War of Emperium: Difference between revisions

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Tag: Reverted
 
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== Basic Info and Schedules ==
== Basic Info and Schedules ==
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 239px;"
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 243px;"
|-  
|- style="height: 28px;"
| style="width: 50%; text-align: center;" | '''Description'''
| style="width: 50%; text-align: center; height: 28px;" | '''Description'''
| style="width: 25%; text-align: center;" | ''' Schedule'''
| style="width: 38.0494%; text-align: center; height: 28px;" | ''' Schedule'''
| style="width: 25%; text-align: center;" |
|- style="height: 215px;"
'''Schedule'''
| style="width: 50%; height: 215px;" |
|- style="height: 239px;"
| style="width: 50%; height: 239px;" |
Participate in this war of conquering castle with your guild.
Participate in this war of conquering castle with your guild.


Fight the enemy guild and break the Emperium of the castle!
Fight the enemy guild and break the Emperium of the castle!
*MvP cards disabled.
*MvP cards, god items, Mini Me and Maya P disabled.
*Skills damage reduction: 99.8%
*Skills damage reduction: 99.9%
*3rd Job WoE Skills damage reduction: 99%
*Normal damage reduction: 95%
*Normal damage reduction: 95%
*Max Guild Members inside Castle: 24<br>
*Max Guild Members inside Castle: 24<br>
GvG meta in our server is '''<span style="color: #3598db;">RES/MRES</span>''', old meta resistance cards even reaching 100% won't give you immunity in our server, with mechanism of counter scripts such as Increased Ranged or Demi-Human Player damage items can easily ignore your 100% resistance build. '''<span style="color: #3598db;">Focus on RES/MRES</span>'''<span style="color: #3598db;"></span>!
GvG meta in our server is '''<span style="color: #3598db;">RES/MRES</span>''', old meta resistance cards even reaching 100% won't give you immunity in our server, with mechanism of counter scripts such as Increased Ranged or Demi-Human Player damage items can easily ignore your 100% resistance build. '''<span style="color: #3598db;">Focus on RES/MRES</span>'''<span style="color: #3598db;"></span>!
| style="width: 25%; height: 239px;" |
 
<strong style="font-size: 14.4px;">Rachel Castle 1: Mardol</strong><br>
Check iRO Wiki of how [https://irowiki.org/wiki/War_of_Emperium_2 War of Emperium 2] works.
*Thursday
| style="width: 38.0494%; height: 215px;" |
*Server Clock: 13:00
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 160px;"
*[[PvP Whitelist Vault|PvP Whitelist Vault]]
|- style="height: 23px;"
'''Yuno Castle 1: Himinn'''
| style="width: 33.3333%; text-align: center; height: 23px;" | '''Castle'''
*Saturday
| style="width: 16.6667%; text-align: center; height: 23px;" | '''Time'''
*Server Clock: 13:00
| style="width: 16.6667%; text-align: center; height: 23px;" | '''Clock'''
*[[PvP Whitelist Vault|PvP Whitelist Vault]]
| style="width: 33.3333%; text-align: center; height: 23px;" | '''Mode'''
| style="width: 25%; height: 239px;" |
|- style="height: 23px;"
'''Yuno Castle 2: Andlangr'''
| style="width: 33.3333%; height: 23px; text-align: center;" | Rachel Castle 1: Mardol
*Wednesday
| style="text-align: center;" | Thursday
*Server Clock: 13:00
| style="text-align: center;" | 13:00
'''Rachel Castle 2: Cyr'''
| style="width: 33.3333%; height: 23px; text-align: center;" | 24 Man 4th Job
*Friday
|- style="height: 23px;"
*Server Clock: 19:00
| style="width: 33.3333%; height: 23px; text-align: center;" | Rachel Castle 2: Cyr
*[[PvP Whitelist Vault|PvP Whitelist Vault]]
| style="text-align: center;" | Saturday
*Max Guild Members inside castle: 12
| style="text-align: center;" | 02:00
| style="width: 33.3333%; height: 23px; text-align: center;" | 12 Man 4th Job
|- style="height: 22px;"
| style="width: 33.3333%; height: 22px; text-align: center;" | Rachel Castle 3: Horn
| style="text-align: center;" | Friday
| style="text-align: center;" | 13:00
| style="width: 33.3333%; height: 22px; text-align: center;" | 24 Man 3rd Job
|- style="height: 23px;"
| style="width: 33.3333%; height: 23px; text-align: center;" | Yuno Castle 1: Himinn
| style="text-align: center;" | Saturday
| style="text-align: center;" | 13:00
| style="width: 33.3333%; height: 23px; text-align: center;" | 24 Man 4th Job
|- style="height: 23px;"
| style="width: 33.3333%; height: 23px; text-align: center;" | Yuno Castle 2: Andlangr
| style="text-align: center;" | Wednesday
| style="text-align: center;" | 13:00
| style="width: 33.3333%; height: 23px; text-align: center;" | 24 Man 4th Job
|- style="height: 23px;"
| style="width: 33.3333%; height: 23px; text-align: center;" | Yuno Castle 3: Viblainn
| style="text-align: center;" | Sunday
| style="text-align: center;" | 13:00
| style="width: 33.3333%; height: 23px; text-align: center;" | 24 Man 3rd Job
|}
|}
|}


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Unique participation rewards for every unique player who joins the hour of war.
Unique participation rewards for every unique player who joins the hour of war.


Max participation reward accumulated up to '''1500''' <span>[[image:44416.png|middle|24px]][https://www.midgardtales.com/item/view/?id=44416 Siege Crystal] and '''500 + 50 x Royal Level''' <span>[[image:43051.png|middle|24x24px]][https://www.midgardtales.com/item/view/?id=43051 (B) Zeny Coin]</span><span> every war. <br>(Death reward is capped at '''600''' [[image:44416.png|middle|24px]] / '''300''' <span>[[image:43051.png|middle|24x24px]]</span>)</span></span>
Max participation reward accumulated up to '''1500''' <span>[[image:44416.png|middle|24px]][https://www.midgardtales.com/item/view/?id=44416 Siege Crystal] and '''500 + 50 x Royal Level''' <span>[[image:44417.png|middle|24x24px]][https://www.midgardtales.com/item/view/?id=44417 Castle Coin]</span><span></span><span> every war. <br>(Death reward is capped at '''600''' [[image:44416.png|middle|24px]] / '''300''' <span>[[image:44417.png|middle|24x24px]]</span>)</span></span>
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 132px;"
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 132px;"
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|- style="height: 81px;"
|- style="height: 81px;"
| style="width: 33.3333%; height: 81px;" |
| style="width: 33.3333%; height: 81px;" |
*16x <span>[[image:44416.png|middle|24px]]</span> every <span style="color: rgb(53, 152, 219);">120 seconds in castle.</span>
*16x <span>[[image:44416.png|middle|24px]]</span> every <span style="color: rgb(53, 152, 219);">60 seconds in castle.</span>
*6x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">attackers</span><span>.</span>
*6x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">attackers</span><span>.</span>
*<span>4x [[image:44416.png|middle|24px]] for every death.</span>
*<span>4x [[image:44416.png|middle|24px]] for every death.</span>
*100x <span>[[image:44416.png|middle|24px]]</span> for every member at the ending.
*100x <span>[[image:44416.png|middle|24px]]</span> for every member at the ending.
| style="width: 33.3333%; height: 81px;" |
| style="width: 33.3333%; height: 81px;" |
*8x <span>[[image:44416.png|middle|24px]]</span> every <span style="color: #3598db;" >120</span><span style="color: rgb(53, 152, 219);">&nbsp;seconds in castle.</span>
*8x <span>[[image:44416.png|middle|24px]]</span> every <span style="color: rgb(53, 152, 219);">60 seconds in castle.</span>
*12x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">owners</span><span>.</span>
*12x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">owners</span><span>.</span>
*4x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">other attackers</span><span>.</span>
*4x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">other attackers</span><span>.</span>
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|- style="height: 28px;"
|- style="height: 28px;"
| style="width: 33.3333%; height: 28px;" |
| style="width: 33.3333%; height: 28px;" |
*4x <span><span>[[image:43051.png|middle|24x24px]]</span></span><span><span></span></span><span></span> every <span style="color: #3598db;" >120</span><span style="color: #3598db;">&nbsp;seconds in castle.</span>
*4x <span><span>[[image:44417.png|middle|24x24px]]</span></span><span><span></span></span><span></span> every <span style="color: #3598db;">60 seconds in castle.</span>
*2x <span><span>[[image:43051.png|middle|24x24px]]</span></span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">attackers</span><span>.</span>
*2x <span><span>[[image:44417.png|middle|24x24px]]</span></span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">attackers</span><span>.</span>
*<span>1x <span>[[image:43051.png|middle|24x24px]]</span> for every death.</span>
*<span>1x <span>[[image:44417.png|middle|24x24px]]</span> for every death.</span>
*50x <span><span>[[image:43051.png|middle|24x24px]]</span></span><span><span></span></span><span></span> for every member at the ending.<br>
*50x <span><span>[[image:44417.png|middle|24x24px]]</span></span><span><span></span></span><span></span> for every member at the ending.<br>
| style="width: 33.3333%; height: 28px;" |
| style="width: 33.3333%; height: 28px;" |
*2x <span><span>[[image:43051.png|middle|24x24px]]</span></span><span><span></span></span><span></span> every <span style="color: #3598db;" >120</span><span style="color: #3598db;">&nbsp;seconds in castle.</span>
*2x <span><span>[[image:44417.png|middle|24x24px]]</span></span><span><span></span></span><span></span> every <span style="color: #3598db;">60 seconds in castle.</span>
*4x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">owners</span><span>.</span>
*4x <span>[[image:44417.png|middle|24x24px]]</span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">owners</span><span>.</span>
*1x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">other attackers</span><span>.</span>
*1x <span>[[image:44417.png|middle|24x24px]]</span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">other attackers</span><span>.</span>
*<span>1x [[image:43051.png|middle|24x24px]] for every death.</span>
*<span>1x [[image:44417.png|middle|24x24px]] for every death.</span>
| style="width: 33.3333%; height: 28px;" |
| style="width: 33.3333%; height: 28px;" |
*25x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> for breaking the emp.
*25x <span>[[image:44417.png|middle|24x24px]]</span><span><span></span></span><span></span> for breaking the emp.
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 132px;"
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 132px;"
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|- style="height: 81px;"
|- style="height: 81px;"
| style="width: 33.3333%; height: 81px;" |
| style="width: 33.3333%; height: 81px;" |
*8x <span>[[image:44416.png|middle|24px]]</span> every <span style="color: #3598db;" >120</span><span style="color: rgb(53, 152, 219);">&nbsp;seconds in castle.</span>
*8x <span>[[image:44416.png|middle|24px]]</span> every <span style="color: rgb(53, 152, 219);">60 seconds in castle.</span>
*12x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">attackers</span><span>.</span>
*12x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">attackers</span><span>.</span>
*<span>2x [[image:44416.png|middle|24px]] for every death.</span>
*<span>2x [[image:44416.png|middle|24px]] for every death.</span>
*100x <span>[[image:44416.png|middle|24px]]</span> for every member at the ending.
*100x <span>[[image:44416.png|middle|24px]]</span> for every member at the ending.
| style="width: 33.3333%; height: 81px;" |
| style="width: 33.3333%; height: 81px;" |
*4x <span>[[image:44416.png|middle|24px]]</span> every <span style="color: #3598db;" >120</span><span style="color: rgb(53, 152, 219);">&nbsp;seconds in castle.</span>
*4x <span>[[image:44416.png|middle|24px]]</span> every <span style="color: rgb(53, 152, 219);">60 seconds in castle.</span>
*24x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">owners</span><span>.</span>
*24x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">owners</span><span>.</span>
*4x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">other attackers</span><span><span>.</span></span>
*4x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">other attackers</span><span><span>.</span></span>
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|- style="height: 28px;"
|- style="height: 28px;"
| style="width: 33.3333%; height: 28px;" |
| style="width: 33.3333%; height: 28px;" |
*2x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> every <span style="color: #3598db;" >120</span><span style="color: #3598db;">&nbsp;seconds in castle.</span>
*2x <span>[[image:44417.png|middle|24x24px]]</span><span><span></span></span><span></span> every <span style="color: #3598db;">60 seconds in castle.</span>
*3x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">attackers</span><span>.</span>
*3x <span>[[image:44417.png|middle|24x24px]]</span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">attackers</span><span>.</span>
*<span>1x [[image:43051.png|middle|24x24px]] for every death.</span>
*<span>1x [[image:44417.png|middle|24x24px]] for every death.</span>
*50x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> for every member at the ending.<br>
*50x <span>[[image:44417.png|middle|24x24px]]</span><span><span></span></span><span></span> for every member at the ending.<br>
| style="width: 33.3333%; height: 28px;" |
| style="width: 33.3333%; height: 28px;" |
*1x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> every <span style="color: #3598db;" >120</span><span style="color: #3598db;">&nbsp;seconds in castle.</span>
*1x <span>[[image:44417.png|middle|24x24px]]</span><span><span></span></span><span></span> every <span style="color: #3598db;">60 seconds in castle.</span>
*6x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">owners</span><span>.</span>
*6x <span>[[image:44417.png|middle|24x24px]]</span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">owners</span><span>.</span>
*2x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">other attackers</span><span><span>.</span></span>
*2x <span>[[image:44417.png|middle|24x24px]]</span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">other attackers</span><span><span>.</span></span>
*<span>1x [[image:43051.png|middle|24x24px]] for every death.</span><span><span></span></span>
*<span>1x [[image:44417.png|middle|24x24px]] for every death.</span><span><span></span></span>
| style="width: 33.3333%; height: 28px;" |
| style="width: 33.3333%; height: 28px;" |
*25x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> for breaking the emp.
*25x <span>[[image:44417.png|middle|24x24px]]</span><span><span></span></span><span></span> for breaking the emp.
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 132px;"
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 132px;"
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|- style="height: 81px;"
|- style="height: 81px;"
| style="width: 33.3333%; height: 81px;" |
| style="width: 33.3333%; height: 81px;" |
*24x <span>[[image:44416.png|middle|24px]]</span> every <span style="color: #3598db;" >120</span><span style="color: rgb(53, 152, 219);">&nbsp;seconds in castle.</span>
*24x <span>[[image:44416.png|middle|24px]]</span> every <span style="color: rgb(53, 152, 219);">60 seconds in castle.</span>
*3x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">attackers</span><span>.</span>
*3x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">attackers</span><span>.</span>
*<span>6x [[image:44416.png|middle|24px]] for every death.</span>
*<span>6x [[image:44416.png|middle|24px]] for every death.</span>
*100x <span>[[image:44416.png|middle|24px]]</span> for every member at the ending.
*100x <span>[[image:44416.png|middle|24px]]</span> for every member at the ending.
| style="width: 33.3333%; height: 81px;" |
| style="width: 33.3333%; height: 81px;" |
*12x <span>[[image:44416.png|middle|24px]]</span> every <span style="color: #3598db;" >120</span><span style="color: rgb(53, 152, 219);">&nbsp;seconds in castle.</span>
*12x <span>[[image:44416.png|middle|24px]]</span> every <span style="color: rgb(53, 152, 219);">60 seconds in castle.</span>
*6x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">owners</span><span>.</span>
*6x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">owners</span><span>.</span>
*2x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">other attackers</span><span><span>.</span></span>
*2x <span>[[image:44416.png|middle|24px]]</span> for every kill of <span style="color: rgb(224, 62, 45);">other attackers</span><span><span>.</span></span>
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|- style="height: 28px;"
|- style="height: 28px;"
| style="width: 33.3333%; height: 28px;" |
| style="width: 33.3333%; height: 28px;" |
*8x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> every <span style="color: #3598db;" >120</span><span style="color: #3598db;">&nbsp;seconds in castle.</span>
*8x <span>[[image:44417.png|middle|24x24px]]</span><span><span></span></span><span></span> every <span style="color: #3598db;">60 seconds in castle.</span>
*1x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">attackers</span><span>.</span>
*1x <span>[[image:44417.png|middle|24x24px]]</span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">attackers</span><span>.</span>
*<span>1x [[image:43051.png|middle|24x24px]] for every death.</span>
*<span>1x [[image:44417.png|middle|24x24px]] for every death.</span>
*50x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> for every member at the ending.<br>
*50x <span>[[image:44417.png|middle|24x24px]]</span><span><span></span></span><span></span> for every member at the ending.<br>
| style="width: 33.3333%; height: 28px;" |
| style="width: 33.3333%; height: 28px;" |
*4x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> every <span style="color: #3598db;" >120</span><span style="color: #3598db;">&nbsp;seconds in castle.</span>
*4x <span>[[image:44417.png|middle|24x24px]]</span><span><span></span></span><span></span> every <span style="color: #3598db;">60 seconds in castle.</span>
*2x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">owners</span><span>.</span>
*2x <span>[[image:44417.png|middle|24x24px]]</span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">owners</span><span>.</span>
*1x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">other attackers</span><span><span>.</span></span>
*1x <span>[[image:44417.png|middle|24x24px]]</span><span><span></span></span><span></span> for every kill of <span style="color: #e03e2d;">other attackers</span><span><span>.</span></span>
*<span><span>1x [[image:43051.png|middle|24x24px]] for every death.</span></span>
*<span><span>1x [[image:44417.png|middle|24x24px]] for every death.</span></span>
| style="width: 33.3333%; height: 28px;" |
| style="width: 33.3333%; height: 28px;" |
*25x <span>[[image:43051.png|middle|24x24px]]</span><span><span></span></span><span></span> for breaking the emp.
*25x <span>[[image:44417.png|middle|24x24px]]</span><span><span></span></span><span></span> for breaking the emp.
|}
|}


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'''Gate Manager NPC'''
'''Gate Manager NPC'''


<p>NPC is located in castle maps.</p>
<p>NPC is located in castle maps.</p>This NPC can warp you to Guild Dungeon F1, F2, and Hall of Abyss for Zeny if your guild owns the castle.
 
This NPC can warp you to Guild Dungeon F1, F2, and Hall of Abyss for Zeny if your guild owns the castle.
| style="width: 50%; text-align: center; height: 113px;" |
| style="width: 50%; text-align: center; height: 113px;" |
'''Guild Dungeon Chief'''
'''Guild Dungeon Chief'''
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This NPC is located in '''main town'''.
This NPC is located in '''main town'''.
| style="width: 50%;" |
| style="width: 50%;" |
*Give him 50x <span>[[image:44416.png|middle|24px]][https://www.midgardtales.com/item/view/?id=44416 Siege Crystal] for a lottery chance.</span>
<span>Give him 100x [[image:44416.png|middle|24px]][https://www.midgardtales.com/item/view/?id=44416 Siege Crystal] for a lottery chance.</span>
*<span>Give him 100x [[image:44416.png|middle|24px]][https://www.midgardtales.com/item/view/?id=44416 Siege Crystal] for a premium lottery chance.</span>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 217px;"
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | '''WoE Lottery Item Name'''
| style="width: 25%; text-align: center; height: 23px;" | '''Ratio'''
| style="width: 25%; text-align: center; height: 23px;" | '''WoE Lottery Item Name'''
| style="width: 25%; text-align: center; height: 23px;" | '''Ratio'''
|- style="height: 26px;"
| style="width: 25%; text-align: center; height: 26px;" | <span>[[image:44561.png|middle|24px]][https://www.midgardtales.com/item/view/?id=44561 Sealed Seal Card IV]</span>
| style="width: 25%; text-align: center; height: 26px;" | 1
| style="width: 25%; text-align: center; height: 26px;" | <span>[[image:6238.png|middle|24px]][https://www.midgardtales.com/item/view/?id=6238 +11 Weapon Refine Ticket]</span>
| style="width: 25%; text-align: center; height: 26px;" | 10
|- style="height: 26px;"
| style="width: 25%; text-align: center; height: 26px;" | <span>[[image:6239.png|middle|24px]][https://www.midgardtales.com/item/view/?id=6239 +11 Armor Refine Ticket]</span>
| style="width: 25%; text-align: center; height: 26px;" | 10
| style="width: 25%; text-align: center; height: 26px;" | <span>[[image:1000874.png|middle|24px]][https://www.midgardtales.com/item/view/?id=1000874 Enchant Ticket]</span>
| style="width: 25%; text-align: center; height: 26px;" | 50
|- style="height: 26px;"
| style="width: 25%; text-align: center; height: 26px;" | <span>[[image:25375.png|middle|24px]][https://www.midgardtales.com/item/view/?id=25375 Powerful Soul Essence]</span>
| style="width: 25%; text-align: center; height: 26px;" | 200
| style="width: 25%; text-align: center; height: 26px;" | <span>[[image:7925.png|middle|24px]][https://www.midgardtales.com/item/view/?id=7925 Powerful Dimensional Essence]</span>
| style="width: 25%; text-align: center; height: 26px;" | 200
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | <span>[[image:23436.png|middle|24px]][https://www.midgardtales.com/item/view/?id=23436 Shadow Refine Hammer]</span>
| style="width: 25%; text-align: center; height: 23px;" | 200
| style="width: 25%; text-align: center; height: 23px;" | <span>[[image:40060.png|middle|24px]][https://www.midgardtales.com/item/view/?id=40060 Bloody Branch]</span>
| style="width: 25%; text-align: center; height: 23px;" | 200
|- style="height: 21px;"
| style="width: 25%; text-align: center; height: 21px;" | <span>3x [[image:1000442.png|middle|24px]][https://www.midgardtales.com/item/view/?id=1000442 Power Meteorite Fragment]</span>
| style="width: 25%; text-align: center; height: 21px;" | 400
| style="width: 25%; text-align: center; height: 21px;" | <span>3x [[image:1000443.png|middle|24px]][https://www.midgardtales.com/item/view/?id=1000443 Stamina Meteorite Fragment]</span>
| style="width: 25%; text-align: center; height: 21px;" | 400
|- style="height: 25px;"
| style="width: 25%; text-align: center; height: 25px;" | <span>3x [[image:1000444.png|middle|24px]][https://www.midgardtales.com/item/view/?id=1000444 Agile Meteorite Fragment]</span>
| style="width: 25%; text-align: center; height: 25px;" | 400
| style="width: 25%; text-align: center; height: 25px;" | <span>3x [[image:1000445.png|middle|24px]][https://www.midgardtales.com/item/view/?id=1000445 Lucky Meteorite Fragment]</span>
| style="width: 25%; text-align: center; height: 25px;" | 400
|- style="height: 23px;"
| style="width: 25%; text-align: center; height: 23px;" | <span>3x [[image:1000446.png|middle|24px]][https://www.midgardtales.com/item/view/?id=1000446 Meteorite Fragment of Spell]</span>
| style="width: 25%; text-align: center; height: 23px;" | 400
| style="width: 25%; text-align: center; height: 23px;" | 3x <span>[[image:1000447.png|middle|24px]][https://www.midgardtales.com/item/view/?id=1000447 Meteorite Fragment of Wisdom]</span>
| style="width: 25%; text-align: center; height: 23px;" | 400
|- style="height: 24px;"
| style="width: 25%; text-align: center; height: 24px;" | <span>[[image:6635.png|middle|24px]][https://www.midgardtales.com/item/view/?id=6635 Blacksmith Blessing]</span>
| style="width: 25%; text-align: center; height: 24px;" | 800
| style="width: 25%; text-align: center; height: 24px;" | <span>[[image:7444.png|middle|24px]][https://www.midgardtales.com/item/view/?id=7444 Treasure Box]</span>
| style="width: 25%; text-align: center; height: 24px;" | 1000
|-
| style="width: 25%; text-align: center;" | <span>[[image:44204.png|middle|24x24px]][https://www.midgardtales.com/item/view/?id=44204 Star Engine Trinket]</span>
| style="width: 25%; text-align: center;" | 50
| style="width: 25%; text-align: center;" |
| style="width: 25%; text-align: center;" |
|}
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 276px;"
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 276px;"
Line 403: Line 369:
| style="width: 25%; text-align: center; height: 23px;" | 1-3x <span>[[image:7444.png|middle|24px]][https://www.midgardtales.com/item/view/?id=7444 Treasure Box]</span>
| style="width: 25%; text-align: center; height: 23px;" | 1-3x <span>[[image:7444.png|middle|24px]][https://www.midgardtales.com/item/view/?id=7444 Treasure Box]</span>
| style="width: 25%; text-align: center; height: 23px;" | 1000
| style="width: 25%; text-align: center; height: 23px;" | 1000
|-
|-  
| style="width: 25%; text-align: center;" | [[image:44204.png|middle|24x24px]][https://www.midgardtales.com/item/view/?id=44204 Star Engine Trinket]
| style="width: 25%; text-align: center;" | [[image:44204.png|middle|24x24px]][https://www.midgardtales.com/item/view/?id=44204 Star Engine Trinket]
| style="width: 25%; text-align: center;" | 50
| style="width: 25%; text-align: center;" | 50

Latest revision as of 20:47, 4 December 2025

Basic Info and Schedules

Description Schedule

Participate in this war of conquering castle with your guild.

Fight the enemy guild and break the Emperium of the castle!

  • MvP cards, god items, Mini Me and Maya P disabled.
  • Skills damage reduction: 99.9%
  • 3rd Job WoE Skills damage reduction: 99%
  • Normal damage reduction: 95%
  • Max Guild Members inside Castle: 24

GvG meta in our server is RES/MRES, old meta resistance cards even reaching 100% won't give you immunity in our server, with mechanism of counter scripts such as Increased Ranged or Demi-Human Player damage items can easily ignore your 100% resistance build. Focus on RES/MRES!

Check iRO Wiki of how War of Emperium 2 works.

Castle Time Clock Mode
Rachel Castle 1: Mardol Thursday 13:00 24 Man 4th Job
Rachel Castle 2: Cyr Saturday 02:00 12 Man 4th Job
Rachel Castle 3: Horn Friday 13:00 24 Man 3rd Job
Yuno Castle 1: Himinn Saturday 13:00 24 Man 4th Job
Yuno Castle 2: Andlangr Wednesday 13:00 24 Man 4th Job
Yuno Castle 3: Viblainn Sunday 13:00 24 Man 3rd Job

Participation Rewards

Unique participation rewards for every unique player who joins the hour of war.

Max participation reward accumulated up to 1500 44416.pngSiege Crystal and 500 + 50 x Royal Level 44417.pngCastle Coin every war.
(Death reward is capped at 600 44416.png / 300 44417.png)

Standard Set: Castle Owning Members Standard Set: Castle Attacker Members Standard Set: Emperium Breaker
  • 16x 44416.png every 60 seconds in castle.
  • 6x 44416.png for every kill of attackers.
  • 4x 44416.png for every death.
  • 100x 44416.png for every member at the ending.
  • 8x 44416.png every 60 seconds in castle.
  • 12x 44416.png for every kill of owners.
  • 4x 44416.png for every kill of other attackers.
  • 6x 44416.png for every death.
  • 50x 44416.png for breaking the emp.
  • 4x 44417.png every 60 seconds in castle.
  • 2x 44417.png for every kill of attackers.
  • 1x 44417.png for every death.
  • 50x 44417.png for every member at the ending.
  • 2x 44417.png every 60 seconds in castle.
  • 4x 44417.png for every kill of owners.
  • 1x 44417.png for every kill of other attackers.
  • 1x 44417.png for every death.
  • 25x 44417.png for breaking the emp.
Offensive Set: Castle Owning Members Offensive Set: Castle Attacker Members Offensive Set: Emperium Breaker
  • 8x 44416.png every 60 seconds in castle.
  • 12x 44416.png for every kill of attackers.
  • 2x 44416.png for every death.
  • 100x 44416.png for every member at the ending.
  • 4x 44416.png every 60 seconds in castle.
  • 24x 44416.png for every kill of owners.
  • 4x 44416.png for every kill of other attackers.
  • 4x 44416.png for every death.
  • 2x 44417.png every 60 seconds in castle.
  • 3x 44417.png for every kill of attackers.
  • 1x 44417.png for every death.
  • 50x 44417.png for every member at the ending.
  • 1x 44417.png every 60 seconds in castle.
  • 6x 44417.png for every kill of owners.
  • 2x 44417.png for every kill of other attackers.
  • 1x 44417.png for every death.
  • 25x 44417.png for breaking the emp.
Defensive Set: Castle Owning Members Defensive Set: Castle Attacker Members Defensive Set: Emperium Breaker
  • 24x 44416.png every 60 seconds in castle.
  • 3x 44416.png for every kill of attackers.
  • 6x 44416.png for every death.
  • 100x 44416.png for every member at the ending.
  • 12x 44416.png every 60 seconds in castle.
  • 6x 44416.png for every kill of owners.
  • 2x 44416.png for every kill of other attackers.
  • 8x 44416.png for every death.
  • 50x 44416.png for breaking the emp.
  • 8x 44417.png every 60 seconds in castle.
  • 1x 44417.png for every kill of attackers.
  • 1x 44417.png for every death.
  • 50x 44417.png for every member at the ending.
  • 4x 44417.png every 60 seconds in castle.
  • 2x 44417.png for every kill of owners.
  • 1x 44417.png for every kill of other attackers.
  • 1x 44417.png for every death.
  • 25x 44417.png for breaking the emp.

Castle Treasure

Castle treasure reward is based on total participants in every WoE.

If total participants exceeds the required number, the treasure will be upgraded to a better.

Bronze Tier

(1 - 50 participants)

Silver Tier

(51 - 100 participants)

Gold Tier

(101 - 150 participants)

Platinum Tier

(151 - 200 participants) 



Guild Dungeons (GvG)

Gate Manager NPC

NPC is located in castle maps.

This NPC can warp you to Guild Dungeon F1, F2, and Hall of Abyss for Zeny if your guild owns the castle.

Guild Dungeon Chief

NPC is located in main town.

You can be warped to any Guild Dungeon with 44209.pngGuild Dungeon Invitation (this item wont get deleted)!

You can rent or buy the invitation from this NPC using 44204.pngStar Engine Trinket.

God's Servant

God Servant

NPC is located in main town.

  • Turn in 1x 44205.pngBell of Awakening to rent a Godly equipment for 3 days.
  • Get exclusive costumes.
Godly Rental Box Godly equipment Description
43056.pngSealed Asperika Box 2541.pngAsprika
  • 30% immunity from physicall attacks of all attributes.
  • FLEE + 30, MDEF + 5.
  • Enables use of the skill Warp Lv1.
  • Adds resistance to physical attacks in all elements by 30%.
  • Can not be refined and destroyed.
43057.pngSealed Brynhild Box 2383.pngBrynhild
  • Base level*20 MHP increase. Base Lv*5 MSP increase.
  • Physical attack power +10%,
  • Magic attack power +10%.
  • MDEF + 10
  • Cannot be knocked back.
  • Cannot be refined, or destroyed.
43058.pngSealed Mjolnir Box 1530.pngMjolnir
  • Str + 20, Dex + 50, Aspd + 10%
  • Adds a 10% chance of casting Level 10 Thunder Storm on the target when performing a physical attack.
  • Adds a 5% chance of buffing the user for 10 seconds when performing a physical attack; Enables Splash Damage.
  • This item cannot be upgraded.
  • This item is indestructible in battle.
43059.pngSealed Sleipnir Box 2410.pngSleipnir
  • Int + 25, Max HP + 20%, Max SP + 20%
  • SP Recovery + 25%
  • Mdef + 10
  • Increased Movement Speed.
  • This item cannot be upgraded.
43060.pngSealed Megingjord Box 2629.pngMegingjard
  • Str + 40, Mdef + 7
  • Additional Str + 1 for every 5 base levels.
  • If the user's base Str is 120 or higher, increases physical damage on boss monsters by 10%.
43061.pngSealed Brisingamen Box 2630.pngBrisingamen
  • Str + 6, Agi + 6, Vit + 6
  • Int + 10, Dex + 6, Luk + 10
  • Mdef + 5
  • Increases the recovery rate of recovery skills by 6%.

WoE Lottery

WoE Lottery

This NPC is located in main town.

Give him 100x 44416.pngSiege Crystal for a lottery chance.

Premium WoE Lottery Item Name Ratio Premium WoE Lottery Item Name Ratio
44561.pngSealed Seal Card IV 1 44630.pngWeapon Level 5 Refine Ticket Box 5
44631.pngArmor Level 2 Refine Ticket Box 5 6870.pngSafe to 13 Weapon Certificate 30
6876.pngSafe to 13 Armor Certificate 30 6238.png+11 Weapon Refine Ticket 50
6239.png+11 Armor Refine Ticket 50 1000874.pngEnchant Ticket 50
25375.pngPowerful Soul Essence 200 7925.pngPowerful Dimensional Essence 200
23436.pngShadow Refine Hammer 200 5x 40060.pngBloody Branch 200
5x 44414.pngOuter Galaxy Crystal 200 20x 44186.pngKnight's Insignia 400
5x 44185.pngGladiator's Bookmark 400 150x 43068.pngBattle Badge 400
5x 43069.pngVictory Token 400 5x 45199.pngWill of Shadow 400
1-3x 6635.pngBlacksmith Blessing 800 1-3x 7444.pngTreasure Box 1000
44204.pngStar Engine Trinket 50 44204.pngStar Engine Trinket 50
942417.png(C) Great Pyrenean 1 942429.png(C) Helm of Galaxia 1