www.midgardtales.com/item/view/?id=44416 Siege Crystal] for a lottery chance.</span> | *Give him 50x <span>[[image:44416.png|middle|24px]][https://www.midgardtales.com/item/view/?id=44416 Siege Crystal] for a lottery chance.</span> |
Latest revision as of 07:51, 4 December 2024
Basic Info and Schedules
Description | Schedule |
Schedule |
Participate in this war of conquering castle with your guild. Fight the enemy guild and break the Emperium of the castle!
GvG meta in our server is RES/MRES, old meta resistance cards even reaching 100% won't give you immunity in our server, with mechanism of counter scripts such as Increased Ranged or Demi-Human Player damage items can easily ignore your 100% resistance build. Focus on RES/MRES! |
Rachel Castle 1: Mardol
Yuno Castle 1: Himinn
|
Yuno Castle 2: Andlangr
Rachel Castle 2: Cyr
|
Participation Rewards
Unique participation rewards for every unique player who joins the hour of war. Max participation reward accumulated up to 1500 Siege Crystal and 500 + 50 x Royal Level (B) Zeny Coin every war. |
Standard Set: Castle Owning Members | Standard Set: Castle Attacker Members | Standard Set: Emperium Breaker |
Offensive Set: Castle Owning Members | Offensive Set: Castle Attacker Members | Offensive Set: Emperium Breaker |
| ||
Defensive Set: Castle Owning Members | Defensive Set: Castle Attacker Members | Defensive Set: Emperium Breaker |
Castle Treasure
Castle treasure reward is based on total participants in every WoE. If total participants exceeds the required number, the treasure will be upgraded to a better. |
Bronze Tier (1 - 50 participants) |
Silver Tier (51 - 100 participants) |
Gold Tier (101 - 150 participants) |
Platinum Tier (151 - 200 participants) |
|
|
Guild Dungeons (GvG)
Gate Manager NPC NPC is located in castle maps. This NPC can warp you to Guild Dungeon F1, F2, and Hall of Abyss for Zeny if your guild owns the castle. |
Guild Dungeon Chief NPC is located in main town. You can be warped to any Guild Dungeon with Guild Dungeon Invitation (this item wont get deleted)! You can rent or buy the invitation from this NPC using Star Engine Trinket. |
God's Servant
NPC is located in main town. |
|
Godly Rental Box | Godly equipment | Description |
Sealed Asperika Box | Asprika |
|
Sealed Brynhild Box | Brynhild |
|
Sealed Mjolnir Box | Mjolnir |
|
Sealed Sleipnir Box | Sleipnir |
|
Sealed Megingjord Box | Megingjard |
|
Sealed Brisingamen Box | Brisingamen |
|
NPC is located in Costume Grand Hall in main town. |
|
Item Name | Fee | Item Name | Fee |
All Star Robe (A) | All Star Robe (S) | All Star Robe (A) | |
All Star Robe (SS) | All Star Robe (S)
100x Star Engine Trinket 5000x Etel Dust |
All Star Robe (SSS) | All Star Robe (SS)
200x Star Engine Trinket 3000x Silvervine Cat Fruit |
(C) Celestial Rabbit | 50x Star Engine Trinket
5000x Etel Dust 500x Silvervine Cat Fruit |
Viking costume helms | 500x Star Engine Trinket |
WoE Lottery
This NPC is located in main town. |
|
WoE Lottery Item Name | Ratio | WoE Lottery Item Name | Ratio |
Sealed Seal Card IV | 1 | +11 Weapon Refine Ticket | 10 |
+11 Armor Refine Ticket | 10 | Enchant Ticket | 50 |
Powerful Soul Essence | 200 | Powerful Dimensional Essence | 200 |
Shadow Refine Hammer | 200 | Bloody Branch | 200 |
3x Power Meteorite Fragment | 400 | 3x Stamina Meteorite Fragment | 400 |
3x Agile Meteorite Fragment | 400 | 3x Lucky Meteorite Fragment | 400 |
3x Meteorite Fragment of Spell | 400 | 3x Meteorite Fragment of Wisdom | 400 |
Blacksmith Blessing | 800 | Treasure Box | 1000 |
Premium WoE Lottery Item Name | Ratio | Premium WoE Lottery Item Name | Ratio |
Sealed Seal Card IV | 1 | Weapon Level 5 Refine Ticket Box | 5 |
Armor Level 2 Refine Ticket Box | 5 | Safe to 13 Weapon Certificate | 30 |
Safe to 13 Armor Certificate | 30 | +11 Weapon Refine Ticket | 50 |
+11 Armor Refine Ticket | 50 | Enchant Ticket | 50 |
Powerful Soul Essence | 200 | Powerful Dimensional Essence | 200 |
Shadow Refine Hammer | 200 | 5x Bloody Branch | 200 |
5x Outer Galaxy Crystal | 200 | 20x Knight's Insignia | 400 |
5x Gladiator's Bookmark | 400 | 150x Battle Badge | 400 |
5x Victory Token | 400 | 5x Will of Shadow | 400 |
1-3x Blacksmith Blessing | 800 | 1-3x Treasure Box | 1000 |
(C) Great Pyrenean | 1 | (C) Helm of Galaxia | 1 |