Hyper Novice: Difference between revisions
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[[File:HYPER NOVICEsprite.gif|300px|link=Hyper Novice|frameless|Hyper Novice]] | |||
| style="width: 25%; text-align: center;" | RO, Ragnarok Online. | | style="width: 25%; text-align: center;" | RO, Ragnarok Online. | ||
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[[File:Shieldchainrush.gif|300px|alt=Shield Chain Rush Skill Animation|frameless|Shield Chain Rush]] | [[File:Shieldchainrush.gif|300px|alt=Shield Chain Rush Skill Animation|frameless|Shield Chain Rush]] | ||
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Throws a shield, inflicting ranged physical damage at the target and surrounding enemies within 9x9 cells.<br>Enemies hit have their Movement Speed decreased by 20% for 5 seconds and the damage received by them is increased by 10% | Throws a shield, inflicting ranged physical damage at the target and surrounding enemies within 9x9 cells.<br>Enemies hit have their Movement Speed decreased by 20% for 5 seconds and the damage received by them is increased by 10%.<br>Damage is additionaly increased according to the Self Study Tactics skill level, the caster's Base Level and POW.<br>The weapon can't be swapped for 1.2 seconds after using this skill.<br>Requires a Shield.<br> | ||
#ATK 1900+(Self Study Tactics Lv x3)% | #ATK 1900+(Self Study Tactics Lv x3)% | ||
#ATK 2950+(Self Study Tactics Lv x6)% | #ATK 2950+(Self Study Tactics Lv x6)% | ||
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[[File:Jackfrostnova.gif|300px|alt=Jack Frost Nova Skill Animation|frameless|Jack Frost Nova]] | [[File:Jackfrostnova.gif|300px|alt=Jack Frost Nova Skill Animation|frameless|Jack Frost Nova]] | ||
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Creates an ice sphere on the ground and inflicts Water elemental magic damage to enemies within range.<br>The ice sphere creates a strong explosion, inflicting additional Water elemental magic damage to enemies within range every 0.3 seconds, and Bitter Cold effect for 5 seconds.<br>Bitter Cold: Increases Damage recieved from Water elemental attacks by 15%. | Creates an ice sphere on the ground and inflicts Water elemental magic damage to enemies within range.<br>The ice sphere creates a strong explosion, inflicting additional Water elemental magic damage to enemies within range every 0.3 seconds, and Bitter Cold effect for 5 seconds.<br>Bitter Cold: Increases Damage recieved from Water elemental attacks by 15%.<br>Damage is additionaly increased according to the Self Study Sorcery skill level, the caster's Base Level and SPL.<br>The AoE is 7x7 cells for skill level 1~5 and 9x9 cells for skill level 6~10.<br> | ||
#MATK 200+(Sorcery Lv x3)% Explosion: MATK 900+(Sorcery Lv x3)% per Hit | #MATK 200+(Sorcery Lv x3)% Explosion: MATK 900+(Sorcery Lv x3)% per Hit | ||
#MATK 400+(Sorcery Lv x6)% Explosion: MATK 1400+(Sorcery Lv x6)% per Hit | #MATK 400+(Sorcery Lv x6)% Explosion: MATK 1400+(Sorcery Lv x6)% per Hit | ||
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#MATK 2000+(Sorcery Lv x30)% Explosion: MATK 5400+(Sorcery Lv x30)% per Hit | #MATK 2000+(Sorcery Lv x30)% Explosion: MATK 5400+(Sorcery Lv x30)% per Hit | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
<p>MATK% = -100 + 200 x Skill Level.</p><p>MATK% Explosion = -100 + 400 + 500 x Skill Level.</p><p>MATK% = Self Study Sorcery Level x 3 x Skill Level.</p><p>MATK% = + 5 x SPL.</p><p>MATK% = x Base Level / 100.</p><p>MATK% if Rule Break = Skill Damage x 70 / 100.</p> | <p>MATK% = -100 + 200 x Skill Level.</p> | ||
<p>MATK% Explosion = -100 + 400 + 500 x Skill Level.</p> | |||
<p>MATK% = Self Study Sorcery Level x 3 x Skill Level.</p> | |||
<p>MATK% = + 5 x SPL.</p> | |||
<p>MATK% = x Base Level / 100.</p> | |||
<p>MATK% if Rule Break = Skill Damage x 70 / 100.</p> | |||
|} | |} | ||
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*Max Level | *Max Level 10 | ||
*Active | *Active Magical | ||
* | *Target Around Self | ||
*AP Recovery: | *Hit Count: Visual 3x | ||
*Costs: | *Element: Earth | ||
*CastTime(ms): | *AP Recovery: 2 | ||
*AfterCastActDelay(ms): | *Costs: 115 SP | ||
*Cooldown(ms): | *CastTime(ms): 1200 | ||
*AfterCastActDelay(ms): 1000 | |||
*Cooldown(ms): 2500 / 2300 / 2100 / 1900 / 1700 / 1500 / 1300 / 1100 / 900 / 700 | |||
*FixedCastTime(ms): 1000 | *FixedCastTime(ms): 1000 | ||
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#MATK 10700+(Self Study Sorcery Lv x40)% AoE: 9x9 cells | #MATK 10700+(Self Study Sorcery Lv x40)% AoE: 9x9 cells | ||
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< | MATK% = -100 + 1700 + 900 x Skill Level.<p>MATK% = Self Study Sorcery Level x 4 x Skill Level.</p><p>MATK% = + 5 x SPL.</p><p>MATK% = x Base Level / 100.</p><p>MATK% if Rule Break = Skill Damage x 70 / 100.</p> | ||
|} | |} | ||
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*Max Level | *Max Level 10 | ||
*Active | *Active Magical | ||
* | *Target Arond Self | ||
*AP Recovery: | *Element: Neutral | ||
*AP Recovery: 5 | |||
*Costs: 60 SP | *Costs: 60 SP | ||
*CastTime(ms): | *CastTime(ms): 3000 / 3000 / 3000 / 3200 / 3500 / 3800 / 4100 / 4400 / 4700 / 5000 | ||
*AfterCastActDelay(ms): | *AfterCastActDelay(ms): 2000 / 2000 / 2000 / 1800 / 1800 / 1800 / 1600 / 1400 / 1200 / 1000 | ||
*Cooldown(ms): | *Cooldown(ms): 5000 | ||
*FixedCastTime(ms): | *FixedCastTime(ms): 1500 | ||
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[[File:Groundgravitation.gif|300px|alt=Ground Gravitation Skill Animation|frameless|Ground Gravitation]] | [[File:Groundgravitation.gif|300px|alt=Ground Gravitation Skill Animation|frameless|Ground Gravitation]] | ||
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Spreads a powerful gravitational field around you, which inflicts Neutral elemental magic damage due to strong impact to enemies within range.<br>The gravitational field lasts for 5 seconds and inflicts additional Neutral elemental magic damage to enemies within range every 0.5 seconds.<br>During it's duration, it applies Gravitational Field effect to the targets.<br>Gravitational Field: Decreases Movement Speed and increases recieved Physical and Magical Damage. | Spreads a powerful gravitational field around you, which inflicts Neutral elemental magic damage due to strong impact to enemies within range.<br>The gravitational field lasts for 5 seconds and inflicts additional Neutral elemental magic damage to enemies within range every 0.5 seconds.<br>During it's duration, it applies Gravitational Field effect to the targets.<br>Gravitational Field: Decreases Movement Speed and increases recieved Physical and Magical Damage.<br>Damage is additionaly increased according to the Self Study Sorcery skill level, the caster's Base Level and SPL.<br>The AoE ranges from 5x5 to 9x9 cells depending on the skill level.<br> | ||
#MATK 4500+(Sorcery Lv x4)%/1500+(Sorcery Lv x2)% per Hit(Field) | #MATK 4500+(Sorcery Lv x4)%/1500+(Sorcery Lv x2)% per Hit(Field) | ||
#MATK 6000+(Sorcery Lv x8)%/2200+(Sorcery Lv x4)% per Hit(Field) | #MATK 6000+(Sorcery Lv x8)%/2200+(Sorcery Lv x4)% per Hit(Field) | ||
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#MATK 18000+(Sorcery Lv x40)%/7800+(Sorcery Lv x20)% per Hit(Field) | #MATK 18000+(Sorcery Lv x40)%/7800+(Sorcery Lv x20)% per Hit(Field) | ||
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MATK% = -100 + 3000 + 1500 x Skill Level. | |||
MATK% = Self Study Sorcery x 4 x Skill Level. | |||
MATK% Explosion = -100 + 800 + 700 x Skill Level + Self Study Sorcery x 2 x Skill Level. | |||
MATK% = + 5 x SPL. | |||
MATK% = x Base Level / 100. | |||
MATK% if Rule Break = + Skill Damage / 2. | |||
|} | |} | ||
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*Max Level | *Max Level 10 | ||
*Active | *Active Magical | ||
*Single | *Single Other Target | ||
*AP Recovery: | *Range 11 Cells | ||
*Costs: | *Hit Count: Visual 7x | ||
*CastTime(ms): | *Element: Ghost | ||
*AP Recovery: 2 | |||
*Costs: 75 SP | |||
*CastTime(ms): 500 | |||
*AfterCastActDelay(ms): 500 | *AfterCastActDelay(ms): 500 | ||
*Cooldown(ms): | *Cooldown(ms): 300 | ||
*FixedCastTime(ms): 1000 | *FixedCastTime(ms): 1000 | ||
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#MATK 6850+(Self Study Sorcery Lv x40)% | #MATK 6850+(Self Study Sorcery Lv x40)% | ||
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< | MATK% = -100 + 350 + 650 x Skill Level.<p>MATK% = Self Study Sorcery Level x 4 x Skill Level.</p><p>MATK% = + 5 x SPL.</p><p>MATK% = x Base Level / 100.</p><p>MATK% if Rule Break = + Skill Damage x 40 / 100.</p> | ||
|} | |} | ||
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*Max Level | *Max Level 1 | ||
*Active | *Active Buff | ||
*Single Self Target | *Single Self Target | ||
*Costs: 150 SP, 150 AP | |||
*Costs: | *Cooldown(ms): 60000 | ||
*Cooldown(ms): | |||
*FixedCastTime(ms): 1000 | *FixedCastTime(ms): 1000 | ||
*Can be dispelled | |||
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[[File:Rulebreak.gif|300px|alt=Rule Break Skill Animation|frameless|Rule Break]] | [[File:Rulebreak.gif|300px|alt=Rule Break Skill Animation|frameless|Rule Break]] | ||
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*Ground Gravitation: +50% Damage | *Ground Gravitation: +50% Damage | ||
*Napalm Vulcan Strike: +40% Damage | *Napalm Vulcan Strike: +40% Damage | ||
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N/A | |||
|} | |} | ||
== Wallpaper == | == Wallpaper == | ||
[[File:Hyper Novice Large.png|300px|thumb|Hyper Novice]][[File:Hyper Novice Cute.png|300px|thumb|Hyper Novice]] |
Latest revision as of 20:28, 4 July 2024
Table of content |
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Overview
Hyper Novice |
Max Level | Max Level HP/SP | Stats Bonus when Max Job Level | |
RO, Ragnarok Online. |
|
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Str+10, Agi+5, Vit+6, Int+10, Dex+5, Luk+6 Pow+9, Sta+11, Wis+4, Spl+9, Con+8, Ctr+3 |
4th Job Skills
Self Study Tactics
Basic Info | Skill Animation | Description | Formula |
|
N/A |
Improves the knowledge of physical techniques, increasing P.ATK and the damage of various physical skills.
|
N/A |
Double Bowling Bash
Basic Info | Skill Animation | Description | Formula |
|
Inflicts melee physical damage to the target and surrounding enemies within 9x9 cells and knocks them back 1 cell.
|
ATK% = -100 + 250 + 400 x Skill Level. ATK% = + 5 x POW. ATK% = + Self Study Tactic Skill Level x 3 x Skill Level. ATK% = x Base Level / 100. ATK% if Breaking Limit = + Skill Damage x 120 / 100. |
Item Boosts | Equipment Combo Boosts |
Double Bowling Bash Tuning Device |
Heroic Token (Hyper Novice) [1] + Blessed Knife-LT [2] Dimensions Hyper Sword [2] + Dimensions Crown (Hyper Novice) [1] |
Shield Chain Rush
Basic Info | Skill Animation | Description | Formula |
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Throws a shield, inflicting ranged physical damage at the target and surrounding enemies within 9x9 cells.
|
ATK% = -100 + 850 + 1050 x Skill Level. ATK% = Self Study Skill Level x 3 x Skill Level. ATK% = + 5 x POW. ATK% = x Base Level / 100. ATK% if Breaking Limit = + Skill Damage x 120 / 100. |
Item Boosts | Equipment Combo Boosts |
Crown of Good and Evil (Hyper Novice) [1] + Good Spell + Guardian Saber [2] Crown of Good and Evil (Hyper Novice) [1] + Guardian Saber [2] |
Mega Sonic Blow
Basic Info | Skill Animation | Description | Formula |
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Inflicts powerful melee physical damage to the target and has a chance to inflict Stun status.
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ATK% = -100 + 900 + 750 x Skill Level. ATK% = Self Study Tactics Skill Level x 5 x Skill Level. ATK% = + 5 x POW. ATK% if Target HP < Target Max HP / 2 = Skill Damage x 2. ATK% = x Base Level / 100. ATK% if Breaking Limit = Skill damage x 2. |
Item Boosts | Equipment Combo Boosts |
Dimensions Crown (Hyper Novice) [1] |
N/A |
Spiral Pierce Max
Basic Info | Skill Animation | Description | Formula |
|
Inflicts ranged physical damage with a powerful spinning stab to a target.
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ATK% = -100 + 1000 + 1500 x Skill Level. ATK% = Self Study Tactics Level x 3 x Skill Level. ATK% = + 5 x POW. ATK% if Small Size = Skill Damage x 150 / 100. ATK% if Medium Size = Skill Damage x 130 / 100. ATK% if Large Size = Skill Damage x 120 / 100. ATK% = x Base Level / 100. ATK% if Breaking Limit = Skill Damage x 2. |
Item Boosts | Equipment Combo Boosts |
Crown of Good and Evil (Hyper Novice) [1] + Good Spell + Guardian Saber [2] Crown of Good and Evil (Hyper Novice) [1] + Guardian Saber [2] |
Breaking Limit
Basic Info | Skill Animation | Description | Formula |
|
Break through one's own physical limits to exert powerful physical power.
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N/A |
Self Study Sorcery
Basic Info | Skill Animation | Description | Formula |
|
N/A |
Improves the knowledge of magical techniques, increasing S.MATK and the damage of various magical skills.
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N/A |
Meteor Storm Buster
Basic Info | Skill Animation | Description | Formula |
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Drops meteorites at random locations within 9x9 cells on the ground, inflicting Fire elemental magic damage to enemies within 5x5 cells and has a chance to inflict Stun status.
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MATK% = -100 + 300 + 160 x Skill Level x 2. MATK% Explosion = -100 + 450 + 160 x Skill Level. MATK% = Self Study Sorcery Level x 5 x Skill Level. MATK% = + 5 x SPL. MATK% = x Base Level / 100. MATK% if Rule Break = Skill Damage x 2. |
Item Boosts | Equipment Combo Boosts |
Dimensions Crown (Hyper Novice) [1] |
N/A |
Jupitel Thunderstorm
Basic Info | Skill Animation | Description | Formula |
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Fires a highly concentrated lightning ball, inflicting Wind elemental magic damage at the target and surrounding enemies.
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MATK% = -100 + 1800 x Skill Level. MATK% = Self Study Sorcery Level x 3 x Skill Level. MATK% = + 5 x SPL. MATK% = x Base Level / 100. MATK% if Rule Break = Skill Damage x 70 / 100. |
Item Boosts | Equipment Combo Boosts |
Hyper Novice Stone (Lower II) + Super Novice Stone (Upper II) |
Jack Frost Nova
Basic Info | Skill Animation | Description | Formula |
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Creates an ice sphere on the ground and inflicts Water elemental magic damage to enemies within range.
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MATK% = -100 + 200 x Skill Level. MATK% Explosion = -100 + 400 + 500 x Skill Level. MATK% = Self Study Sorcery Level x 3 x Skill Level. MATK% = + 5 x SPL. MATK% = x Base Level / 100. MATK% if Rule Break = Skill Damage x 70 / 100. |
Item Boosts | Equipment Combo Boosts |
Hells Drive
Basic Info | Skill Animation | Description | Formula |
|
Twists the ground around you to inflict Earth elemental magic damage to enemies within range.
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MATK% = -100 + 1700 + 900 x Skill Level. MATK% = Self Study Sorcery Level x 4 x Skill Level. MATK% = + 5 x SPL. MATK% = x Base Level / 100. MATK% if Rule Break = Skill Damage x 70 / 100. |
Item Boosts | Equipment Combo Boosts |
Dimensions Crown (Hyper Novice) [1] |
Ground Gravitation
Basic Info | Skill Animation | Description | Formula |
|
Spreads a powerful gravitational field around you, which inflicts Neutral elemental magic damage due to strong impact to enemies within range.
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MATK% = -100 + 3000 + 1500 x Skill Level. MATK% = Self Study Sorcery x 4 x Skill Level.
MATK% Explosion = -100 + 800 + 700 x Skill Level + Self Study Sorcery x 2 x Skill Level.
MATK% = + 5 x SPL. MATK% = x Base Level / 100. MATK% if Rule Break = + Skill Damage / 2. |
Item Boosts | Equipment Combo Boosts |
Heroic Token (Hyper Novice) [1] + Freedom Stick-LT [2] Crown of Good and Evil (Hyper Novice) [1] + Evil Spell + Devil Cursed Sword [2] |
Napalm Vulcan Strike
Basic Info | Skill Animation | Description | Formula |
|
Unleashes a strong wave attack through telekinesis on a target and enemies within a 7x7 cell range around it, inflicting Ghost elemental magic damage and has a chance to inflict Curse status.
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MATK% = -100 + 350 + 650 x Skill Level. MATK% = Self Study Sorcery Level x 4 x Skill Level. MATK% = + 5 x SPL. MATK% = x Base Level / 100. MATK% if Rule Break = + Skill Damage x 40 / 100. |
Rule Break
Basic Info | Skill Animation | Description | Formula |
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Break through one's own magical limits to exert powerful magical power.
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N/A |