Night Watch: Difference between revisions
Line 113: | Line 113: | ||
==== [[File:4th 5405.png|300px|frameless|The Vigilante at Night]]The Vigilante at Night ==== | ==== [[File:4th 5405.png|300px|frameless|The Vigilante at Night]]The Vigilante at Night ==== | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;" | {| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;" | ||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info''' | | style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info''' | ||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation''' | | style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation''' | ||
| style="width: 25%; height: 23px; text-align: center;" | '''Description''' | | style="width: 25%; height: 23px; text-align: center;" | '''Description''' | ||
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula''' | | style="width: 12.5%; height: 23px; text-align: center;" | '''Formula''' | ||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
*Max Level 5 | *Max Level 5 | ||
Line 141: | Line 141: | ||
#Gatling Gun: ATK 1500+(Aiming Count x500)% per Hit/AoE: 11x11 cells, Shotgun: ATK 4300+(Aiming Count x1000)% per Hit/AoE: 7x7 cells | #Gatling Gun: ATK 1500+(Aiming Count x500)% per Hit/AoE: 11x11 cells, Shotgun: ATK 4300+(Aiming Count x1000)% per Hit/AoE: 7x7 cells | ||
| style="width: 12.5%; height: 23px;" | | | style="width: 12.5%; height: 23px;" | | ||
<br> | Gatling Gun<br>ATK% += -100 + 300 x Skill Level.<p>ATK% += + 5 x CON.</p><p>ATK% += x Base Level / 100.</p><p>ATK% if Intensive Aim buff += Count x 100 x Skill Level.</p> | ||
Hit Count: with Gatling Gun is 3x. | |||
Shotgun<br>ATK% += -100 + 800 + 700 x Skill Level.<p>ATK% += + 5 x CON.</p><p>ATK% += x Base Level / 100.</p><p>ATK% if Intensive Aim buff += Count x 200 x Skill Level.</p> | |||
|} | |} | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;" | {| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;" |
Revision as of 03:19, 12 June 2024
Table of content |
---|
Overview
Night Watch |
Max Level | Max Level HP/SP | Stats Bonus when Max Job Level | |
RO, Ragnarok Online. |
|
|
Str+3, Agi+8, Vit+6, Int+8, Dex+11, Luk+7 Pow+11, Sta+3, Wis+5, Spl+0, Con+11, Ctr+5 |
4th Job Skills
P. F. I.
Basic Info | Skill Animation | Description | Formula |
|
N/A |
Increases P.ATK, when a Gun class weapon is equipped.
|
N/A |
Hidden Card
Basic Info | Skill Animation | Description | Formula |
|
Takes an elixir that maximizes Night Watch's shooting ability It increases ranged physical damage and P.ATK for 300 seconds.
|
N/A |
Intensive Aim
Basic Info | Skill Animation | Description | Formula |
|
Switches to Intensive Aim state.
|
N/A |
The Vigilante at Night
Basic Info | Skill Animation | Description | Formula |
|
Fires around the caster without mercy, inflicting ranged physical damage to the surrounding enemies around the caster.
|
Gatling Gun ATK% += -100 + 300 x Skill Level. ATK% += + 5 x CON. ATK% += x Base Level / 100. ATK% if Intensive Aim buff += Count x 100 x Skill Level. Hit Count: with Gatling Gun is 3x. ShotgunATK% += -100 + 800 + 700 x Skill Level. ATK% += + 5 x CON. ATK% += x Base Level / 100. ATK% if Intensive Aim buff += Count x 200 x Skill Level. |
Only One Bullet
Basic Info | Skill Animation | Description | Formula |
|
Fires a single shot to the target, inflicting ranged physical damage.
|
|
Spiral Shooting
Basic Info | Skill Animation | Description | Formula |
|
Fires a bullet with increased rotational power at a target, inflicting ranged physical damage to the target and enemies within it's range.
|
|
Magazine for One
Basic Info | Skill Animation | Description | Formula |
|
Fires multiple bullets at one target, inflicting ranged physical damage to the target.
|
|
Wild Fire
Basic Info | Skill Animation | Description | Formula |
|
Fires a bullet towards the ground, inflicting ranged physical damage to targets within the range.
|
|
Grenade Mastery
Basic Info | Skill Animation | Description | Formula |
|
N/A |
By learning about Grenades, CON is increased and the damage of Grenade-type skills is increased.
|
N/A |
Basic Grenade
Basic Info | Skill Animation | Description | Formula |
|
Throws a grenade towards the ground, inflicting ranged physical damage to targets within the range.
|
|
Item Boosts | Equipment Combo Boosts |
Grenade Fragment
Basic Info | Skill Animation | Description | Formula |
|
Applies elemental powder on the surface of a throwing Grenade, endowing elemental damage to it.
|
|
Item Boosts | Equipment Combo Boosts |
|
|
Hasty Fire in the Hole
Basic Info | Skill Animation | Description | Formula |
|
Throws 3 grenades towards the ground in a row, inflicting ranged physical damage to targets within the range.
|
|
Grenades Dropping
Basic Info | Skill Animation | Description | Formula |
|
Throws a bundle of grenades towards the sky and drops them at random locations around the ground every 0.25 seconds for 4 seconds, inflicting ranged physical damage to targets within range 3 times.
|
|
Item Boosts | Equipment Combo Boosts |
Crown of Good and Evil (Night Watch - Rifle) [1] + Evil Spell + Screaming Rifle [2] Crown of Good and Evil (Night Watch - Rifle) [1] + Screaming Rifle [2] Evil Vigor (Night Watch) + Evil Spell + Crown of Good and Evil (Night Watch - Rifle) [1] |
Auto Firing Launcher
Basic Info | Skill Animation | Description | Formula |
|
Activates the Automatic Grenade Launcher.
|
|
Mission Bombard
Basic Info | Skill Animation | Description | Formula |
|
Drops a large bomb in the range of 9x9 cells on the target cell and continuously drop 3 small bombs in the range of 5x5 cells once every 0.25 seconds for 10 seconds to inflict ranged physical damage.
|
|