Nightmare Clocktower: Difference between revisions

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== Mapdrops ==
== Mapdrops ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-
| style="width: 100%;" | 100% chance to drop 2x <span>[[image:25730.png|middle|24x24px]][https://www.midgardtales.com/item/view/?id=25730 Rough Zelunium]</span>
|}
== Abyss Weapon Options ==
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
{| class="wikitable" style="border-collapse: collapse; width: 100%;"
|-  
|-  
| style="width: 100%; text-align: center;" | Receive '''4 random options''', with all options categories having equal chances.
| style="width: 100%;" | 2x 10% chance to drop [[image:25730.png|middle|24x24px]] <span>[https://www.midgardtales.com/item/view/?id=25730 Rough Zelunium], the drop rate affected by drop rate bonus.</span>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 633px;"
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | '''Option 1'''
| style="width: 25%; text-align: center; height: 23px;" | '''Option 2'''
| style="width: 25%; text-align: center; height: 23px;" | '''Option 3'''
| style="width: 25%; text-align: center; height: 23px;" | '''Option 4'''
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | MaxHP +150-350
| style="width: 25%; text-align: center; height: 23px;" | HP regen +15-50%
| style="width: 25%; text-align: center; height: 23px;" | MaxHP +150-300
| style="width: 25%; text-align: center; height: 23px;" | Indestructible in battle
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | MaxSP +25-50
| style="width: 25%; text-align: center; height: 23px;" | SP regen +15-50%
| style="width: 25%; text-align: center; height: 23px;" | MaxSP +25-50
| style="width: 25%; text-align: center; height: 23px;" | Armor element: Water
|- style="height: 20px;"
| style="width: 25%; text-align: center; height: 20px;" | MaxHP +1-5%
| style="width: 25%; text-align: center; height: 20px;" | FLEE +5-15
| style="width: 25%; text-align: center; height: 20px;" | Formless monster resistance +3-7%
| style="width: 25%; text-align: center; height: 20px;" | Armor element: Earth
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | MaxSP +1-5%
| style="width: 25%; text-align: center; height: 23px;" | DEF +10-30
| style="width: 25%; text-align: center; height: 23px;" | Undead monster resistance +3-7%
| style="width: 25%; text-align: center; height: 23px;" | Armor element: Fire
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | MDEF +1-3
| style="width: 25%; text-align: center; height: 23px;" | Brute monster resistance +3-7%
| style="width: 25%; text-align: center; height: 23px;" | Armor element: Wind
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | Healing skills +3-7%
| style="width: 25%; text-align: center; height: 23px;" | Plant monster resistance +3-7%
| style="width: 25%; text-align: center; height: 23px;" | Armor element: Holy
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | Variable cast time -5-10%
| style="width: 25%; text-align: center; height: 23px;" | Insect monster resistance +3-7%
| style="width: 25%; text-align: center; height: 23px;" | Armor element: Shadow
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | Neutral monster physical resistance +5-10%
| style="width: 25%; text-align: center; height: 23px;" | Fish monster resistance +3-7%
| style="width: 25%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | Water monster physical resistance +5-10%
| style="width: 25%; text-align: center; height: 23px;" | Demon monster resistance +3-7%
| style="width: 25%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | Earth monster physical resistance +5-10%
| style="width: 25%; text-align: center; height: 23px;" | Demihuman monster resistance +3-7%
| style="width: 25%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | Fire monster physical resistance +5-10%
| style="width: 25%; text-align: center; height: 23px;" | Angel monster resistance +3-7%
| style="width: 25%; text-align: center; height: 23px;" | -
|- style="height: 15px;"
| style="width: 25%; text-align: center; height: 15px;" | -
| style="width: 25%; text-align: center; height: 15px;" | Wind monster physical resistance +5-10%
| style="width: 25%; text-align: center; height: 15px;" | Dragon monster resistance +3-7%
| style="width: 25%; text-align: center; height: 15px;" | -
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | Poison monster physical resistance +5-10%
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | Holy monster physical resistance +5-10%
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | Shadow monster physical resistance +5-10%
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | Ghost monster physical resistance +5-10%
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | Undead monster physical resistance +5-10%
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | Neutral monster magic resistance +5-10%
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | Water monster magic resistance +5-10%
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | Earth monster magic resistance +5-10%
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | Fire monster magic resistance +5-10%
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | Wind monster magic resistance +5-10%
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | Poison monster magic resistance +5-10%
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | Holy monster magic resistance +5-10%
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | Shadow monster magic resistance +5-10%
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | Ghost monster magic resistance +5-10%
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | -
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | Undead monster magic resistance +5-10%
| style="width: 25%; text-align: center; height: 23px;" | -
| style="width: 25%; text-align: center; height: 23px;" | -
|}
|}

Latest revision as of 06:20, 29 March 2026

Intro

C tower2 .pngC tower3 .png

The special dungeon in Clock tower that normally you can't access.

Go into the dungeon to fight monsters that only spawns in here.

Monsters F2

Name Amount Rare Drops
Nightmare Mimic 4 -
Nightmare Rideword
16 18752.pngCursed Book [1]
Neo Punk 55 4628.pngNeo Punk Card
Big Ben 55 4626.pngBig Ben Card
Time Keeper 1 4630.pngNightmare Timer Keeper Card
Arc Elder 2 4629.pngArc Elder Card
Owl Viscount 1 4631.pngOwl Viscount Card

Monster F3

Name Amount Rare Drops
Nightmare Mimic 9 -
Nightmare Rideword 8 18752.pngCursed Book [1]
Big Bell 109 4627.pngBig Bell Card
Time Keeper 2 4630.pngNightmare Timer Keeper Card
Owl Viscount 3 4631.pngOwl Viscount Card
Owl Marquis 3 4632.pngOwl Marquees Card
Time Holder 1 4625.pngTime Holder Card

Mapdrops

2x 10% chance to drop 25730.png Rough Zelunium, the drop rate affected by drop rate bonus.